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High Dynamic Range Market by Type, Product Type and Application: Global Opportunity Analysis and Industry Forecast, 2021-2030

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    Report

  • 256 Pages
  • January 2022
  • Region: Global
  • Allied Market Research
  • ID: 5561169
High dynamic range is a technique that involves post-process methods in imaging and photography to add more ratio of light and dark called as dynamic range of luminosity in a standard digital imaging. The use of high dynamic range in photography, videography, or any display system is done to represent an exact same range of luminance, which is experienced through the human visual system. This method merges photos of the same subject taken with different exposures. In addition, HDR makes bright parts to get much brighter, so the image seems to have more depth.

High dynamic range photos capture multiple images with different exposures at the same time in quick sequence using different exposure values. The end result photo is created by combining the photos to create a single image. High dynamic range videos are captured in a similar way to the high dynamic range photo, except each scene is recorded with different exposures or different International Organization for Standardization (ISO) settings at the same time. Subsequently, these scenes are merged together to create a single recording. The output device such as a TV or computer monitor must support high dynamic range format to view high dynamic range content.

Ongoing demand for large screen displays with high resolution acts as one of the major drivers of the global high dynamic range market. In addition to this, increase in penetration of smartphones, high potential for digital photography, and surge in on-demand content delivery services notably contribute toward the growth of the global high dynamic range market. However, need for considerably higher bandwidth for broadcasting high dynamic range content hampers the market growth.

On the contrary, the introduction of new high dynamic range-compatible devices and proliferation of high dynamic range content are anticipated to offer remunerative growth opportunities for the expansion of the global market.

The global high dynamic range market is segmented into type, product type, application, and region. On the basis of type, the market is fragmented into HDR10, HDR10+, Hybrid Log-Gamma, Dolby Vision, 4K, and others. In terms of product type, it is bifurcated into capturing devices and display devices. Depending on application, it is segregated into video streaming, gaming, and entertainment. Region wise, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.

The global high dynamic range market is dominated by the key players such as Apple, Inc., Canon, Nikon Corporation, Samsung Electronics Co., Ltd., LG Display Co., Ltd., Omnivision Technologies, Olympus Corp., Sony Corporation, Fujifilm Holding Corporation, and Casio Computer Co., Ltd.

KEY BENEFITS FOR STAKEHOLDERS

  • The study provides an in-depth analysis of the high dynamic range market along with current trends and future estimations to elucidate imminent investment pockets.
  • Information about key drivers, restrains, and opportunities and their impact analysis on the market size is provided in the report.
  • Porter’s five forces analysis illustrates the potency of buyers and suppliers operating in the industry.
  • The quantitative analysis of high dynamic range market for the period 2020–2030 is provided to determine the market potential

KEY MARKET SEGMENTS


By TYPE

  • HDR10
  • HDR10+
  • Hybrid Log-Gamma
  • Dolby Vision
  • 4K
  • Other

By PRODUCT TYPE

  • Capturing Devices
  • Display Device

By APPLICATION

  • Video Streaming
  • Gaming
  • Entertainment

By REGION

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • France
  • Germany
  • Spain
  • Italy
  • Rest of Europe
  • Asia-Pacific
  • China
  • India
  • Japan
  • South Korea
  • Australia
  • Rest of Asia-Pacific
  • LAMEA
  • Latin America
  • Middle East
  • Africa

KEY MARKET PLAYERS

  • Apple, Inc.
  • Canon
  • Nikon Corporation
  • Samsung Electronics Co., Ltd.
  • LG Display Co., Ltd.
  • Omnivision Technologies
  • Olympus Corp.
  • Sony Corporation
  • Fujifilm Holding Corporation
  • Casio Computer Co., Ltd.

