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Virtual Reality Market in Education Sector 2020-2024 - Product Image

Virtual Reality Market in Education Sector 2020-2024

  • ID: 4894346
  • Report
  • March 2020
  • Region: Global
  • 120 pages
  • TechNavio
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FEATURED COMPANIES

  • Alchemy VR Ltd.
  • Alphabet Inc.
  • Avantis Systems Ltd.
  • EON Reality Inc.
  • Facebook Inc.
  • HTC Corp.
  • MORE
Global Virtual Reality Market In Education Sector 2020-2024

The publisher has been monitoring the global virtual reality market in education sector 2020-2024 and it is poised to grow by USD 6.34 bn during 2020-2024, progressing at a CAGR of 59% during the forecast period. The report on the global virtual reality market in education sector 2020-2024 provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by affordability of VR gear. In addition, easy to use content creation platform is anticipated to boost the growth of the global virtual reality market in education sector 2020-2024 as well.

Market Segmentation

Global virtual reality market in education sector 2020-2024 is segmented as below:

Product:
  • VR Hardware
  • VR Content
End-user:
  • Higher Education
  • K-12
Geographic Segmentation:
  • APAC
  • Europe
  • MEA
  • North America
  • South America
Key Trends for global virtual reality market in education sector 2020-2024 growth

This study identifies easy to use content creation platform as the prime reasons driving the global virtual reality market in education sector 2020-2024 growth during the next few years.

Prominent vendors in global virtual reality market in education sector 2020-2024

The publisher provides a detailed analysis of around 25 vendors operating in the global virtual reality market in education sector 2020-2024, including some of the vendors such as Alchemy VR Ltd., Alphabet Inc., Avantis Systems Ltd., EON Reality Inc., Facebook Inc., HTC Corp., Lenovo Group Ltd., Microsoft Corp., Sony Corp. and Virtalis Holdings Ltd. .

