1. PREFACE
1.1. Scope of the Report
1.2. Research Methodology
1.2.1. Research Assumptions
1.2.2. Project Methodology
1.2.3. Forecast Methodology
1.2.4. Robust Quality Control
1.2.5. Key Considerations
1.2.5.1. Demographics
1.2.5.2. Economic Factors
1.2.5.3. Government Regulations
1.2.5.4. Supply Chain
1.2.5.5. COVID Impact / Related Factors
1.2.5.6. Market Access
1.2.5.7. Healthcare Policies
1.2.5.8. Industry Consolidation
1.3 Key Questions Answered
1.4. Chapter Outlines
2. EXECUTIVE SUMMARY3. INTRODUCTION
3.1. Chapter Overview
3.2. Key Challenges in Pharmaceutical Marketing
3.2.1. Need for Product Differentiation
3.2.2. Growing Demand for Patient Centric Healthcare
3.2.3. Lack of Standard Performance Metrics
3.2.4. Need for Scientific Communication
3.3. Importance of Digital Marketing
3.4. Popular Digital Marketing Strategies
3.4.1. Social Media Marketing
3.4.2. Content Marketing Strategy
3.4.3. Marketing Automation
3.4.4. Search Engine Optimization and Marketing
3.4.5. Artificial Intelligence based Marketing
3.5. Use of Augmented Reality and Virtual Reality (AR / VR) in Pharmaceutical Digital Marketing
3.6. Growth Constraints in AR / VR Industry
3.7. Future Perspectives
4. AR / VR BASED HEALTHCARE DIGITAL MARKETING COMPANIES: CURRENT MARKET LANDSCAPE
4.1. Chapter Overview
4.2. Digital Marketing in Pharmaceutical Industry: Overall Market
4.2.1. Analysis by Type of Technology
4.2.2. Analysis by AR / VR based Services Offered
4.2.3. Analysis by Type of Digital Marketing Services Offered
4.2.4. Analysis by Secondary Marketing Services Offered
4.2.5. Analysis by Year of Establishment
4.2.6. Analysis by Company Size
4.2.7. Analysis by Geographical Location
5. COMPANY COMPETITIVENESS ANALYSIS
5.1. Chapter Overview
5.2. Methodology and Key Parameters
5.2.1. Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in North America
5.2.2. Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in Europe
5.2.3. Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in Asia-Pacific
6. COMPANY PROFILES
6.1. Chapter Overview
6.2. ARworks
6.2.1. Company Overview
6.2.2. Recent Developments and Future Outlook
6.3. CG Life
6.3.1. Company Overview
6.3.2. Recent Developments and Future Outlook
6.4. CubeZoo
6.4.1. Company Overview
6.4.2. Recent Developments and Future Outlook
6. 5. Impact XM
6. 5.1. Company Overview
6. 5.2. Recent Developments and Future Outlook
6.6. INVIVO Communications
6.6.1. Company overview
6.6.2. Recent Developments and Future Outlook
6.7. Mindgrub
6.7.1. Company Overview
6.7.2. Recent Developments and Future Outlook
6.8. Mirum
6.8.1. Company Overview
6.8.2. Recent Developments and Future Outlook
6.9. PIXACORE
6.9.1. Company Overview
6.9.2. Recent Developments and Future Outlook
6.10. Quast Media
6.10.1. Company Overview
6.10.2. Recent Developments and Future Outlook
6.11. Random42
6.11.1. Company Overview
6.11.2. Recent Developments and Future Outlook
6.12. Tipping Point Media
6.12.1. Company Overview
6.12.2. Recent Developments and Future Outlook
6.13. vStream
6.13.1. Company Overview
6.13.2. Recent Developments and Future Outlook
7. POTENTIAL STRATEGIC PARTNERS
7.1. Chapter Overview
7.2. Scope and Methodology
7.3. Potential Strategic Partners for Digital Marketing Companies
7.3.1. Most Likely Partners
7.3.2. Likely Partners
7.3.3. Less Likely Partners
7.3.4. Least Likely Partners
8. DIGITAL MARKETING RELATED INITIATIVES OF BIG PHARMA PLAYERS
8.1. Chapter Overview
8.1.1. Analysis by Year
8.1.2. Analysis by Type of Initiative
8.1.3. Analysis by Type of Application Area
8.1.4. Analysis by Type of Solution
8.1.5. Leading Players: Analysis by Number of Initiatives
8.1.6. Leading Partners: Analysis by Number of Initiatives
9. CASE STUDY
9.1. Chapter Overview
9.2. Narola Infotech for Zocular
9.2.1. Narola Infotech
9.2.2. Zocular
9.2.3. Business Needs
9.2.4. Objectives Achieved and Solutions Provided
9.3. Viscira for Actelion
9.3.1. Viscira
9.3.2. Actelion
9.3.3. Business Needs
9.3.4. Objectives Achieved and Solutions Provided
9.4. SoftCover VR for LifeLabs
9.4.1. SoftCover VR
9.4.2. LifeLabs
9.4.3. Business Needs
9.4.4. Objectives Achieved and Solutions Provided
9.5. Virtual Reality Ireland for MISA
9.5.1. Virtual Reality Ireland
9.5.2. MISA
9.5.3. Business Needs
9.5.4. Objectives Achieved and Solutions Provided
9.6. ViitorCloud for vCura
9.6.1. ViitorCloud
9.6.2. vCura
9.6.3. Business Needs
9.6.4. Objectives Achieved and Solutions Provided
9.7. Kwebmaker for Lilavati Hospital
9.7.1. Kwebmaker
9.7.2. Lilavati Hospital
9.7.3. Business Needs
9.7.4. Objectives Achieved and Solutions Provided
9.8. Intermind for My Health Meter
9.8.1. Intermind
9.8.2. My Health Meter
9.8.3. Business Needs
9.8.4. Objectives Achieved and Solutions Provided
9.9. VR Vision for Providence Healthcare
