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Sports & Recreation Industry Almanac 2026: Sports & Recreation Industry Market Research, Statistics, Trends and Leading Companies

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    Book

  • 543 Pages
  • August 2025
  • Plunkett Research Ltd
  • ID: 5390094

A complete market research report, including forecasts and market estimates, technologies analysis and developments at innovative firms within the Sports & Recreation Industry.  Gain vital insights that can help shape strategy for business development, product development and investments.

Key Features:

  • Business trends analysis
  • In-depth industry overview
  • Technology trends analysis
  • Forecasts
  • Spending, investment, and consumption discussions
  • In-depth industry statistics and metrics
  • Industry employment numbers

Additional Key Features Include:

Industry Glossary

Industry Contacts list, including Professional Societies and Industry Associations

Profiles of industry-leading companies

  • U.S. and Global Firms
  • Publicly held, Private and Subsidiaries
  • Executive Contacts
  • Revenues
  • For Public Companies: Detailed Financial Summaries
  • Statistical Tables

Key Questions Answered Include:

  • How is the industry evolving?
  • How is the industry being shaped by new technologies?
  • How is demand growing in emerging markets and mature economies?
  • What is the size of the market now and in the future?
  • What are the financial results of the leading companies?
  • What are the names and titles of top executives?
  • What are the top companies and what are their revenues?

This feature-rich report covers competitive intelligence, market research and business analysis - everything you need to know about the Sports & Recreation Industry.

Unique Analysis of the Following Major Trends Affecting the Sports & Recreation Industry

  • Major Trends Affecting the Sports & Recreation Industry
  • Introduction to the Sports & Recreation Industry
  • NFL (National Football League): The Biggest Money in U.S. Sports
  • Broadcasting Fees, Digital Access and Investment Savvy Boost MLB (Major League Baseball)
  • NBA (National Basketball Association) Goes Global/WNBA Surges in Popularity
  • NHL (National Hockey League) Covers the U.S. & Canada
  • Television Rights/Streaming Contracts Bring in Lucrative Revenues for Major Sports Leagues
  • Soccer (Football) Leagues Around the World Reap Significant Revenues and Sponsorships
  • New Sports Stadiums Launched in the U.S./Stadium Sponsorships Offset Costs
  • NCAA College Sports Are Immense Revenue Generators, Thanks to Broadcast Rights
  • Student Athletes Eligible for Endorsement Fees/ Fight for Compensation and Benefits
  • Golf Is a Major Sports Sector/PGA (Professional Golf Association) LIV Merger Delayed
  • Tennis Is a Massive Global Sport for Professionals and Amateurs Alike
  • Fantasy Sports Post Growth, with 63 Million Players
  • eSports: Electronic Games Become Spectator Sports
  • Sports Betting Gains Traction with Online Betting
  • Sports Equipment Manufacturers Offer the Latest High-Tech Advantages
  • Wearable Sensors Track Exercise Data/Apparel and Shoe Manufacturers Adopt Technologies
  • Sports Agents Are Indispensable/Sports Marketing Booms in China
  • Sports Licensing Heats Up
  • Video Game Console History/New Technologies and Features Boost Console Sales
  • Virtual Reality/Augmented Reality and 3-D Games Create Opportunities in the Tech Industry/Immersion Games to Grow
  • Aging Baby Boomers Will Cause Significant Changes in the Leisure Sector, Including Sports and Activity-Based Travel
  • Athletic Footwear Sales Boom, Drawing Big Names from Athletes to Designers
  • The Vast Majority of Shoes Sold in the U.S. Are Made Elsewhere
  • 3-D Printing and Robotics Revolutionize Manufacture of Shoes and Fabrics
  • Exercise Apparel Sales Rise/Athleisure Clothing Sales Remain Strong
  • Sports Equipment and Social Media Converge
  • The Future of the Sports Industry Will Be Shaped by Technologies and Demographics

In-Depth Tables for the Following Sports & Recreation Industry Statistics

  • Sports & Recreation Industry Statistics and Market Size Overview
  • Global Sports Industry Revenues, 2022-2024
  • Selected U.S. Sports Industry Revenues: 2016-2022
  • Sports Industry, Estimated Sources of Revenue & Expenses, U.S.: 2017-2022
  • U.S. Spectator Sports, Performing Arts & Related Industries, Breakdown of Expenses: 2020-2022
  • Estimated Monthly Sporting Goods Stores Retail Sales, U.S.: 1992-April 2025
  • Overview of the Media Contracts of the Four Big Sports Leagues
  • Sports Industry Employment by Business Type, U.S.: 2020-2024

