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Online Games Global Market Insights 2021, Analysis and Forecast to 2026, by Manufacturers, Regions, Technology, Application, Product Type

  • ID: 5342940
  • Report
  • June 2021
  • Region: Global
  • 145 pages
  • Prof Research

FEATURED COMPANIES

  • Activision Blizzard Inc.
  • Gameloft SA
  • Kabam
  • Netease
  • Rovio Entertainment Ltd.
  • Sony
This report describes the global market size of Online Games from 2016 to 2020 and its CAGR from 2016 to 2020, and also forecasts its market size to the end of 2026 and its CAGR from 2021 to 2026.

For the geography segment, regional supply, demand, major players, price is presented from 2016 to 2026.

This report covers the following regions:
  • North America
  • South America
  • Asia & Pacific
  • Europe
  • MEA
The key countries for each region are also included such as the United States, China, Japan, India, Korea, ASEAN, Germany, France, UK, Italy, Spain, CIS, and Brazil etc.

For competitor segment, the report includes global key players of Online Games as well as some small players.

The information for each competitor includes:
  • Company Profile
  • Business Information
  • SWOT Analysis
  • Revenue, Gross Margin and Market Share
Applications Segment:
  • Smartphone & Tablet
  • PC
  • TV
  • Other
Types Segment:
  • IOS
  • Android
  • Windows
Companies Covered:
  • Tencent
  • Netease
  • Microsoft
  • Sony
  • Electronic Arts
  • Sega
  • Ubisoft
  • Nintendo
  • Square Enix
  • Activision Blizzard Inc.
  • Gameloft SA
  • Glu Mobile
  • Kabam
  • Rovio Entertainment Ltd.
  • Supercell Oy
  • Zynga Inc.
    Base Year: 2021
    Historical Data: from 2016 to 2020
    Forecast Data: from 2021 to 2026


    This report will be delivered within 1 to 3 business days.
    Note: Product cover images may vary from those shown

    FEATURED COMPANIES

    • Activision Blizzard Inc.
    • Gameloft SA
    • Kabam
    • Netease
    • Rovio Entertainment Ltd.
    • Sony
    Chapter 1 Executive Summary

    Chapter 2 Abbreviation and Acronyms

    Chapter 3 Preface
    3.1 Research Scope
    3.2 Research Sources
    3.2.1 Data Sources
    3.2.2 Assumptions
    3.3 Research Method

    4. Market Landscape
    4.1 Market Overview
    4.2 Classification/Types
    4.3 Application/End Users

    Chapter 5 Market Trend Analysis
    5.1 Introduction
    5.2 Drivers
    5.3 Restraints
    5.4 Opportunities
    5.5 Threats
    5.6 Covid-19 Impact

    Chapter 6 Industry Chain Analysis
    6.1 Upstream/Suppliers Analysis
    6.2 Online Games Analysis
    6.2.1 Technology Analysis
    6.2.2 Cost Analysis
    6.2.3 Market Channel Analysis
    6.3 Downstream Buyers/End Users

    Chapter 7 Latest Market Dynamics
    7.1 Latest News
    7.2 Merger and Acquisition
    7.3 Planned/Future Project
    7.4 Policy Dynamics

    Chapter 8 Historical and Forecast Online Games Market in North America (2016-2026)
    8.1 Online Games Market Size
    8.2 Online Games Market by End Use
    8.3 Competition by Players/Suppliers
    8.4 Online Games Market Size by Type
    8.5 Key Countries Analysis
    8.5.1 United States
    8.5.2 Canada
    8.5.3 Mexico

    Chapter 9 Historical and Forecast Online Games Market in South America (2016-2026)
    9.1 Online Games Market Size
    9.2 Online Games Market by End Use
    9.3 Competition by Players/Suppliers
    9.4 Online Games Market Size by Type
    9.5 Key Countries Analysis
    9.5.1 Brazil
    9.5.2 Argentina
    9.5.3 Chile
    9.5.4 Peru

