The Europe Affective Computing Market is expected to witness market growth of 35.4% CAGR during the forecast period (2020-2026).
Affective computing tries to lessen the distance between human feelings and machines by creating computational frameworks that recognize, respond, and express feelings. Computer researchers and significant parts in the market are inclined toward investing more amounts of energy on Affective computing to build up a profoundly intelligent computing system, which improves the proactive and intelligent human-machine connection. Increment in the selection of associated devices across different end-user verticals and ceaseless development in empowering technologies are foreseen to drive the market development during the forecast period. Notwithstanding, the absence of standardization and high creation cost is evaluated to hamper the market development.
Sensors can easily identify changes or occasions in the environment and give a conforming output. Sensors are indispensable elements as they are accountable for deciphering, recognizing, processing, and replicating human feelings. Sensors discover many applications in flood and water level checking, traffic observing and controlling, environment observing, and tracking of animals, and accurate agriculture, among others. Progresses in sensing technologies, the developing selection of electronic devices, continued improvement of urban and smart cities, progresses in automation, and the developing inclination for IoT technology is required to drive the development of the sensors segment.
Based on Component, the market is segmented into Software and Hardware. Software segment is further classified across Speech Recognition, Enterprise Software, Face Recognition, Analytics Software and Others. Hardware segment is further segmented into Sensors, Storage Devices & Processors and Cameras & Others. Based on Technology, the market is segmented into Touch Based and Touchless. Based on End User, the market is segmented into Healthcare, Media & Entertainment, BFSI, Automotive, IT & Telecom, Retail & E-commerce and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include IBM Corporation, Microsoft Corporation, Google, Inc., Apple, Inc., Qualcomm, Inc., Elliptic Laboratories A/S, Congnitec Systems GmbH, GestureTek, Inc., Eyesight Technologies Ltd., and Vocalis Health.
Scope of the Study
Market Segmentation:
By Component
By Technology
By End User
By Country
Companies Profiled
Unique Offerings from the Publisher
Affective computing tries to lessen the distance between human feelings and machines by creating computational frameworks that recognize, respond, and express feelings. Computer researchers and significant parts in the market are inclined toward investing more amounts of energy on Affective computing to build up a profoundly intelligent computing system, which improves the proactive and intelligent human-machine connection. Increment in the selection of associated devices across different end-user verticals and ceaseless development in empowering technologies are foreseen to drive the market development during the forecast period. Notwithstanding, the absence of standardization and high creation cost is evaluated to hamper the market development.
Sensors can easily identify changes or occasions in the environment and give a conforming output. Sensors are indispensable elements as they are accountable for deciphering, recognizing, processing, and replicating human feelings. Sensors discover many applications in flood and water level checking, traffic observing and controlling, environment observing, and tracking of animals, and accurate agriculture, among others. Progresses in sensing technologies, the developing selection of electronic devices, continued improvement of urban and smart cities, progresses in automation, and the developing inclination for IoT technology is required to drive the development of the sensors segment.
Based on Component, the market is segmented into Software and Hardware. Software segment is further classified across Speech Recognition, Enterprise Software, Face Recognition, Analytics Software and Others. Hardware segment is further segmented into Sensors, Storage Devices & Processors and Cameras & Others. Based on Technology, the market is segmented into Touch Based and Touchless. Based on End User, the market is segmented into Healthcare, Media & Entertainment, BFSI, Automotive, IT & Telecom, Retail & E-commerce and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.
The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include IBM Corporation, Microsoft Corporation, Google, Inc., Apple, Inc., Qualcomm, Inc., Elliptic Laboratories A/S, Congnitec Systems GmbH, GestureTek, Inc., Eyesight Technologies Ltd., and Vocalis Health.
Scope of the Study
Market Segmentation:
By Component
- Software
- Speech Recognition
- Enterprise Software
- Face Recognition
- Analytics Software
- Others
- Hardware
- Sensors
- Storage Devices & Processors
- Cameras & Others
By Technology
- Touch Based
- Touchless
By End User
- Healthcare
- Media & Entertainment
- BFSI
- Automotive
- IT & Telecom
- Retail & E-commerce
- Others
By Country
- Germany
- UK
- France
- Russia
- Spain
- Italy
- Rest of Europe
Companies Profiled
- IBM Corporation
- Microsoft Corporation
- Google, Inc.
- Apple, Inc.
- Qualcomm, Inc.
- Elliptic Laboratories A/S
- Congnitec Systems GmbH
- GestureTek, Inc.
- Eyesight Technologies Ltd.
- Vocalis Health
Unique Offerings from the Publisher
- Exhaustive coverage
- Highest number of market tables and figures
- Subscription based model available
- Guaranteed best price
- Assured post sales research support with 10% customization free
Table of Contents
Chapter 1. Market Scope & Methodology
Chapter 2. Market Overview
Chapter 3. Competition Analysis - Global
Chapter 4. Europe Affective Computing Market by Component
Chapter 5. Europe Affective Computing Market by Technology
Chapter 6. Europe Affective Computing Market by End Use
Chapter 7. Europe Affective Computing Market by Country
Chapter 8. Company Profiles
Companies Mentioned
- IBM Corporation
- Microsoft Corporation
- Google, Inc.
- Apple, Inc.
- Qualcomm, Inc.
- Elliptic Laboratories A/S
- Congnitec Systems GmbH
- GestureTek, Inc.
- Eyesight Technologies Ltd.
- Vocalis Health
Methodology
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