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Global Animation, VFX & Video Games: Strategies, Trends & Opportunities (2021-25)

  • ID: 5236328
  • Report
  • January 2021
  • Region: Global
  • 916 Pages
  • Digital Vector

FEATURED COMPANIES

  • 2 Minutes Studio
  • Capricorn Digital
  • Flickerpix Animations
  • Les Armateurs
  • Pearly Oyster Productions
  • Sproducciones

Global consumers are displaying a growing appetite for engaging, high-definition visual experiences. Moviegoers are demanding high quality productions with engaging visual effects and realistic animation and studios are including more animation and VFX shots into films. Consumers are consuming more immersive content across channels such as ultra-high-definition TVs, tablets and smartphones to head mounted devices. Animation, VFX and games content is being consumed not only on Netflix, Amazon, Hulu and Twitch, but also on YouTube, Twitter and Facebook. With the growing internet penetration and access to multimedia devices, customers are spending more time streaming digital content. Streaming video is the fastest growing distribution channel for animation and is witnessing double digit growth and the same is expected to continue. This growth is attributed to the exponential growth in the number of online video viewers throughout the world.

The demand for animation, VFX and video gaming has expanded with the increase in targeted broadcasting hours by cable and satellite TV, availability of low cost internet access, penetration of mobile devices along the growing popularity of streaming video. In addition, the demand for Animation and VFX content to power immersive experiences such as Augmented Reality and Virtual Reality is growing exponentially. The rapid advancement of technology has made animation, VFX & games available to the masses, and this industry has become one of the fastest growing segments in the global media and entertainment market. We are increasingly seeing more of animation, VFX and games production taking place in a globally distributed mode. Production work is becoming global with countries as well as regions offering tax incentives, subsidies, financial support, regional low labor costs etc. and companies are cutting costs by setting up facilities in such regions. Cloud computing is playing a key role in character rendering and modeling processes as cloud based rendering of animation films is more effective and efficient as it reduces the time and cost compared to traditional rendering.

Cloud Gaming services that are growing at an exponential pace would need the right pricing model to both drive adoption and generate sufficient returns for platforms and publishers. The availability of low cost micro-payment systems is allowing users to pay for access or download small quantities of digital content and is the key for online games market to grow. Artificial Intelligence and Machine Learning based techniques are being used for in-game analytics, customer acquisition, retention, cross sell, churn, classify player behavior etc.

MARKET SIZE

  • The market size of Global Animation, VFX & Video Games industry was US$ 261 billion in 2020
  • Most of the segments in the animation industry are growing at the rate of 2-3% YoY
  • The market size of the Global Video Gaming industry was US$ 105 billion in 2020
  • The production cost per animation movie ranges anywhere between US$ 20 US$ 300 million
  • The spend on special effects as a percent of production cost is about 20%-25%

Market Size of Global Animation, VFX & Video Games

Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • 2 Minutes Studio
  • Capricorn Digital
  • Flickerpix Animations
  • Les Armateurs
  • Pearly Oyster Productions
  • Sproducciones

Executive Summary

Impact of Covid-19 on Global Animation, VFX & Video Games
Impact of Covid-19 on Industry Value Chain

1. Global Animation & VFX Industry

History and Evolution
Industry Differentiators
Industry Characteristics

  • ANIMATION INDUSTRY SUPPLY CHAIN
  • ROLE OF TECHNOLOGY
  • MERCHANDISING OPPORTUNITIES
  • KEY DISTRIBUTION CHANNELS FOR ANIMATION CONTENT
  • RISKS FACED BY ANIMATION STUDIOS
  • DEMAND DRIVERS OF ANIMATION INDUSTRY
  • DRIVERS FOR SUCCESS
  • ANIMATION FINANCIAL MODELS
  • EMERGING TECHNOLOGICAL PLATFORMS
  • EMERGING APPLICATION AREAS

Competitive Landscape Of Animation Studios
Global Animation & VFX Market Size & Opportunity
Market segmentation of Animation, VFX and Video Games
Global Animation Studios: Distribution and Capabilities

2. Animation & VFX Market Segments

Market Segmentation

  • 2D ANIMATION
  • 3D ANIMATION / COMPUTER GENERATED IMAGERY (CGI)
  • VISUAL EFFECTS (VFX)
  • WEB ANIMATION

Market Opportunity for 3D Animation/Computer Generated Imagery (CGI)

  • PRODUCING CGI ANIMATION
  • ADVANTAGES OF CGI ANIMATION
  • DISADVANTAGES OF CGI ANIMATION
  • INFLUENCE OF CGI ON 2D ANIMATION
  • CHALLENGES FOR CGI ANIMATION
  • CRITICAL SUCCESS FACTORS FOR CGI PRODUCTIONS

Visual Effects (VFX)

  • VFX INDUSTRY CHALLENGES & OPPORTUNITIES

Stop Motion Animation
Motion Capture
3D Animation Movies

  • KEY TRENDS, OPPORTUNITIES, FORECASTS

3. Animation Streaming Video on Demand

Market Size

  • NETFLIX
  • DISNEY+
  • HBO MAX
  • AMAZON PRIME VIDEO
  • HULU
  • APPLE TV+
  • PEACOCK
  • CRUNCHYROLL
  • QUIBI

4. Emerging Trends & Future of Animation & VFX

Key predictions for the future

5. Global Television Animation Content Demand

Television Animation Contentdemand in Europe
Television Animation Content demand in the United States
Television Animation Content demand in Asia
Television Animation Content demand in South America
Television Animation Content demand in Rest of the World
Global Television Animation Content demand

6. Animation & VFX Software Market

Animation Software Market Segments
2D Animation Software Market

  • INDUSTRY OVERVIEW

Animation Workflow using 2D animation package
Analysis of key 2D Animation Softwares
3D Animation Software Market

  • INDUSTRY OVERVIEW
  • 3D ANIMATION SOFTWARE MARKET SEGMENTS
  • FREE ANIMATION SOFTWARE
  • PLUG-INS TO PRODUCTS

Analysis of key players in 3D Animation & VFX Software Market
Analysis of key 3D Animation & VFX Softwares
Japanese Anime Production Softwares

  • PROMINENCE OF 2D
  • RETAS - SOFTWARE FOR ANIME PRODUCTION
  • MANGA STUDIO - SOFTWARE FOR MANGA PRODUCTION

Proprietary 3D Softwares of Animation studios
Collaboration between Animation Studios and Software Firms

7. Animation & VFX Content Creation

Content Creation Workflow in 2D Animation

  • CONCEPTUALIZATION
  • PRE-PRODUCTION
  • PRODUCTION
  • POST-PRODUCTION

Content Creation Lead Time Calculation in 2D Animation

  • SCANNING AND FILTERING
  • INK AND PAINT
  • COMPOSITING AND DOPESHEET PREPARATION

Digital processing in 2D Animation

  • WORKFLOW PRECEEDING DIGITAL PROCESSING

Content Creation Workflow in 3D Animation

  • CONCEPTUALIZATION
  • PRE-PRODUCTION
  • PRODUCTION
  • POST-PRODUCTION
  • PARALLEL ACTIVITIES

Timeline of a 3D production workflow

  • ANIMATION SOFTWARE USAGE IN 3D PRODUCTION WORKFLOW

Animation Production Management

  • GOVERNANCE
  • TASK DIVISION AND PEOPLE ALLOCATION
  • TECHNOLOGY

Cloud Computing in Animation & VFX Workflow

8. Audience Dynamics

Marketing Strategies for Animation Studios

  • MARKETING PROGRAM
  • ONLINE PRESENCE
  • PROFILING AND TARGETING THE RIGHT AUDIENCE
  • DISTRIBUTION
  • CONFERENCES,  FESTIVALS & EVENTS

Strategies for Successful Animation Films

  • BEST PRACTICES IN CHARACTER DESIGN
  • LESSONS FROM PAST MISTAKES

Profile of a 3D Animation Studio: Pixar

  • PIXAR’S TECHNOLOGICAL ADVANTAGE

Economics of Animation & VFX
Revenue break-up across distribution channels
Marketing to Exhibition of Animation Content

  • MARKETING
  • LICENSING
  • MERCHANDISING
  • DISTRIBUTION
  • EXHIBITION

Economics of Animation Copyrights

  • DYNAMICS OF COPYRIGHTS

9. Guidelines for Setting up an Animation Studio

Investments Needed for Setting up an Animation Studio
Specialized Hardware and Software Investments
Leveraging Cloud Computing for Competitive Advantage

10. Managing an Animation & Video Games Studio

Key Issues of Concern
Formulating the long-term Strategy

11. Animation Content Outsourcing

Offshore Computer Animation Production

  • BUSINESS AND REVENUE MODELS

Drivers

12. Global Video Games Industry

Key Trends in the Global Video Games Industry

  • IMPACT OF COVID-19 ON GLOBAL VIDEO GAMES INDUSTRY
  • INDUSTRY OVERVIEW
  • VIDEO GAMES INDUSTRY STRUCTURE
  • CHANGING VIDEO GAME BUSINESS MODELS
  • ONLINE VIDEO GAMING BUSINESS MODELS
  • VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN
  • GAME DISTRIBUTION MODELS

Key Opportunities & Strategies for Video Games Industry

  • GAMES INDUSTRY COMPETENCIES & SKILLS
  • GUIDELINES FOR A GAMES STUDIO STRUCTURE

Artificial Intelligence, Machine Learning & Deep Learning driven HyperPersonalisation For
Video
Games

  • MACHINE LEARNING FOR IN-GAME ANALYTICS, USER ACQUISITION & RETENTION

Video Games Market Segments

  • MOBILE VIDEO GAMES SEGMENTS & GENRES

Global Video Games Market Size & Opportunity

  • CROSS OVER BETWEEN GAMES AND MOVIES

Cloud Gaming Market & Opportunities

  • MARKET SIZE, USER BASE, ADVANTAGES & CHALLENGES
  • KEY CLOUD GAMING SERVICE PROVIDERS
  • CLOUD GAMING MARKET OPPORTUNITIES AND PREDICTIONS

13. Global eSports Market

Key Trends in the Global eSports Industry

  • ESPORTS INDUSTRY STRUCTURE
  • ESPORTS BUSINESS MODELS
  • ESPORTS INDUSTRY VALUE CHAIN

Key Opportunities & Strategies for eSports Industry
Key eSports industry forecasts
Global eSports Market Size & Opportunity

14. EUROPE ANIMATION, VFX & VIDEO GAMES

  • DEMAND FOR TV CONTENT
  • FEATURE FILM INDUSTRY IN EUROPE
  • MARKETING AND MERCHANDISING

Collaboration among European Studios
Drivers for Success
Trends in Europe

Germany Animation, VFX & Video Games

Germany Animation & VFX

  • IMPACT OF COVID-19 ON GERMAN ANIMATION, VFX & VIDEO GAMES
  • SIZE OF ANIMATION INDUSTRY IN GERMANY
  • CHANGING STRATEGIES
  • KEY PLAYERS IN THE INDUSTRY

Germany Video Games Market

UK Animation, VFX & Video Games

UK Animation & VFX

  • IMPACT OF COVID-19 ON UK ANIMATION, VFX & VIDEO GAMES
  • SIZE OF ANIMATION INDUSTRY IN THE UK
  • INDUSTRY SUCCESS
  • KEY PLAYERS IN THE INDUSTRY

UK Video Games Market

Italy Animation, VFX & Video Games

Italy Animation & VFX

  • IMPACT OF COVID-19 ON ITALIAN ANIMATION, VFX & VIDEO GAMES
  • SIZE OF ANIMATION & VFX INDUSTRY IN ITALY
  • KEY PLAYERS IN THE INDUSTRY

