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Virtual Reality in eLearning Market by End User, Component, Technology, Device Type, Deployment Model - Global Forecast to 2030

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    Report

  • 197 Pages
  • May 2025
  • Region: Global
  • 360iResearch™
  • ID: 5146245
UP TO OFF until Dec 31st 2025
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The Virtual Reality in eLearning market is evolving rapidly as enterprises and educational institutions recognize its utility in delivering engaging, scalable, and results-driven training experiences. As immersive technologies become mainstream, decision-makers are seeking actionable intelligence to guide investments and strategic growth.

Market Snapshot: Virtual Reality in eLearning Market

The Virtual Reality in eLearning Market grew from USD 446.33 million in 2024 to USD 654.36 million in 2025. It is expected to continue growing at a CAGR of 44.50%, reaching USD 4.06 billion by 2030.

Scope & Segmentation

  • End User: Corporate, Defense & Security, Education, Healthcare
  • Component: Controllers, Haptic Devices, Head-Mounted Displays, Standalone Head-Mounted Displays, Tethered Head-Mounted Displays, Motion Sensors & Trackers, Analytics & Assessment Software, Content Authoring Tools, Platform & Integration Software
  • Technology: Fully Immersive, Non-Immersive, Semi-Immersive solutions
  • Device Type: Smartphone-Based, Standalone, Tethered VR devices
  • Deployment Model: Cloud, On-Premise installations
  • Regional Coverage: Americas (United States, Canada, Mexico, Brazil, Argentina), Europe, Middle East & Africa (including United Kingdom, Germany, France, Russia, Italy, Spain, United Arab Emirates, Saudi Arabia, South Africa, Denmark, Netherlands, Qatar, Finland, Sweden, Nigeria, Egypt, Turkey, Israel, Norway, Poland, Switzerland), Asia-Pacific (China, India, Japan, Australia, South Korea, Indonesia, Thailand, Philippines, Malaysia, Singapore, Vietnam, Taiwan)
  • Key Companies: Meta Platforms, HTC Corporation, Sony Group Corporation, Microsoft Corporation, Google LLC, Pico Interactive, EON Reality, Strivr Labs, Talespin, Immersive VR Education PLC

Key Takeaways for Senior Decision-Makers

  • Organizations increasingly prioritize VR-based learning to drive effective knowledge retention, especially in high-stakes and regulated environments.
  • Emerging solutions such as haptic feedback systems and motion-tracking foster hands-on learning experiences that closely replicate real-world activities.
  • No-code content authoring platforms empower subject-matter experts to create tailored VR modules, accelerating deployment across departments.
  • Integration with existing learning management systems allows seamless tracking and reporting, supporting data-driven workforce development initiatives.
  • Regional adoption rates are influenced by infrastructure readiness, funding mechanisms, and locally adapted content—highlighting the need for geographically aligned strategies.
  • Strategic alliances and acquisitions are consolidating market positions, shaping a landscape where interoperability and proven outcomes are key differentiators.

Tariff Impact: 2025 US Duties on VR Technologies

The introduction of 2025 tariffs on VR hardware has prompted suppliers to diversify sourcing and adjust contract terms. While software and service costs remain less affected, hardware price volatility pushes buyers toward modular and phased deployments over large-scale investments in a single cycle. Adaptive procurement and proactive supply chain management enable organizations to maintain cost efficiencies despite shifting global trade conditions.

Methodology & Data Sources

This analysis combines recent peer-reviewed publications, market whitepapers, and regulatory documents with primary research from interviews with sector experts, end-users, and procurement officers. Quantitative surveys enhanced qualitative findings, identifying core adoption trends and challenges within the VR eLearning space.

Why This Report Matters

  • Gain a clear understanding of how immersive eLearning solutions are transforming training and operational efficiency across critical industries.
  • Access actionable guidance for navigating regulatory shifts, supplier management, and technology selection relevant to your organizational objectives.
  • Leverage competitive benchmarking to inform partnership, investment, and product strategy decisions in the evolving VR training landscape.

Conclusion

The Virtual Reality in eLearning market is positioned for significant growth as enterprises recognize the strategic value of immersive, data-rich instruction. Leaders who prioritize measurable ROI and robust ecosystem integration will maintain an advantage as adoption accelerates. Focused strategies informed by this research can support smooth implementation and sustained performance improvements.