9.9.1. VR Vision
9.9.2. Providence Healthcare
9.9.3. Business Needs
9.9.4. Objectives Achieved and Solutions Provided
9.10. CitrusBits for Zoetis
9.10.1. CitrusBits
9.10.2. Zoetis
9.10.3. Business Needs
9.10.4. Objectives Achieved and Solutions Provided
10. MARKET FORECAST
10.1. Chapter Overview
10.2. Forecast Methodology and Key Assumptions
10.3. Overall AR / VR based Digital Marketing Opportunity in Healthcare Industry, Till 2030
10.4. AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Type of Technology
10.5. AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Product
10.6. AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by End-User
10.7. AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Key Geographical Regions
10.7.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America, Till 2035
10.7.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Distribution by Type of Technology
10.7.1.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of AR based Services
10.7.1.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America:Share of VR based Services, Till 2035
10.7.1.1.3. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Mixed Reality (MR) based Services
10.7.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Distribution by Type of Product
10.7.1.2.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Hardware Products, Till 2035
10.7.1.2.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Software Products, Till 2035
10.7.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe, Till 2035
10.7.2.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Distribution by Type of Technology, Till 2035
10.7.2.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of AR based Services, Till 2035
10.7.2.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of VR based Services, Till 2035
10.7.2.1.3. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of AR based Services, Till 2035
10.7.2.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Distribution by Type of Product
10.7.2.2.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: share of Hardware Products, Till 2035
10.7.2.2.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of Software Products, Till 2035
10.7.3. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific, Till 2035
10.7.3.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Distribution by Type of Technology
10.7.3.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of AR based Services
10.7.3.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of VR based Services, Till 2035
10.7.3.1.3. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of MR based Services
10.7.3.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Distribution by Type of Product
10.7.3.2.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of Hardware Products, Till 2035
10.7.3.2.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of Software Products, Till 2035
10.7.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World, Till 2035
10.7.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Distribution by Type of Technology
10.7.1.1.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of AR based Services
10.7.1.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of VR based Services. Till 2035
10.7.1.1.3. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of MR based Services
10.7.1.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Distribution by Type of Product
10.7.1.2.1. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of Hardware Products, Till 2035
10.7.1.2.2. AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of Software Products, Till 2035
11. EXECUTIVE INSIGHTS
11.1. Chapter Overview
11.2. Company A
11.2.1. Interview Transcript: Director
11.3. Company B
11.3.1. Interview Transcript: Founder and CEO
12. CONCLUSION13. APPENDIX 1: TABULATED DATA14. APPENDIX 2: LIST OF COMPANIES AND ORGANISATIONSLIST OF FIGURES
Figure 3.1 Digital Advertising Spend: Distribution by Type of Industry
Figure 3.2 Challenges in Pharmaceutical Marketing
Figure 3.3 Popular Digital Marketing Strategies
Figure 3.4 Social Media Marketing Channels
Figure 3.5 Search Engine Ranking Factors
Figure 3.6 Benefits of AI in Digital Marketing
Figure 4.1 AR / VR based Digital Marketing Service Providers: Distribution by Type of Technology
Figure 4.2 AR / VR based Digital Marketing Service Providers: Distribution by AR / VR based Services Offered
Figure 4.3 AR / VR based Digital Marketing Service Providers: Distribution by Type of Digital Marketing Services Offered
Figure 4.4 AR / VR based Digital Marketing Service Providers: Distribution by Secondary Marketing Services Offered
Figure 4.5 AR / VR based Digital Marketing Service Providers: Distribution by Year of Establishment.