Italy Video Games Market Size

France Animation, VFX & Video Games

France Animation & VFX

  • IMPACT OF COVID-19 ON FRENCH ANIMATION, VFX & VIDEO GAMES
  • SIZE OF ANIMATION & VFX INDUSTRY IN FRANCE
  • KEY PLAYERS IN THE INDUSTRY

France Video Games Market

Spain Animation, VFX & Video Games

Spain Animation & VFX

  • IMPACT OF COVID-19 ON SPANISH ANIMATION, VFX & VIDEO GAMES
  • SIZE OF ANIMATION & VFX INDUSTRY IN SPAIN
  • KEY PLAYERS IN THE INDUSTRY

Spain Video Games Market

15. NORTH AMERICA ANIMATION, VFX & VIDEO GAMES

United States Animation, VFX & Video Games

United States Animation & VFX

  • IMPACT OF COVID-19 ON AMERICAN ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN THE AMERICAN ANIMATION & VFX INDUSTRY
  • MARKET SIZE OF ANIMATION & VFX INDUSTRY
  • PRODUCTION AND POST-PRODUCTION MARKET
  • KEY TRENDS
  • ANIMATION VALUE CHAIN IN THE UNITED STATES
  • CHALLENGES

United States Video Games Market

  • KEY TRENDS IN THE AMERICAN VIDEO GAMES MARKET
  • VIDEO GAMES INDUSTRY STRUCTURE IN THE UNITED STATES
  • VIDEO GAME BUSINESS MODELS IN THE UNITED STATES
  • ONLINE VIDEO GAMING BUSINESS MODELS IN THE UNITED STATES
  • AMERICAN VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN THE UNITED STATES
  • KEY OPPORTUNITIES & STRATEGIES
  • VIDEO GAMES MARKET SEGMENTS IN THE US
  • MOBILE VIDEO GAMES SEGMENTS & GENRES IN THE UNITED STATES

American Video Games Market Size & Opportunity

Canada Animation, VFX & Video Games

Canada Animation & VFX

  • IMPACT OF COVID-19 ON CANADIAN ANIMATION, VFX & VIDEO GAMES
  • INDUSTRY DRIVERS
  • MARKET SIZE OF ANIMATION & VFX INDUSTRY IN CANADA
  • ANIMATION FUNDING
  • CHALLENGES
  • STRATEGIES FOR ANIMATION STUDIOS IN CANADA
  • ANIMATION STUDIOS IN CANADA

Canada Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN CANADA

Canada Video Games Market Size & Opportunity

16. ASIA-PACIFIC ANIMATION, VFX & VIDEO GAMES

Asia-Pacific Animation & VFX

  • ANIMATION OUTSOURCING TO ASIA
  • LOCAL CONTENT PRODUCTIONS
  • TREND TOWARDS ANIMATION CO-PRODUCTIONS IN ASIA
  • POPULARITY OF FOREIGN ANIMATION
  • CONTROVERSIES SURROUNDING FOREIGN ANIMATION
  • ANIMATION IN ASIAN SOCIETIES
  • SUCCESSFUL BUSINESS MODELS
  • ANIMATION STUDIOS IN ASIA

Asia-Pacific Video Games Industry

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ASIA
  • VIDEO GAMES INDUSTRY STRUCTURE IN ASIA
  • VIDEO GAME BUSINESS MODELS IN ASIA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN ASIA
  • VIDEO GAMES INDUSTRY VALUE CHAIN IN ASIA
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN ASIA

Key Opportunities & Strategies
Asia-Pacific Video Games Market Segments

  • MOBILE VIDEO GAMES SEGMENTS & GENRES IN ASIA

Japan Animation, VFX & Video Games

Japan Animation & VFX

  • IMPACT OF COVID-19 ON JAPANESE ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS
  • MARKET OVERVIEW
  • COLLABORATION BETWEEN JAPANESE AND OVERSEAS STUDIOS
  • OUTSOURCING TO OTHER COUNTRIES
  • SUCCESSFUL BUSINESS MODELS
  • CHALLENGES
  • ANIME EXPORTS
  • OVERSEAS INFLUENCE OF ANIME
  • GLOBALLY SUCCESSFUL JAPANESE ANIMES
  • JAPANESE ANIME PRODUCTION MODELS
  • EMERGING TRENDS
  • ANIMATION STUDIOS IN JAPAN

Japan Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN JAPAN
  • VIDEO GAMES INDUSTRY STRUCTURE IN JAPAN
  • VIDEO GAME BUSINESS MODELS IN JAPAN
  • ONLINE VIDEO GAMING BUSINESS MODELS IN JAPAN
  • JAPANESE VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE VIDEO GAMES INDUSTRY VALUE CHAIN IN JAPAN

Japan’s Video Games Market Size & Opportunity

South Korea Animation, VFX & Video Games

South Korea Animation & VFX

  • IMPACT OF COVID-19 ON KOREAN ANIMATION, VFX & VIDEO GAMES
  • EMERGENCE OF THE INDUSTRY
  • FUNCTIONING OF KOREAN ANIMATION STUDIOS
  • CHANGING BUSINESS MODELS
  • CURRENT STATE OF THE INDUSTRY
  • GOVERNMENT SUPPORT
  • COLLABORATION WITH OVERSEAS PARTNERS
  • EMERGING TRENDS IN THE INDUSTRY
  • LOCAL CONTENT DEVELOPMENT
  • CHALLENGES
  • MARKET SIZE OF THE KOREAN ANIMATION INDUSTRY
  • FUTURE OUTLOOK
  • ANIMATION SCHOOLS IN KOREA
  • ANIMATION STUDIOS IN KOREA

South Korea Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN KOREA

Korea Video Games Market Size & Opportunity

China Animation, VFX & Video Games

China Animation & VFX

  • IMPACT OF COVID-19 ON CHINESE ANIMATION, VFX & VIDEO GAMES
  • CURRENT STATE OF THE CHINESE ANIMATION INDUSTRY
  • KEY TRENDS
  • CHALLENGES
  • DEMAND FOR LOCAL CONTENT
  • GOVERNMENT SUPPORT
  • MARKET OPPORTUNITY
  • CHINESE MARKET FOR TV ANIMATION
  • CHINESE TV ANIMATION VALUE CHAIN
  • KEY CHALLENGES IN THE CHINESE MARKET FOR TV ANIMATION
  • BUSINESS MODELS OF ANIMATION STUDIOS IN CHINA
  • REVENUE MODELS
  • LICENSING
  • COST STRUCTURE
  • SIZE OF THE CHINESE ANIMATION INDUSTRY
  • STRATEGIES FOR ANIMATION STUDIOS IN CHINA
  • THE RISKS
  • OVERSEAS EXPANSION
  • FUTURE OUTLOOK
  • ANIMATION STUDIOS IN CHINA

China’s Video Games Market

  • KEY TRENDS IN THE CHINESE VIDEO GAMES INDUSTRY
  • CHINESE VIDEO GAMES INDUSTRY STRUCTURE
  • VIDEO GAME BUSINESS MODELS IN CHINA
  • ONLINE VIDEO GAMING BUSINESS MODELS IN CHINA
  • VIDEO GAMES INDUSTRY VALUE CHAIN
  • MOBILE GAMES INDUSTRY VALUE CHAIN IN CHINA
  • KEY OPPORTUNITIES & STRATEGIES FOR CHINESE VIDEO GAMES INDUSTRY
  • VIDEO GAMES MARKET SEGMENTS IN CHINA
  • MOBILE VIDEO GAMES SEGMENTS & GENRES IN CHINA

Chinese Video Games Market Size & Opportunity

Australia Animation VFX & Video Games

Australia Animation & VFX

  • IMPACT OF COVID-19 ON AUSTRALIAN ANIMATION, VFX & VIDEO GAMES
  • RECENT MOVIE TRENDS IN AUSTRALIA
  • INDUSTRY EVOLUTION AND KEY ANIMATION PRODUCTIONS
  • CHALLENGES
  • GOVERNMENT SUPPORT
  • STRATEGIES FOR ANIMATION STUDIOS IN AUSTRALIA
  • ANIMATION STUDIOS IN AUSTRALIA
  • ANIMATION MOVIES IN AUSTRALIA
  • ANIMATION SCHOOLS IN AUSTRALIA

Australia Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN AUSTRALIA

Australia Video Games Market Size & Opportunity

17. AFRICA ANIMATION, VFX & VIDEO GAMES

South Africa Animation VFX & Video Games

South Africa Animation & VFX

  • IMPACT OF COVID-19 ON SOUTH AFRICAN ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN SOUTH AFRICAN ANIMATION INDUSTRY
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN SOUTH AFRICA
  • STRATEGIES FOR ANIMATION STUDIOS IN SOUTH AFRICA
  • DATA ON ANIMATION STUDIOS IN SOUTH AFRICA

South Africa Video Games Market

  • ADVANTAGES OF GAME DEVELOPMENT OUTSOURCING TO SOUTH AFRICA
  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN SOUTH AFRICA

South Africa’s Video Games Market Size & Opportunity

Nigeria Animation VFX & Video Games

Nigeria Animation & VFX

  • IMPACT OF COVID-19 ON NIGERIAN ANIMATION, VFX & VIDEO GAMES
  • NIGERIAN ANIMATION INDUSTRY OVERVIEW
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN NIGERIA
  • ANIMATION SCHOOLS NIGERIA
  • STRATEGIES FOR ANIMATION STUDIOS IN NIGERIA
  • DATA ON ANIMATION STUDIOS IN NIGERIA

Nigeria Video Games Market

  • ADVANTAGES OF GAME DEVELOPMENT OUTSOURCING TO NIGERIA
  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN NIGERIA

Nigeria Video Games Market Size & Opportunity

Egypt Animation VFX & Video Games

Egypt Animation & VFX

  • IMPACT OF COVID-19 ON EGYPTIAN ANIMATION, VFX & VIDEO GAMES
  • EGYPT’S FIRST ANIMATED FEATURE FILM
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN EGYPT
  • STRATEGIES FOR ANIMATION STUDIOS IN EGYPT

Egypt Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN EGYPT

Egypt Video Games Market Size & Opportunity

Morocco Animation VFX & Video Games

Morocco Animation & VFX

  • ANIMATION FESTIVALS AND COMMUNITIES
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES

Morocco Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN MOROCCO

Morocco Video Games Market Size & Opportunity

Kenya Animation VFX & Video Games

Kenya Animation & VFX

  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN KENYA
  • STRATEGIES FOR ANIMATION STUDIOS IN KENYA

Kenya Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN KENYA

Kenya Video Games Market Size & Opportunity

Algeria Animation VFX & Video Games

Algeria Animation & VFX

  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES

Algeria Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ALGERIA

Algeria Video Games Market Size & Opportunity

Senegal Animation & VFX

Zimbabwe Animation & VFX

  • KEY CHALLENGES FACED BY THE INDUSTRY IN ZIMBABWE
  • KEY RECOMMENDATIONS FOR THE ANIMATION INDUSTRY IN ZIMBABWE

Niger Animation & VFX
Ivory Coast Animation & VFX
Ghana Animation & VFX
Congo Animation & VFX
Burkina Faso Animation & VFX

