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Global Cloud Gaming Market 2021-2025- Product Image
Global Cloud Gaming Market 2021-2025- Product Image

Global Cloud Gaming Market 2021-2025

  • ID: 4912181
  • Report
  • March 2021
  • Region: Global
  • 120 pages
  • TechNavio

FEATURED COMPANIES

  • Alphabet Inc.
  • Apple Inc.
  • Blade SAS
  • LiquidSky Software Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • MORE
1h Free Analyst Time

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The publisher has been monitoring the cloud gaming market and it is poised to grow by USD 4.50 billion during 2021-2025, progressing at a CAGR of over 33% during the forecast period. The report on the cloud gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current global market scenario, latest trends and drivers, and the overall market environment. The market is driven by the cost savings and quick onboarding and inherent benefits for vendors. In addition, the cost savings and quick onboarding is anticipated to boost the growth of the market as well.

The cloud gaming market analysis includes type segment and geographical landscape.

The cloud gaming market is segmented as below:

By Type
  • Video streaming
  • File streaming
By Geographical Landscapes
  • North America
  • APAC
  • Europe
  • South America
  • MEA
This study identifies the rise in popularity of SOA as one of the prime reasons driving the cloud gaming market growth during the next few years.

The report on cloud gaming market covers the following areas:
  • Cloud gaming market sizing
  • Cloud gaming market forecast
  • Cloud gaming market industry analysis
The publisher's robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading cloud gaming market vendors that include Alphabet Inc., Apple Inc., Blade SAS, International Business Machines Corp., LiquidSky Software Inc., Microsoft Corp., NVIDIA Corp., Samsung Electronics Co. Ltd., Sony Corp., and Ubitus KK. Also, the cloud gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage on all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast an accurate market growth.
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Alphabet Inc.
  • Apple Inc.
  • Blade SAS
  • LiquidSky Software Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • MORE
Executive Summary
  • Market Overview
Market Landscape
  • Market ecosystem
  • Value chain analysis
Market Sizing
  • Market definition
  • Market segment analysis
  • Market size 2020
  • Market outlook: Forecast for 2020 - 2025
Five Forces Analysis
  • Five Force Summary
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition
Market Segmentation by Type
  • Market segments
  • Comparison by Type
  • Video streaming - Market size and forecast 2020-2025
  • File streaming - Market size and forecast 2020-2025
  • Market opportunity by Type
Market Segmentation by Platform
  • Market segments
  • Comparison by Platform
  • Gaming consoles - Market size and forecast 2020-2025
  • Computing devices - Market size and forecast 2020-2025
  • Smart TVs - Market size and forecast 2020-2025
  • Mobile devices - Market size and forecast 2020-2025
  • Market opportunity by Platform
Customer landscape

