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Computational Creativity - Global Strategic Business Report

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    Report

  • 89 Pages
  • April 2024
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 5302921

Global Computational Creativity Market to Reach $4.3 Billion by 2030

The global market for Computational Creativity estimated at US$820.6 Million in the year 2022, is projected to reach a revised size of US$4.3 Billion by 2030, growing at a CAGR of 23.2% over the analysis period 2022-2030. Solutions, one of the segments analyzed in the report, is projected to record 22.4% CAGR and reach US$2.7 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Services segment is readjusted to a revised 24.7% CAGR for the next 8-year period.

The U.S. Market is Estimated at $245.5 Million, While China is Forecast to Grow at 22.4% CAGR

The Computational Creativity market in the U.S. is estimated at US$245.5 Million in the year 2022. China, the world's second largest economy, is forecast to reach a projected market size of US$741.5 Million by the year 2030 trailing a CAGR of 22.4% over the analysis period 2022 to 2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 19.7% and 19% respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 14.4% CAGR.

Select Competitors (Total 34 Featured) -

  • Adobe
  • Aiva
  • Amper Music
  • Autodesk
  • Automated Creative
  • AWS
  • B12
  • Canva
  • Cyanapse
  • Firedrop

What's New?

  • Special coverage on Russia-Ukraine war; global inflation; easing of zero-Covid policy in China and its `bumpy` reopening; supply chain disruptions, global trade tensions; and risk of recession.
  • Global competitiveness and key competitor percentage market shares
  • Market presence across multiple geographies - Strong/Active/Niche/Trivial
  • Online interactive peer-to-peer collaborative bespoke updates
  • Access to digital archives and Research Platform
  • Complimentary updates for one year

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Impact of Covid-19 and a Looming Global Recession
  • Computational Creativity - Global Key Competitors Percentage Market Share in 2022 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)
2. FOCUS ON SELECT PLAYERS3. MARKET TRENDS & DRIVERS
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Recent Past, Current & Future Analysis for Computational Creativity by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 2: World 8-Year Perspective for Computational Creativity by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2023 & 2030
  • Table 3: World Recent Past, Current & Future Analysis for Solutions by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 4: World 8-Year Perspective for Solutions by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 5: World Recent Past, Current & Future Analysis for Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 6: World 8-Year Perspective for Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 7: World Recent Past, Current & Future Analysis for High-End Video Gaming Development by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 8: World 8-Year Perspective for High-End Video Gaming Development by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 9: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 10: World 8-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 11: World Recent Past, Current & Future Analysis for Marketing & Web Designing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 12: World 8-Year Perspective for Marketing & Web Designing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 13: World Recent Past, Current & Future Analysis for Product Designing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 14: World 8-Year Perspective for Product Designing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 15: World Recent Past, Current & Future Analysis for Music Composition by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 16: World 8-Year Perspective for Music Composition by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 17: World Recent Past, Current & Future Analysis for Photography & Videography by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 18: World 8-Year Perspective for Photography & Videography by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 19: World Recent Past, Current & Future Analysis for Natural Language Processing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 20: World 8-Year Perspective for Natural Language Processing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 21: World Recent Past, Current & Future Analysis for Machine Learning & Deep Learning by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 22: World 8-Year Perspective for Machine Learning & Deep Learning by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 23: World Recent Past, Current & Future Analysis for Computer Vision by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 24: World 8-Year Perspective for Computer Vision by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
  • Table 25: World Computational Creativity Market Analysis of Annual Sales in US$ Thousand for Years 2014 through 2030
III. MARKET ANALYSIS
UNITED STATES
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2023 (E)
  • Table 26: USA Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 27: USA 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 28: USA Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 29: USA 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 30: USA Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 31: USA 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
CANADA
  • Table 32: Canada Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 33: Canada 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 34: Canada Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 35: Canada 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 36: Canada Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 37: Canada 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
JAPAN
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2023 (E)
  • Table 38: Japan Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 39: Japan 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 40: Japan Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 41: Japan 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 42: Japan Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 43: Japan 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
CHINA
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2023 (E)
  • Table 44: China Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 45: China 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 46: China Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 47: China 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 48: China Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 49: China 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
EUROPE
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2023 (E)
  • Table 50: Europe Recent Past, Current & Future Analysis for Computational Creativity by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Thousand for Years 2022 through 2030 and % CAGR
  • Table 51: Europe 8-Year Perspective for Computational Creativity by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2023 & 2030
  • Table 52: Europe Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 53: Europe 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 54: Europe Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 55: Europe 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 56: Europe Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 57: Europe 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
FRANCE
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2023 (E)
  • Table 58: France Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 59: France 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 60: France Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 61: France 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 62: France Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 63: France 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
GERMANY
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2023 (E)
  • Table 64: Germany Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 65: Germany 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 66: Germany Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 67: Germany 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 68: Germany Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 69: Germany 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
ITALY
  • Table 70: Italy Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 71: Italy 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 72: Italy Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 73: Italy 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 74: Italy Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 75: Italy 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
UNITED KINGDOM
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2023 (E)
  • Table 76: UK Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 77: UK 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 78: UK Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 79: UK 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 80: UK Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 81: UK 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
REST OF EUROPE
  • Table 82: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 83: Rest of Europe 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 84: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 85: Rest of Europe 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 86: Rest of Europe Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 87: Rest of Europe 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
ASIA-PACIFIC
  • Computational Creativity Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2023 (E)
  • Table 88: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 89: Asia-Pacific 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 90: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 91: Asia-Pacific 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 92: Asia-Pacific Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 93: Asia-Pacific 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
REST OF WORLD
  • Table 94: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Component - Solutions and Services - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 95: Rest of World 8-Year Perspective for Computational Creativity by Component - Percentage Breakdown of Value Sales for Solutions and Services for the Years 2023 & 2030
  • Table 96: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Application - High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 97: Rest of World 8-Year Perspective for Computational Creativity by Application - Percentage Breakdown of Value Sales for High-End Video Gaming Development, Other Applications, Marketing & Web Designing, Product Designing, Music Composition and Photography & Videography for the Years 2023 & 2030
  • Table 98: Rest of World Recent Past, Current & Future Analysis for Computational Creativity by Technology - Natural Language Processing, Machine Learning & Deep Learning and Computer Vision - Independent Analysis of Annual Sales in US$ Thousand for the Years 2022 through 2030 and % CAGR
  • Table 99: Rest of World 8-Year Perspective for Computational Creativity by Technology - Percentage Breakdown of Value Sales for Natural Language Processing, Machine Learning & Deep Learning and Computer Vision for the Years 2023 & 2030
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Adobe
  • Aiva
  • Amper Music
  • Autodesk
  • Automated Creative
  • AWS
  • B12
  • Canva
  • Cyanapse
  • Firedrop

Table Information