18. MIDDLE EAST ANIMATION, VFX & VIDEO GAMES

Emergence of the Middle Eastern Animation

  • IMPACT OF COVID-19 ON MIDDLE EAST ANIMATION, VFX & VIDEO GAMES
  • KEY INDUSTRY TRENDS
  • LOCAL CONTENT CREATION

United Arab Emirates Animation, VFX & Video Games

United Arab Emirates Animation & VFX

  • GOVERNMENT SUPPORT
  • INTERNATIONAL COLLABORATION
  • DUBAI’S FIRST 3D ANIMATED FEATURE FILM

United Arab Emirates Video Games Market

KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN THE UAE

United Arab Emirates Video Games Market Size & Opportunity

Saudi Arabia Animation, VFX & Video Games
Saudi Arabia Animation & VFX

  • GOVERNMENT SUPPORT
  • STRATEGIES FOR INDUSTRY GROWTH

Saudi Arabia Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN SAUDI ARABIA

Saudi Arabia’s Video Games Market Size & Opportunity

19. LATIN AMERICA ANIMATION, VFX & VIDEO GAMES

Argentina Animation, VFX & Video Games

Argentina Animation & VFX

  • IMPACT OF COVID-19 ON ARGENTINA’S ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN ARGENTINA’S ANIMATION INDUSTRY
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN ARGENTINA
  • ANIMATION SCHOOLS IN ARGENTINA
  • STRATEGIES FOR ANIMATION STUDIOS IN ARGENTINA
  • DATA ON ANIMATION STUDIOS IN ARGENTINA

Argentina Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN ARGENTINA
  • ARGENTINA’S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Brazil Animation, VFX & Video Games

Brazil Animation & VFX

  • IMPACT OF COVID-19 ON BRAZIL’S ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN THE BRAZILIAN ANIMATION INDUSTRY
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • ANIMATION STUDIOS IN BRAZIL
  • ANIMATION SCHOOLS IN BRAZIL
  • STRATEGIES FOR ANIMATION STUDIOS IN BRAZIL
  • DATA ON ANIMATION STUDIOS IN BRAZIL

Brazil  Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN BRAZIL
  • BRAZIL VIDEO GAMES MARKET SIZE & OPPORTUNITY

Mexico Animation, VFX & Video Games

Mexico Animation & VFX

  • IMPACT OF COVID-19 ON MEXICO’S ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN MEXICAN ANIMATION INDUSTRY
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • INDUSTRY DRIVERS
  • MOVIE TRENDS IN MEXICO
  • STRATEGIES FOR ANIMATION STUDIOS IN MEXICO
  • DATA ON ANIMATION STUDIOS IN MEXICO

Mexico Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN MEXICO
  • MEXICO’S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Colombia Animation, VFX & Video Games

Colombia Animation & VFX

  • IMPACT OF COVID-19 ON COLOMBIA’S ANIMATION, VFX & VIDEO GAMES
  • KEY TRENDS IN THE COLOMBIAN ANIMATION & VFX INDUSTRY
  • ANIMATION STUDIOS IN COLOMBIA
  • INDUSTRY DRIVERS
  • CHALLENGES
  • INDUSTRY OPPORTUNITIES
  • STRATEGIES FOR ANIMATION STUDIOS IN COLOMBIA
  • DATA ON ANIMATION STUDIOS IN COLOMBIA

Colombia Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN COLOMBIA
  • COLOMBIA’S VIDEO GAMES MARKET SIZE & OPPORTUNITY

Chile Animation, VFX & Video Games

Chile Animation & VFX

  • IMPACT OF COVID-19 ON CHILE’S ANIMATION, VFX & VIDEO GAMES
  • KEY INDUSTRY TRENDS
  • DRIVERS
  • CHALLENGES
  • OPPORTUNITIES
  • STRATEGIES FOR ANIMATION STUDIOS IN CHILE
  • KEY STATISTICS ABOUT ANIMATION INDUSTRY IN CHILE

Chile Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES MARKET IN CHILE
  • CHILEAN VIDEO GAMES MARKET SIZE & OPPORTUNITY

