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Learning and Educational Toys Market by Product Type, Age Group, and Distribution Channel: Global Opportunity Analysis and Industry Forecast, 2021-2030

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    Report

  • 340 Pages
  • October 2021
  • Region: Global
  • Allied Market Research
  • ID: 5521610
The global learning and educational toys market was valued at $49,973.1 million in 2020, and is projected to reach $81,295.2 million by 2030, registering a CAGR of 5.1% from 2021 to 2030.



Learning and educational toys is a category of toys that play a crucial role in the growth and development of children. They are important in brain development as learning and educational toys aid in acquiring logical and reasoning skills and help in gaining spatial reasoning. Playing with toys and board games assists children in learning as well as building social and communication skills. The rise in demand for strategy-based & educational-based toys among children propels the growth of the learning and educational toys market. In addition, the Chinese government last year relaxed its decades-old one-child policy, allowing all couples to have two kids to address the challenge of an aging population. Thus, the number of kids is expected to increase in the coming years, thereby positively impacting the market growth. According to the World Bank, around 25.6% of the global population is under the age of 14. Large consumer base and expanding young population in developing countries, such as India and China, propel the demand for toys especially in the Asia-Pacific region.

The global learning and educational toys industry is growing steadily, with China, India, Brazil, and African countries outperforming the average market growth rate. Rise in disposable incomes and favorable demographics have resulted in increased propensity to spend on toys and entertainment products. With the expansion of family entertainment centers, there is high growth of the market in countries such as India, China, and other South East Asian nations. Growing middle class, increasing per capita income, and proliferation of schools are generating high demand for toys. Players operating in the region are rapidly diversifying their offerings beyond their traditional domains.

Furthermore, emergence of an alternate entertainment medium, such as smartphones and tablets, and trade disputes further intensify challenges for the engaged stakeholders.

The learning and educational toys market is segmented into product type, age group, sales channel, and region. By product type, the global market is classified into building sets, games and puzzles, sports and outdoor toys, and others. By age group, it is studied across upto 5 years, 5 to 10 years, and above 10 years. By sales channel, the market is divided into hypermarket/supermarket, specialty stores, departmental stores, online channels, and others. By region, the market is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

Some of the key players profiled in the learning and educational toys market analysis include Atlas Games, Clementoni S.p.A., Goliath Games, Hasbro, Inc., The LEGO Group, ZEPHYR TOYMAKERS PVT. LTD. ,Ravensburger AG, Tomy Company, Ltd, Vtech Holdings, and Thames & Kosmos

Key Benefits for Stakeholders

  • The report includes in-depth analysis of different segments and provides market estimations between 2020 and 2030.
  • Porter’s five forces model illustrates the potency of buyers & sellers, which assists the market players to adopt effective strategies.
  • The key market players are profiled to gain an understanding of the strategies adopted by them.
  • This report provides a detailed analysis of the current trends and future estimations from 2020 to 2030, which helps identify the prevailing market opportunities.
  • Major countries in each region are mapped according to their revenue contribution to the global industry. Market player positioning segment facilitates benchmarking and provides a clear understanding of the present position of market players.
  • The report includes the analysis of the regional as well as global market, key players, market segments, end use, and growth strategies.

KEY MARKET SEGMENTS


By Product type

  • Building Sets
  • Games and Puzzles
  • Sports and Outdoor Toys
  • Others

By End Use

  • 5 Years
  • 5 to 10 Years
  • Above 10 Years

By Distribution Channel

  • Hypermarket/Supermarket
  • Specialty Stores
  • Departmental Stores
  • Online Channels
  • Others

By Region

  • North America
  • U.S.
  • Canada
  • Mexico
  • Europe
  • Germany
  • France
  • UK
  • Italy
  • Spain
  • Russia
  • Rest of Europe
  • Asia-Pacific
  • China
  • Japan
  • India
  • Australia and New Zealand
  • ASEAN
  • Rest of Asia-Pacific
  • LAMEA
  • Brazil
  • Saudi Arabia
  • South Africa
  • Rest of LAMEA

