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LAMEA Wireless Earphone Market By Application (Music & Entertainment, Gaming, Virtual Reality and Fitness), By Distribution Channel (Offline and Online), By Country, Industry Analysis and Forecast, 2020 - 2026

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    Report

  • 86 Pages
  • July 2020
  • Region: Africa, Middle East
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5137510
The Latin America, Middle East and Africa Wireless Earphone Market is expected to witness market growth of 8.7% CAGR during the forecast period (2020-2026).

Growing preference for wireless devices, coupled with the increased use of smart technology, is a major factor projected to fuel demand for wireless earphones and drive growth in the global market over the forecast period. In addition, the increasing rise of wireless contact lenses, as they offer freedom of movement and can be used during gym exercises, sports, or other physical activities, is another aspect projected to fuel the growth of the global market.

Wireless earphones also have features such as echo cancellation, noise insulation, and frequency response. The variety of various types of wireless earphones makes users more likely to use it. In addition, increasing disposable income and the introduction of compatible wireless earphones to smartphones by consumer electronics manufacturers are two of the other reasons projected to fuel the growth of the global demand for wireless earphones in the near future.

Smart wireless earbuds can execute tasks on a broader spectrum than merely answering calls and streaming music using Bluetooth, and include water resistance, gesture recognition, alarms, and biometric recognition. The expansion of the fast-moving music industry and the growing demand for music listening by customers during their day-to-day activities are growing the growth of the smart wireless earbuds segment of the earbuds market.

Based on Application, the market is segmented into Music & Entertainment, Gaming, Virtual Reality and Fitness. Based on Distribution Channel, the market is segmented into Offline and Online. Based on countries, the market is segmented into Brazil, Argentina, UAE, Saudi Arabia, South Africa, Nigeria, and Rest of LAMEA.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Sony Corporation, Apple, Inc., Samsung Electronics Co., Ltd. (Samsung Group), Koninklijke Philips N.V., Logitech International S.A., Panasonic Corporation, Pioneer Corporation, Plantronics, Inc., Grado Labs, Inc., and Shure, Inc.

Scope of the Study

Market Segmentation:

By Application
  • Music & Entertainment
  • Gaming
  • Virtual Reality and
  • Fitness

By Distribution Channel
  • Offline and
  • Online

By Country
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA

Companies Profiled
  • Sony Corporation
  • Apple, Inc.
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • Koninklijke Philips N.V.
  • Logitech International S.A.
  • Panasonic Corporation
  • Pioneer Corporation
  • Plantronics, Inc.
  • Grado Labs, Inc.
  • Shure, Inc.