Table of Contents

Chapter 1: Major Trends Affecting the Sports & Recreation Industry
  • Major Trends Affecting the Sports & Recreation Industry
  • Introduction to the Sports & Recreation Industry
  • NFL (National Football League): The Biggest Money in U.S. Sports
  • Broadcasting Fees, Digital Access and Investment Savvy Boost MLB (Major League Baseball)
  • NBA (National Basketball Association) Goes Global/WNBA Surges in Popularity
  • NHL (National Hockey League) Covers the U.S. & Canada
  • Television Rights/Streaming Contracts Bring in Lucrative Revenues for Major Sports Leagues
  • Soccer (Football) Leagues Around the World Reap Significant Revenues and Sponsorships
  • New Sports Stadiums Launched in the U.S./Stadium Sponsorships Offset Costs
  • NCAA College Sports Are Immense Revenue Generators, Thanks to Broadcast Rights
  • Student Athletes Eligible for Endorsement Fees/ Fight for Compensation and Benefits
  • Golf Is a Major Sports Sector/PGA (Professional Golf Association) LIV Merger Delayed
  • Tennis Is a Massive Global Sport for Professionals and Amateurs Alike
  • Fantasy Sports Post Growth, with 63 Million Players
  • eSports: Electronic Games Become Spectator Sports
  • Sports Betting Gains Traction with Online Betting
  • Sports Equipment Manufacturers Offer the Latest High-Tech Advantages
  • Wearable Sensors Track Exercise Data/Apparel and Shoe Manufacturers Adopt Technologies
  • Sports Agents Are Indispensable/Sports Marketing Booms in China
  • Sports Licensing Heats Up
  • Video Game Console History/New Technologies and Features Boost Console Sales
  • Virtual Reality/Augmented Reality and 3-D Games Create Opportunities in the Tech Industry/Immersion Games to Grow
  • Aging Baby Boomers Will Cause Significant Changes in the Leisure Sector, Including Sports and Activity-Based Travel
  • Athletic Footwear Sales Boom, Drawing Big Names from Athletes to Designers
  • The Vast Majority of Shoes Sold in the U.S. Are Made Elsewhere
  • 3-D Printing and Robotics Revolutionize Manufacture of Shoes and Fabrics
  • Exercise Apparel Sales Rise/Athleisure Clothing Sales Remain Strong
  • Sports Equipment and Social Media Converge
  • The Future of the Sports Industry Will Be Shaped by Technologies and Demographics
Chapter 2: Sports & Recreation Industry Statistics
  • Sports & Recreation Industry Statistics and Market Size Overview
  • Global Sports Industry Revenues, 2022-2024
  • Selected U.S. Sports Industry Revenues: 2016-2022
  • Sports Industry, Estimated Sources of Revenue & Expenses, U.S.: 2017-2022
  • U.S. Spectator Sports, Performing Arts & Related Industries, Breakdown of Expenses: 2020-2022
  • Estimated Monthly Sporting Goods Stores Retail Sales, U.S.: 1992-April 2025
  • Overview of the Media Contracts of the Four Big Sports Leagues
  • Sports Industry Employment by Business Type, U.S.: 2020-2024
Chapter 3: Important Sports & Recreation Industry Contacts
  • Addresses, Telephone Numbers and Internet Sites
Chapter 4: The Sports & Recreation 400: Who They Are and How They Were Chosen
  • Index of Companies Within Industry Groups
  • Alphabetical Index
  • Index of U.S. Headquarters Location by State
  • Index of Non-U.S. Headquarters Location by Country
  • Individual Profiles on each of the Sports & Recreation 400
Additional Indexes
  • Index of Hot Spots for Advancement for Women/Minorities
  • Index by Subsidiaries, Brand Names and Affiliations
  • A Short Sports & Recreation Industry Glossary

Companies Mentioned

  • Academy Sports & Outdoors Inc
  • adidas AG
  • AFC Ajax NV
  • Altice USA Inc
  • Amer Sports Inc
  • ANTA Sports Products Limited
  • Aramark Corporation
  • ASICS Corp
  • Big 5 Sporting Goods Corporation
  • Borussia Dortmund GmbH & Co KGaA
  • Brunswick Corp
  • Canlan Ice Sports Corp
  • Celtic PLC
  • Churchill Downs Incorporated
  • Columbia Sportswear Company
  • Comcast Corporation
  • Corporacion Interamericana de Entretenimiento SA
  • Delta Apparel Inc
  • Dicks Sporting Goods Inc
  • DraftKings Inc
  • Electronic Arts Inc (EA)
  • Fenerbahce Spor Kulubu
  • Flutter Entertainment plc
  • Giant Manufacturing Co Ltd
  • Grupo Sports World SAB de CV
  • Johnson Outdoors Inc
  • Juventus Football Club SpA
  • Li Ning Company Limited
  • Life Time Group Holdings Inc
  • Lucky Strike Entertainment Corp
  • lululemon athletica inc
  • Madison Square Garden Sports Corp
  • Manchester United plc
  • Marine Products Corporation
  • MarineMax Inc
  • Nike Inc
  • Olympique Lyonnais (Eagle Football Group SA)
  • Paramount Global
  • Peloton Interactive Inc
  • Penn Entertainment Inc
  • Planet Fitness Inc
  • PUMA SE
  • Rogers Communications Inc
  • Sirius XM Holdings Inc
  • TKO Group Holdings Inc
  • Topgolf Callaway Brands Corp
  • Under Armour Inc
  • Vail Resorts Inc
  • VF Corporation
  • Walt Disney Company (The)
  • Xtep International Holdings Limited
  •  

Methodology

The data development evolved from research methods originally established by the founder of the company.

 

Through the years, a research methodology evolved based on strict guidelines used to build and maintain the content of six proprietary business and industry databases:

  • An industry trends database
  • An industry statistics database
  • Industry Analytics (deep financial data for hundreds of Industry codes)
  • A leading companies database
  • A business and industry glossary database
  • An industry associations and professional societies database
  • Analysts are trained to follow research formulas and methodology. They use company-approved sources in their work and post their findings daily to proprietary databases. All research results go through multi-step editing processes. And, all results are date-stamped.
Primary sources include:
  • Internal research, analysis, fact-checking and data gathering by the Research staff.
  • Over 3,500 industry associations, professional societies and government agencies worldwide with which the publisher maintains relationships and/or from which they obtain industry-specific/country-specific data.
  • Financial analysts, industry executives and industry experts with whom the publisher maintains communications.
  • Corporate disclosure documents and financial statements.
  • Industry conference proceedings.
  • Analysis of white papers, reports, periodicals and publications.
  • Multiple proprietaries, government, industry and financial databases developed by the publisher.

 

 

 

 

 

 

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