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Gaming Peripheral - Global Market Trajectory & Analytics

  • ID: 5028110
  • Report
  • April 2021
  • Region: Global
  • 377 pages
  • Global Industry Analysts, Inc
Global Gaming Peripheral Market to Reach $4.8 Billion by 2027

Amid the COVID-19 crisis, the global market for Gaming Peripheral estimated at US$2.7 Billion in the year 2020, is projected to reach a revised size of US$4.8 Billion by 2027, growing at a CAGR of 8.5% over the analysis period 2020-2027. Gamepads, one of the segments analyzed in the report, is projected to record a 9.3% CAGR and reach US$944.3 Million by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Gaming Keyboards segment is readjusted to a revised 8.2% CAGR for the next 7-year period.



The U.S. Market is Estimated at $734.4 Million, While China is Forecast to Grow at 11.2% CAGR

The Gaming Peripheral market in the U.S. is estimated at US$734.4 Million in the year 2020. China, the world's second largest economy, is forecast to reach a projected market size of US$997.4 Million by the year 2027 trailing a CAGR of 11.4% over the analysis period 2020 to 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 5.8% and 7.1% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 6.5% CAGR.

Joysticks Segment to Record 7.1% CAGR

In the global Joysticks segment, USA, Canada, Japan, China and Europe will drive the 6.6% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$402.6 Million in the year 2020 will reach a projected size of US$628.6 Million by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$673.9 Million by the year 2027, while Latin America will expand at a 8.5% CAGR through the analysis period.

Select Competitors (Total 44 Featured):
  • Cooler Master Technology Inc.
  • Corsair Components, Inc.
  • Creative Technology Ltd.
  • GIOTECK
  • Jabra
  • Kingston Technology Co., Inc.
  • Logitech
  • Microsoft Corporation
  • Plantronics, Inc.
  • Razer Inc.
  • ROCCAT Studios Taipei
  • Sennheiser Electronic GmbH & Co. KG
  • Sentey Inc.
  • SHARKOON Technologies GmbH
  • Shure Incorporated
  • Skullcandy, Inc.
  • Sony Corporation
  • SteelSeries ApS
  • Thermaltake Technology Co., Ltd.
  • Thrustmaster
  • Turtle Beach Corporation
Note: Product cover images may vary from those shown
I. METHODOLOGY

II. EXECUTIVE SUMMARY
  • Influencer Market Insights
  • Impact of Covid-19 and a Looming Global Recession
III. MARKET ANALYSIS

IV. COMPETITION
  • Total Companies Profiled: 44
Note: Product cover images may vary from those shown
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