    Chapter 10 Historical and Forecast Online Games Market in Asia & Pacific (2016-2026)
    10.1 Online Games Market Size
    10.2 Online Games Market by End Use
    10.3 Competition by Players/Suppliers
    10.4 Online Games Market Size by Type
    10.5 Key Countries Analysis
    10.5.1 China
    10.5.2 India
    10.5.3 Japan
    10.5.4 South Korea
    10.5.5 Southest Asia
    10.5.6 Australia

    Chapter 11 Historical and Forecast Online Games Market in Europe (2016-2026)
    11.1 Online Games Market Size
    11.2 Online Games Market by End Use
    11.3 Competition by Players/Suppliers
    11.4 Online Games Market Size by Type
    11.5 Key Countries Analysis
    11.5.1 Germany
    11.5.2 France
    11.5.3 United Kingdom
    11.5.4 Italy
    11.5.5 Spain
    11.5.6 Belgium
    11.5.7 Netherlands
    11.5.8 Austria
    11.5.9 Poland
    11.5.10 Russia

    Chapter 12 Historical and Forecast Online Games Market in MEA (2016-2026)
    12.1 Online Games Market Size
    12.2 Online Games Market by End Use
    12.3 Competition by Players/Suppliers
    12.4 Online Games Market Size by Type
    12.5 Key Countries Analysis
    12.5.1 Egypt
    12.5.2 Israel
    12.5.3 South Africa
    12.5.4 Gulf Cooperation Council Countries
    12.5.5 Turkey

    Chapter 13 Summary For Global Online Games Market (2016-2021)
    13.1 Online Games Market Size
    13.2 Online Games Market by End Use
    13.3 Competition by Players/Suppliers
    13.4 Online Games Market Size by Type

    Chapter 14 Global Online Games Market Forecast (2021-2026)
    14.1 Online Games Market Size Forecast
    14.2 Online Games Application Forecast
    14.3 Competition by Players/Suppliers
    14.4 Online Games Type Forecast

    Chapter 15 Analysis of Global Key Vendors
    15.1 Tencent
    15.1.1 Company Profile
    15.1.2 Main Business and Online Games Information
    15.1.3 SWOT Analysis of Tencent
    15.1.4 Tencent Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.2 Netease
    15.2.1 Company Profile
    15.2.2 Main Business and Online Games Information
    15.2.3 SWOT Analysis of Netease
    15.2.4 Netease Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.3 Microsoft
    15.3.1 Company Profile
    15.3.2 Main Business and Online Games Information
    15.3.3 SWOT Analysis of Microsoft
    15.3.4 Microsoft Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.4 Sony
    15.4.1 Company Profile
    15.4.2 Main Business and Online Games Information
    15.4.3 SWOT Analysis of Sony
    15.4.4 Sony Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.5 Electronic Arts
    15.5.1 Company Profile
    15.5.2 Main Business and Online Games Information
    15.5.3 SWOT Analysis of Electronic Arts
    15.5.4 Electronic Arts Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.6 Sega
    15.6.1 Company Profile
    15.6.2 Main Business and Online Games Information
    15.6.3 SWOT Analysis of Sega
    15.6.4 Sega Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.7 Ubisoft
    15.7.1 Company Profile
    15.7.2 Main Business and Online Games Information
    15.7.3 SWOT Analysis of Ubisoft
    15.7.4 Ubisoft Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.8 Nintendo
    15.8.1 Company Profile
    15.8.2 Main Business and Online Games Information
    15.8.3 SWOT Analysis of Nintendo
    15.8.4 Nintendo Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.9 Square Enix
    15.9.1 Company Profile
    15.9.2 Main Business and Online Games Information
    15.9.3 SWOT Analysis of Square Enix
    15.9.4 Square Enix Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.10 Activision Blizzard Inc.
    15.10.1 Company Profile
    15.10.2 Main Business and Online Games Information
    15.10.3 SWOT Analysis of Activision Blizzard Inc.
    15.10.4 Activision Blizzard Inc. Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.11 Gameloft SA
    15.11.1 Company Profile
    15.11.2 Main Business and Online Games Information
    15.11.3 SWOT Analysis of Gameloft SA
    15.11.4 Gameloft SA Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.12 Glu Mobile
    15.12.1 Company Profile
    15.12.2 Main Business and Online Games Information
    15.12.3 SWOT Analysis of Glu Mobile
    15.12.4 Glu Mobile Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.13 Kabam
    15.13.1 Company Profile
    15.13.2 Main Business and Online Games Information
    15.13.3 SWOT Analysis of Kabam
    15.13.4 Kabam Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.14 Rovio Entertainment Ltd.
    15.14.1 Company Profile
    15.14.2 Main Business and Online Games Information
    15.14.3 SWOT Analysis of Rovio Entertainment Ltd.
    15.14.4 Rovio Entertainment Ltd. Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.15 Supercell Oy
    15.15.1 Company Profile
    15.15.2 Main Business and Online Games Information
    15.15.3 SWOT Analysis of Supercell Oy
    15.15.4 Supercell Oy Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.16 Zynga Inc.
    15.16.1 Company Profile
    15.16.2 Main Business and Online Games Information
    15.16.3 SWOT Analysis of Zynga Inc.
    15.16.4 Zynga Inc. Online Games Revenue, Gross Margin and Market Share (2016-2021)
    15.17
    15.17.1 Company Profile
    15.17.2 Main Business and Online Games Information
    15.17.3 SWOT Analysis of
    15.17.4 Online Games Revenue, Gross Margin and Market Share (2016-2021)
    Please ask for sample pages for full companies list