Table of Contents

CHAPTER 1: INTRODUCTION
1.1. Report description
1.2. Key benefits for stakeholders
1.3. Key market segments
1.4. Research methodology
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. Key findings
2.1.1. Top impacting factors
2.1.2. Top investment pockets
2.2. CXO perspective
CHAPTER 3: MARKET OVERVIEW
3.1. Market definition and scope
3.2. Porter's five forces analysis
3.2.1. Bargaining power of suppliers
3.2.2. Bargaining power of buyers
3.2.3. Threat of substitution
3.2.4. Threat of new entrants
3.2.5. Intensity of competitive rivalry
3.3. Market dynamics
3.3.1. Drivers
3.3.1.1. Emergence of games in bars and cafes providing impetus to the market
3.3.1.2. Growth in demand from children and young population
3.3.1.3. Reduction of carbon footprints and environment-friendly initiatives to augment market growth
3.3.2. Restraints
3.3.2.1. Tariff duties to restrict market expansion
3.3.2.2. Growth in digitalization and widespread penetration of smartphones hampering the learning and educational toys industry
3.3.3. Opportunities
3.3.3.1. Rapid Growth of online retail platform
3.3.3.2. Untapped opportunities in developing markets
3.4. Expenditure analysis
3.5. Supply chain analysis
3.6. Impact of COVID-19
3.6.1. Overview
3.6.2. Post COVID-19 supply chain dynamics
3.7. Regulatory guidelines/global economic environment on the industry
3.7.1. Product regulations
3.7.1.1. U.S. regulations:
3.7.1.2. European regulations:
3.7.1.3. Chinese regulations:
CHAPTER 4: GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY PRODUCT TYPE
4.1. Overview
4.1.1. Market size and forecast, by product type
4.2. Building sets
4.2.1. Key market trends, growth factors, and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market analysis, by country
4.3. Games and puzzles
4.3.1. Key market trends, growth factors, and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market analysis, by country
4.4. Sports and outdoor toys
4.4.1. Key market trends, growth factors, and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market analysis, by country
4.5. Others
4.5.1. Key market trends, growth factors, and opportunities
4.5.2. Market size and forecast, by region
4.5.3. Market analysis, by country
CHAPTER 5: GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY AGE GROUP
5.1. Overview
5.1.1. Market size and forecast, by age group
5.2. Upto 5 years
5.2.1. Key market trends, growth factors, and opportunities
5.2.2. Market size and forecast, by region
5.2.3. Market analysis, by country
5.3.5 to 10 years
5.3.1. Key market trends, growth factors, and opportunities
5.3.2. Market size and forecast, by region
5.3.3. Market analysis, by country
5.4. Above 10 years
5.4.1. Key market trends, growth factors, and opportunities
5.4.2. Market size and forecast, by region
5.4.3. Market analysis, by country
CHAPTER 6: GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY SALES CHANNEL
6.1. Overview
6.1.1. Market size and forecast, by sales channel
6.2. Hypermarket/supermarket
6.2.1. Key market trends, growth factors, and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market analysis, by country
6.3. Specialty stores
6.3.1. Key market trends, growth factors, and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market analysis, by country
6.4. Departmental stores
6.4.1. Key market trends, growth factors, and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market analysis, by country
6.5. Online channels
6.5.1. Key market trends, growth factors, and opportunities
6.5.2. Market size and forecast, by region
6.5.3. Market analysis, by country
6.6. Others
6.6.1. Key market trends, growth factors, and opportunities
6.6.2. Market size and forecast, by region
6.6.3. Market analysis, by country
CHAPTER 7: LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION
7.1. Overview
7.1.1. Market size and forecast, by region
7.2. North America
7.2.1. Key market trends, growth factors, and opportunities
7.2.2. Market size and forecast, by product type
7.2.3. Market size and forecast, by age group
7.2.4. Market size and forecast, by sales channel
7.2.5. Market analysis, by country
7.2.5.1. U.S.
7.2.5.1.1. Market size and forecast, by product type
7.2.5.1.2. Market size and forecast, by age group
7.2.5.1.3. Market size and forecast, by sales channel
7.2.5.2. Canada
7.2.5.2.1. Market size and forecast, by product type
7.2.5.2.2. Market size and forecast, by age group
7.2.5.2.3. Market size and forecast, by sales channel
7.2.5.3. Mexico
7.2.5.3.1. Market size and forecast, by product type
7.2.5.3.2. Market size and forecast, by age group
7.2.5.3.3. Market size and forecast, by sales channel
7.3. Europe