Figure 4.6 AR / VR based Digital Marketing Service Providers: Distribution by Company Size
Figure 4.7 AR / VR based Digital Marketing Service Providers: Distribution by Geographical Location
Figure 5.1 Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in North America
Figure 5.2 Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in Europe
Figure 5.3 Competitiveness Analysis: AR / VR based Digital Marketing Service Providers based in Asia-Pacific
Figure 8.1 Big Pharma Initiatives: Distribution by Year
Figure 8.2 Big Pharma Initiatives: Distribution by Type of Initiative
Figure 8.3 Big Pharma Initiatives: Distribution by Type of Application Area
Figure 8.4 Big Pharma Initiatives: Heat Map Analysis by Type of Application Area
Figure 8.5 Big Pharma Initiatives: Distribution by Type of Solution
Figure 8.6 Big Pharma Initiatives: Heat Map Analysis by Type of Solution
Figure 8.7 Leading Players: Distribution by Number of Initiatives
Figure 8.8 Leading Partners: Distribution by Number of Initiatives
Figure 10.1 Overall AR / VR based Digital Marketing Opportunity in Healthcare Industry, Till 2035 (USD Billion)
Figure 10.2 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Type of Technology (USD Billion)
Figure 10.3 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Product (USD Billion)
Figure 10.4 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by End-User (USD Billion)
Figure 10.5 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Key Geographical Region (USD Billion)
Figure 10.6 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America, Till 2035 (USD Billion)
Figure 10.7 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of AR based Services, Till 2035 (USD Billion)
Figure 10.8 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of VR based Services, Till 2035 (USD Billion)
Figure 10.9 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of MR based Services, Till 2035 (USD Billion)
Figure 10.10 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Hardware Products, Till 2035 (USD Billion)
Figure 10.11 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Software Products, Till 2035 (USD Billion)
Figure 10.12 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe, Till 2035 (USD Billion)
Figure 10.13 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of AR based Services, Till 2035 (USD Billion)
Figure 10.14 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of VR based Services, Till 2035 (USD Billion)
Figure 10.15 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of MR based Services, Till 2035 (USD Billion)
Figure 10.16 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of Hardware Products, Till 2035 (USD Billion)
Figure 10.17 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of Software Products, Till 2035 (USD Billion)
Figure 10.18 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific, Till 2035 (USD Billion)
Figure 10.19 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific: Share of AR based Services, Till 2035 (USD Billion)
Figure 10.20 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific: Share of VR based Services, Till 2035 (USD Billion)
Figure 10.21 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific: Share of MR based Services, Till 2035 (USD Billion)
Figure 10.22 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific: Share of Hardware Products, Till 2035 (USD Billion)
Figure 10.23 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia Pacific: Share of Software Products, Till 2035 (USD Billion)
LIST OF TABLES
Table 4.1 AR / VR based Digital Marketing Service Providers: Information on Type of Technology and Affiliated Services Offered
Table 4.2 AR / VR based Digital Marketing Service Providers: Information on Type of Digital Marketing Services Offered
Table 4.3 AR / VR based Digital Marketing Service Providers: Information on Secondary Marketing Services Offered
Table 4.4 AR / VR based Digital Marketing Service Providers: List of Companies
Table 6.1 ARworks: Company Snapshot
Table 6.2 CG Life: Company Snapshot
Table 6.3 CG Life: Recent Developments and Future Outlook
Table 6.4 CubeZoo: Company Snapshot
Table 6.5 Impact XM: Company Snapshot
Table 6.6 Impact XM: Recent Developments and Future Outlook
Table 6.7 INVIVO Communications: Company Snapshot
Table 6.8 INVIVO Communications: Recent Developments and Future Outlook
Table 6.9 Mindgrub: Company Snapshot
Table 6.10 Mindgrub: Recent Developments and Future Outlook
Table 6.11 Mirum: Company Snapshot
Table 6.12 Mirum: Recent Developments and Future Outlook
Table 6.13 PIXACORE: Company Snapshot
Table 6.14 PIXACORE: Recent Developments and Future Outlook
Table 6.15 Quast Media: Company Snapshot
Table 6.16 Random42: Company Snapshot
Table 6.17 Rando m42: Recent Developments and Future Outlook