20. CARIBBEAN ANIMATION, VFX & VIDEO GAMES

Jamaica Animation VFX & Video Games

Jamaica Animation & VFX

  • KEY CHALLENGES FACED BY THE INDUSTRY IN JAMAICA
  • KEY RECOMMENDATIONS FOR THE ANIMATION INDUSTRY IN ZIMBABWE

Jamaica Video Games Market

  • KEY TRENDS IN THE VIDEO GAMES INDUSTRY IN JAMAICA

Jamaica Video Games Market Size & Opportunity

List of Tables and Figures

Table: Impact of Covid-19 on Global Animation, VFX & Video Games     
Figure: Early Animations          
Table: Animation Movies Adapted from Television      
Figure: Animation Industry Activity Flow          
Figure: Animation & VFX Industry Supply Chain                 
Figure: Early CGI Based Animations             
Table: Live Action Movies Featuring CGI Characters
Table: Top Grossing Animation Movies   
Figure: Market Size of Global Animation, VFX and Video Games  
Figure: Break-Up of Global Animation, VFX and Video Games Industry   
Figure: Market Size of Global Animation & VFX Industry      
Figure: Market Size of Global Video Games Industry       
Figure: Geographical Break-Up of Global Animation, VFX & Video Games Industry
Figure: Geographical Break-Up of Global Animation & VFX Industry
Figure: Market Segments of Animation, VFX & Video Games Industry       
Figure: Global Animation, VFX & Video Gaming Industry Segments        
Figure: Market Size of Animation & VFX in Movies & Television          
Figure: Market Size of Animation & VFX in Manufacturing     
Figure: Market Size of Animation & VFX in Architecture & Engineering       
Figure: Market Size Ofanimation & VFX in Education       
Figure: Market Size of Animation in Medical, Healthcare & Scientific      
Figure: Market Size of Animation & VFX in Government & Defence    
Figure: Market Size of Animation & VFX in Marketing & Advertising    
Figure: Geographic Distribution of Animation Studios in the World       
Figure: Break-Up of Animation Studios Based on Capabilities   
Table: Most Influential Animation Studios of All Time     
Table: Animated Feature Films from Prominent Studios     
Figure: Break-Up of Global Animation & VFX Market by Production Techniques  
Table: Top Animation Movie Franchises            
Table: Top Grossing CGI Animation Movies of All Time       
Table: 3D Animation/CGI Feature Films                   
Table: Live Action Movies With CGI Main Characters     
Table: Prominent Stop Motion Animation Movies     
Table: Prominent Motion Capture Movies
Figure: Global Box Office Revenues of 3D Movies        
Figure: Box Office Revenues of 3D Movies in North America    
Figure: Growth of Global 3D Screens   
Figure: Number of 3D Movies Released Globally       
Table: Prominent 3D Movies                         
Table: Top Grossing 3D Animation Movies of All Times   
Table: 3D Animation Movies in the Top 20 Grossing Movies  
Figure: Global Streaming Video Market Size
Figure: Global Animation & VFX Streaming Video Market Size          
Table: Minutes of Television Animation Content Demand in Europe       
Figure: Minutes of 2D/3D Television Animation Content Demand in Europe
Figure: Cable Tv Watching Pattern in the US   
Table: Minutes of Television Animation Content Demand in the United States   
Figure: Minutes of 2D/3D Television Animation Content Demand in the US    
Table: Minutes of Television Animation Content Demand in Asia    
Figure: Minutes of 2D/3D Television Animation Content Demand by in Asia   
Table: Minutes of Television Animation Content Demand in South America  
Figure: Minutes of 2D/3D Television Animation Content Demand in South America                
Table: Minutes of Television Animation Content Demand from Rest of the World                
Figure: Minutes of 2D/3D Television Animation Content Demand from Rest of The World               
Table: Minutes of Television Animation Content Demand Worldwide      
Figure: Minutes of 2D/3D Television Animation Content Demand Globally    
Figure: Commercial Animation Software Market Size    
Figure: Animation Software Market Break-Up by Segments    
Table: Classification of Animation Software       
Table: Key Players and Their Products in 2D Animation Software Market
Table: Leading 2D and 3D Animation Softwares       
Table: Leading 3D Animation Softwares by Application & Operating System   
Table: Key Players and Their Products in 3D Animation Software Market
Table: Free Animation Softwares     
Table: Pricing Structures of Key Animation Software Packages  
Table: Comparison of Key 3D Animation Software               
Figure: 2D Animation Production Workflow        
Figure: 3D Animation Production Workflow        
Figure: 3D Animation Workflow                       
Figure: Key Global Animation Events                     
Figure: Pixar’s Productions               
Figure: Animation Movie Marketing Cost Break-Up       
Table: Leading Global Animation Licensors and Licensed Properties    
Table: Cost Break-Ups of Leading Animation Movies     
Table: Capital Expenditure for Setting Up An Animation Studio         
Table: Profile of Employees Required to Manage the Studio  
Table: Leading Global Video Games Studios        
Figure: Cost Structure of Video Games                    
Table: Top Video Games by Cost of Development               
Table: Top Grossing Video Games      
Table: Top Grossing Video Games Franchises          
Table: Competencies and Profile of Employees for Game Development Across Different Formats                 
Figure: Game Development Value Chain   
Table: Key In-Game Metrics for Big Data Analytics               
Figure: Games Industry Revenues by Device Types        
Figure: Market Size of Global Video Games Industry              
Figure: Geographical Break-Up of Global Video Games Industry     
Figure: Market Size of Video Games Industry in the US    
Figure: Market Size of Video Games Industry in Europe      
Figure: Market Size of Video Games Industry in Asia     
Figure: Market Size of Video Games Industry in Rest of the World     
Figure: Revenue Break-Down by Video Game Industry Genres          
Figure: Geographical Market Size Break-Up of Mobile Video Games   
Figure: Market Size of Mobile Video Games Industry in the US   
Figure: Market Size of Mobile Games Industry in Europe  
Figure: Market Size of Mobile Games Industry in Asia      
Figure: Market Size of Mobile Games Industry in Rest of the World       
Table: Leading Global Gaming Eco-System Players by Country  
Table: Games Based on Animation Movies                  
Table: Movies Based on Video Games            
Figure: Global Cloud Gaming Market   
Figure: Global Cloud Gaming USer Base   
Figure: Geographical Break-Up of Global Cloud Gaming Market    
Figure: Geographical Break-Up of Global Cloud Gaming USer Base    
Figure: Cloud Streaming Services               
Table: Largest Esports Tournaments                    
Table: Esports Adoption by Country            
Table: Largest Individual Esports Tournaments               
Table: Largest Team Esports Tournaments         
Figure: Market Size of Global Esports Industry       
Figure: Geographical Market Size Break-Up of Global Esports Industry      
Figure: Esports Global Audience Break-Up
Figure: Market Size of Esports Industry in the US       
Figure: Market Size of Esports Industry in Europe               
Figure: Market Size of Esports Industry in Asia         
Figure: Market Size of Esports Industry in the Rest of the World        
Figure: Esports Industry Revenue Break-Down         
Figure: Market Size of Animation & VFX in Europe      
Table: Leading European Animation Films by Theatre Admissions  
Table: Impact of Covid-19 on German Animation, VFX & Video Games    
Figure: Market Size of Animation & VFX Industry in Germany   
Table: Leading Animation & VFX Studios in Germany     
Figure: Market Size of German Video Games Industry      
Figure: Market Size of Mobile Video Games Industry in Germany
Table: Impact of Covid-19 on UK Animation, VFX & Video Games   
Figure: Size of Animation & VFX Industry in the UK               
Table: Leading Animation & VFX Studios in the UK        
Figure: Market Size of the UK Video Games Industry     
Figure: Market Size of Mobile Video Games Industry in the UK   
Table: Leading Video Games Studios in the UK        
Table: Impact of Covid-19 on Italian Animation, VFX & Video Games
Figure: Size of Animation & VFX Industry in Italy  
Table: Animation & VFX Studios in Italy                    
Figure: Market Size of Italian Video Games Industry              
Figure: Market Size of Mobile Video Games Industry in Italy   
Table: Impact of Covid-19 on French Animation, VFX & Video Games
Figure: Size of Animation & VFX Industry in France
Table: Animation & VFX Studios in France                   
Figure: Market Size of French Video Games Industry              
Figure: Market Size of Mobile Video Games Industry in France  
Table: Impact of Covid-19 on Spanish Animation, VFX & Video Games       
Figure: Size of Animation Industry in Spain         
Table: Animation & VFX Studios in Spain   
Figure: Market Size of Spanish Video Games Industry       
Figure: Market Size of Mobile Video Games Industry in Spain
Table: Impact of Covid-19 on American Animation, VFX & Video Games      
Figure: Market Size of Animation & VFX Industry in the United States       
Table: Leading Animation Studios in the United States             
Table: Leading Animation Tv Channels in the United States          
Table: Leading Video Games Studios in the United States  
Figure: 3D Animation Salaries in the United States
Figure: 2D Animation Salaries in the United States
Figure: Web & Mobile Animation Salaries in the United States   
Figure: Video Games Salaries in the United States      
Table: Leading Video Game Studios in the United States     
Figure: Cost Structure of American Video Games      
Table: Top Grossing Play Store Gaming Applications in the United States
Table: Top Grossing Apple Store Gaming Applications in the United States    
Figure: Video Games Industry Revenues by Device Types in the United States  
Figure: Market Size of Video Games Industry in the United States        
Figure: Market Size of Mobile Video Games Industry in the United States  
Figure: Revenue Break-Down by Mobile Video Game Genres in the United States
Table: Impact of Covid-19 on Canadian Animation, VFX & Video Games      
Figure: Market Size of Animation & VFX Industry in Canada    
Table: Animation & VFX Studios in Canada  
Figure: Number of Animation Studios in Canada
Figure: Break-Up of Animation Studios in Canada Based on Size         
Figure: Classification of Animation Studios in Canada Based on Capabilities  
Figure: Break-Up of Animation Studios in Canada Based on Applications  
Figure: 3D Animation Salaries in Canada           
Figure: 2D Animation Salaries in Canada           
Figure: Web & Mobile Animation Salaries in Canada     
Figure: Video Gaming Salaries in Canada          
Table: Leading Video Games Studios in Canada   
Table: Top Grossing Play Store Gaming Applications in Canada         
Table: Top Grossing Apple Store Gaming Applications in Canada
Figure: Market Size of Video Games Industry in Canada     
Figure: Market Size of Mobile Video Games Industry in Canada   
Figure: Revenue Break-Down by Mobile Game Genres in Canada        
Table: Key Animation Studios in Asia            
Figure: Games Industry Revenues by Device Types in Asia    
Table: Impact of Covid-19 on Japanese Animation, VFX & Video Games  
Table: Most Popular Japanese Animation Movies        
Figure: Size of Animation & VFX Industry in Japan
Figure: Size of Animation & VFX Industry in Japan
Figure: Minutes of Tv Animation Production in Japan    
Table: Leading Animation & VFX Studios in Japan  
Table: Leading Game Studios in Japan    
Figure: Cost Structure of Video Games Japan       
Table: Top Grossing Play Store Gaming Applications in Japan         
Table: Top Grossing Apple Store Gaming Applications in Japan
Figure: Market Size of Video Games Industry in Japan      
Figure: Market Size of Mobile Games Industry in Japan            
Figure: Revenue Break-Down by Mobile Game Genres in Japan   
Table: Impact of Covid-19 on Korean Animation, VFX & Video Games       
Table: In-House Content Developed by Korean Animation Studios       
Figure: Market Size of Korean Animation & VFX Industry            
Figure: Korea Animation Domestic Box Office        
Table: Animation Schools in Korea                     
Table: Korea’S Leading Animation & VFX Studios                
Table: Leading Game Studios in Korea   
Table: Top Grossing Play Store Gaming Applications in Korea   
Table: Top Grossing Apple Store Gaming Applications in Korea   
Figure: Market Size of Video Games Industry in Korea     
Figure: Market Size of Mobile Video Games Industry in Korea         
Figure: Revenue Break-Down by Mobile Video Game Genres in Korea      
Table: Impact of Covid-19 on Chinese Animation, VFX & Video Games       
Table: Animation Content Developed by Chinese Studios  
Table: Top Grossing Animation Movies in China       
Figure: Thru the Moebius Strip       
Figure: Market Size of Chinese Animation Industry       
Figure: Market Size of China’S Animation, VFX & Gaming Industry Segments  
Figure: China’S Animation, VFX & Gaming Industry Segments Based on Applications                
Figure: Minutes of Animation Content Demand Vs. Supply in China   
Figure: Value of Chinese Animation Content Demand Vs. Supply  
Table: List of Animation Schools in China                  
Table: China’s Leading Animation Studios                  
Table: Top Ten Animation Studios in China           
Table: Leading Chinese Game Studios           
Figure: Cost Structure of Chinese Video Games       
Table: Top Grossing Apple Store Gaming Applications in China
Figure: Market Size of Chinese Video Games Industry       
Figure: Market Size of Mobile Video Games Industry in China   
Figure: Revenue Break-Down by Mobile Video Game Genres in China       
Table: Impact of Covid-19 on Australian Animation, VFX & Video Games      
Figure: Australian Film Admission Statistics          
Figure: Number of Screens in Australia   
Figure: Box Office Revenues in Australia          
Figure: Australian Film Admissions Per Capita   
Figure: Australian Film Productions Per Year                
Figure: Theatre Admissions in Australia            
Figure: Ticket Prices in Australia                      
Figure: Early Australian Animation Productions      
Table: Animation & VFX Studios in Australia
Table: Animation Movies in Australia   
Table: Animation Schools in Australia          
Figure: Number of Animation Studios in Australia       
Table: Leading Video Games Studios in Australia  
Table: Top Grossing Play Store Video Gaming Applications in Australia      
Table: Top Grossing Apple Store Video Gaming Applications in Australia  
Figure: Market Size of Video Games Industry in Australia    
Figure: Market Size of Mobile Video Games Industry in Australia  
Figure: Revenue Break-Down by Mobile Video Game Genres in Australia     
Table: Impact of Covid-19 on South African Animation, VFX & Video Games   
Table: Animation & VFX Studios in South Africa       
Figure: South Africa’S First Animated Feature Film       
Figure: South Africa’S 3D Feature Film           
Figure: Number of Animation & VFX Studios in South Africa   
Figure: Break-Up of Animation Studios in South Africa Based on Size   
Figure: Break-Up of Animation Studios in South Africa Based on Capabilities
Figure: Classification of Animation Studios in South Africa Based on Applications               
Figure: Number of People Employed in the South African Animation Industry  
Figure: Cost Projections for Producing One Episode of Animation in South Africa                 
Figure: Minutes of Animation Content Produced in South Africa       
Figure: Break-Up of Animation Content Output of South Africa
Figure: 3D Animation Salaries in South Africa                
Figure: 2D Animation Salaries in South Africa                
Figure: Web & Mobile Animation Salaries in South Africa     
Figure: Gaming Salaries in South Africa            
Table: Top Grossing Play Store Video Gaming Applications in South Africa  
Table: Top Grossing Apple Store Video Gaming Applications in South Africa    
Figure: Market Size of Video Games Industry in South Africa   
Figure: Market Size of Mobile Video Games Industry in South Africa    
Figure: Revenue Break-Down by Mobile Game Genres in South Africa   
Table: Impact of Covid-19 on Nigerian Animation, VFX & Video Games   
Figure: Nigeria’S Dawn of Thunder                     
Figure: Nigeria Animation Productions   
Table: Animation & VFX Studios in Nigeria                  
Table: Animation & VFX Schools in Nigeria
Figure: Number of Animation & VFX Studios in Nigeria   
Figure: Number of People Employed in the Nigerian Animation Industry  
Figure: Cost Projections for Producing One Episode of Animation in Nigeria   
Table: Top Grossing Play Store Video Gaming Applications in Nigeria  
Table: Top Grossing Apple Store Video Gaming Applications in Nigeria     
Figure: Market Size of Video Games Industry in Nigeria      
Figure: Market Size of Mobile Video Games Industry in Nigeria
Figure: Earliest Egyptian Animation Productions     
Figure: Egyptian Animation Productions                   
Table: Impact of Covid-19 on Egyptian Animation, VFX & Video Games  
Table: Animation & VFX Studios in Egypt  
Table: Top Grossing Play Store Video Gaming Applications in Egypt       
Table: Top Grossing Apple Store Video Gaming Applications in Egypt   
Figure: Market Size of Video Games Industry in Egypt      
Figure: Market Size of Mobile Video Games Industry in Egypt   
Table: Top Grossing Play Store Video Gaming Applications in Morocco
Table: Top Grossing Apple Store Video Gaming Applications in Morocco    
Figure: Market Size of Video Games Industry in Morocco     
Figure: Market Size of Mobile Video Games Industry in Morocco  
Figure: Kenyan Animation Productions   
Table: Animation & VFX Studios in Kenya            
Table: Top Grossing Play Store Video Gaming Applications in Kenya       
Table: Top Grossing Apple Store Video Gaming Applications in Kenya   
Figure: Market Size of Video Games Industry in Kenya     
Figure: Market Size of Mobile Video Games Industry in Kenya          
Table: Top Grossing Play Store Video Gaming Applications in Algeria       
Table: Top Grossing Apple Store Video Gaming Applications in Algeria   
Figure: Market Size of Video Games Industry in Algeria     
Figure: Market Size of Mobile Video Games Industry in Algeria   
Figure: Senegalese Animation Productions                  
Figure: Africa’S First Animated Feature Film   
Figure: Zimbabwean Animation Productions        
Figure: Early Niger Animation Productions                 
Figure: Early Ivory Coast Animation Productions               
Figure: Ghana’S Animation Productions           
Figure: Congo Animation Productions                    
Figure: Early Burkina Faso Animation Productions     
Table: Impact of Covid-19 on Middle East Animation, VFX & Video Games     
Figure: Dubai’s First 3D Animated Feature Film  
Table: Leading Game Studios in the Uae                    
Table: Top Grossing Play Store Gaming Applications in the Uae         
Table: Top Grossing Apple Store Gaming Applications in the Uae
Figure: Market Size of Games Industry in the Uae       
Figure: Market Size of Mobile Games Industry in the Uae            
Figure: Revenue Break-Down by Mobile Game Genres in the Uae        
Table: Top Grossing Play Store Gaming Applications in Saudi Arabia    
Table: Top Grossing Apple Store Gaming Applications in Saudi Arabia       
Figure: Market Size of Games Industry in Saudi Arabia   
Figure: Market Size of Mobile Games Industry in Saudi Arabia   
Figure: Revenue Break-Down by Mobile Game Genres in Saudi Arabia   
Table: Impact of Covid-19 on Argentina’S Animation, VFX & Video Games     
Table: Original Animation Content Created in Argentina    
Table: Animation & VFX Studios in Argentina         
Table: Animation Schools in Argentina                   
Figure: Argentina’s First 3D Animated Feature Film      
Figure: Number of Animation Studios in Argentina      
Figure: Break-Up of Animation Studios in Argentina Based on Size    
Figure: Break-Up of Animation Studios in Argentina Based on Capabilities    
Figure: Classification of Animation Studios in Argentina Based on Applications
Figure: Number of People Employed in the Argentine Animation Industry    
Figure: Cost Projections of Producing One Episode of Animation Work In Argentina                              
Figure: Minutes of Animation Content Produced in Argentina         
Figure: Break-Up of Animation Content Produced in Argentina  
Figure: 3D Animation Salaries in Argentina                  
Figure: 2D Animation Salaries in Argentina                  
Figure: Web & Mobile Animation Salaries in Argentina             
Figure: Gaming Salaries in Argentina    
Table: Top Grossing Play Store Gaming Applications in Argentina     
Table: Top Grossing Apple Store Gaming Applications in Argentina
Figure: Market Size of Games Industry in Argentina    
Figure: Market Size of Mobile Games Industry in Argentina   
Figure: Revenue Break-Down by Mobile Game Genres in Argentina    
Table: Impact of Covid-19 on Brazil’S Animation, VFX & Video Games       
Table: Original Animation Content Created in Brazil      
Table: Animation & VFX Studios in Brazil            
Table: Animation &Schools in Brazil            
Table: Animation Festivals Ane Events in Brazil       
Figure: Brazil’s First CGI Animated Feature Film      
Figure: Brazil’s First Locally Produced Tv Series               
Figure: Number of Animation & VFX Studios in Brazil       
Figure: Break-Up of Animation Studios in Brazil Based on Size  
Figure: Break-Up of Animation Studios in Brazil Based on Capabilities      
Figure: Classification of Animation Studios in Brazil Based on Applications   
Figure: Number of People Employed in the Brazilian Animation Industry
Figure: Cost Projections for Producing One Episode of Animation Work in Brazil
Figure: Minutes of Animation Content Produced in Brazil
Figure: Break-Up of Animation Content Produced in Brazil    
Figure: 3D Animation Salaries in Brazil                    
Figure: 2D Animation Salaries in Brazil                    
Figure: Web & Mobile Animation Salaries in Brazil               
Figure: Gaming Salaries in Brazil      
Table: Top Grossing Play Store Gaming Applications in Brazil   
Table: Top Grossing Apple Store Gaming Applications in Brazil   
Figure: Market Size of Games Industry in Brazil      
Figure: Market Size of Mobile Games Industry in Brazil      
Figure: Revenue Break-Down by Mobile Game Genres in Brazil  
Table: Impact of Covid-19 on Mexico’S Animation, VFX & Video Games   
Table: Original Animation Content Created in Mexico   
Table: Commercially Successful Mexican Film Productions   
Figure: Feature Films in Mexico                
Figure: Number of Screens in Mexico                     
Figure: Box Office Revenues in Mexico             
Figure: Mexican Film Admissions Per Capita                  
Figure: Mexican Film Productions Per Year        
Figure: Theatre Admissions in Mexico    
Figure: Ticket Prices in Mexico                        
Table: Animation & VFX Studios in Mexico                   
Table: Animation Schools in Mexico             
Figure: Mexico’S First 3D Animated Feature Film                
Figure: Number of Animation Studios in Mexico               
Figure: Break-Up of Animation Studios in Mexico Based on Size  
Figure: Break-Up of Animation Studios in Mexico Based on Capabilities  
Figure: Classification of Animation Studios in Mexico Based on Applications  
Figure: Number of People Employed in the Mexican Animation Industry     
Figure: Cost Projections of Producing One Episode of Animation Work in Mexico               
Figure: Minutes of Animation Content Produced in Mexico   
Figure: Break-Up of Animation Content Produced in Mexico
Figure: 3D Animation Salaries in Mexico            
Figure: 2D Animation Salaries in Mexico            
Figure: Web & Mobile Animation Salaries in Mexico       
Figure: Gaming Salaries in Mexico             
Table: Top Grossing Play Store Gaming Applications in Mexico   
Table: Top Grossing Apple Store Gaming Applications in Mexico  
Figure: Market Size of Games Industry in Mexico
Figure: Market Size of Mobile Games Industry in Mexico   
Figure: Revenue Break-Down by Mobile Game Genres in Mexico  
Table: Impact of Covid-19 on Colombia’S Animation, VFX & Video Games      
Table: Key Animation Productions in Colombia         
Table: Animation & VFX Studios in Colombia
Figure: Number of Animation Studios in Colombia
Figure: Break-Up of Animation Studios in Colombia Based on Size        
Figure: Break-Up of Animation Studios in Colombia Based on Capabilities     
Figure: Classification of Animation Studios in Colombia Based on Applications
Figure: Number of People Employed in the Colombia Animation Industry
Figure: Cost Projections of Producing One Episode of Animation Work in Chile
Figure: Minutes of Animation Content Produced in Colombia
Figure: Break-Up of Annual Animation Content Produced in Colombia
Figure: 3D Animation Salaries in Colombia          
Figure: 2D Animation Salaries in Colombia          
Figure: Web & Mobile Animation Salaries in Colombia    
Figure: Gaming Salaries in Colombia                     
Table: Top Grossing Play Store Gaming Applications in Colombia        
Table: Top Grossing Apple Store Gaming Applications in Colombia    
Figure: Market Size of Games Industry in Colombia      
Figure: Market Size of Mobile Games Industry in Colombia           
Figure: Revenue Break-Down by Mobile Game Genres in Colombia        
Table: Impact of Covid-19 on Chile’S Animation, VFX & Video Games    
Figure: Animation Schools in Chile                     
Figure: Bear Story                      
Figure: Paper Port                     
Table: Animation Studios in Chile     
Figure: Number of Animation Studios in Chile                
Figure: Number of People Employed in the Chilean  Animation Industry     
Figure: Cost of Producing One Episode of Animation Work in Chile       
Figure: Minutes of Animation Content Produced in Chile    
Figure: 3D Animation Salaries in Chile             
Figure: 2D Animation Salaries in Chile             
Figure: Web & Mobile Animation Salaries in Chile        
Figure: Gaming Salaries in Chile              
Table: Leading Game Studios in Chile           
Table: Top Grossing Play Store Gaming Applications in Chile
Table: Top Grossing Apple Store Gaming Applications in Chile   
Figure: Market Size of Games Industry in Chile  
Figure: Market Size of Mobile Games Industry in Chile    
Figure: Revenue Break-Down by Mobile Game Genres in Chile   
Figure: Jamaica’S Animation Productions  
Table: Top Grossing Play Store Video Gaming Applications in Jamaica      
Table: Top Grossing Apple Store Video Gaming Applications in Jamaica  
Figure: Market Size of Video Games Industry in Jamaica     
Figure: Market Size of Mobile Video Games Industry in Jamaica        

