Digital Transformation is impacting almost all markets today. Extended Reality (XR) technologies play a crucial role in this transformation, with new communication channels and methods that allow users to be interconnected in real time. XR technologies have developed over the years, from Virtual Reality (VR) to Augmented Reality (AR) and Mixed Reality (MR) technologies, and their adoption has been boosted by cost reduction benefits as well as the availability of new, affordable, robust, and more sensitive equipment.
Currently, the market is segmented in 2 main sectors: Hardware Development (that includes headsets, haptics, sensors, screens, optics, and graphics accelerators, among other equipment) and Software and Content Development (that encompasses general software and drivers for cross-industry uses as well as industry-specific content). This study focuses on the design and development of Military Training content.
Since the inception of XR technologies, the US Military has been involved in their development. Currently, it leverages their massive adoption that is being led, among other industries, by gaming and entertainment. These new technologies and tools are not only impacting communications, but touching different aspects of human interaction. With proven efficiency and efficacy, XR technologies are now becoming crucial in how the United States Military approaches personnel training.
This study explores the use of XR technologies in training delivery as leveraged by the United States Military. The first part provides an overview on XR technologies and a summary of their evolution. The second part of the study focuses on the different applications of XR technologies as leveraged by the US Armed Forces in their training programs. It also identifies some of the key participants this market as well as companies working on the development of specific solutions (both hardware and software) that will impact the military training in the near future. Finally, the study sheds light on the opportunities that exist in this space, providing certain calls to action for market participants to leverage the avenues for growth.
This study focuses only on applications of XR technologies by the United States Armed Forces for training purposes.
- To define the different technologies under the umbrella of XR and to provide an overview on the evolution of their applications across industries
- To examine the applications of XR technologies in training, with a special focus on military personnel training
- To recognize the current trends and disruptive technologies impacting the training programs conducted by the US Military
- To identify corporate growth opportunities besides technological advances and provide specific calls to action for solution providers
Key Issues Addressed
- How have XR technologies evolved? What has been the role of the US Military in this evolution? Which are the new participants contributing to the recent technological developments?
- How is the US Military leveraging advances in XR for its training and simulation programs?
- Which are the technological trends driving the adoption of XR? How is the US Military leveraging XR to improve its training solutions?
- What are the growth opportunities in this market?
1. Executive Summary
- Key Findings
- XR - Technology Classification
- XR - Disruptive Technology Trends
- XR Technology - US Military Applications
- Research Aims and Objectives
- Key Questions this Study will Answer
2. XR Market Overview
- XR Market Evolution
- XR Market Overview
3. XR Technology in the Aerospace, Defense, and Security Industry for Training
- XR Technology for Training in the ADS Industry
4. Growth Opportunities and Companies to Action
- Growth Opportunity 1 - Holistic Service Approach
- Growth Opportunity 2 - Cross-industry Solutions
- Growth Opportunity 3 - Flexible Standardization
- Growth Opportunity 4 - Resource Efficiency
- Strategic Imperatives for Success and Growth
- Key Vendor and Company Profiles
- The Last Word - 3 Big Predictions
- Legal Disclaimer
- Non-DoD Endorsement Disclaimer
- List of Acronyms
- List of Exhibits