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eSport Global Market Insights 2021, Analysis and Forecast to 2026, by Manufacturers, Regions, Technology, Application, Product Type

  • ID: 5342898
  • Report
  • June 2021
  • Region: Global
  • 94 Pages
  • Prof Research

FEATURED COMPANIES

  • Blizzard
  • Bluehole Studio
  • Nexon
  • Riot Games
  • Sony
  • Tencent
This report describes the global market size of eSport from 2016 to 2020 and its CAGR from 2016 to 2020, and also forecasts its market size to the end of 2026 and its CAGR from 2021 to 2026.

For the geography segment, regional supply, demand, major players, price is presented from 2016 to 2026.

This report covers the following regions:
  • North America
  • South America
  • Asia & Pacific
  • Europe
  • MEA

The key countries for each region are also included such as the United States, China, Japan, India, Korea, ASEAN, Germany, France, UK, Italy, Spain, CIS, and Brazil etc.

For competitor segment, the report includes global key players of eSport as well as some small players.

The information for each competitor includes:
  • Company Profile
  • Business Information
  • SWOT Analysis
  • Revenue, Gross Margin and Market Share

Applications Segment:
  • Mobilehone & Tablet
  • PC
  • Video Game
  • Other

Companies Covered:
  • Tencent
  • Bluehole Studio
  • Riot Games
  • Nexon
  • Blizzard
  • Sony
  • Valve Corporation

Base Year: 2021
Historical Data: from 2016 to 2020
Forecast Data: from 2021 to 2026


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Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Blizzard
  • Bluehole Studio
  • Nexon
  • Riot Games
  • Sony
  • Tencent
Chapter 1 Executive Summary

Chapter 2 Abbreviation and Acronyms

Chapter 3 Preface
3.1 Research Scope
3.2 Research Sources
3.2.1 Data Sources
3.2.2 Assumptions
3.3 Research Method

4. Market Landscape
4.1 Market Overview
4.2 Classification/Types
4.3 Application/End Users

Chapter 5 Market Trend Analysis
5.1 Introduction
5.2 Drivers
5.3 Restraints
5.4 Opportunities
5.5 Threats
5.6 Covid-19 Impact

Chapter 6 Industry Chain Analysis
6.1 Upstream/Suppliers Analysis
6.2 Esport Analysis
6.2.1 Technology Analysis
6.2.2 Cost Analysis
6.2.3 Market Channel Analysis
6.3 Downstream Buyers/End Users

Chapter 7 Latest Market Dynamics
7.1 Latest News
7.2 Merger and Acquisition
7.3 Planned/Future Project
7.4 Policy Dynamics

Chapter 8 Historical and Forecast Esport Market in North America (2016-2026)
8.1 Esport Market Size
8.2 Esport Market by End Use
8.3 Competition by Players/Suppliers
8.4 Esport Market Size by Type
8.5 Key Countries Analysis
8.5.1 United States
8.5.2 Canada
8.5.3 Mexico

Chapter 9 Historical and Forecast Esport Market in South America (2016-2026)
9.1 Esport Market Size
9.2 Esport Market by End Use
9.3 Competition by Players/Suppliers
9.4 Esport Market Size by Type
9.5 Key Countries Analysis
9.5.1 Brazil
9.5.2 Argentina
9.5.3 Chile
9.5.4 Peru

Chapter 10 Historical and Forecast Esport Market in Asia & Pacific (2016-2026)
10.1 Esport Market Size
10.2 Esport Market by End Use
10.3 Competition by Players/Suppliers
10.4 Esport Market Size by Type
10.5 Key Countries Analysis
10.5.1 China
10.5.2 India
10.5.3 Japan
10.5.4 South Korea
10.5.5 Southest Asia
10.5.6 Australia

Chapter 11 Historical and Forecast Esport Market in Europe (2016-2026)
11.1 Esport Market Size
11.2 Esport Market by End Use
11.3 Competition by Players/Suppliers
11.4 Esport Market Size by Type
11.5 Key Countries Analysis
11.5.1 Germany
11.5.2 France
11.5.3 United Kingdom
11.5.4 Italy
11.5.5 Spain
11.5.6 Belgium
11.5.7 Netherlands
11.5.8 Austria
11.5.9 Poland
11.5.10 Russia