7.3.1. Key market trends, growth factors, and opportunities
7.3.2. Market size and forecast, by product type
7.3.3. Market size and forecast, by age group
7.3.4. Market size and forecast, by sales channel
7.3.5. Market analysis, by country
7.3.5.1. UK
7.3.5.1.1. Market size and forecast, by product type
7.3.5.1.2. Market size and forecast, by age group
7.3.5.1.3. Market size and forecast, by sales channel
7.3.5.2. Germany
7.3.5.2.1. Market size and forecast, by product type
7.3.5.2.2. Market size and forecast, by age group
7.3.5.2.3. Market size and forecast, by sales channel
7.3.5.3. France
7.3.5.3.1. Market size and forecast, by product type
7.3.5.3.2. Market size and forecast, by age group
7.3.5.3.3. Market size and forecast, by sales channel
7.3.5.4. Italy
7.3.5.4.1. Market size and forecast, by product type
7.3.5.4.2. Market size and forecast, by age group
7.3.5.4.3. Market size and forecast, by sales channel
7.3.5.5. Spain
7.3.5.5.1. Market size and forecast, by product type
7.3.5.5.2. Market size and forecast, by age group
7.3.5.5.3. Market size and forecast, by sales channel
7.3.5.6. Russia
7.3.5.6.1. Market size and forecast, by product type
7.3.5.6.2. Market size and forecast, by age group
7.3.5.6.3. Market size and forecast, by sales channel
7.3.5.7. Rest of Europe
7.3.5.7.1. Market size and forecast, by product type
7.3.5.7.2. Market size and forecast, by age group
7.3.5.7.3. Market size and forecast, by sales channel
7.4. Asia-Pacific
7.4.1. Key market trends, growth factors, and opportunities
7.4.2. Market size and forecast, by product type
7.4.3. Market size and forecast, by age group
7.4.4. Market size and forecast, by sales channel
7.4.5. Market analysis, by country
7.4.5.1. China
7.4.5.1.1. Market size and forecast, by Product Type
7.4.5.1.2. Market size and forecast, by age group
7.4.5.1.3. Market size and forecast, by sales channel
7.4.5.2. India
7.4.5.2.1. Market size and forecast, by product type
7.4.5.2.2. Market size and forecast, by age group
7.4.5.2.3. Market size and forecast, by sales channel
7.4.5.3. Japan
7.4.5.3.1. Market size and forecast, by product type
7.4.5.3.2. Market size and forecast, by age group
7.4.5.3.3. Market size and forecast, by sales channel
7.4.5.4. ASEAN
7.4.5.4.1. Market size and forecast, by product type
7.4.5.4.2. Market size and forecast, by age group
7.4.5.4.3. Market size and forecast, by sales channel
7.4.5.5. Australia & New Zealand
7.4.5.5.1. Market size and forecast, by product type
7.4.5.5.2. Market size and forecast, by age group
7.4.5.5.3. Market size and forecast, by sales channel
7.4.5.6. Rest of Asia-Pacific
7.4.5.6.1. Market size and forecast, by product type
7.4.5.6.2. Market size and forecast, by age group
7.4.5.6.3. Market size and forecast, by sales channel
7.5. LAMEA
7.5.1. Key market trends, growth factors, and opportunities
7.5.2. Market size and forecast, by product type
7.5.3. Market size and forecast, by age group
7.5.4. Market size and forecast, by sales channel
7.5.5. Market analysis, by country
7.5.5.1. Brazil
7.5.5.1.1. Market size and forecast, by product type
7.5.5.1.2. Market size and forecast, by age group
7.5.5.1.3. Market size and forecast, by sales channel
7.5.5.2. Saudi Arabia
7.5.5.2.1. Market size and forecast, by product type
7.5.5.2.2. Market size and forecast, by age group
7.5.5.2.3. Market size and forecast, by sales channel
7.5.5.3. South Africa
7.5.5.3.1. Market size and forecast, by product type
7.5.5.3.2. Market size and forecast, by age group
7.5.5.3.3. Market size and forecast, by sales channel
7.5.5.4. Rest of LAMEA
7.5.5.4.1. Market size and forecast, by product type
7.5.5.4.2. Market size and forecast, by age group
7.5.5.4.3. Market size and forecast, by sales channel
CHAPTER 8: COMPETITION LANDSCAPE
8.1. Top Player Positioning
8.2. Top winning strategies
8.3. Product mapping
8.4. Competitive dashboard
8.5. Competitive Heatmap
8.6. Key developments
8.6.1. Acquisition
8.6.2. Business expansion
8.6.3. Product launch
8.6.4. Partnership
CHAPTER 9: COMPANY PROFILES
9.1. ATLAS GAMES
9.1.1. Company overview
9.1.2. Key executives
9.1.3. Company snapshot
9.1.4. Product portfolio
9.1.5. Key strategic moves and developments
9.2. CLEMENTONI
9.2.1. Company overview
9.2.2. Key executives
9.2.3. Company snapshot
9.2.4. Product portfolio
9.3. GOLIATH GAMES
9.3.1. Company overview
9.3.2. Key executive
9.3.3. Company snapshot
9.3.4. Product portfolio
9.3.5. Key strategic moves and developments
9.4. HASBRO
9.4.1. Company overview
9.4.2. Key executives
9.4.3. Company snapshot
9.4.4. Operating business segments
9.4.5. Product portfolio
9.4.6. Business performance
9.4.7. Key strategic moves and developments
9.5. RAVENSBURGER AG