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  • Highest number of market tables and figures
  • Subscription based model available
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  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 LAMEA Wireless Earphone Market, by Application
1.4.2 LAMEA Wireless Earphone Market, by Distribution Channel
1.4.3 LAMEA Wireless Earphone Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.2 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Mergers & Acquisitions
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2016-2020)
3.3.2 Key Strategic Move: (Product Launches and Product Expansions : 2017, Sep – 2020, Aug) Leading Players
Chapter 4. LAMEA Wireless Earphone Market by Application
4.1 LAMEA Music & Entertainment Market by Country
4.2 LAMEA Gaming Market by Country
4.3 LAMEA Virtual Reality Market by Country
4.4 LAMEA Fitness Market by Country
Chapter 5. LAMEA Wireless Earphone Market by Distribution Channel
5.1 LAMEA Offline Market by Country
5.2 LAMEA Online Market by Country
Chapter 6. LAMEA Wireless Earphone Market by Country
6.1 Brazil Wireless Earphone Market
6.1.1 Brazil Wireless Earphone Market by Application
6.1.2 Brazil Wireless Earphone Market by Distribution Channel
6.2 Argentina Wireless Earphone Market
6.2.1 Argentina Wireless Earphone Market by Application
6.2.2 Argentina Wireless Earphone Market by Distribution Channel
6.3 UAE Wireless Earphone Market
6.3.1 UAE Wireless Earphone Market by Application
6.3.2 UAE Wireless Earphone Market by Distribution Channel
6.4 Saudi Arabia Wireless Earphone Market
6.4.1 Saudi Arabia Wireless Earphone Market by Application
6.4.2 Saudi Arabia Wireless Earphone Market by Distribution Channel
6.5 South Africa Wireless Earphone Market
6.5.1 South Africa Wireless Earphone Market by Application
6.5.2 South Africa Wireless Earphone Market by Distribution Channel
6.6 Nigeria Wireless Earphone Market
6.6.1 Nigeria Wireless Earphone Market by Application
6.6.2 Nigeria Wireless Earphone Market by Distribution Channel
6.7 Rest of LAMEA Wireless Earphone Market
6.7.1 Rest of LAMEA Wireless Earphone Market by Application
6.7.2 Rest of LAMEA Wireless Earphone Market by Distribution Channel
Chapter 7. Company Profiles
7.1 Sony Corporation
7.1.1 Company Overview
7.1.2 Financial Analysis
7.1.3 Segmental and Regional Analysis
7.1.4 Research and Development Expense
7.1.5 Recent strategies and developments:
7.1.5.1 Product Launches and Product Expansions:
7.1.6 SWOT Analysis
7.2 Apple, Inc.
7.2.1 Company Overview
7.2.2 Financial Analysis
7.2.3 Product and Regional Analysis
7.2.4 Research & Development Expense
7.2.5 Recent strategies and developments:
7.2.5.1 Product Launches and Product Expansions:
7.2.6 SWOT Analysis
7.3 Samsung Electronics Co., Ltd. (Samsung Group)
7.3.1 Company Overview
7.3.2 Financial Analysis
7.3.3 Segmental and Regional Analysis
7.3.4 Research & Development Expense
7.3.5 Recent strategies and developments:
7.3.5.1 Product Launches and Product Expansions:
7.3.6 SWOT Analysis
7.4 Koninklijke Philips N.V.
7.4.1 Company Overview
7.4.2 Financial Analysis
7.4.3 Segmental and Regional Analysis
7.4.4 Research & Development Expenses
7.4.5 Recent strategies and developments:
7.4.5.1 Product Launches and Product Expansions:
7.4.6 SWOT Analysis
7.5 Logitech International S.A.
7.5.1 Company Overview
7.5.2 Financial Analysis
7.5.3 Regional Analysis
7.5.4 Research & Development Expense
7.5.5 Recent strategies and developments:
7.5.5.1 Acquisition and Mergers:
7.6 Panasonic Corporation
7.6.1 Company Overview
7.6.2 Financial Analysis
7.6.3 Segmental Analysis
7.6.4 Research & Development Expense
7.6.5 Recent strategies and developments:
7.6.5.1 Product Launches and Product Expansions:
7.6.6 SWOT Analysis
7.7 Pioneer Corporation
7.7.1 Company Overview
7.7.2 Recent strategies and developments:
7.7.2.1 Partnerships, Collaborations, and Agreements:
7.8 Plantronics, Inc.
7.8.1 Company Overview
7.8.2 Financial Analysis
7.8.3 Segmental and Regional Analysis
7.8.4 Research & Development Expenses
7.8.5 Recent strategies and developments:
7.8.5.1 Product Launches and Product Expansions:
7.9 Grado Labs, Inc.
7.9.1 Company Overview
7.10 Shure, Inc.
7.10.1 Company overview
7.10.2 Recent strategies and developments:
7.10.2.1 Product Launches and Product Expansions:

Companies Mentioned

  • Sony Corporation
  • Apple, Inc.
  • Samsung Electronics Co., Ltd. (Samsung Group)
  • Koninklijke Philips N.V.
  • Logitech International S.A.
  • Panasonic Corporation
  • Pioneer Corporation
  • Plantronics, Inc.
  • Grado Labs, Inc.
Shure, Inc.

Methodology

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