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  • Blueline Co., Ltd
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  • Blurr Productions
  • Bogan
  • BogStandard
  • Boing Productions
  • Bonfire
  • Bonzai Films
  • Boomerang
  • Boston Media House
  • Bozzetto Films
  • Brain Child Studios
  • Brandt Animation
  • BRB Internacional
  • Brian Stevens Animated Films Ltd
  • Broadcast Design & Graphics
  • Bromelia Produçoes
  • Brownbread and butter studios
  • Bryant Whittle
  • Buck
  • Buddy System Studios
  • BUF
  • Bugbox
  • Bull and Gate
  • Bulle de Prod
  • Bully Entertainment
  • Bungie
  • Burbank Films Australia
  • Burning Brain
  • Buzzco Associates
  • Byron Animations
  • Byuksung College, Department of Visual Multimedia
  • C.S. Informatica S.A.S.
  • C.T. Alcuni
  • CAA - Comptoir Angoumoisin d’Animation
  • Cactus Ink Animation Studios
  • Cali Marta
  • Calibre Digital
  • Caligari Corporation
  • Caligari Film
  • Callicore
  • Callitoon
  • Calon
  • Cambium Film & Video Productions Ltd.
  • Can Communicate Limited
  • CANECANE s.r.l.
  • Canning Factory
  • Canuck Creations
  • Caoz
  • Capcom
  • Capitán Araña
  • Capricorn Digital
  • Caribara
  • Carico Estudio
  • Carnival Figures Ltd
  • Carolan Production
  • Carrére
  • Carse & Waterman Productions Ltd
  • Cartobaleno snc
  • Cartoon Film Rothkirch
  • Cartoon Net
  • Cartoon Network
  • Cartoon One
  • Cartoon Pate
  • Cartoonia
  • Carutoons Producciones
  • Catflap Animation
  • Caveman Studio
  • CCP
  • CD Projekt
  • Celluloid Vfx
  • Centouno Per Cento
  • Centro de Arte Audiovisual
  • Chang Kang Mania Co., Ltd
  • Changeling Productions Australia
  • Changyou
  • Character Matters Animation Studio
  • Characterplan Co., Ltd
  • Charlex
  • Cheetah3d
  • Chez Eddy
  • Chili Entertainment
  • Chimney
  • Chinatown
  • Chivydog Productions
  • Choongnam Animation High School
  • Chosun University, Division of Animation Arts
  • Chuck Gammage
  • Chungang University
  • Chungkang College of Cultural Industries
  • Ciberfilms
  • Cicciotun
  • Cinama Films
  • Cinar Corporation
  • Cine Groupe
  • Cinema Animadores
  • Cinematronics
  • Cinesite
  • Cineteam S.r.l.
  • Cinetig
  • Cinémation
  • Citoplasmas
  • City Interactive
  • CJ Entertainment
  • CJ Entertainment, DNA
  • Clan Celentano Srl
  • Clay Animation
  • Clemart SRL
  • Click Entertainment Co., Ltd
  • Climax
  • Clockwork Zoo
  • Clon
  • Codemasters
  • Codesign
  • Coding Monkeys
  • Collingwood & Co.
  • COLOPL
  • Colourland
  • Compagnia di Investimenti Cinematographici SRL
  • Compani, SA de CV
  • Concept Interactive
  • Concise
  • Condor Cape Town
  • Condor Digital
  • Conflictivos Productions
  • ConiglioViola
  • Constantin Film
  • Control Realizaciones
  • Copa Studio
  • Core
  • Core-Design Essence
  • Coreproducciones
  • Cosmicosaurio
  • Crayons S.R.L
  • Creation Studio Ltd
  • Creative Capers Entertainment
  • Creative Lewicz Ideashop
  • Creative Vision
  • Creativia Film & Design Academy
  • Creatoons
  • Credo Interactive, Inc.
  • Critica
  • CritterPix
  • Cromozoi
  • Croqueplume
  • Crowdstar
  • Crytek
  • Cube - Creative Computer Company
  • Cultured Creatures Ltd
  • Cuppa Coffee Animation
  • Curious Pictures
  • Cyber Agent
  • Cyber Group Animation
  • Cycho
  • CYCHO - Film & Animation
  • Cymax
  • Dadomani
  • Daebul University, Division of Industrial Design
  • Dagnabit Animation
  • Dai Won
  • Daiwon Character And Animation Co., Ltd
  • Dancing Squirrel, Augsburg
  • Daniela Amoni Distribution
  • Dansk Tegnefilm
  • Dark Prince Production
  • Darkworks
  • Darryl Worbey Studios
  • Dassault Systèmes
  • David Downie Film Productions
  • David Gould Studios
  • Davison Bros
  • DayDreamLab
  • Daylight Moving Image Ltd
  • Daywalker Studios, Köln
  • DAZ 3D
  • De Angelis Group
  • De Mas and Partners
  • Deadline
  • Deep Silver
  • Definitely Red
  • Delacave
  • Delaney & Friends Cartoon Productions
  • Delpi Media
  • DeNa
  • Denki
  • Denoux Films Productions
  • Denumeris Interactive
  • Depth
  • DGT Filmes
  • Dhruva
  • DHX Media
  • Dice Productions
  • Digi Trick
  • Digikidz Animations
  • Digital 21 Produções Artísticas
  • Digital Chocolate
  • Digital Domain
  • Digital E Mation
  • Digital Extremes
  • Digital Frontier
  • Digital Odyssey
  • Digital Production Solutions
  • Digital Rim
  • Digital Salade
  • Digital Shock
  • Digital Spirit Animation
  • Digital Studio
  • Digital Wing Studio
  • DigitalMinds
  • Dimensions Edge
  • Dimát Studio
  • Dino Studios
  • Dinocroc International Training Institute S.r.l.
  • Discovery Kids
  • DiscreetFX
  • Disney
  • Disney Channel
  • Disney Feature
  • Disney Interactive Studios
  • Disney Junior
  • Disney Pixar
  • Disney Toon Studios
  • Disney XD
  • Distant Future Animation Studio
  • Divianimati - Digital Video Animation
  • Dna
  • DNA Productions
  • Dnomight Studio
  • Doga Kobo
  • Domino Digital
  • Domo Animato
  • Don Bluth Films, Inc.
  • Don Voila
  • Dong Yang
  • Dongju College, Division of Visual Design
  • Dongwoo Animation. Co., Ltd
  • Dooly Nara Inc.
  • Double Mètre
  • Double Negative Visual Effects
  • DPS
  • Dr Movie Co., Ltd.
  • Dr. D Studios, Warner Bros.
  • Dr. Martin Wengenmayer
  • Drawing Room One
  • Dreams & Magic
  • DreamWorks Animation SKG
  • Duck Studios
  • Dudok de Wit Animation
  • Dupuis Audiovisuel
  • Dwarves Animation
  • Dygra Films
  • Dynamic Italia Srl
  • E-On
  • E-on Software
  • EA Sports
  • EBTV Entertainment Boutique Television SRL
  • Echo Animation
  • Eden
  • Edgeworx
  • eeGeo
  • Egg Creative Production
  • EI Technology Group
  • EIAS
  • EIAS3D
  • Eidos
  • Eidos Interactive
  • Eiken
  • El Recreo Studio
  • Electric Image
  • Electric Rain
  • Electronic Arts
  • Elefant Studios
  • Element Effects
  • Elex
  • Ellipseanime
  • Elm Road Productions
  • Eloisa Iturbe
  • Els’Anime
  • Enanimation
  • Encuadre
  • End Game Productions
  • Entertainment One
  • Enzyme labs
  • Epic
  • Eric Miller Animation Studios
  • Espresso Animation
  • Estilo-3D / Multimedia Animation Studio
  • Estricnina
  • Et Alors Productions
  • Eugen
  • Eugene and Louise
  • euNoia Animation School
  • Euro Visual
  • Eurocom
  • EuropaCorp
  • Eutechnyx
  • Eva Entertainment
  • Eve Production Animation
  • Evil Twin Artworks
  • Exceptional Minds
  • Exient
  • Exit
  • Exocortex
  • Exodo Digital Workshop
  • Exodus Film Group
  • Exozet
  • Explanimate
  • Eye Candy Animation
  • Fabian & Fred
  • Fablevision Studios
  • Fabulab
  • Facebook
  • Factoria
  • Fade2 Ltd
  • Famazing Entertainment / Milky Moustache Prod.
  • Famous3D
  • Farca producciones
  • Farmtoons Production
  • Fast Forward
  • Fathom Studios
  • Felix the Cat Productions
  • Fenton and Friends
  • Fern Seh-Labor
  • Ffl Film - Und
  • Ficción Producciones
  • Fiftyeight 3D, Frankfurt
  • Film Factory Entertainment
  • Film Produktion
  • Film Roman
  • Film Roman, Inc.
  • Filmax Animation
  • Filmforsyningen
  • Films Bruce Krebs
  • Finding4you
  • Finger Industries
  • Firefly Animation Studio
  • Fish Blowin Bubbles
  • Fishlabs
  • Flamma Produções Audiovisuais
  • Flash & Go!
  • Flickerpix Animations
  • Flicks Films Ltd
  • Flix Animation
  • Flourescent Hill
  • Flushdraw
  • Flying Bark Productions
  • Flying Gherkin
  • Flying Samurai Animations
  • Focus
  • Folimage
  • Fopspeen Moving Pictures
  • For Tax Reasons
  • Foreign Office
  • Forma Animada
  • Foundation 9
  • Fox Animation Studios/20th Century Fox Animation
  • Fox Kids
  • Framestore
  • France Animation
  • Francisco Criado La Klinica Post
  • Franco Tassi
  • Frederator Studios
  • Free Bird Pictures
  • Free Radical
  • Free the Orange
  • Fremantlemedia
  • Frima
  • Frontier
  • Fuel
  • FullFat
  • Fulmini & Leopardi
  • Funcom
  • Funkhauser
  • Funnyazhell Animation Pty Ltd
  • Funnypages Productions
  • Fusionarte Ltda
  • Futurikon
  • Fuzzy Door Productions
  • Fwak! Animation
  • Gabriele Barrocu Animation and Design
  • Gaffney International Licensing
  • Gainax
  • Gala Networks
  • Gamamovieanimation S.R.L.
  • Game publisher
  • Gameforge
  • Gameloft
  • Gamers First
  • Gamevil
  • Gameware
  • Gamigo
  • Garage Post
  • Gavin Prime Productions
  • Gazz
  • Gearbox
  • Geghard Films
  • Genial Media
  • Genyson Producciones
  • Gep-Art Studios
  • Gerrard House
  • Gertie
  • Ghost
  • Giant
  • Giantsteps
  • Gil Alkabetz/Sweet Home Studio
  • Giochi Preziosi Group
  • Giovanni Bucci
  • Gizmo
  • Gizmo Animation Limited
  • Glassworks
  • Glen Art Productions
  • Gli Alcuni
  • Glu
  • Glückli Cher Mont Ag
  • Go-N Production
  • Gobo Box
  • Golden Fleece Australia
  • Goldilocks Studio
  • Gomma Animedia S.N.C.
  • Gonzo Studios
  • Gonzoft Tv Animation
  • Google
  • Graffiti
  • Grafimated Cartoon
  • Graphilm
  • Graphimated Cartoon
  • Gravity
  • Gravy Media
  • Gree
  • Green Movie Animation
  • Greenlight Media
  • Griffilms
  • Griffith University
  • Grigon
  • Group TAC
  • GruntWorks 3D Animation Studio
  • Grupo escomic
  • Grupo Lorena
  • Gruppo Alcuni
  • GSC Films
  • Gulfstream Pictures
  • GungHo Entertainment
  • Guru Studio
  • GW Animation
  • Gyroscopik Studios
  • Hahn Film
  • Hahn Shin Corporation
  • Haier Europe Trading Srl
  • Haini
  • Hal Film Maker
  • Half Giraffe
  • Halo Pictures
  • Hamilton Adult Campus
  • Hampa Studio
  • Han Ho Film
  • Hanbit
  • Hang Yang
  • Hangil Production Co., Ltd
  • Hanh Shin
  • Hanho Heung-Up.Co., Ltd
  • Hanil Animation
  • Hanna Barbera
  • Hanseo University, Department of Visual Media and Arts
  • Hansol High School
  • Hansung University, Division of Media Design
  • Happy Flyfish ApS
  • Happy Hour Productions
  • Harmonix
  • Hasbro
  • Hash Inc.
  • Hatch Studios
  • Hazar Martinez Jose Anuar
  • HBO
  • Hd Entert Ainment
