+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

Digital Cinema Market - Forecast (2020 - 2025)

  • PDF Icon

    Report

  • 119 Pages
  • March 2020
  • Region: Global
  • IndustryARC
  • ID: 5021617
Digital Cinema Market Overview

High cost of technology is one of the major challenges for the global digital cinema market. The global Digital Cinema Market is estimated to grow at a CAGR of 6.05% during the forecast period 2020–2025. Americas is forecast to be the fastest-growing market with a CAGR of 8.95% during the forecast period, which can be mainly attributed to the growing number of new malls and movie theatres that are being built rapidly.

Digital Cinema Market Outlook

Digital cinema refers to the use of digital technology to project and distribute motion pictures. Digital cinema as an infotainment medium is used for the purpose of watching movies in applications varying from theaters, education institutions, to home theaters.  Implementation of digital technology in the theaters deliver the content easily in all over the world including the consumer using digital technology at home. According to Industry ARC findings, digital cinemas in the theatre application segment will hold the largest market share during the forecast period. Digital cinema as an infotainment medium is used for the purpose of watching movies in applications varying from theatres, education institutions, to home theaters.

The Digital Cinema market report incorporates the pricing analysis for different types of applications. The average selling price of digital cinema projectors is the highest in the theatre segment and is expected to rise to $36,001.35 per unit by 2025.

Digital Cinema Market Growth Drivers

The increase in the construction of home cinema theaters is one of the major driving factors for this market. Wiith the advancements in technology, digital cinema projectors are now able to display images with high quality and brightness on par with the conventional cinemas. Rising disposable incomes across the world is another driving factor for the market growth.

Digital Cinema Market Challenges

High cost of the digital cinema projector technology is a major challenge for digital cinema market. The return of investment from digital cinemas also takes significant amount of time, and hence, distributors and theatre owners are unwilling to bear the installation costs.

Digital Cinema Market Research Scope

The base year of the study is 2020, with forecast done up to 2025. The study presents a thorough analysis of the competitive landscape, taking into account the market shares of the leading companies. It also provides information on unit shipments. These provide the key market participants with the necessary business intelligence and help them understand the future of the Digital Cinema market. The assessment includes the forecast, an overview of the competitive structure, the market shares of the competitors, as well as the market trends, market demands, market drivers, market challenges, and product analysis. The market drivers and restraints have been assessed to fathom their impact over the forecast period. This report further identifies the key opportunities for growth while also detailing the key challenges and possible threats. The key areas of focus include the types of cinema, offerings and technology used in digital cinema, and their specific applications.

Digital Cinema Market Report: Industry Coverage

Types of Cinema: Analog Cinemas, Digital Cinemas.

Offerings of Digital Cinema: Indoor and Outdoor.

Technology Used in Digital Cinema: Digital Light Processing (DLP), Liquid Crystal on Silicon (LCoS), Laser Beam on Steering (LBS)

Content Delivery of Digital Cinema: Hard Drives, Satellite, Cloud or Internet Based.

Brightness in Digital Cinema: 8000-14000 Lumens, 14000-35000 Lumens, >35000 Lumens

Applications of Digital Cinema: Theatres, Enterprise, Educational Institutions, Home Entertainment.

The Digital Cinema market report also analyzes the major geographic regions for the market as well as the major countries for the market in these regions.

The regions and countries covered in the study include:


  • Americas: U.S., Canada, Mexico, Brazil, Argentina, Rest of Americas

  • Europe: The U.K., Germany, Italy, France, Spain, Rest of Europe

  • APAC: China, India, Japan, South Korea and Rest of APAC

  • Rest of the World: Middle East and Africa



Digital Cinema Market Key Players Perspective

Barco, a digital cinema company, announced in December 2020 that it has decided to form a joint venture with various companies to continue the company’s development in the digital cinema market. The partners in the JV include Barco (55%), Appotronics (20%), China Film Group (20%), and CITICPE (5%).

Some of the other key players mentioned in the report are Christie, NEC Display Solutions, The Laser Guy, Bill Beck, and Panasonic.

Digital Cinema Market Trends

The advancement of digital cinema has played an important role for the promotion of films and advertisements in enterprises, and it has also become quite easy for displaying important notifications.

Educational institutions such as colleges, schools, universities, and others are also adopting digital projectors for providing better and an engaging way of teaching digitally which is imparting visual experience to the students, which will enhance the students’ learning skills. Digital cinema is also being adopted in worship houses, auditoriums, and large venues. 

The technological advancements in the cinema industry are a result of the changing lifestyles and rising disposable income levels of consumers. The increase in demand for advanced products and services will open up opportunities for the digital cinema market.


