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In-flight Entertainment Systems - Global Market Trajectory & Analytics

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  • 279 Pages
  • April 2021
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 4805788
Global In-flight Entertainment Systems Market to Reach $8.9 Billion by 2027

Amid the COVID-19 crisis, the global market for In-flight Entertainment Systems estimated at US$5.4 Billion in the year 2020, is projected to reach a revised size of US$8.9 Billion by 2027, growing at a CAGR of 7.4% over the analysis period 2020-2027. Hardware, one of the segments analyzed in the report, is projected to record a 6.8% CAGR and reach US$4.9 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Connectivity segment is readjusted to a revised 7.4% CAGR for the next 7-year period.

The U.S. Market is Estimated at $1.5 Billion, While China is Forecast to Grow at 11.2% CAGR

The In-flight Entertainment Systems market in the U.S. is estimated at US$1.5 Billion in the year 2020. China, the world's second largest economy, is forecast to reach a projected market size of US$2 Billion by the year 2027 trailing a CAGR of 11.1% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 4% and 6.6% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 4.8% CAGR.

Content Segment to Record 9.3% CAGR

In the global Content segment, USA, Canada, Japan, China and Europe will drive the 8.6% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$781.8 Million in the year 2020 will reach a projected size of US$1.4 Billion by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$1.2 Billion by the year 2027, while Latin America will expand at a 10.8% CAGR through the analysis period.

Select Competitors (Total 42 Featured):
  • Gogo Business Aviation LLC
  • Panasonic Corporation
  • Rockwell Collins, Inc.
  • Thales Group
  • Zodiac Aerospace
Frequently Asked Questions about the Global Market for In-flight Entertainment Systems

What is the estimated value of the Global Market for In-flight Entertainment Systems?

The Global Market for In-flight Entertainment Systems was estimated to be valued at $5.4 Billion in 2020.

What is the growth rate of the Global Market for In-flight Entertainment Systems?

The growth rate of the Global Market for In-flight Entertainment Systems is 7.4%, with an estimated value of $8.9 Billion by 2027.

What is the forecasted size of the Global Market for In-flight Entertainment Systems?

The Global Market for In-flight Entertainment Systems is estimated to be worth $8.9 Billion by 2027.

  • Influencer Market Insights
  • World Market Trajectories
  • Impact of Covid-19 and a Looming Global Recession
  • Introduction
  • A Peek into Evolution of In-Flight Entertainment Over the Years
  • Exhibit 1: Global Commercial Airlines Passenger Traffic Volumes 2013-2019F
  • Exhibit 2: Global Connected Commercial Aircraft by Region (2017)
  • Leading Inflight Internet Service Providers
  • Exhibit 3: Market Share of Leading Inflight Wi-fi Service Providers
  • Exhibit 4: Leading Players in Inflight Connectivity market by Market Share
  • Exhibit 5: Global Number of Airlines Offering in-Flight Wi-Fi Connectivity (2016-2020)
  • Major Trends in In-Flight Entertainment Systems Market
  • Advances in Connectivity Drive Opportunities for In-Flight Entertainment Systems
  • Virtual Reality Emerges as the Next Phase in Inflight Entertainment
  • Lifting of Restrictions on Mobile Devices by CAAC Unfurls Opportunities for In-Flight Connectivity Vendors


  • Total Companies Profiled: 42