    Tables and Figures
    Table Abbreviation and Acronyms
    Table Research Scope of Online Games Report
    Table Data Sources of Online Games Report
    Table Major Assumptions of Online Games Report
    Figure Market Size Estimated Method
    Figure Major Forecasting Factors
    Figure Online Games Picture
    Table Online Games Classification
    Table Online Games Applications
    Table Drivers of Online Games Market
    Table Restraints of Online Games Market
    Table Opportunities of Online Games Market
    Table Threats of Online Games Market
    Table Covid-19 Impact For Online Games Market
    Table Raw Materials Suppliers
    Table Different Production Methods of Online Games
    Table Cost Structure Analysis of Online Games
    Table Key End Users
    Table Latest News of Online Games Market
    Table Merger and Acquisition
    Table Planned/Future Project of Online Games Market
    Table Policy of Online Games Market
    Table 2016-2026 North America Online Games Market Size
    Figure 2016-2026 North America Online Games Market Size and CAGR
    Table 2016-2026 North America Online Games Market Size by Application
    Table 2016-2021 North America Online Games Key Players Revenue
    Table 2016-2021 North America Online Games Key Players Market Share
    Table 2016-2026 North America Online Games Market Size by Type
    Table 2016-2026 United States Online Games Market Size
    Table 2016-2026 Canada Online Games Market Size
    Table 2016-2026 Mexico Online Games Market Size
    Table 2016-2026 South America Online Games Market Size
    Figure 2016-2026 South America Online Games Market Size and CAGR
    Table 2016-2026 South America Online Games Market Size by Application
    Table 2016-2021 South America Online Games Key Players Revenue
    Table 2016-2021 South America Online Games Key Players Market Share
    Table 2016-2026 South America Online Games Market Size by Type
    Table 2016-2026 Brazil Online Games Market Size
    Table 2016-2026 Argentina Online Games Market Size
    Table 2016-2026 Chile Online Games Market Size
    Table 2016-2026 Peru Online Games Market Size
    Table 2016-2026 Asia & Pacific Online Games Market Size
    Figure 2016-2026 Asia & Pacific Online Games Market Size and CAGR
    Table 2016-2026 Asia & Pacific Online Games Market Size by Application
    Table 2016-2021 Asia & Pacific Online Games Key Players Revenue
    Table 2016-2021 Asia & Pacific Online Games Key Players Market Share
    Table 2016-2026 Asia & Pacific Online Games Market Size by Type
    Table 2016-2026 China Online Games Market Size
    Table 2016-2026 India Online Games Market Size
    Table 2016-2026 Japan Online Games Market Size
    Table 2016-2026 South Korea Online Games Market Size
    Table 2016-2026 Southeast Asia Online Games Market Size
    Table 2016-2026 Australia Online Games Market Size
    Table 2016-2026 Europe Online Games Market Size
    Figure 2016-2026 Europe Online Games Market Size and CAGR
    Table 2016-2026 Europe Online Games Market Size by Application