Table of Contents

1. Digital Cinema Market - Overview
1.1. Definitions and Scope
2. Digital Cinema Market - Executive summary
2.1. Market Revenue, Market Size and Key Trends by Company
2.2. Key Trends by type of Application
2.3. Key Trends segmented by Geography
3. Digital Cinema Market
3.1. Comparative analysis
3.1.1. Product Benchmarking - Top 10 companies
3.1.2. Top 5 Financials Analysis
3.1.3. Market Value split by Top 10 companies
3.1.4. Patent Analysis - Top 10 companies
3.1.5. Pricing Analysis
4. Digital Cinema Market Forces
4.1. Drivers
4.2. Constraints
4.3. Challenges
4.4. Porters five force model
4.4.1. Bargaining power of suppliers
4.4.2. Bargaining powers of customers
4.4.3. Threat of new entrants
4.4.4. Rivalry among existing players
4.4.5. Threat of substitutes
5. Digital Cinema Market -Strategic analysis
5.1. Value chain analysis
5.2. Opportunities analysis
5.3. Product life cycle
5.4. Suppliers and distributors Market Share
6. Digital Cinema Market – By Type (Market Size -$Million / $Billion)
6.1. Market Size and Market Share Analysis
6.2. Application Revenue and Trend Research
6.3. Product Segment Analysis
6.3.1. Analog Cinemas
6.3.2. Digital Cinemas
6.3.3. Others
7. Digital Cinema Market – By Offering (Market Size -$Million / $Billion)
7.1. Indoor
7.2. Outdoor
7.3. Others
8. Digital Cinema Market – By Technology (Market Size -$Million / $Billion)
8.1. Digital Light Processing
8.2. Liquid Crystal On Silicon
8.3. Laser Beam On Steering
9. Digital Cinema Market – By Content Delivery (Market Size -$Million / $Billion)
9.1. Hard Drives
9.2. Satellite
9.3. Cloud/Internet Based
9.4. Others
10. Digital Cinema Market – By Brightness (Market Size -$Million / $Billion)
10.1. 8000-14000 Lumens
10.2. 14000-35000 Lumens
10.3. Greater Than 35000 Lumens
11. Digital Cinema Market – By Application (Market Size -$Million / $Billion)
11.1. Introduction
11.2. Theatres
11.3. Enterprise
11.4. Educational Institutions
11.5. Home Entertainment
11.6. Others
12. Digital Cinema - By Geography (Market Size -$Million / $Billion)
12.1. Digital Cinema Market - North America Segment Research
12.2. North America Market Research (Million / $Billion)
12.2.1. Segment type Size and Market Size Analysis
12.2.2. Revenue and Trends
12.2.3. Application Revenue and Trends by type of Application
12.2.4. Company Revenue and Product Analysis
12.2.5. North America Product type and Application Market Size
12.2.5.1. U.S.
12.2.5.2. Canada
12.2.5.3. Mexico
12.2.5.4. Rest of North America
12.3. Digital Cinema- South America Segment Research
12.4. South America Market Research (Market Size -$Million / $Billion)
12.4.1. Segment type Size and Market Size Analysis
12.4.2. Revenue and Trends
12.4.3. Application Revenue and Trends by type of Application
12.4.4. Company Revenue and Product Analysis
12.4.5. South America Product type and Application Market Size
12.4.5.1. Brazil
12.4.5.2. Venezuela
12.4.5.3. Argentina
12.4.5.4. Ecuador
12.4.5.5. Peru
12.4.5.6. Colombia
12.4.5.7. Costa Rica
12.4.5.8. Rest of South America
12.5. Digital Cinema - Europe Segment Research
12.6. Europe Market Research (Market Size -$Million / $Billion)
12.6.1. Segment type Size and Market Size Analysis
12.6.2. Revenue and Trends
12.6.3. Application Revenue and Trends by type of Application
12.6.4. Company Revenue and Product Analysis
12.6.5. Europe Segment Product type and Application Market Size
12.6.5.1. U.K
12.6.5.2. Germany
12.6.5.3. Italy
12.6.5.4. France
12.6.5.5. Netherlands
12.6.5.6. Belgium
12.6.5.7. Spain
12.6.5.8. Denmark
12.6.5.9. Rest of Europe
12.7. Digital Cinema – APAC Segment Research
12.8. APAC Market Research (Market Size -$Million / $Billion)
12.8.1. Segment type Size and Market Size Analysis
12.8.2. Revenue and Trends
12.8.3. Application Revenue and Trends by type of Application
12.8.4. Company Revenue and Product Analysis
12.8.5. APAC Segment – Product type and Application Market Size
12.8.5.1. China
12.8.5.2. Australia
12.8.5.3. Japan
12.8.5.4. South Korea
12.8.5.5. India
12.8.5.6. Taiwan
12.8.5.7. Malaysia
13. Digital Cinema Market - Entropy
13.1 New product launches
13.2 M&A s, collaborations, JVs and partnerships
14. Digital Cinema Market Company Analysis
14.1 Market Share, Company Revenue, Products, M&A, Developments
14.2 Christie
14.3 NEC Display Solutions
14.4 The Laser Guy
14.5 Bill Beck
14.6 Panasonic
14.8 Company 7 & More
15. Digital Cinema Market - Appendix
15.1 Abbreviations
15.2 Sources
16. Digital Cinema Market - Methodology
16.1 Research Methodology
16.1.1 Company Expert Interviews
16.1.2 Industry Databases
16.1.3 Associations
16.1.4 Company News
16.1.5 Company Annual Reports
16.1.6 Application Trends
16.1.7 New Products and Product database
16.1.8 Company Transcripts
16.1.9 R&D Trends
16.1.10 Key Opinion Leaders Interviews
16.1.11 Supply and Demand Trends

Methodology

Loading
LOADING...