9.5.1. Company overview
9.5.2. Key executive
9.5.3. Company snapshot
9.5.4. Product portfolio
9.6. THAMES & KOSMOS
9.6.1. Company overview
9.6.2. Key executive
9.6.3. Company snapshot
9.6.4. Product portfolio
9.7. THE LEGO GROUP
9.7.1. Company overview
9.7.2. Key executives
9.7.3. Company snapshot
9.7.4. Product portfolio
9.7.5. R&D Expenditure
9.7.6. Business performance
9.7.7. Key strategic moves and developments
9.8. TOMY COMPANY, LTD.
9.8.1. Company overview
9.8.2. Key executives
9.8.3. Company snapshot
9.8.4. Product portfolio
9.8.5. R&D Expenditure
9.8.6. Business performance
9.8.7. Key strategic moves and developments
9.9. VTECH HOLDINGS
9.9.1. Company overview
9.9.2. Key executive
9.9.3. Company snapshot
9.9.4. Product portfolio
9.9.5. Business performance
9.9.6. Key strategic moves and developments
9.10. ZEPHYR TOYMAKERS PVT. LTD.
9.10.1. Company overview
9.10.2. Key executives
9.10.3. Company snapshot
9.10.4. Product portfolio
List of Tables
TABLE 01. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 02. GLOBAL BUILDING SETS LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 03. GLOBAL GAMES AND PUZZLES LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 04. GLOBAL SPORTS AND OUTDOOR LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 05. GLOBAL OTHERS LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 06. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 07. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET FOR UPTO 5 YEARS, BY REGION, 2020-2030 ($ MILLION)
TABLE 08. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET FOR 5-10 YEARS, BY REGION, 2020-2030 ($ MILLION)
TABLE 09. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET FOR ABOVE 10 YEARS, BY REGION, 2020-2030 ($ MILLION)
TABLE 10. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 11. GLOBAL SALES OF LEARNING AND EDUCATIONAL TOYS MARKET BY HYPERMARKET/SUPERMARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 12. GLOBAL SALES OF TOYS VIA SPECIALTY STORES, BY REGION, 2020-2030 ($ MILLION)
TABLE 13. GLOBAL SALES OF LEARNING AND EDUCATIONAL TOYS MARKET BY DEPARTMENTAL STORES, BY REGION, 2020-2030 ($ MILLION)
TABLE 14. GLOBAL SALES OF TOYS VIA ONLINE CHANNELS, BY REGION, 2020-2030 ($ MILLION)
TABLE 15. GLOBAL SALES OF TOYS VIA OTHER CHANNELS, BY REGION, 2020-2030 ($ MILLION)
TABLE 16. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION, 2020-2030 ($ MILLION)
TABLE 17. NORTH AMERICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE 2020-2030 ($ MILLION)
TABLE 18. NORTH AMERICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 19. NORTH AMERICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 20. NORTH AMERICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY COUNTRY, 2020-2030 ($ MILLION)
TABLE 21. U.S. LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 22. U.S. LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 23. U.S. LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 24. CANADA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 25. CANADA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 26. CANADA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 27. MEXICO LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 28. MEXICO LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 29. MEXICO LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 30. EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE 2020-2030 ($ MILLION)
TABLE 31. EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 32. EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 33. EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY COUNTRY, 2020-2030 ($ MILLION)
TABLE 34. UK LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 35. UK LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 36. UK LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 37. GERMANY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 38. GERMANY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 39. GERMANY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 40. FRANCE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 41. FRANCE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 42. FRANCE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 43. ITALY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 44. ITALY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 45. ITALY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 46. SPAIN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 47. SPAIN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 48. SPAIN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 49. RUSSIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 50. RUSSIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 51. RUSSIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 52. REST OF EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 53. REST OF EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 54. REST OF EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 55. ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE 2020-2030 ($ MILLION)