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Alchemy VR Ltd.
  • Alphabet Inc.
  • Avantis Systems Ltd.
  • EON Reality Inc.
  • Facebook Inc.
  • HTC Corp.
  • MORE
Executive Summary
  • Market Overview
Market Landscape
  • Market ecosystem
  • Value chain analysis
Market Sizing
  • Market definition
  • Market segment analysis
  • Market size 2019
  • Market outlook: Forecast for 2019 - 2024
Five Forces Analysis
  • Five Forces Summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition
Market Segmentation by Product
  • Market segments
  • Comparison by Product placement
  • VR Hardware - Market size and forecast 2019-2024
  • VR Content - Market size and forecast 2019-2024
  • Market opportunity by Product
Market Segmentation by End-user
  • Market segments
  • Comparison by End user placement
  • Higher education - Market size and forecast 2019-2024
  • K-12 - Market size and forecast 2019-2024
  • Market opportunity by End user
Customer landscape
  • Overview
Geographic Landscape
  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2019-2024
  • Europe - Market size and forecast 2019-2024
  • APAC - Market size and forecast 2019-2024
  • South America - Market size and forecast 2019-2024
  • MEA - Market size and forecast 2019-2024
  • Key leading countries
  • Market opportunity by geography
Drivers, Challenges, and Trends
  • Market drivers
  • Volume driver - Demand led growth
  • Volume driver - Supply led growth
  • Volume driver - External factors
  • Volume driver - Demand shift in adjacent markets
  • Price driver - Inflation
  • Price driver - Shift from lower to higher-priced units
  • Market challenges
  • Market trends
Vendor Landscape
  • Overview
  • Vendor landscape
  • Landscape disruption
Vendor Analysis
  • Vendors covered
  • Market positioning of vendors
  • Alchemy VR Ltd.
  • Alphabet Inc.
  • Avantis Systems Ltd.
  • EON Reality, Inc.
  • Facebook Inc.
  • HTC Corp.
  • Lenovo Group Ltd.
  • Microsoft Corp.
  • Sony Corp.
  • Virtalis Holdings Ltd.
Appendix
  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations
Key Finding 1
2. Key Finding 2
3. Key Finding 3
4. Key Finding 4
5. Key Finding 5
6. Key Finding 6
7. Key Finding 7
8. Key Finding 8
9. Market in focus
10. Parent market
11. Market characteristics
12. Product / Service portfolio of key vendors included in the market definition
13. Market segments
14. Global - Market size and forecast 2019 - 2024 ($ million)
15. Global market: Year-over-year growth 2019 - 2024 (%)
16. Five forces analysis 2019 & 2024
17. Bargaining power of buyers
18. Bargaining power of suppliers
19. Threat of new entrants
20. Threat of substitutes
21. Threat of rivalry
22. Market condition - Five forces 2019
23. Product placement - Market share 2019-2024 (%)
24. Comparison by Product placement
25. VR Hardware - Market size and forecast 2019-2024 ($ million)
26. VR Hardware - Year-over-year growth 2019-2024 (%)
27. VR Content - Market size and forecast 2019-2024 ($ million)
28. VR Content - Year-over-year growth 2019-2024 (%)
29. Market opportunity by Product
30. End user placement - Market share 2019-2024 (%)
31. Comparison by End user placement
32. Higher education - Market size and forecast 2019-2024 ($ million)
33. Higher education - Year-over-year growth 2019-2024 (%)
34. K-12 - Market size and forecast 2019-2024 ($ million)
35. K-12 - Year-over-year growth 2019-2024 (%)
36. Market opportunity by End user
37. Customer landscape
38. Market share by geography 2019-2024 (%)
39. Geographic comparison
40. North America - Market size and forecast 2019-2024 ($ million)
41. North America - Year-over-year growth 2019-2024 (%)
42. Europe - Market size and forecast 2019-2024 ($ million)
43. Europe - Year-over-year growth 2019-2024 (%)
44. APAC - Market size and forecast 2019-2024 ($ million)
45. APAC - Year-over-year growth 2019-2024 (%)
46. South America - Market size and forecast 2019-2024 ($ million)
47. South America - Year-over-year growth 2019-2024 (%)
48. MEA - Market size and forecast 2019-2024 ($ million)
49. MEA - Year-over-year growth 2019-2024 (%)
50. Key leading countries
51. Market opportunity by geography ($ million)
52. Impact of drivers
53. Impact of challenges
54. Landscape disruption
55. Industry risks
56. Vendors covered
57. Market positioning of vendors
58. Alchemy VR Ltd. - Overview (1/3)
59. Alchemy VR Ltd. - Overview (2/3)
60. Alchemy VR Ltd. - Overview (3/3)
61. Alchemy VR Ltd. - Business segments
62. Alchemy VR Ltd. - Key offerings
63. Alchemy VR Ltd. - Key customers
64. Alchemy VR Ltd. - Segment focus
65. Alphabet Inc. - Overview (1/3)
66. Alphabet Inc. - Overview (2/3)
67. Alphabet Inc. - Overview (3/3)
68. Alphabet Inc. - Business segments
69. Alphabet Inc. - Key offerings
70. Alphabet Inc. - Key customers
71. Alphabet Inc. - Segment focus
72. Avantis Systems Ltd. - Overview (1/3)
73. Avantis Systems Ltd. - Overview (2/3)
74. Avantis Systems Ltd. - Overview (3/3)
75. Avantis Systems Ltd. - Product and service
76. Avantis Systems Ltd. - Key offerings
77. Avantis Systems Ltd. - Key customers
78. Avantis Systems Ltd. - Segment focus
79. EON Reality Inc. - Overview (1/3)
80. EON Reality Inc. - Overview (2/3)
81. EON Reality Inc. - Overview (3/3)
82. EON Reality Inc. - Product and service
83. EON Reality Inc. - Key offerings
84. EON Reality Inc. - Key customers
85. EON Reality Inc. - Segment focus
86. Facebook Inc. - Overview (1/3)
87. Facebook Inc. - Overview (2/3)
88. Facebook Inc. - Overview (3/3)
89. Facebook Inc. - Product and service
90. Facebook Inc. - Key offerings
91. Facebook Inc. - Key customers
92. Facebook Inc. - Segment focus
93. HTC Corp. - Overview (1/3)
94. HTC Corp. - Overview (2/3)
95. HTC Corp. - Overview (3/3)
96. HTC Corp. - Business segments
97. HTC Corp. - Key offerings
98. HTC Corp. - Key customers
99. HTC Corp. - Segment focus
100. Lenovo Group Ltd. - Overview (1/3)
101. Lenovo Group Ltd. - Overview (2/3)
102. Lenovo Group Ltd. - Overview (3/3)
103. Lenovo Group Ltd. - Business segments
104. Lenovo Group Ltd. - Key offerings
105. Lenovo Group Ltd. - Key customers
106. Lenovo Group Ltd. - Segment focus
107. Microsoft Corp. - Overview (1/3)
108. Microsoft Corp. - Overview (2/3)
109. Microsoft Corp. - Overview (3/3)
110. Microsoft Corp. - Business segments
111. Microsoft Corp. - Key offerings
112. Microsoft Corp. - Key customers
113. Microsoft Corp. - Segment focus
114. Sony Corp. - Overview (1/3)
115. Sony Corp. - Overview (2/3)
116. Sony Corp. - Overview (3/3)
117. Sony Corp. - Business segments
118. Sony Corp. - Key offerings
119. Sony Corp. - Key customers
120. Sony Corp. - Segment focus
121. Virtalis Holdings Ltd. - Overview (1/3)
122. Virtalis Holdings Ltd. - Overview (2/3)
123. Virtalis Holdings Ltd. - Overview (3/3)
124. Virtalis Holdings Ltd. - Business segments
125. Virtalis Holdings Ltd. - Key offerings
126. Virtalis Holdings Ltd. - Key customers
127. Virtalis Holdings Ltd. - Segment focus
128. Currency conversion rates for US$
129. Research Methodology
130. Validation techniques employed for market sizing
131. Information sources
132. List of abbreviations
Note: Product cover images may vary from those shown
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FEATURED COMPANIES

  • Alchemy VR Ltd.
  • Alphabet Inc.
  • Avantis Systems Ltd.
  • EON Reality Inc.
  • Facebook Inc.
  • HTC Corp.
  • MORE
The publisher recognizes the following companies as the key players in the global virtual reality market in education sector 2020-2024: Alchemy VR Ltd., Alphabet Inc., Avantis Systems Ltd., EON Reality Inc., Facebook Inc., HTC Corp., Lenovo Group Ltd., Microsoft Corp., Sony Corp. and Virtalis Holdings Ltd..

Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is the easy to use content creation platform."

According to the report, one of the major drivers for this market is the affordability of vr gear.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Note: Product cover images may vary from those shown
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  • Alchemy VR Ltd.
  • Alphabet Inc.
  • Avantis Systems Ltd.
  • EON Reality Inc.
  • Facebook Inc.
  • HTC Corp.
  • Lenovo Group Ltd.
  • Microsoft Corp.
  • Sony Corp.
  • Virtalis Holdings Ltd.
Note: Product cover images may vary from those shown
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