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Global Games Software Retail - Market Summary, Competitive Analysis and Forecast to 2025

  • ID: 5459250
  • Report
  • August 2021
  • Region: Global
  • 46 Pages
  • MarketLine
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

FEATURED COMPANIES

  • Amazon.com, Inc.
  • GameStop Corp
  • NetEase Inc
  • Rakuten Group Inc
  • Tencent Holdings Limited
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

Global Games Software Retail industry profile provides top-line qualitative and quantitative summary information including: market share, market size (value and volume 2016-20, and forecast to 2025). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Highlights

  • The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. All market data and forecasts are represented as a consumer expenditure in retailers which includes sales taxes (e.g. VAT) and figures presented are in nominal terms (i.e., without adjustment for inflation) and all currency conversions used in the creation of this report have been calculated using constant 2020 annual average exchange rates.
  • The global games software market had total revenues of $56,897.8m in 2020, representing a compound annual growth rate (CAGR) of 5.4% between 2016 and 2020.
  • Online Specialists account for the largest proportion of sales in the global games software market in 2020, sales through this channel generated $20,886.9m, equivalent to 36.7% of the market's overall value.
  • Growth in this market will primarily be drawn by an increase in mobile gaming owing to the ubiquity of the smartphone. Further growth will be recorded due to an increase in cloud gaming.

Scope

  • Save time carrying out entry-level research by identifying the size, growth, and leading players in the games software retail market in the global
  • Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the globalgames software retail market
  • Leading company profiles reveal details of key games software retail market players’ global operations and financial performance
  • Add weight to presentations and pitches by understanding the future growth prospects of the Global games software retail market with five year forecasts by both value and volume

Reasons to Buy

  • What was the size of the Global games software retail market by value in 2020?
  • What will be the size of the Global games software retail market in 2025?
  • What factors are affecting the strength of competition in the Global games software retail market?
  • How has the market performed over the last five years?
  • Who are the top competitiors in the global's games software retail market?
Note: Product cover images may vary from those shown

FEATURED COMPANIES

  • Amazon.com, Inc.
  • GameStop Corp
  • NetEase Inc
  • Rakuten Group Inc
  • Tencent Holdings Limited
1 Executive Summary
1.1. Market value
1.2. Market value forecast
1.3. Geography segmentation
1.4. Market rivalry
1.5. Competitive Landscape

2 Market Overview
2.1. Market definition
2.2. Market analysis

3 Market Data
3.1. Market value

4 Market Segmentation
4.1. Geography segmentation
4.2. Market distribution

5 Market Outlook
5.1. Market value forecast

6 Five Forces Analysis
6.1. Summary
6.2. Buyer power
6.3. Supplier power
6.4. New entrants
6.5. Threat of substitutes
6.6. Degree of rivalry

7 Competitive Landscape
7.1. Who are the leading players?
7.2. What strategies do the leading players follow?
7.3. What disruptors/challengers have changed the market in recent years?

8 Company Profiles
8.1. Tencent Holdings Limited
8.2. Amazon.com, Inc.
8.3. GameStop Corp
8.4. Rakuten Group Inc
8.5. NetEase Inc

9 Macroeconomic Indicators
9.1. Country data

10 Appendix
10.1. Methodology
10.2. Industry associations
10.3. Related research
10.4. About the Publisher

List of Tables
Table 1: Global games software retail market value: $ billion, 2016-20
Table 2: Global games software retail market geography segmentation: $ billion, 2020
Table 3: Global games software retail market distribution: % share, by value, 2020
Table 4: Global games software retail market value forecast: $ billion, 2020-25
Table 5: Tencent Holdings Limited: key facts
Table 6: Tencent Holdings Limited: Annual Financial Ratios
Table 7: Tencent Holdings Limited: Key Employees
Table 8: Tencent Holdings Limited: Key Employees Continued
Table 9: Amazon.com, Inc.: key facts
Table 10: Amazon.com, Inc.: Annual Financial Ratios
Table 11: Amazon.com, Inc.: Key Employees
Table 12: Amazon.com, Inc.: Key Employees Continued
Table 13: GameStop Corp: key facts
Table 14: GameStop Corp: Annual Financial Ratios
Table 15: GameStop Corp: Key Employees
Table 16: GameStop Corp: Key Employees Continued
Table 17: Rakuten Group Inc: key facts
Table 18: Rakuten Group Inc: Annual Financial Ratios
Table 19: Rakuten Group Inc: Key Employees
Table 20: Rakuten Group Inc: Key Employees Continued
Table 21: Rakuten Group Inc: Key Employees Continued
Table 22: NetEase Inc: key facts
Table 23: NetEase Inc: Annual Financial Ratios
Table 24: NetEase Inc: Key Employees
Table 25: Global exchange rate, 2016-20

List of Figures
Figure 1: Global games software retail market value: $ billion, 2016-20
Figure 2: Global games software retail market geography segmentation: % share, by value, 2020
Figure 3: Global games software retail market distribution: % share, by value, 2020
Figure 4: Global games software retail market value forecast: $ billion, 2020-25
Figure 5: Forces driving competition in the global games software retail market, 2020
Figure 6: Drivers of buyer power in the global games software retail market, 2020
Figure 7: Drivers of supplier power in the global games software retail market, 2020
Figure 8: Factors influencing the likelihood of new entrants in the global games software retail market, 2020
Figure 9: Factors influencing the threat of substitutes in the global games software retail market, 2020
Figure 10: Drivers of degree of rivalry in the global games software retail market, 2020
Note: Product cover images may vary from those shown

A selection of companies mentioned in this report includes:

  • Tencent Holdings Limited
  • Amazon.com, Inc.
  • GameStop Corp
  • Rakuten Group Inc
  • NetEase Inc
Note: Product cover images may vary from those shown
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