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The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growth of E-commerce platforms, increase in number of mobile applications, and success of TV shows and movies.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market size data, segment with regional analysis and vendor landscape in addition to an analysis of the key companies. Reports have historic and forecast data.
The TV and movie merchandise market is segmented as below:
By Application
- Offline retail
- Online retail
By Product
- Apparel
- Toys
- Accessories
- Video games
- Others
By Age Group
- Adults
- Teenagers
- Children
By Geographical Landscape
- North America
- Europe
- APAC
- South America
- Middle East and Africa
The report on the TV and movie merchandise market covers the following areas:
- TV And Movie Merchandise Market sizing
- TV And Movie Merchandise Market forecast
- TV And Movie Merchandise Market industry analysis
The report presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive primary and secondary research. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast accurate market growth.
Table of Contents
Executive Summary
The following companies are recognized as the key players in the global tv and movie merchandise market: 41 Entertainment LLC, Aardman Animations Ltd., Amazon.com Inc., AT&T Inc., Banijay Group, Comcast Corp., Grindstore Ltd., Hasbro Inc., LEGO System AS, Mattel Inc., Netflix Inc., Paramount Global, RTL Group SA, Sony Pictures Entertainment Inc., Striker Entertainment LLC, The Walt Disney Co., Warner Bros. Entertainment Inc., WildBrain Ltd., and World Wrestling Entertainment Inc..Commenting on the report, an analyst from the research team said: "The latest trend gaining momentum in the market is entertainment companies capitalizing on merchandise sales."
According to the report, one of the major drivers for this market is the growth of e-commerce platforms.
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.
Companies Mentioned (Partial List)
A selection of companies mentioned in this report includes, but is not limited to:
- 41 Entertainment LLC
- Aardman Animations Ltd.
- Amazon.com Inc.
- AT&T Inc.
- Banijay Group
- Comcast Corp.
- Grindstore Ltd.
- Hasbro Inc.
- LEGO System AS
- Mattel Inc.
- Netflix Inc.
- Paramount Global
- RTL Group SA
- Sony Pictures Entertainment Inc.
- Striker Entertainment LLC
- The Walt Disney Co.
- Warner Bros. Entertainment Inc.
- WildBrain Ltd.
- World Wrestling Entertainment Inc.