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Asia Games Country Report - Japan

  • ID: 5229906
  • Report
  • November 2020
  • Region: Asia Pacific, Japan
  • Niko Partners

What you’ll learn from this report:

Asia is the most important region for gaming in the world, representing a major opportunity for game developers and publishers, hardware and device makers, infrastructure providers, and investors. High consumer demand for games, esports, tournaments, and streaming, coupled with growing disposable income, improvements in infrastructure, and investment by multinational companies and country governments have set the stage for strong continued growth. However, each country’s different culture, gamer preferences, and spending behaviors means there is no one size fits all approach to the region.

This country report provide a deep dive into Japan's games market and gamers.

The report includes:

  • Market model and 5 year forecast through 2024
  • Macroeconomic data
  • Revenue
  • Revenue by genre
  • Gamers
  • ARPU
  • Top games
  • Top publishers
  • Trends
  • Market developments
  • Local market updates
  • Esports
  • Esports tournaments
  • Esports teams and sponsors
  • Regulatory overview
  • PC ownership
  • Impact of gaming on PC purchase
  • PC brand and spending
  • PC accessory brand
  • PC game spending and payment methods
  • PC gaming hours
  • Console
  • Top PC games
  • Internet cafes
  • Mobile games spending
  • Top mobile games
  • Mobile gaming behavior
  • App stores
  • Mobile payments
Note: Product cover images may vary from those shown
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