  • Head Gear Animation
  • Hechizo
  • Heewom Entertainment, Inc.
  • Helix Animation Inc.
  • Hell Yeah! Design
  • HGN Produções Cinematográficas
  • Hibbert Ralph Animation
  • Hierroanimacion
  • High Video
  • Hit Entertainment
  • HIVE STUDIOS INTERNATIONAL
  • Hoaxland
  • Holmesglen Institute Of Tafe
  • Honeycomb Animation
  • Hong-ik University College of Design and Arts
  • Hook up Animation
  • Hot Dog Army
  • Hot Head Films
  • Hot Knife Digital Media
  • Hothead
  • House of Cool
  • Housemarque
  • Hungry Boy Productions
  • HunterGatherer
  • Hyechon College, Division of Media and Arts
  • HYPA.tv
  • Icarus
  • Icecandy Entertainment
  • ICG International Cine Group SpA
  • Iconix Entertainment
  • id Software
  • Idrawfast International Pty Ltd.
  • Ifeelms Productions
  • IGG
  • Ignition
  • iKraal New Media
  • Ikso Studio
  • Ilion Animation Studios
  • Illumination Entertainment
  • Illusion Studios
  • Iloura
  • Image Building
  • Image Canteen
  • Imageplus Co.,Ltd
  • Imagi Entertainment
  • Imagica Studio
  • IMAGIN
  • IMAGINARIA FILM FESTIVAL
  • Imagination Films
  • Imago
  • Imer-Rever
  • Imira Entertainment
  • Immersion Studio
  • In Motion Studios
  • Inarc Progetti
  • Indiagames
  • Indiana Produções Cinematográficas
  • Induk Institute of Technology, Division of Communiart
  • Industrial Light & Magic
  • Industrial Light and Magic
  • Infogrames
  • Inivis
  • Ink Digital
  • Innogames
  • Insert Coin
  • Insomniac
  • Intenium
  • Intermedia Studios Animation
  • Invis
  • IO Interactive
  • IO-Dise
  • Ion Storm
  • Irrational
  • ITV Studios Global Entertainment
  • Ivan Rabbiosi Animation
  • iX Media
  • Ixaya Visual
  • J.C. Staff
  • J.E.P. Jürgen Egenolf Productions, Köln
  • JA Film
  • Jagex
  • Jaguar Taller Digital
  • Jangled Nerves, Stuttgart
  • Janimation
  • Jellyfish pictures
  • Jem Co., Ltd
  • Jep Animation
  • JibJab
  • JMC Academy
  • John Lemmon Films
  • Jolt
  • Joongang Movie Entertainment Co., Ltd
  • Joyrider Films
  • JPL Films
  • JSBC - Je Suis Bien Content
  • Juergen Egenolf Productions
  • Just Eleven Animation
  • K-Production
  • Ka-chew!
  • Kabam
  • Kalypso
  • Kanalfilm
  • Kapow Pictures
  • Karactaz
  • Kavaleer
  • Kaywon School of Art and Design
  • Kazashimo
  • KD Productions Toons & Games
  • Keen
  • Keypoze
  • KeyShot
  • Kids' WB
  • Kidszonetv
  • Kidult Motion Graphics Studio
  • King Bee Animation
  • King Camera
  • King Rollo Films
  • Kk C&D Asia
  • Klasky Csupo
  • Knife Party
  • Know How
  • Koei
  • Kojima
  • Koko Enterprise Co., Ltd
  • Konami
  • Kongju Communication Arts College
  • Kongju National University
  • Kongregate,
  • Korea Animation High School
  • Korea National University of Arts
  • Krome Studios
  • Krough Mortensen
  • Kudlian Software
  • Kuju
  • KuntzKoppel Animation
  • Kurageart
  • Kye-Sung Production
  • Kyoto Animation
  • Kyung Kang
  • Kyunggi University, Division of Interactive and
  • Kyungnam Animation High School
  • La Casa Animada
  • La Fabrique
  • La fabrique S.A.R.L.
  • La Fantomatica
  • La Ménagerie
  • La Station Animation
  • Ladybug Films
  • Laika Entertainment
  • Lanterna Magica
  • Large Animal
  • Lascaux Entertainment Co. Ltd
  • Last Pixel
  • Last Station
  • Lastrego & Testa Multimedia
  • Lastrego and Testa
  • Lavalabs Moving Images
  • Leapfrog Strategic Communications
  • Lego Group
  • Lepixma
  • Les Armateurs
  • Les Cartooneurs Associés
  • Les Films de la Perrine
  • Les Films du Nord
  • Les Films du Triangle
  • Les Gueux de Terre à Terre
  • Les Tanukis
  • Les Trois Ours
  • Lexis Numerique
  • Liberato Produções Culturais
  • Liga  Computer Film
  • Lightbox Animation Studios
  • Lightbox Multimedia
  • Lightstar Studios
  • Lightwave
  • Lionhead
  • Lions Gate Films
  • Liquid Animation
  • Liquid Studios
  • Little Black Dot
  • Lment Studio
  • Locomotion Srl.
  • Lola Post
  • Loose Moose Productions
  • Los Angeles Srl
  • Lost-Boy
  • Lovebomb Animation
  • Luc Besson
  • LucasArts
  • Lucasfilm Animation
  • Luciernaga Studio
  • Ludia
  • Luma
  • Lung Animation
  • Luxoflux
  • Luxology
  • Luxx Studio
  • Lyrebird Studios
  • L’Atelier des Images
  • M Oviebrats StudIos
  • M.A.R.K.
  • M.A.R.K.13, Stuttgart/ Berlin
  • M.B.M. Associati
  • M2Cube Studios
  • m4e Group
  • Mac Guff Ligne
  • Mac guff line
  • Macarena Films
  • Mace Studio
  • Mackevision
  • Mackinnon and Saunders
  • Macmedia
  • Mad Academy
  • Mad Cow Pictures
  • Madhouse
  • Maga Animation
  • Magic Bus
  • Magic Hour
  • Magma Cultural
  • Magnetis
  • Mago Audiovisual Production
  • Mainframe
  • Mainframe Entertainment
  • Maja Studio
  • Majesco
  • MAKE
  • Makeup Effects Group
  • Malditomaus
  • Manglobe
  • Marathon
  • Marcenaro Interactive
  • Marelli & Pozzi SpA
  • Mark Film ApS
  • Mark Mason Animation
  • Marlou Films Productions
  • Martinelli Films & Arts
  • Martoon SRL
  • Marvel Animation
  • Massive Software
  • MassiveRender
  • Mastoc ! Studio
  • Mathematic
  • Matitanimata
  • Mattel
  • MAXON
  • Mbanga Studio
  • McNeel
  • ME animation
  • Media Odyssey
  • Media Powerhouse
  • Media Vision
  • Medialuna
  • Mediopolis Film
  • Meindbender
  • Melazeta
  • Melodrama Pictures
  • Melov Design
  • mememe productions
  • Mental Images
  • Mercury
  • Metacube
  • Metro-Goldwyn-Mayer Animation
  • Metrogames
  • Metrovision
  • Mg World Co., Ltd
  • Michael L. Farrell
  • Michael Mills Productions
  • Mickey Duck
  • Microsoft
  • Microsoft Game Studios
  • Microsoft Studios
  • Midway Games
  • Milky Cartoon
  • Millimages
  • Mind Candy
  • MindArk
  • Mindmill Studios
  • Minds Eye Creative
  • Miniclip
  • Mirabolica Video & Design
  • Missler Software
  • Mixer
  • Mixi
  • Miyuki Production
  • Mnogo Film
  • Modern Groove
  • Mojang
  • Mokwon University. College of Fine Arts, Department of
  • Momentum Animation Studios
  • Monash University
  • Mondo TV
  • Monkeyhead
  • Monkeystack
  • Monolith
  • Moonbite Games & Animation Studios
  • Moonoo productions
  • Moonshot Pictures
  • Morgen
  • Morphia
  • Morro Images
  • Moshpit Entertainment
  • Motion Brand Limited
  • Motion Illusion
  • Motion Lab
  • Motion Pictures Distribution
  • Motion Works
  • Motus
  • Movimenti Production
  • Moving Ideas Animation
  • MP1 Srl
  • Mr. Big cartoons
  • MrSolo Animation Studios
  • Mumbo Jumbo Animation
  • Munich Animation Film
  • Mushi Production
  • Musicartoon
  • Muspryz Snc
  • MUV
  • MUV Animación Audiovisual
  • My-tv
  • Méthod Films
  • Métronomic
  • N Wave
  • Namco Bandai
  • Nannimacion
  • Nara Animation Studio
  • naska digital
  • Nathan Kaso
  • Native Flame Pictures
  • Natterjack
  • Naughty Dog
  • Naysel Entertainment
  • NBC Kids
  • NBC Universal
  • NCSoft
  • Nelvana Enterprises
  • Nelvana Limited
  • Nemo NT
  • Neo Network
  • Neonga
  • Nephin
  • Neptuno Films Production
  • NetDragon
  • Netease
  • Netmarble
  • Neuroplanet
  • Nevercenter
  • Nevosoft
  • New Educational Channel
  • New Kids Channel
  • New Town Films
  • NewTek
  • NewToy
  • Nexon
  • Next Limit Technologies
  • Next One Seoul
  • Nexus Productions
  • Nexway
  • NFp Animation Film
  • NHN
  • Nick Jr.
  • Nickelodeon Animation Studios
  • Nickelodeon Movies
  • Nickelodeon Studios
  • Nicktoons
  • Nikitova
  • Nine Degrees East
  • Ninja Theory
  • Nintendo
  • Nippon Animation
  • Nitrocorpz Studio
  • Nival
  • Nix Entertainment
  • No Anchovies Studios
  • NO srl
  • Nomad Animation Studio
  • Nono-K
  • Nordisk film
  • Normaal Animation
  • Northwest Imaging And Effects
  • Nostrings
  • Nottingham Forest
  • Novamotion
  • Nuevaroma Estudio
  • NXN
  • Néomis Animation
  • Núcleo de Conteúdo
  • O. Mizno
  • OB Planning
  • Octogone Productions
  • Odeon Film
  • Officine Pixel
  • Ollin Studio S.A. de C.V.
  • OLM (Oriental Light and Magic)
  • OM Animation
  • OMGPop
  • Once Were Farmers
  • Onde M
  • Onyx Films
  • Ool Digital Studio
  • Open Book
  • Optic Verve Ltd
  • Optix Digital
  • Orange Animation Studio
  • Oriental DreamWorks
  • Origin Systems
  • Oruga
  • Otiiplanet Group
  • Outspark
  • Oxigeno
  • Oyibo production
  • Ozono Media
  • P.A. Works (Progressive Animation)
  • Pacific Animation Corp.
  • Pacific Data Images
  • Panda Panther
  • Panico
  • Pantograph
  • PaperCut Studios
  • Paradox
  • Parametric Technology Corporation
  • Paramount Animation
  • Paranoid US
  • Pascal Blais
  • Pascal Blais Animation Studio
  • Pascal Blais Productions
  • Passion Pictures
  • Passion Pictures Australia
  • Passouno
  • Pastorino Stefano
  • Patagonik Animation
  • PBJ
  • PBS Kids Sprout
  • Pearly Oyster Productions
  • Pedri Animation
  • Peekaboo Animation
  • Peerless Camera Company
  • Peluka De Fierro
  • Pepper Films
  • PepperMelon
  • Perfect World
  • Perish
  • Perpetual
  • Pesky animation
  • Peter Eastman
  • Phenomena Animation Studio
  • Photon
  • Piaggiodematei
  • Picasso Pictures
  • Pickle Visual Effects & Animation
  • Picture Magic
  • pictureDRIFT
  • Pictures
  • Piloto
  • Pipangaï Production
  • Piranha Games
  • Piranha NYC
  • Pivot
  • Pix Movie Factory
  • Pixable Studios
  • Pixar
  • Pixel Cartoon
  • Pixel Weaver
  • Pixelburn Ltd
  • Pixologic
  • Pixomon Do
  • Planet Jump Productions Ltd
  • Planet Nemo Animation
  • Planeta Junior
  • Planetary Visions Limited
  • Plasma Animation Studio
  • Plastic Milk
  • Plastic Wax Animation
  • Plastilina Creativa
  • Platinum Games
  • Playfish
  • Playground
  • Playhouse Disney
  • Playmatix
  • Playrix
  • Playware
  • Plus One
  • Plus One Animation
  • PMMP France
  • Pollen
  • PoloFx
  • Polygon Magic
  • Polymorph Software
  • Polynoid, Berlin
  • Polyphony
  • Pool Factory
  • Pork N Bean
  • Poseidon Films
  • Potens Plastianimation
  • Praxinos
  • Prima Linea studio
  • Primal