    Table 2016-2021 Europe Online Games Key Players Revenue
    Table 2016-2021 Europe Online Games Key Players Market Share
    Table 2016-2026 Europe Online Games Market Size by Type
    Table 2016-2026 Germany Online Games Market Size
    Table 2016-2026 France Online Games Market Size
    Table 2016-2026 United Kingdom Online Games Market Size
    Table 2016-2026 Italy Online Games Market Size
    Table 2016-2026 Spain Online Games Market Size
    Table 2016-2026 Belgium Online Games Market Size
    Table 2016-2026 Netherlands Online Games Market Size
    Table 2016-2026 Austria Online Games Market Size
    Table 2016-2026 Poland Online Games Market Size
    Table 2016-2026 Russia Online Games Market Size
    Table 2016-2026 MEA Online Games Market Size
    Figure 2016-2026 MEA Online Games Market Size and CAGR
    Table 2016-2026 MEA Online Games Market Size by Application
    Table 2016-2021 MEA Online Games Key Players Revenue
    Table 2016-2021 MEA Online Games Key Players Market Share
    Table 2016-2026 MEA Online Games Market Size by Type
    Table 2016-2026 Egypt Online Games Market Size
    Table 2016-2026 Israel Online Games Market Size
    Table 2016-2026 South Africa Online Games Market Size
    Table 2016-2026 Gulf Cooperation Council Countries Online Games Market Size
    Table 2016-2026 Turkey Online Games Market Size
    Table 2016-2021 Global Online Games Market Size by Region
    Table 2016-2021 Global Online Games Market Size Share by Region
    Table 2016-2021 Global Online Games Market Size by Application
    Table 2016-2021 Global Online Games Market Share by Application
    Table 2016-2021 Global Online Games Key Vendors Revenue
    Figure 2016-2021 Global Online Games Market Size and Growth Rate
    Table 2016-2021 Global Online Games Key Vendors Market Share
    Table 2016-2021 Global Online Games Market Size by Type
    Table 2016-2021 Global Online Games Market Share by Type
    Table 2021-2026 Global Online Games Market Size by Region
    Table 2021-2026 Global Online Games Market Size Share by Region
    Table 2021-2026 Global Online Games Market Size by Application
    Table 2021-2026 Global Online Games Market Share by Application
    Table 2021-2026 Global Online Games Key Vendors Revenue
    Figure 2021-2026 Global Online Games Market Size and Growth Rate
    Table 2021-2026 Global Online Games Key Vendors Market Share
    Table 2021-2026 Global Online Games Market Size by Type
    Table 2021-2026 Online Games Global Market Share by Type
    Note: Product cover images may vary from those shown

    A selection of companies mentioned in this report includes:

    • Tencent
    • Netease
    • Microsoft
    • Sony
    • Electronic Arts
    • Sega
    • Ubisoft
    • Nintendo
    • Square Enix
    • Activision Blizzard Inc.
    • Gameloft SA
    • Glu Mobile
    • Kabam
    • Rovio Entertainment Ltd.
    • Supercell Oy
    • Zynga Inc.
    Note: Product cover images may vary from those shown

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