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Cloud Gaming Market: Global Industry Trends, Share, Size, Growth, Opportunity and Forecast 2019-2024

  • ID: 4775610
  • Report
  • June 2019
  • Region: Global
  • 101 pages
  • IMARC Group
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  • Amazon web services
  • GameFly
  • IBM Corporation
  • Microsoft Corporation
  • Nvidia Corporation
  • Parsec Cloud Inc.
  • MORE
Increasing mobile gaming audience and digitalization in gaming technology are two of the key factors driving the market growth. Furthermore, constant update and maintenance of a backup are some of the benefits provided by cloud gaming. This eliminates the need for keeping physical copies of software and minimizes the overall gaming cost. Moreover, cloud gaming also offers a reduction of data storage and ease of accessibility to the users. All these factors have contributed to the overall popularity of cloud gaming. Additionally, improving network connectivity, availability of instant play games, and download- and installation-free gameplays on almost all operating systems and devices such as Android, Linux, Mac, iOS and Chrome OS are also catalyzing the market growth. Looking forward, the publisher expects the market to reach a value of US$ 2,579 Million by 2024, registering a CAGR of 22% during 2019-2024.

Report Coverage:

Historical, Current and Future Market Trends

Market Breakup by Devices Type:
Smart TVs

Market Breakup by Genre:
Adventure/Role Playing Games
Social Games

Market Breakup by Technology:
Video Streaming
File Streaming
Market Breakup by Gamers:
Hardcore Gamers
Casual Gamers

Market Breakup by Region:
North America
Asia Pacific
Middle East and Africa
Latin America

Competitive Landscape:

The report has also analysed the competitive landscape of the market with some of the key players being Utomik B.V., Nvidia Corporation, Snoost, Numecent Holdings Ltd., RemoteMyApp SP ZOO (Vortex), Parsec Cloud Inc., Paperspace, LiquidSky Software Inc., Simplay Gaming Ltd., Ubitus Inc., Microsoft Corporation, Sony, Amazon web services, Google, IBM Corporation, Samsung electronics, GameFly, CiiNow, Inc., etc.

Key Questions Answered in This Report:

How has the global cloud gaming market performed so far and how will it perform in the coming years?
What are the key regional markets in the global cloud gaming industry?
What is the breakup of the market based on the devices type?
What is the breakup of the market based on the genre?
What is the breakup of the market based on the technology?
What is the breakup of the market based on the gamers?
What are the various stages in the value chain of the global cloud gaming industry?
What are the key driving factors and challenges in the global cloud gaming industry?
What is the structure of the global cloud gaming industry and who are the key players?
What is the degree of competition in the global cloud gaming industry?
Note: Product cover images may vary from those shown
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  • Amazon web services
  • GameFly
  • IBM Corporation
  • Microsoft Corporation
  • Nvidia Corporation
  • Parsec Cloud Inc.
  • MORE
1 Preface

2 Scope and Methodology
2.1 Objectives of the Study
2.2 Stakeholders
2.3 Data Sources
2.3.1 Primary Sources
2.3.2 Secondary Sources
2.4 Market Estimation
2.4.1 Bottom-Up Approach
2.4.2 Top-Down Approach
2.5 Forecasting Methodology

3 Executive Summary

4 Introduction
4.1 Overview
4.2 Key Industry Trends

5 Global Cloud Gaming Market
5.1 Market Overview
5.2 Market Performance
5.3 Market Breakup by Devices Type
5.4 Market Breakup by Genre
5.5 Market Breakup by Technology
5.6 Market Breakup by Gamers
5.7 Market Breakup by Region
5.8 Market Forecast

6 Market Breakup by Devices Type
6.1 Smartphones
6.1.1 Market Trends
6.1.2 Market Forecast
6.2 Smart TVs
6.2.1 Market Trends
6.2.2 Market Forecast
6.3 Consoles
6.3.1 Market Trends
6.3.2 Market Forecast
6.4 Tablets
6.4.1 Market Trends
6.4.2 Market Forecast
6.5 PCs
6.5.1 Market Trends
6.5.2 Market Forecast

7 Market Breakup by Genre
7.1 Adventure/Role Playing Games
7.1.1 Market Trends
7.1.2 Market Forecast
7.2 Puzzles
7.2.1 Market Trends
7.2.2 Market Forecast
7.3 Social Games
7.3.1 Market Trends
7.3.2 Market Forecast
7.4 Strategy
7.4.1 Market Trends
7.4.2 Market Forecast
7.5 Simulation
7.5.1 Market Trends
7.5.2 Market Forecast
7.6 Others
7.6.1 Market Trends
7.6.2 Market Forecast

8 Market Breakup by Technology
8.1 Video Streaming
8.1.1 Market Trends
8.1.2 Market Forecast
8.2 File Streaming
8.2.1 Market Trends
8.2.2 Market Forecast

9 Market Breakup by Gamers
9.1 Hardcore Gamers
9.1.1 Market Trends
9.1.2 Market Forecast
9.2 Casual Gamers
9.2.1 Market Trends
9.2.2 Market Forecast

10 Market Breakup by Region
10.1 North America
10.1.1 Market Trends
10.1.2 Market Forecast
10.2 Europe
10.2.1 Market Trends
10.2.2 Market Forecast
10.3 Asia Pacific
10.3.1 Market Trends
10.3.2 Market Forecast
10.4 Middle East and Africa
10.4.1 Market Trends
10.4.2 Market Forecast
10.5 Latin America
10.5.1 Market Trends
10.5.2 Market Forecast

11 SWOT Analysis
11.1 Overview
11.2 Strengths
11.3 Weaknesses
11.4 Opportunities
11.5 Threats

12 Value Chain Analysis

13 Porters Five Forces Analysis
13.1 Overview
13.2 Bargaining Power of Buyers
13.3 Bargaining Power of Suppliers
13.4 Degree of Competition
13.5 Threat of New Entrants
13.6 Threat of Substitutes

14 Price Analysis

15 Competitive Landscape
15.1 Market Structure
15.2 Key Players
15.3 Profiles of Key Players
15.3.1 Utomik B.V.
15.3.2 Nvidia Corporation
15.3.3 Snoost
15.3.4 Numecent Holdings Ltd.
15.3.5 RemoteMyApp SP ZOO (Vortex)
15.3.6 Parsec Cloud Inc.
15.3.7 Paperspace
15.3.8 LiquidSky Software Inc.
15.3.9 Simplay Gaming Ltd.
15.3.10 Ubitus Inc.
15.3.11 Microsoft Corporation
15.3.12 Sony
15.3.13 Amazon web services
15.3.14 Google
15.3.15 IBM Corporation
15.3.16 Samsung electronics
15.3.17 GameFly
15.3.18 CiiNow, Inc.
Note: Product cover images may vary from those shown
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  • Utomik B.V.
  • Nvidia Corporation
  • Snoost
  • Numecent Holdings Ltd.
  • RemoteMyApp SP ZOO (Vortex)
  • Parsec Cloud Inc.
  • Paperspace
  • LiquidSky Software Inc.
  • Simplay Gaming Ltd.
  • Ubitus Inc.
  • Microsoft Corporation
  • Sony
  • Amazon web services
  • Google
  • IBM Corporation
  • Samsung electronics
  • GameFly
  • CiiNow Inc.
Note: Product cover images may vary from those shown
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