TABLE 56. ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 57. ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 58. ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY COUNTRY, 2020-2030 ($ MILLION)
TABLE 59. CHINA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 60. CHINA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 61. CHINA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 62. INDIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 63. INDIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 64. INDIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 65. JAPAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 66. JAPAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 67. JAPAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 68. ASEAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 69. ASEAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 70. ASEAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 71. AUSTRALIA & NEW ZEALAND LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 72. AUSTRALIA & NEW ZEALAND LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 73. AUSTRALIA & NEW ZEALAND LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 74. REST OF ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 75. REST OF ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 76. REST OF ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 77. LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE 2020-2030 ($ MILLION)
TABLE 78. LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 79. LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 80. LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY COUNTRY, 2020-2030 ($ MILLION)
TABLE 81. BRAZIL LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 82. BRAZIL LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 83. BRAZIL LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 84. SAUDI ARABIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 85. SAUDI ARABIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 86. SAUDI ARABIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 87. SOUTH AFRICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 88. SOUTH AFRICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 89. SOUTH AFRICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 90. REST OF LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY PRODUCT TYPE, 2020-2030 ($ MILLION)
TABLE 91. REST OF LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY AGE GROUP, 2020-2030 ($ MILLION)
TABLE 92. REST OF LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, BY SALES CHANNEL, 2020-2030 ($ MILLION)
TABLE 93. ATLAS GAMES: KEY EXECUTIVES
TABLE 94. ATLAS GAMES: COMPANY SNAPSHOT
TABLE 95. ATLAS GAMES: PRODUCT PORTFOLIO
TABLE 96. CLEMENTONI: KEY EXECUTIVES
TABLE 97. CLEMENTONI: COMPANY SNAPSHOT
TABLE 98. CLEMENTONI: PRODUCT PORTFOLIO
TABLE 99. GOLIATH GAMES: KEY EXECUTIVE
TABLE 100. GOLIATH GAMES: COMPANY SNAPSHOT
TABLE 101. GOLIATH GAMES: PRODUCT PORTFOLIO
TABLE 102. HASBRO: KEY EXECUTIVES
TABLE 103. HASBRO: COMPANY SNAPSHOT
TABLE 104. HASBRO: OPERATING SEGMENTS
TABLE 105. HASBRO: PRODUCT PORTFOLIO
TABLE 106. HASBRO: NET SALES, 2018-2020 ($MILLION)
TABLE 107. RAVENSBURGER: KEY EXECUTIVE
TABLE 108. RAVENSBURGER: COMPANY SNAPSHOT
TABLE 109. RAVENSBURGER: PRODUCT PORTFOLIO
TABLE 110. THAMES & KOSMOS: KEY EXECUTIVE
TABLE 111. THAMES & KOSMOS: COMPANY SNAPSHOT
TABLE 112. THAMES & KOSMOS: PRODUCT PORTFOLIO
TABLE 113. THE LEGO GROUP: KEY EXECUTIVES
TABLE 114. THE LEGO GROUP: COMPANY SNAPSHOT
TABLE 115. THE LEGO GROUP: PRODUCT PORTFOLIO
TABLE 116. THE LEGO GROUP: R&D EXPENDITURE, 2018-2020 ($MILLION)
TABLE 117. THE LEGO GROUP: NET SALES, 2018-2020 ($MILLION)
TABLE 118. KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 119. TOMY COMPANY, LTD.: KEY EXECUTIVES
TABLE 120. TOMY COMPANY, LTD.: COMPANY SNAPSHOT
TABLE 121. TOMY COMPANY, LTD.: PRODUCT PORTFOLIO
TABLE 122. TOMY COMPANY, LTD.: R&D EXPENDITURE, 2017-2019 ($MILLION)
TABLE 123. TOMY COMPANY, LTD.: NET SALES, 2017-2019 ($MILLION)
TABLE 124. VTECH HOLDINGS: KEY EXECUTIVE
TABLE 125. VTECH HOLDINGS: COMPANY SNAPSHOT
TABLE 126. VTECH HOLDINGS: PRODUCT PORTFOLIO
TABLE 127. VTECH HOLDINGS: NET SALES, 2017-2019 ($MILLION)