Chapter 12 Historical and Forecast Esport Market in MEA (2016-2026)
12.1 Esport Market Size
12.2 Esport Market by End Use
12.3 Competition by Players/Suppliers
12.4 Esport Market Size by Type
12.5 Key Countries Analysis
12.5.1 Egypt
12.5.2 Israel
12.5.3 South Africa
12.5.4 Gulf Cooperation Council Countries
12.5.5 Turkey

Chapter 13 Summary For Global Esport Market (2016-2021)
13.1 Esport Market Size
13.2 Esport Market by End Use
13.3 Competition by Players/Suppliers
13.4 Esport Market Size by Type

Chapter 14 Global Esport Market Forecast (2021-2026)
14.1 Esport Market Size Forecast
14.2 Esport Application Forecast
14.3 Competition by Players/Suppliers
14.4 Esport Type Forecast

Chapter 15 Analysis of Global Key Vendors
15.1 Tencent
15.1.1 Company Profile
15.1.2 Main Business and eSport Information
15.1.3 SWOT Analysis of Tencent
15.1.4 Tencent eSport Revenue, Gross Margin and Market Share (2016-2021)
15.2 Bluehole Studio
15.2.1 Company Profile
15.2.2 Main Business and eSport Information
15.2.3 SWOT Analysis of Bluehole Studio
15.2.4 Bluehole Studio eSport Revenue, Gross Margin and Market Share (2016-2021)
15.3 Riot Games
15.3.1 Company Profile
15.3.2 Main Business and eSport Information
15.3.3 SWOT Analysis of Riot Games
15.3.4 Riot Games eSport Revenue, Gross Margin and Market Share (2016-2021)
15.4 Nexon
15.4.1 Company Profile
15.4.2 Main Business and eSport Information
15.4.3 SWOT Analysis of Nexon
15.4.4 Nexon eSport Revenue, Gross Margin and Market Share (2016-2021)
15.5 Blizzard
15.5.1 Company Profile
15.5.2 Main Business and eSport Information
15.5.3 SWOT Analysis of Blizzard
15.5.4 Blizzard eSport Revenue, Gross Margin and Market Share (2016-2021)
15.6 Sony
15.6.1 Company Profile
15.6.2 Main Business and eSport Information
15.6.3 SWOT Analysis of Sony
15.6.4 Sony eSport Revenue, Gross Margin and Market Share (2016-2021)
15.7 Valve Corporation
15.7.1 Company Profile
15.7.2 Main Business and eSport Information
15.7.3 SWOT Analysis of Valve Corporation
15.7.4 Valve Corporation eSport Revenue, Gross Margin and Market Share (2016-2021)
Please ask for sample pages for full companies list