Table of Contents

CHAPTER 1: INTRODUCTION
1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS FOR STAKEHOLDERS
1.3. KEY MARKET SEGMENTS
1.3.1. Key market players
1.4. RESEARCH METHODOLOGY
1.4.1. Primary research
1.4.2. Secondary research
1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
2.1. CXO PERSPECTIVE
CHAPTER 3: MARKET OVERVIEW
3.1. MARKET DEFINITION AND SCOPE
3.2. KEY FINDINGS
3.2.1. Top impacting factors
3.2.2. Top investment pockets
3.3. PORTER’S FIVE FORCES ANALYSIS
3.4. MARKET DYNAMICS
3.4.1. Drivers
3.4.1.1. Ongoing demand for large screen displays with high resolution
3.4.1.2. Increase in penetration smartphones
3.4.1.3. High potential for digital photography
3.4.2. Restraint
3.4.2.1. Surge in need for considerably higher bandwidth for broadcasting high dynamic range content
3.4.3. Opportunities
3.4.3.1. Introduction of new high dynamic range-compatible devices
3.4.3.2. Increase in on-demand content delivery services
3.5. COVID-19 IMPACT ANALYSIS ON HIGH DYNAMIC RANGE MARKET
3.5.1. Impact on market size
3.5.2. Consumer trends, preferences, and budget impact
3.5.3. Economic impact
3.5.4. Key player strategies to tackle negative impact
3.5.5. Opportunity window
CHAPTER 4: HIGH DYNAMIC RANGE MARKET, BY TYPE
4.1. OVERVIEW
4.2. HDR10
4.2.1. Key market trends, growth factors, and opportunities
4.2.2. Market size and forecast, by region
4.2.3. Market analysis, by country
4.3. HDR10+
4.3.1. Key market trends, growth factors, and opportunities
4.3.2. Market size and forecast, by region
4.3.3. Market analysis, by country
4.4. HYBRID LOG-GAMMA
4.4.1. Key market trends, growth factors, and opportunities
4.4.2. Market size and forecast, by region
4.4.3. Market analysis, by country
4.5. DOLBY VISION
4.5.1. Key market trends, growth factors, and opportunities
4.5.2. Market size and forecast, by region
4.5.3. Market analysis, by country
4.6. ADVANCED HDR
4.6.1. Key market trends, growth factors, and opportunities
4.6.2. Market size and forecast, by region
4.6.3. Market analysis, by country
CHAPTER 5: HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE
5.1. OVERVIEW
5.2. CAPTURING DEVICES
5.2.1. Key market trends, growth factors, and opportunities
5.2.2. Smartphones
5.2.3. Cameras
5.2.4. Market size and forecast, by region
5.2.5. Market analysis, by country
5.3. DISPLAY DEVICES
5.3.1. Key market trends, growth factors, and opportunities
5.3.2. Televisions
5.3.3. Blu-ray players
5.3.4. Set-top boxes
5.3.5. Projectors
5.3.6. Laptops & tablets
5.3.7. Market size and forecast, by region
5.3.8. Market analysis, by country
CHAPTER 6: HIGH DYNAMIC RANGE MARKET, BY APPLICATION
6.1. OVERVIEW
6.2. VIDEO STREAMING
6.2.1. Key market trends, growth factors, and opportunities
6.2.2. Market size and forecast, by region
6.2.3. Market analysis, by country
6.3. GAMING
6.3.1. Key market trends, growth factors, and opportunities
6.3.2. Market size and forecast, by region
6.3.3. Market analysis, by country
6.4. ENTERTAINMENT
6.4.1. Key market trends, growth factors, and opportunities
6.4.2. Market size and forecast, by region
6.4.3. Market analysis, by country
CHAPTER 7: HIGH DYNAMIC RANGE MARKET, BY REGION
7.1. OVERVIEW
7.2. NORTH AMERICA
7.2.1. Key market trends, growth factors, and opportunities
7.2.2. Market size and forecast, by type
7.2.3. Market size and forecast, by product type
7.2.4. Market size and forecast, by application
7.2.5. Market analysis by country
7.2.5.1. U.S.
7.2.5.1.1. Market size and forecast, by type
7.2.5.1.2. Market size and forecast, by product type
7.2.5.1.3. Market size and forecast, by application
7.2.5.2. Canada
7.2.5.2.1. Market size and forecast, by type
7.2.5.2.2. Market size and forecast, by product type
7.2.5.2.3. Market size and forecast, by application
7.3. EUROPE
7.3.1. Key market trends, growth factors, and opportunities
7.3.2. Market size and forecast, by type
7.3.3. Market size and forecast, by product type
7.3.4. Market size and forecast, by application
7.3.5. Market analysis by country
7.3.5.1. UK
7.3.5.1.1. Market size and forecast, by type
7.3.5.1.2. Market size and forecast, by product type
7.3.5.1.3. Market size and forecast, by application
7.3.5.2. Germany
7.3.5.2.1. Market size and forecast, by type
7.3.5.2.2. Market size and forecast, by product type
7.3.5.2.3. Market size and forecast, by application
7.3.5.3. France