TABLE 128. ZEPHYR TOYMAKERS PVT. LTD.: KEY EXECUTIVES
TABLE 129. ZEPHYR TOYMAKERS PVT. LTD.: COMPANY SNAPSHOT
TABLE 130. ZEPHYR TOYMAKERS PVT. LTD.: PRODUCT PORTFOLIO
List of Figures
FIGURE 01. KEY MARKET SEGMENTS
FIGURE 02. MARKET SNAPSHOT
FIGURE 03. TOP IMPACTING FACTORS
FIGURE 04. TOP INVESTMENT POCKETS
FIGURE 05. MODERATE BARGAINING POWER OF SUPPLIERS
FIGURE 06. MODERATE BARGAINING POWER OF BUYERS
FIGURE 07. MODERATE THREAT OF SUBSTITUTION
FIGURE 08. LOW THREAT OF NEW ENTRANTS
FIGURE 09. HIGH INTENSITY OF COMPETITIVE RIVALRY
FIGURE 10. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY PRODUCT TYPE, 2020 (%)
FIGURE 11. COMPARATIVE VALUE SHARE ANALYSIS OF BUILDING SETS LEARNING AND EDUCATIONAL TOYS MARKET, BY COUNTRY, 2020 & 2030 (%)
FIGURE 12. COMPARATIVE VALUE SHARE ANALYSIS OF GAMES AND PUZZLES LEARNING AND EDUCATIONAL TOYS MARKET, BY COUNTRY, 2020 & 2030 (%)
FIGURE 13. COMPARATIVE VALUE SHARE ANALYSIS OF SPORTS AND OUTDOOR LEARNING AND EDUCATIONAL TOYS MARKET, BY COUNTRY, 2020 & 2030 (%)
FIGURE 14. COMPARATIVE VALUE SHARE ANALYSIS OF OTHERS LEARNING AND EDUCATIONAL TOYS MARKET, BY COUNTRY, 2020 & 2030 (%)
FIGURE 15. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY AGE GROUP, 2020 (%)
FIGURE 16. COMPARATIVE VALUE SHARE ANALYSIS OF GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET FOR UPTO 5 YEARS, BY COUNTRY, 2020 & 2030 (%)
FIGURE 17. COMPARATIVE VALUE SHARE ANALYSIS OF LEARNING AND EDUCATIONAL TOYS MARKET FOR 5-10 YEARS, BY COUNTRY, 2020 & 2030 (%)
FIGURE 18. COMPARATIVE VALUE SHARE ANALYSIS OF LEARNING AND EDUCATIONAL TOYS MARKET FOR ABOVE 10 YEARS, BY COUNTRY, 2020 & 2030 (%)
FIGURE 19. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY SALES CHANNEL, 2020 (%)
FIGURE 20. COMPARATIVE VALUE SHARE ANALYSIS OF TOYS SALES VIA HYPERMARKET/SUPERMARKET, BY COUNTRY, 2020 & 2030 (%)
FIGURE 21. COMPARATIVE VALUE SHARE ANALYSIS OF SALES OF TOYS VIA SPECIALTY STORES, BY COUNTRY, 2020 & 2030 (%)
FIGURE 22. COMPARATIVE VALUE SHARE ANALYSIS OF TOYS SALES VIA DEPARTMENTAL STORES, BY COUNTRY, 2020 & 2030 (%)
FIGURE 23. COMPARATIVE VALUE SHARE ANALYSIS OF SALES OF TOYS VIA ONLINE CHANNELS, BY COUNTRY, 2020 & 2030 (%)
FIGURE 24. COMPARATIVE VALUE SHARE ANALYSIS OF SALES OF TOYS VIA OTHER CHANNELS, BY COUNTRY, 2020 & 2030 (%)
FIGURE 25. GLOBAL LEARNING AND EDUCATIONAL TOYS MARKET, BY REGION 2020 (%)
FIGURE 26. U.S. LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 27. CANADA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 28. MEXICO LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 29. UK LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 30. GERMANY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 31. FRANCE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 32. ITALY LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 33. SPAIN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 34. RUSSIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 35. REST OF EUROPE LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 36. CHINA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 37. INDIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 38. JAPAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 39. ASEAN LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 40. AUSTRALIA & NEW ZEALAND LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 41. REST OF ASIA-PACIFIC LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 42. BRAZIL LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 43. SAUDI ARABIA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 44. SOUTH AFRICA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 45. REST OF LAMEA LEARNING AND EDUCATIONAL TOYS MARKET VALUE, 2020-2030 ($ MILLION)
FIGURE 46. TOP PLAYER POSITIONING OF 10 PLAYERS
FIGURE 47. TOP WINNING STRATEGIES, BY YEAR, 2017-2020*
FIGURE 48. TOP WINNING STRATEGIES, BY DEVELOPMENT, 2017-2020* (%)
FIGURE 49. TOP WINNING STRATEGIES, BY COMPANY, 2017-2020*
FIGURE 50. PRODUCT MAPPING OF TOP 10 KEY PLAYERS
FIGURE 51. COMPETITIVE DASHBOARD OF TOP 10 KEY PLAYERS
FIGURE 52. COMPETITIVE HEATMAP OF TOP 10 KEY PLAYERS
FIGURE 53. HASBRO: NET SALES, 2018-2020 ($MILLION)
FIGURE 54. HASBRO, INC: REVENUE SHARE BY SEGMENT, 2020 (%)
FIGURE 55. HASBRO, INC: REVENUE SHARE BY REGION, 2020 (%)
FIGURE 56. THE LEGO GROUP: R&D EXPENDITURE, 2018-2020 ($MILLION)
FIGURE 57. THE LEGO GROUP: NET SALES, 2018-2020 ($MILLION)
FIGURE 58. THE LEGO GROUP: REVENUE SHARE BY REGION, 2020(%)
FIGURE 59. TOMY COMPANY, LTD.: R&D EXPENDITURE, 2017-2019 ($MILLION)
FIGURE 60. TOMY COMPANY, LTD.: NET SALES, 2017-2019 ($MILLION)
FIGURE 61. VTECH HOLDINGS: NET SALES, 2017-2019 ($MILLION)
FIGURE 62. VTECH HOLDINGS: REVENUE SHARE BY SEGMENT, 2019 (%)