 

Additional Product Information:

  • Purchase of this report includes 1 year online access with quarterly updates.
  • This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Market Sizing & Forecasting
5. Market Dynamics
6. Market Insights
6.1. Porter’s Five Forces Analysis
6.2. PESTLE Analysis
7. Cumulative Impact of United States Tariffs 2025
8. Virtual Reality in eLearning Market, by End User
8.1. Introduction
8.2. Corporate
8.3. Defense & Security
8.4. Education
8.5. Healthcare
9. Virtual Reality in eLearning Market, by Component
9.1. Introduction
9.2. Hardware
9.2.1. Controllers
9.2.2. Haptic Devices
9.2.3. Head-Mounted Displays
9.2.3.1. Standalone Head-Mounted Displays
9.2.3.2. Tethered Head-Mounted Displays
9.2.4. Motion Sensors & Trackers
9.3. Software
9.3.1. Analytics & Assessment
9.3.2. Content Authoring Tools
9.3.3. Platform & Integration
10. Virtual Reality in eLearning Market, by Technology
10.1. Introduction
10.2. Fully Immersive
10.3. Non-Immersive
10.4. Semi-Immersive
11. Virtual Reality in eLearning Market, by Device Type
11.1. Introduction
11.2. Smartphone-Based
11.3. Standalone
11.4. Tethered
12. Virtual Reality in eLearning Market, by Deployment Model
12.1. Introduction
12.2. Cloud
12.3. On-Premise
13. Americas Virtual Reality in eLearning Market
13.1. Introduction
13.2. United States
13.3. Canada
13.4. Mexico
13.5. Brazil
13.6. Argentina
14. Europe, Middle East & Africa Virtual Reality in eLearning Market
14.1. Introduction
14.2. United Kingdom
14.3. Germany
14.4. France
14.5. Russia
14.6. Italy
14.7. Spain
14.8. United Arab Emirates
14.9. Saudi Arabia
14.10. South Africa
14.11. Denmark
14.12. Netherlands
14.13. Qatar
14.14. Finland
14.15. Sweden
14.16. Nigeria
14.17. Egypt
14.18. Turkey
14.19. Israel
14.20. Norway
14.21. Poland
14.22. Switzerland
15. Asia-Pacific Virtual Reality in eLearning Market
15.1. Introduction
15.2. China
15.3. India
15.4. Japan
15.5. Australia
15.6. South Korea
15.7. Indonesia
15.8. Thailand
15.9. Philippines
15.10. Malaysia
15.11. Singapore
15.12. Vietnam
15.13. Taiwan
16. Competitive Landscape
16.1. Market Share Analysis, 2024
16.2. FPNV Positioning Matrix, 2024
16.3. Competitive Analysis
16.3.1. Meta Platforms, Inc.
16.3.2. HTC Corporation
16.3.3. Sony Group Corporation
16.3.4. Microsoft Corporation
16.3.5. Google LLC
16.3.6. Pico Interactive Inc.
16.3.7. EON Reality Inc.
16.3.8. Strivr Labs, Inc.
16.3.9. Talespin Inc.
16.3.10. Immersive VR Education PLC
17. ResearchAI
18. ResearchStatistics
19. ResearchContacts
20. ResearchArticles
21. Appendix
List of Figures
FIGURE 1. VIRTUAL REALITY IN ELEARNING MARKET MULTI-CURRENCY
FIGURE 2. VIRTUAL REALITY IN ELEARNING MARKET MULTI-LANGUAGE
FIGURE 3. VIRTUAL REALITY IN ELEARNING MARKET RESEARCH PROCESS
FIGURE 4. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 5. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 6. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 7. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2024 VS 2030 (%)
FIGURE 8. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 9. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2024 VS 2030 (%)
FIGURE 10. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 11. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2024 VS 2030 (%)
FIGURE 12. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 13. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2024 VS 2030 (%)
FIGURE 14. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 15. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2024 VS 2030 (%)
FIGURE 16. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 17. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 18. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 19. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY STATE, 2024 VS 2030 (%)
FIGURE 20. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 23. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 24. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 25. VIRTUAL REALITY IN ELEARNING MARKET SHARE, BY KEY PLAYER, 2024
FIGURE 26. VIRTUAL REALITY IN ELEARNING MARKET, FPNV POSITIONING MATRIX, 2024
List of Tables
TABLE 1. VIRTUAL REALITY IN ELEARNING MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
TABLE 3. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 6. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 7. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY CORPORATE, BY REGION, 2018-2030 (USD MILLION)
TABLE 8. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEFENSE & SECURITY, BY REGION, 2018-2030 (USD MILLION)
TABLE 9. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY EDUCATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 11. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 12. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY CONTROLLERS, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HAPTIC DEVICES, BY REGION, 2018-2030 (USD MILLION)
TABLE 15. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
TABLE 16. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY STANDALONE HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TETHERED HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 19. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY MOTION SENSORS & TRACKERS, BY REGION, 2018-2030 (USD MILLION)
TABLE 20. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 21. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY ANALYTICS & ASSESSMENT, BY REGION, 2018-2030 (USD MILLION)
TABLE 23. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY CONTENT AUTHORING TOOLS, BY REGION, 2018-2030 (USD MILLION)
TABLE 24. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY PLATFORM & INTEGRATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 25. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 26. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 27. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY FULLY IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 28. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY NON-IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 29. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SEMI-IMMERSIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 30. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 31. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SMARTPHONE-BASED, BY REGION, 2018-2030 (USD MILLION)
TABLE 32. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY STANDALONE, BY REGION, 2018-2030 (USD MILLION)
TABLE 33. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TETHERED, BY REGION, 2018-2030 (USD MILLION)
TABLE 34. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 35. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY CLOUD, BY REGION, 2018-2030 (USD MILLION)
TABLE 36. GLOBAL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY ON-PREMISE, BY REGION, 2018-2030 (USD MILLION)
TABLE 37. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 38. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 39. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 40. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 41. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 42. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 43. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 44. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 45. AMERICAS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 46. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 47. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 48. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 49. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 50. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 51. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 52. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 53. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 54. UNITED STATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 55. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 56. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 57. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 58. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 59. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 60. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 61. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 62. CANADA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 63. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 64. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 65. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 66. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 67. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 68. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 69. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 70. MEXICO VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 71. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 72. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 73. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 74. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 75. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 76. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 77. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 78. BRAZIL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 79. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 80. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 81. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 82. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 83. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 84. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 85. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 86. ARGENTINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 87. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 88. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 89. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 90. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 91. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 92. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 93. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 94. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 95. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 96. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 97. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 98. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 99. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 100. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 101. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 102. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 103. UNITED KINGDOM VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 104. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 105. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 106. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 107. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 108. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 109. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 110. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 111. GERMANY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 112. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 113. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 114. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 115. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 116. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 117. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 118. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 119. FRANCE VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 120. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 121. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 122. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 123. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 124. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 125. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 126. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 127. RUSSIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 128. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 129. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 130. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 131. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 132. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 133. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 134. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 135. ITALY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 136. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 137. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 138. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 139. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 140. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 141. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 142. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 143. SPAIN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 144. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 145. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 146. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 147. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 148. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 149. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 150. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 151. UNITED ARAB EMIRATES VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 152. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 153. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 154. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 155. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 156. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 157. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 158. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 159. SAUDI ARABIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 160. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 161. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 162. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 163. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 164. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 165. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 166. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 167. SOUTH AFRICA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 168. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 169. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 170. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 171. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 172. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 173. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 174. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 175. DENMARK VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 176. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 177. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 178. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 179. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 180. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 181. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 182. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 183. NETHERLANDS VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 184. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 185. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 186. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 187. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 188. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 189. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 190. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 191. QATAR VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 192. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 193. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 194. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 195. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 196. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 197. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 198. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 199. FINLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 200. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 201. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 202. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 203. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 204. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 205. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 206. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 207. SWEDEN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 208. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 209. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 210. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 211. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 212. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 213. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 214. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 215. NIGERIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 216. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 217. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 218. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 219. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 220. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 221. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 222. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 223. EGYPT VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 224. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 225. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 226. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 227. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 228. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 229. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 230. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 231. TURKEY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 232. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 233. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 234. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 235. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 236. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 237. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 238. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 239. ISRAEL VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 240. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 241. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 242. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 243. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 244. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 245. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 246. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 247. NORWAY VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 248. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 249. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 250. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 251. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 252. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 253. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 254. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 255. POLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 256. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 257. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 258. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 259. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 260. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 261. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 262. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 263. SWITZERLAND VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 264. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 265. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 266. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 267. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 268. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 269. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 270. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 271. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 272. ASIA-PACIFIC VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 273. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 274. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 275. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 276. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 277. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 278. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 279. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 280. CHINA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 281. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 282. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 283. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 284. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 285. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 286. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 287. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 288. INDIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 289. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 290. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 291. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 292. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 293. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 294. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 295. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 296. JAPAN VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 297. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 298. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 299. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 300. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 301. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 302. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 303. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 304. AUSTRALIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 305. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 306. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 307. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 308. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 309. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 310. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 311. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 312. SOUTH KOREA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY DEPLOYMENT MODEL, 2018-2030 (USD MILLION)
TABLE 313. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY END USER, 2018-2030 (USD MILLION)
TABLE 314. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY COMPONENT, 2018-2030 (USD MILLION)
TABLE 315. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 316. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, 2018-2030 (USD MILLION)
TABLE 317. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY SOFTWARE, 2018-2030 (USD MILLION)
TABLE 318. INDONESIA VIRTUAL REALITY IN ELEARNING MARKET SIZE, BY T

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Companies Mentioned

The companies profiled in this Virtual Reality in eLearning market report include:
  • Meta Platforms, Inc.
  • HTC Corporation
  • Sony Group Corporation
  • Microsoft Corporation
  • Google LLC
  • Pico Interactive Inc.
  • EON Reality Inc.
  • Strivr Labs, Inc.
  • Talespin Inc.
  • Immersive VR Education PLC

Table Information