Geographic Landscape
  • Geographic segmentation
  • Geographic comparison
  • North America - Market size and forecast 2020-2025
  • APAC - Market size and forecast 2020-2025
  • Europe - Market size and forecast 2020-2025
  • South America - Market size and forecast 2020-2025
  • MEA - Market size and forecast 2020-2025
  • Key leading countries
  • Market opportunity by geography
  • Volume drivers-demand-led-growth
  • Market challenges
  • Market trends
Vendor Landscape
  • Vendor Landscape
  • Landscape disruption
Vendor Analysis
  • Vendors covered
  • Market positioning of vendors
  • Alphabet Inc.
  • Apple Inc.
  • Blade SAS
  • International Business Machines Corp.
  • LiquidSky Software Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • Samsung Electronics Co. Ltd.
  • Sony Corp.
  • Ubitus KK
Appendix
  • Scope of the report
  • Currency conversion rates for US$
  • Research methodology
  • List of abbreviations
List of Exhibits
  • Key Finding 1
  • Key Finding 2
  • Key Finding 3
  • Key Finding 5
  • Key Finding 6
  • Key Finding 7
  • Key Finding 8
  • Key Finding 9
  • Parent market
  • Market characteristics
  • Offerings of vendors included in the market definition
  • Market segments
  • Global - Market size and forecast 2020 - 2025 ($ million)
  • Global market: Year-over-year growth 2020 - 2025 (%)
  • Five forces analysis 2020 & 2025
  • Bargaining power of buyers
  • Bargaining power of suppliers
  • Threat of new entrants
  • Threat of substitutes
  • Threat of rivalry
  • Market condition - Five forces 2020
  • Type - Market share 2020-2025 (%)
  • Comparison by Type
  • Video streaming - Market size and forecast 2020-2025 ($ million)
  • Video streaming - Year-over-year growth 2020-2025 (%)
  • File streaming - Market size and forecast 2020-2025 ($ million)
  • File streaming - Year-over-year growth 2020-2025 (%)
  • Market opportunity by Type
  • Platform - Market share 2020-2025 (%)
  • Comparison by Platform
  • Gaming consoles - Market size and forecast 2020-2025 ($ million)
  • Gaming consoles - Year-over-year growth 2020-2025 (%)
  • Computing devices - Market size and forecast 2020-2025 ($ million)
  • Computing devices - Year-over-year growth 2020-2025 (%)
  • Smart TVs - Market size and forecast 2020-2025 ($ million)
  • Smart TVs - Year-over-year growth 2020-2025 (%)
  • Mobile devices - Market size and forecast 2020-2025 ($ million)
  • Mobile devices - Year-over-year growth 2020-2025 (%)
  • Market opportunity by Platform
  • Customer landscape
  • Market share by geography 2020-2025 (%)
  • Geographic comparison
  • North America - Market size and forecast 2020-2025 ($ million)
  • North America - Year-over-year growth 2020-2025 (%)
  • APAC - Market size and forecast 2020-2025 ($ million)
  • APAC - Year-over-year growth 2020-2025 (%)
  • Europe - Market size and forecast 2020-2025 ($ million)
  • Europe - Year-over-year growth 2020-2025 (%)
  • South America - Market size and forecast 2020-2025 ($ million)
  • South America - Year-over-year growth 2020-2025 (%)
  • MEA - Market size and forecast 2020-2025 ($ million)
  • MEA - Year-over-year growth 2020-2025 (%)
  • Key leading countries
  • Market opportunity by geography ($ million)
  • Impact of drivers and challenges
  • Vendor landscape
  • Landscape disruption
  • Industry risks
  • Vendors covered
  • Market positioning of vendors
  • Alphabet Inc. - Overview
  • Alphabet Inc. - Business segments
  • Alphabet Inc. - Key offerings
  • Alphabet Inc. - Key customers
  • Alphabet Inc. - Segment focus
  • Apple Inc. - Overview
  • Apple Inc. - Business segments
  • Apple Inc. - Key offerings
  • Apple Inc. - Key customers
  • Apple Inc. - Segment focus
  • Blade SAS - Overview
  • Blade SAS - Product and service
  • Blade SAS - Key offerings
  • Blade SAS - Key customers
  • Blade SAS - Segment focus
  • International Business Machines Corp. - Overview
  • International Business Machines Corp. - Business segments
  • International Business Machines Corp. - Key offerings
  • International Business Machines Corp. - Key customers
  • International Business Machines Corp. - Segment focus
  • LiquidSky Software Inc. - Overview
  • LiquidSky Software Inc. - Product and service
  • LiquidSky Software Inc. - Key offerings
  • LiquidSky Software Inc. - Key customers
  • LiquidSky Software Inc. - Segment focus
  • Microsoft Corp. - Overview
  • Microsoft Corp. - Business segments
  • Microsoft Corp. - Key offerings
  • Microsoft Corp. - Key customers
  • Microsoft Corp. - Segment focus
  • NVIDIA Corp. - Overview
  • NVIDIA Corp. - Business segments
  • NVIDIA Corp. - Key offerings
  • NVIDIA Corp. - Key customers
  • NVIDIA Corp. - Segment focus
  • Samsung Electronics Co. Ltd. - Overview
  • Samsung Electronics Co. Ltd. - Business segments
  • Samsung Electronics Co. Ltd. - Key offerings
  • Samsung Electronics Co. Ltd. - Key customers
  • Samsung Electronics Co. Ltd. - Segment focus
  • Sony Corp. - Overview
  • Sony Corp. - Business segments
  • Sony Corp. - Key offerings
  • Sony Corp. - Key customers
  • Sony Corp. - Segment focus
  • Ubitus KK - Overview
  • Ubitus KK - Product and service
  • Ubitus KK - Key offerings
  • Ubitus KK - Key customers
  • Ubitus KK - Segment focus
  • Currency conversion rates for US$
  • Research Methodology
  • Validation techniques employed for market sizing
  • Information sources
  • List of abbreviations
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Alphabet Inc.
  • Apple Inc.
  • Blade SAS
  • LiquidSky Software Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • MORE
The publisher recognizes the following companies as the key players in the global cloud gaming market: Alphabet Inc., Apple Inc., Blade SAS, International Business Machines Corp., LiquidSky Software Inc., Microsoft Corp., NVIDIA Corp., Samsung Electronics Co. Ltd., Sony Corp., and Ubitus KK.

Commenting on the report, an analyst from the research team said: 'The latest trend gaining momentum in the market is the cost savings and quick onboarding options.'

According to the report, one of the major drivers for this market is rise in popularity of SOA.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Note: Product cover images may vary from those shown
  • Alphabet Inc.
  • Apple Inc.
  • Blade SAS
  • International Business Machines Corp.
  • LiquidSky Software Inc.
  • Microsoft Corp.
  • NVIDIA Corp.
  • Samsung Electronics Co. Ltd.
  • Sony Corp.
  • Ubitus KK
Note: Product cover images may vary from those shown

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