  • Prime Focus
  • Procedural
  • Production Grimi Co.,Ltd
  • Production I.G
  • Program Ace
  • Project Images Films
  • Promenade Virtual
  • Promo Digital
  • Proper Games
  • PS Creative
  • Pseudo
  • Psyop
  • Pulp Animation
  • Pumpkin 3D Studio
  • Punchhole Film
  • Punga
  • Pure and Applied
  • Pïnka
  • Qantm College
  • Quad Digital Studios
  • Quantic Dream
  • Quartz Production
  • Qubo
  • Queensland Animators inc
  • Queensland Media Group
  • Quipos
  • Qurios Entertainment Limited
  • Qut
  • R Ainer Ludwigs
  • Radar Films
  • Radical
  • Radical Axis
  • RADIX
  • Radl Animation, Düsseldorf
  • Radon labs
  • Raffles College
  • Raftok Studio
  • Raging Pixel Productions
  • RAI Trade
  • Rainbow Animation Group
  • Rainmaker Entertainment Group
  • Raisat Ragazzi
  • Rare
  • Raytrace 3D Studio
  • Real World Media
  • Reallusion
  • RealNetworks
  • Realtime Worlds
  • Recoil
  • Red Cartel
  • Red Kite Animation
  • Red Light Pictures
  • Red Rover International
  • Red Star Studio
  • Red Storm
  • RedLynx
  • Redrover Animation Studio
  • Reel FX
  • Reel FX Creative Studios
  • Reel Wonders Productions
  • Rei Studio
  • Rekoo
  • Relentless
  • Relic Entertainment
  • Remedy
  • Remograph
  • Rendering 3d
  • Rendermedia
  • Rendition Films
  • Renren
  • Rexbox
  • RG Animation Studios
  • Rhythm and Hues Studios
  • Richard Purdum Productions
  • Richard Taylor Cartoon Films
  • Ripcord Games
  • Rival Studios Corp.
  • RJDM Animations
  • RKA-the Animation Studio Pty Ltd
  • Rmit University
  • Robert Mcneel & Associates
  • Rockstar Games
  • Rockstar North
  • RockYou
  • Roger
  • Rokkit
  • Rooster Studio
  • Rothkirch Cartoon -Film
  • Rouge citron production
  • Rough Draft
  • Rough Draft Korea
  • Rovio Entertainment
  • RTI SPA
  • RTV Family Entertainment
  • Ruffian
  • S P Krause
  • S&C
  • Saban Brands
  • Saban International
  • SAE Australia
  • Saehahn Productions Inc
  • Saerom Animation, Inc
  • Sam Alta Films
  • Sandbox Digital Ltd
  • Sangmyung University, Department of Animation
  • Sanpellegrino
  • Sanrio
  • Sara Simoncini Digital Design
  • Sarbakan
  • Sarjan Infotech
  • Satelight
  • Saul Moreno
  • Sav ! The World Productions
  • Sbit
  • Scanline
  • Scata Studios
  • SCEE
  • Sceptre Seven Interactive
  • Schesch Film Kreation
  • Scopas Medien
  • Scott Cawthon
  • Scott Nash Productions
  • Scuola Internazionale di Comics
  • Scuola Nazionale di Cinema
  • Seahorse Productions
  • Seamonster
  • Second Banana Films
  • Second Home Studios
  • Secret Level
  • Sector3
  • Seed Animation Studio
  • Sega
  • Sei Young
  • Sejong University
  • SEK
  • Semillitas
  • Senator Filmproduktion
  • Seong Bo Yang Haeng
  • Seoul Movie
  • Seoul Movie Co., Ltd
  • Sextant Entertainment
  • SFA, Hamburg
  • SGO - Soluciones Gráficas por Ordenador
  • Shade3D
  • Shanda
  • Shazam Producciones
  • Sheoques
  • Sherbet
  • Shilo Design
  • Shin Won
  • Shin'en
  • Shin-ei Animation
  • Shoot the boss
  • ShortCut Studio
  • Showtime
  • Shroom ltd
  • Shufti Animation
  • Shutterbug Productions
  • Shy the Sun
  • Side Effects Software
  • Siemens PLM Software
  • Silicon Knights
  • Silver Fox Animation
  • Simonetti Productions Ltd
  • Simulakrum
  • Sina
  • SIP Animation
  • Skyline Imaging
  • Slant Six
  • Sliced Bread Animation
  • Slightly Mad
  • Slinky Pictures
  • Slurpy Studio
  • Smackdown
  • Smart Party
  • Smith Micro
  • Smoke and Mirrors
  • Snoekx
  • Softimage
  • Soho 601
  • Solid Creative
  • SolidThinking Inc.
  • SolidWorks Corporation
  • Some Entermedia Co.,Ltd
  • Somuga
  • Sonokong and Heewon Entertainment
  • Sony
  • Sony Animation
  • Sony Computer Entertainment
  • Sony Interactive Entertainment
  • Sony Online Entertainment
  • Sony Pictures
  • Sony Pictures Animation
  • Soul Pix
  • SouthPeak
  • SpaceClaim Corporation
  • Spacetime
  • Sparx animation studios
  • Spashback
  • Spec Korea
  • Spectrum Animation Studio
  • Sph Digital
  • Sphere Animation Studio
  • Spil
  • Spillt
  • Spirit Productions
  • Spite Your Face Productions Ltd.
  • Splash Damage
  • Split Filmes
  • Splitscreen
  • Sprite Animation Studios
  • Sproducciones
  • Spy pictures ltd
  • Square Enix
  • Square Pictures
  • Square Zero
  • Stardust Pictures
  • Stargate
  • Steamfish
  • Sticky Monster Lab
  • Stik Animation
  • Stop frame animation
  • Stoptrick, Hamburg
  • Stormfront
  • Storyland Group
  • Stranemani
  • Strange Beast
  • Strata
  • Strawdog
  • Striker Entertainment
  • Studio 100 Group
  • Studio 3
  • Studio 40 C
  • Studio 4°C
  • Studio AKA Ltd
  • Studio Animage
  • Studio Arcadia
  • Studio B
  • Studio Campedelli
  • Studio Canvas
  • Studio Cockpit
  • Studio Comet
  • Studio Deen
  • Studio Digital Imaging
  • Studio Film Bilder
  • Studio Fizbin
  • Studio Fusako Yusaki
  • Studio Gallop
  • Studio Ghibli
  • Studio Hibari
  • Studio Junio
  • Studio Kaab
  • Studio Manolibera
  • Studio Mir
  • Studio Mistral Creative Group
  • Studio Mook
  • Studio Pierrot
  • Studio Planktoon
  • Studio Rakete
  • Studio Sek
  • Studio Traintrain
  • Studio Yusaki
  • STUDIOaka
  • StudioDIM Associati
  • Studion 2.0
  • Studio  Me Dia
  • Sulake
  • Sumatra VFX
  • Summus Render
  • Sumo Dojo
  • Sun Min
  • Sun Woo
  • Sunchon National University, Department of Cartoon Arts
  • Sundog Media Partnership
  • Sung San Animation Production
  • Sunmin Image Pictures Co.,Ltd
  • Sunrise Production
  • Sunwoo Entertainment Co.,Ltd
  • Super Umami Ltd
  • Supermassive
  • Surf Film
  • Susanna Ceccherini Animation
  • Suspended Animation
  • Suspicious Productions
  • Sweatbox Animation
  • Swinburne University
  • SWiSH
  • T He Soulcage Department
  • Tag
  • Take Two
  • Take Two Interactive
  • Take Two Team Bondi
  • Talacha Arte Digital
  • Talking Animals Animation Studio
  • Tama Production
  • Tambo Post
  • Tandem animation
  • TAT Productions
  • Tatsunoko Production
  • TBS
  • Team To
  • Team's Art Production
  • Technōs Japan
  • Tecmo
  • Tecmo Koei
  • Teidees Audiovisuals
  • Teleimage
  • Telemagination
  • Telescreen
  • Tencent
  • TFC Trickompany
  • The Animation Band SRL
  • The Animation Works Ltd
  • The Animation Workshop
  • The Bakery
  • The Big B Animation, Berlin
  • The Charactershop
  • The Curiosity Company
  • The Cut-Out Animation Company
  • The Foundry
  • The Funny Farm Pty Ltd
  • The Hub
  • The Illuminated Film Company
  • The Moving Picture Company
  • The Orphanage
  • The People's Republic of Animation
  • The Pokemon Company Intl.
  • The POV-Team
  • The Refinery
  • The Saline Project
  • The Spa Studios
  • The Thinklab Media
  • The Third Shoe
  • The Video Lab
  • The Walt Disney Company
  • The Weinstein Company
  • the9
  • Themartist
  • TheMotionCorporation
  • THQ
  • Three Legged Legs
  • Tiger Unterwegs Filmproduktion, Berlin
  • TIGERX Studio
  • Timoon Animation
  • Tinyfilm ApS
  • Tippet Studio
  • Tms-Telecom
  • TNK
  • TNT
  • TNT3d
  • Toc Toc Animation Studio
  • Toccafondo Gianluigi
  • Toei Animation
  • Tokyo Movie Shinsha
  • Tomavistas
  • Tony Cuthbert Productions
  • Toon Boom Animation
  • Toon Disney
  • Toon TV Animation Studios
  • Toon53productions
  • ToonBox Entertainment
  • Tooniverse
  • Toonka Films
  • Toons 'n' Tales
  • Topcraft
  • Toposodo S.R.L.
  • Tortuga Studios
  • Torus
  • Touchtoon Cartoon Company
  • Touchvision
  • Toybox West
  • Tradewin D Pictures
  • Traffix Entertainment
  • Trans Arts
  • Trapeze  Ontario
  • Travian
  • Treat Studios
  • Treehouse Productions Ltd
  • Tremblay-Mounier Studio, Inc.
  • Trephine Productions
  • Tri Ckstudio Lutter Beck
  • Triacom Audiovisual
  • Triada
  • Triadstudio
  • Trickfilmlounge, Berlin
  • Trickstudio Lutterbeck GmbH, Köln
  • Trigger Vision Studios
  • Triggerfish Animation
  • Trikk
  • Trimble Navigation
  • Trinet Entertainment
  • Trion
  • Trion Worlds
  • Trixter Film
  • Trunk Animation
  • Tui Studios
  • Turbine
  • Turnerama
  • TV On Producciones
  • TV PinGuim
  • TV- Animation
  • TV-Loonland
  • TV3 - Televisió de Catalunya
  • TVD-TVDigital
  • Twentieth Century Fox
  • Twist Animation
  • Twoleft Hands
  • Téle Images
  • Télé Images Kids
  • Ubisoft
  • Ufotable
  • Ulsan Anione High School
  • Ulteama
  • Ultizen
  • Ulysses
  • Underholdningsbranchen
  • Uniko
  • Universal Animation Studios
  • University Of Newcastle
  • Universum Film
  • UTV Ignition
  • UZZUPINK studio
  • Valkyrie
  • Valve
  • Vangaurd Animation
  • Vega Entertainment
  • Verjim Animation Studio
  • Vertigo Imaging
  • Vicarious Visions
  • Victor Animation Studio
  • Video and Cartoons
  • Viewworks
  • Vigil
  • Vineyard CG Studio
  • Virgin Lands
  • Virtous
  • Viskatoons
  • Visual 80
  • Visual Distraction
  • Visual Media Productions
  • Visual Playground
  • Vitamin Pictures
  • Vivement Lundi !
  • VooDooDog
  • Vostu
  • Wake Film
  • Walt Disney Animation Studios
  • Walt Disney Television Italia
  • Warner Brothers
  • WaveFX
  • Wb3D Animtion
  • Weirdoughmationfilms
  • Welldone Films
  • West Highland Animation
  • Wicked Wombat Productions
  • Wideframestudio
  • Widescreen
  • Wild Brain
  • Wild Bunch srl
  • WildTangent
  • WingNut Films
  • Winklemania Productions
  • Wit Animation
  • Wizard3D
  • Wizz Design
  • WKND
  • Wolfpack
  • Wombat Animation
  • Wooga
  • Woosong University, Department of Computer Design
  • Wujoco
  • Wunderwerk
  • Xana Post Production
  • Xara 3D
  • Xebec
  • Xilam Animation
  • Xilam Films
  • Xtreemm
  • Yager
  • Yearim Productions
  • Yeson Animation Studios
  • Yewon University, Department of Animation and Game
  • Yuke
  • Yumeta
  • Z Animation
  • Zedzero
  • Zentropa
  • Zinkia Entertainment
  • Zipper
  • Zlab
  • Zoomorphix Systems
  • ZQ Game
Note: Product cover images may vary from those shown