Table 6.18 Tipping Point Media: Company Snapshot
Table 6.19 vStream: Company Snapshot
Table 6.20 vStream: Recent Developments and Future Outlook
Table 7.1 Most Likely Partners
Table 7.2 Likely Partners
Table 7.3 Less Likely Partners
Table 7.4 Least Likely Partners
Table 13.1 AR / VR based Digital Marketing Service Providers: Distribution by Type of Technology
Table 13.2 AR / VR based Digital Marketing Service Providers: Distribution by AR / VR based Services Offered
Table 13.3 AR / VR based Digital Marketing Service Providers: Distribution by Digital Marketing Servises Offered
Table 13.4 AR / VR based Digital Marketing Service Providers: Distribution by Secondary Marketing Services Offered
Table 13.5 AR / VR based Digital Marketing Service Providers: Distribution by Year of Establishment
Table 13.6 AR / VR based Digital Marketing Service Providers: Distribution by Company Size
Table 13.7 AR / VR based Digital Marketing Service Providers: Distribution by Geographical Location
Table 13.8 Big Pharma Initiatives: Distribution by Year
Table 13.9 Big Pharma Initiatives: Distribution by Type of Initiative
Table 13.10 Big Pharma Initiatives: Distribution by Type of Application Area
Table 13.11 Big Pharma Initiatives: Distribution by Type of Solution
Table 13.12 Leading Players: Analysis by Number of Initiatives
Table 13.13 Leading Partners: Analysis by Number of Initiatives
Table 13.14 Overall AR / VR based Digital Marketing Opportunity in Healthcare Industry, Till 2035 (USD Billion)
Table 13.15 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Type of Technology (USD Billion)
Table 13.16 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Product (USD Billion)
Table 13.17 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by End-User (USD Billion)
Table 13.18 AR / VR based Digital Marketing Opportunity in Healthcare Industry: Distribution by Key Geographical Region (USD Billion)
Table 13.19 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America, Till 2035 (USD Billion)
Table 13.20 AR / VR based Digital Marketing Opportunity in Healthcare Industry: in North America: Share of AR based Services, Till 2035 (USD Billion)
Table 13.21 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of VR based Services, Till 2035 (USD Billion)
Table 13.22 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of MR based Services, Till 2035 (USD Billion)
Table 13.23 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Hardware Products, Till 2035 (USD Billion)
Table 13.24 AR / VR based Digital Marketing Opportunity in Healthcare Industry in North America: Share of Software Products, Till 2035 (USD Billion)
Table 13.25 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe, Till 2035 (USD Billion)
Table 13.26 AR / VR based Digital Marketing Opportunity in Healthcare Industry: in Europe: Share of AR based Services, Till 2035 (USD Billion)
Table 13.27 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of VR based Services, Till 2035 (USD Billion)
Table 13.28 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of MR based Services, Till 2035 (USD Billion)
Table 13.29 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of Hardware Products, Till 2035 (USD Billion)
Table 13.30 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Europe: Share of Software Products, Till 2035 (USD Billion)
Table 13.31 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific, Till 2035 (USD Billion)
Table 13.32 AR / VR based Digital Marketing Opportunity in Healthcare Industry: in Asia-Pacific: Share of AR based Services, Till 2035 (USD Billion)
Table 13.33 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of VR based Services, Till 2035 (USD Billion)
Table 13.34 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of MR based Services, Till 2035 (USD Billion)
Table 13.35 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of Hardware Products, Till 2035 (USD Billion)
Table 13.36 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Asia-Pacific: Share of Software Products, Till 2035 (USD Billion)
Table 13.37 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World, Till 2035 (USD Billion)
Table 13.38 AR / VR based Digital Marketing Opportunity in Healthcare Industry: in Rest of the World: Share of AR based Services, Till 2035 (USD Billion)
Table 13.39 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of VR based Services, Till 2035 (USD Billion)
Table 13.40 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of MR based Services, Till 2035 (USD Billion)
Table 13.41 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of Hardware Products, Till 2035 (USD Billion)
Table 13.42 AR / VR based Digital Marketing Opportunity in Healthcare Industry in Rest of the World: Share of Software Products, Till 2035 (USD Billion)