7.3.5.3.1. Market size and forecast, by type
7.3.5.3.2. Market size and forecast, by product type
7.3.5.3.3. Market size and forecast, by application
7.3.5.4. Spain
7.3.5.4.1. Market size and forecast, by type
7.3.5.4.2. Market size and forecast, by product type
7.3.5.4.3. Market size and forecast, by application
7.3.5.5. Italy
7.3.5.5.1. Market size and forecast, by type
7.3.5.5.2. Market size and forecast, by product type
7.3.5.5.3. Market size and forecast, by application
7.3.5.6. Rest of Europe
7.3.5.6.1. Market size and forecast, by type
7.3.5.6.2. Market size and forecast, by product type
7.3.5.6.3. Market size and forecast, by application
7.4. ASIA-PACIFIC
7.4.1. Key market trends, growth factors, and opportunities
7.4.2. Market size and forecast, by type
7.4.3. Market size and forecast, by product type
7.4.4. Market size and forecast, by application
7.4.5. Market analysis by country
7.4.5.1. China
7.4.5.1.1. Market size and forecast, by type
7.4.5.1.2. Market size and forecast, by product type
7.4.5.1.3. Market size and forecast, by application
7.4.5.2. Japan
7.4.5.2.1. Market size and forecast, by type
7.4.5.2.2. Market size and forecast, by product type
7.4.5.2.3. Market size and forecast, by application
7.4.5.3. India
7.4.5.3.1. Market size and forecast, by type
7.4.5.3.2. Market size and forecast, by product type
7.4.5.3.3. Market size and forecast, by application
7.4.5.4. South Korea
7.4.5.4.1. Market size and forecast, by type
7.4.5.4.2. Market size and forecast, by product type
7.4.5.4.3. Market size and forecast, by application
7.4.5.5. Australia
7.4.5.5.1. Market size and forecast, by type
7.4.5.5.2. Market size and forecast, by product type
7.4.5.5.3. Market size and forecast, by application
7.4.5.6. Rest of Asia-Pacific
7.4.5.6.1. Market size and forecast, by type
7.4.5.6.2. Market size and forecast, by product type
7.4.5.6.3. Market size and forecast, by application
7.5. LAMEA
7.5.1. Key market trends, growth factors, and opportunities
7.5.2. Market size and forecast, by type
7.5.3. Market size and forecast, by product type
7.5.4. Market size and forecast, by application
7.5.5. Market analysis by country
7.5.5.1. Latin America
7.5.5.1.1. Market size and forecast, by type
7.5.5.1.2. Market size and forecast, by product type
7.5.5.1.3. Market size and forecast, by application
7.5.5.2. Middle East
7.5.5.2.1. Market size and forecast, by type
7.5.5.2.2. Market size and forecast, by product type
7.5.5.2.3. Market size and forecast, by application
7.5.5.3. Africa
7.5.5.3.1. Market size and forecast, by type
7.5.5.3.2. Market size and forecast, by product type
7.5.5.3.3. Market size and forecast, by application
CHAPTER 8: COMPETITIVE LANDSCAPE
8.1. INTRODUCTION
8.1.1. Market player positioning, 2020
8.2. TOP WINNING STRATEGIES
8.3. COMPETITIVE DASHBOARD
8.4. COMPETITIVE HEATMAP
CHAPTER 9: COMPANY PROFILES
9.1. APPLE, INC.
9.1.1. Company overview
9.1.2. Key executives
9.1.3. Company snapshot
9.1.4. Product portfolio
9.1.5. R&D expenditure
9.1.6. Business performance
9.1.7. Key strategic moves and developments
9.2. CANON INC.
9.2.1. Company overview
9.2.2. Key executives
9.2.3. Company snapshot
9.2.4. Product portfolio
9.2.5. R&D expenditure
9.2.6. Business performance
9.2.7. Key strategic moves and developments
9.3. NIKON CORPORATION
9.3.1. Company overview
9.3.2. Key executives
9.3.3. Company snapshot
9.3.4. Product portfolio
9.3.5. R&D expenditure
9.3.6. Business performance
9.3.7. Key strategic moves and developments
9.4. SAMSUNG ELECTRONICS CO. LTD.
9.4.1. Company overview
9.4.2. Key executives
9.4.3. Company snapshot
9.4.4. Product portfolio
9.4.5. R&D expenditure
9.4.6. Business performance
9.4.7. Key strategic moves and developments
9.5. LG DISPLAY CO. LTD.
9.5.1. Company overview
9.5.2. Key executives
9.5.3. Company snapshot
9.5.4. Product portfolio
9.5.5. R&D expenditure
9.5.6. Business performance
9.5.7. Key strategic moves and developments
9.6. OMNIVISION TECHNOLOGIES INC
9.6.1. Company overview
9.6.2. Key executives
9.6.3. Company snapshot
9.6.4. Product portfolio
9.6.5. Key strategic moves and developments
9.7. OLYMPUS CORPORATION
9.7.1. Company overview
9.7.2. Key executives
9.7.3. Company snapshot
9.7.4. Product portfolio
9.7.5. R&D expenditure
9.7.6. Business performance
9.7.7. Key strategic moves and developments
9.8. SONY CORPORATION