Methodology

The methodologies and analysis techniques process large volumes of structured and unstructured data into actionable insights and recommendations which empower our clients to make effective business decisions. The global network of industry experts have deep expertise across various aspects of the Animation, VFX and Video Games industry value chain such as production, pre and post-production, technology, machine learning, outsourcing, software products, financial modelling, content marketing, sales, merchandising, content supply chain, distribution channels, risk analysis, studio management, human resource, finance, legal and policy.

Primary and Secondary Data

Primary data about the animation, VFX and video games industry are collected from animation and game studio managers, software product managers, directors, technology vendors, animators, game designers and developers, end-users, academics, government officials, festival organisers, eSports organisers etc. Data is collected through periodic surveys and in-depth interviews (in-person, telephonic, email, video as well as chat-based), with government officials, academics, and animation companies’ managers. These are structured, unstructured and focused interviews conducted in formal, informal as well as open-ended settings. Other sources of data and information include focus group discussions, trade visits, webinars, product demonstrations, as well as direct observation.

Secondary market research data sources include books and journals, annual reports, investment analyst reports, government policy notes, labour statistics, newspaper articles, census and statistical data, databases, trade, marketing and promotional literature, articles, surveys, and other publications. The secondary market data is aided by Digital Vector’s sophisticated market analysis tools, real-time data collection, and aggregation software, proprietary databases, and framework.

Machine Learning-Based Analysis

Digital Vector employs a wide range of research methods and employs multi-method analysis including quantitative, qualitative as well as network analysis. Our proprietary methodologies and analysis frameworks are powered by machine learning, natural language processing, quantitative modelling, trend analysis etc. Pattern recognition is adopted to analyse data from multiple sources to identify emerging patterns within markets, change parameters and simulate scenarios.  

The five-year market forecasts are aimed to provide decision makers with a detailed understanding of the Animation, VFX and Video Games industry. The forecasts are based on machine learning models built on input parameters specific to the characteristics of a particular market or a segment. The industry model parameters and assumptions are powered by several data sources from primary and secondary research, our proprietary databases as well as real-time data from several industry and government sources. 

 

 

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