Tables and Figures
Table Abbreviation and Acronyms
Table Research Scope of Esport Report
Table Data Sources of Esport Report
Table Major Assumptions of Esport Report
Figure Market Size Estimated Method
Figure Major Forecasting Factors
Figure Esport Picture
Table Esport Classification
Table Esport Applications
Table Drivers of Esport Market
Table Restraints of Esport Market
Table Opportunities of Esport Market
Table Threats of Esport Market
Table Covid-19 Impact For Esport Market
Table Raw Materials Suppliers
Table Different Production Methods of Esport
Table Cost Structure Analysis of Esport
Table Key End Users
Table Latest News of Esport Market
Table Merger and Acquisition
Table Planned/Future Project of Esport Market
Table Policy of Esport Market
Table 2016-2026 North America Esport Market Size
Figure 2016-2026 North America Esport Market Size and CAGR
Table 2016-2026 North America Esport Market Size by Application
Table 2016-2021 North America Esport Key Players Revenue
Table 2016-2021 North America Esport Key Players Market Share
Table 2016-2026 North America Esport Market Size by Type
Table 2016-2026 United States Esport Market Size
Table 2016-2026 Canada Esport Market Size
Table 2016-2026 Mexico Esport Market Size
Table 2016-2026 South America Esport Market Size
Figure 2016-2026 South America Esport Market Size and CAGR
Table 2016-2026 South America Esport Market Size by Application
Table 2016-2021 South America Esport Key Players Revenue
Table 2016-2021 South America Esport Key Players Market Share
Table 2016-2026 South America Esport Market Size by Type
Table 2016-2026 Brazil Esport Market Size
Table 2016-2026 Argentina Esport Market Size
Table 2016-2026 Chile Esport Market Size
Table 2016-2026 Peru Esport Market Size
Table 2016-2026 Asia & Pacific Esport Market Size
Figure 2016-2026 Asia & Pacific Esport Market Size and CAGR
Table 2016-2026 Asia & Pacific Esport Market Size by Application
Table 2016-2021 Asia & Pacific Esport Key Players Revenue
Table 2016-2021 Asia & Pacific Esport Key Players Market Share
Table 2016-2026 Asia & Pacific Esport Market Size by Type
Table 2016-2026 China Esport Market Size
Table 2016-2026 India Esport Market Size
Table 2016-2026 Japan Esport Market Size
Table 2016-2026 South Korea Esport Market Size
Table 2016-2026 Southeast Asia Esport Market Size
Table 2016-2026 Australia Esport Market Size
Table 2016-2026 Europe Esport Market Size
Figure 2016-2026 Europe Esport Market Size and CAGR
Table 2016-2026 Europe Esport Market Size by Application
Table 2016-2021 Europe Esport Key Players Revenue
Table 2016-2021 Europe Esport Key Players Market Share
Table 2016-2026 Europe Esport Market Size by Type
Table 2016-2026 Germany Esport Market Size
Table 2016-2026 France Esport Market Size
Table 2016-2026 United Kingdom Esport Market Size
Table 2016-2026 Italy Esport Market Size
Table 2016-2026 Spain Esport Market Size
Table 2016-2026 Belgium Esport Market Size
Table 2016-2026 Netherlands Esport Market Size
Table 2016-2026 Austria Esport Market Size
Table 2016-2026 Poland Esport Market Size
Table 2016-2026 Russia Esport Market Size
Table 2016-2026 MEA Esport Market Size
Figure 2016-2026 MEA Esport Market Size and CAGR
Table 2016-2026 MEA Esport Market Size by Application
Table 2016-2021 MEA Esport Key Players Revenue
Table 2016-2021 MEA Esport Key Players Market Share
Table 2016-2026 MEA Esport Market Size by Type
Table 2016-2026 Egypt Esport Market Size
Table 2016-2026 Israel Esport Market Size
Table 2016-2026 South Africa Esport Market Size
Table 2016-2026 Gulf Cooperation Council Countries Esport Market Size
Table 2016-2026 Turkey Esport Market Size
Table 2016-2021 Global Esport Market Size by Region
Table 2016-2021 Global Esport Market Size Share by Region
Table 2016-2021 Global Esport Market Size by Application
Table 2016-2021 Global Esport Market Share by Application
Table 2016-2021 Global Esport Key Vendors Revenue
Figure 2016-2021 Global Esport Market Size and Growth Rate
Table 2016-2021 Global Esport Key Vendors Market Share
Table 2016-2021 Global Esport Market Size by Type
Table 2016-2021 Global Esport Market Share by Type
Table 2021-2026 Global Esport Market Size by Region
Table 2021-2026 Global Esport Market Size Share by Region
Table 2021-2026 Global Esport Market Size by Application
Table 2021-2026 Global Esport Market Share by Application
Table 2021-2026 Global Esport Key Vendors Revenue
Figure 2021-2026 Global Esport Market Size and Growth Rate
Table 2021-2026 Global Esport Key Vendors Market Share
Table 2021-2026 Global Esport Market Size by Type
Table 2021-2026 Esport Global Market Share by Type
Note: Product cover images may vary from those shown

A selection of companies mentioned in this report includes:

  • Tencent
  • Bluehole Studio
  • Riot Games
  • Nexon
  • Blizzard
  • Sony
  • Valve Corporation
Note: Product cover images may vary from those shown

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