9.8.1. Company overview
9.8.2. Key executives
9.8.3. Company snapshot
9.8.4. Product portfolio
9.8.5. R&D expenditure
9.8.6. Business performance
9.8.7. Key strategic moves and developments
9.9. FUJIFILM HOLDING CORPORATION
9.9.1. Company overview
9.9.2. Key executives
9.9.3. Company snapshot
9.9.4. Product portfolio
9.9.5. R&D expenditure
9.9.6. Business performance
9.9.7. Key strategic moves and developments
9.10. CASIO COMPUTERS CO. LTD.
9.10.1. Company overview
9.10.2. Key executives
9.10.3. Company snapshot
9.10.4. Product portfolio
9.10.5. R&D expenditure
9.10.6. Business performance
List of Tables
TABLE 01. GLOBAL HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020-2030 ($MILLION)
TABLE 02. HIGH DYNAMIC RANGE MARKET FOR HDR10, BY REGION, 2020-2030 ($MILLION)
TABLE 03. HIGH DYNAMIC RANGE MARKET FOR HDR10+, BY REGION, 2020-2030 ($MILLION)
TABLE 04. HIGH DYNAMIC RANGE MARKET FOR HYBRID LOG-GAMMA, BY REGION, 2020-2030 ($MILLION)
TABLE 05. HIGH DYNAMIC RANGE MARKET FOR DOLBY VISION, BY REGION, 2020-2030 ($MILLION)
TABLE 06. HIGH DYNAMIC RANGE MARKET FOR ADVANCED HDR, BY REGION, 2020-2030 ($MILLION)
TABLE 07. GLOBAL HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020-2030 ($MILLION)
TABLE 08. HIGH DYNAMIC RANGE MARKET FOR CAPTURING DEVICES
TABLE 09. HIGH DYNAMIC RANGE MARKET FOR CAPTURING DEVICES BY GENERATIONAL COHORTS
TABLE 10. HIGH DYNAMIC RANGE MARKET FOR CAPTURING DEVICES, BY REGION, 2020-2030 ($MILLION)
TABLE 11. HIGH DYNAMIC RANGE MARKET FOR DISPLAY DEVICES
TABLE 12. HIGH DYNAMIC RANGE MARKET FOR DISPLAY DEVICES BY GENERATIONAL COHORTS
TABLE 13. HIGH DYNAMIC RANGE MARKET FOR DISPLAY DEVICES, BY REGION, 2020-2030 ($MILLION)
TABLE 14. GLOBAL HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020-2030 ($MILLION)
TABLE 15. HIGH DYNAMIC RANGE MARKET FOR VIDEO STREAMING, BY REGION, 2020-2030 ($MILLION)
TABLE 16. HIGH DYNAMIC RANGE MARKET FOR GAMING, BY REGION, 2020-2030 ($MILLION)
TABLE 17. HIGH DYNAMIC RANGE MARKET FOR ENTERTAINMENT, BY REGION, 2020-2030 ($MILLION)
TABLE 18. HIGH DYNAMIC RANGE MARKET REVENUE, BY REGION, 2020–2030 ($MILLION)
TABLE 19. NORTH AMERICA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 20. NORTH AMERICA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 21. NORTH AMERICA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 22. NORTH AMERICA HIGH DYNAMIC RANGE MARKET, BY COUNTRY, 2020-2030 ($MILLION)
TABLE 23. U.S. HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 24. U.S. HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 25. U.S. HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 26. CANADA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 27. CANADA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 28. CANADA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 29. EUROPE HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 30. EUROPE HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 31. EUROPE HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 32. EUROPE HIGH DYNAMIC RANGE MARKET, BY COUNTRY, 2020-2030 ($MILLION)
TABLE 33. UK HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 34. UK HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 35. UK HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 36. GERMANY HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 37. GERMANY HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 38. GERMANY HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 39. FRANCE HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 40. FRANCE HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 41. FRANCE HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 42. SPAIN HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 43. SPAIN HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 44. SPAIN HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 45. ITALY HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 46. ITALY HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 47. ITALY HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 48. REST OF EUROPE HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 49. REST OF EUROPE HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 50. REST OF EUROPE HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 51. ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 52. ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 53. ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 54. ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY COUNTRY, 2020-2030 ($MILLION)