Companies Mentioned

  • Atlas Games
  • Clementoni S.p.A.
  • Goliath Games
  • Hasbro Inc.
  • The LEGO Group
  • Mattel Inc.
  • Ravensburger AG
  • Tomy Company Ltd
  • Vtech Holdings
  • Thames & Kosmos

Methodology

The analyst offers exhaustive research and analysis based on a wide variety of factual inputs, which largely include interviews with industry participants, reliable statistics, and regional intelligence. The in-house industry experts play an instrumental role in designing analytic tools and models, tailored to the requirements of a particular industry segment. The primary research efforts include reaching out participants through mail, tele-conversations, referrals, professional networks, and face-to-face interactions.

They are also in professional corporate relations with various companies that allow them greater flexibility for reaching out to industry participants and commentators for interviews and discussions.

They also refer to a broad array of industry sources for their secondary research, which typically include; however, not limited to:

  • Company SEC filings, annual reports, company websites, broker & financial reports, and investor presentations for competitive scenario and shape of the industry
  • Scientific and technical writings for product information and related preemptions
  • Regional government and statistical databases for macro analysis
  • Authentic news articles and other related releases for market evaluation
  • Internal and external proprietary databases, key market indicators, and relevant press releases for market estimates and forecast

Furthermore, the accuracy of the data will be analyzed and validated by conducting additional primaries with various industry experts and KOLs. They also provide robust post-sales support to clients.

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