TABLE 55. CHINA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 56. CHINA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 57. CHINA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 58. JAPAN HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 59. JAPAN HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 60. JAPAN HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 61. INDIA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 62. INDIA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 63. INDIA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 64. SOUTH KOREA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 65. SOUTH KOREA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 66. SOUTH KOREA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 67. AUSTRALIA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 68. AUSTRALIA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 69. AUSTRALIA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 70. REST OF ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 71. REST OF ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 72. REST OF ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 73. LAMEA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 74. LAMEA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 75. LAMEA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 76. LAMEA HIGH DYNAMIC RANGE MARKET, BY COUNTRY, 2020-2030 ($MILLION)
TABLE 77. LATIN AMERICA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 78. LATIN AMERICA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 79. LATIN AMERICA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 80. MIDDLE EAST HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 81. MIDDLE EAST HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 82. MIDDLE EAST HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 83. AFRICA HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020–2030 ($MILLION)
TABLE 84. AFRICA HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020–2030 ($MILLION)
TABLE 85. AFRICA HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020–2030 ($MILLION)
TABLE 86. APPLE: KEY EXECUTIVES
TABLE 87. APPLE : COMPANY SNAPSHOT
TABLE 88. APPLE : PRODUCT PORTFOLIO
TABLE 89. CANON: KEY EXECUTIVES
TABLE 90. CANON : COMPANY SNAPSHOT
TABLE 91. CANON: PRODUCT PORTFOLIO
TABLE 95. NIKON CORPORATION: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 96. SAMSUNG ELECTRONIC: KEY EXECUTIVES
TABLE 97. SAMSUNG ELECTRONIC: COMPANY SNAPSHOT
TABLE 98. SAMSUNG ELECTRONICS: PRODUCT PORTFOLIO
TABLE 99. LG DISPLAY: KEY EXECUTIVES
TABLE 100. LG DISPLAY: COMPANY SNAPSHOT
TABLE 101. LG ELECTRONICS: PRODUCT PORTFOLIO
TABLE 102. LGDISPLAY: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 103. OMNIVISION TECHNOLOGIES: KEY EXECUTIVES
TABLE 104. OMNIVISION TECHNOLOGIES: COMPANY SNAPSHOT
TABLE 105. OMNIVISION TECHNOLOGIES: PRODUCT PORTFOLIO
TABLE 106. OLYMPUS CORPORATION : KEY EXECUTIVES
TABLE 107. OLYMPUS CORPORATION: COMPANY SNAPSHOT
TABLE 108. OLYMPUS CORPORATION: PRODUCT PORTFOLIO
TABLE 109. OLYMPUS CORPORATION: KEY STRATEGIC MOVES AND DEVELOPMENTS
TABLE 110. SONY: KEY EXECUTIVES
TABLE 111. SONY: COMPANY SNAPSHOT
TABLE 112. SONY: PRODUCT PORTFOLIO
TABLE 113. FUJIFILM HOLDING: KEY EXECUTIVES
TABLE 114. FUJIFILM HOLDING: COMPANY SNAPSHOT
TABLE 115. FUJIFILM: PRODUCT PORTFOLIO
TABLE 116. CASIO: KEY EXECUTIVES
TABLE 117. CASIO:OMPANY SNAPSHOT
TABLE 118. CASIO: PRODUCT PORTFOLIO
List of Figures
FIGURE 01. KEY MARKET SEGMENTS
FIGURE 02. HIGH DYNAMIC RANGE MARKET SNAPSHOT, BY SEGMENTATION
FIGURE 03. HIGH DYNAMIC RANGE MARKET SNAPSHOT, BY REGION
FIGURE 04. TOP IMPACTING FACTORS
FIGURE 05. MODERATE BARGAINING POWER OF SUPPLIERS
FIGURE 06. MODERATE BARGAINING POWER OF BUYERS
FIGURE 07. HIGH THREAT OF SUBSTITUTES
FIGURE 08. MODERATE THREAT OF NEW ENTRANTS
FIGURE 09. HIGH INTENSITY OF RIVALRY
FIGURE 10. MARKET DYNAMICS: HIGH DYNAMIC RANGE MARKET
FIGURE 11. GLOBAL HIGH DYNAMIC RANGE MARKET, BY TYPE, 2020-2030
FIGURE 12. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR HDR10, BY COUNTRY, 2020 & 2030 (%)
FIGURE 13. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR HDR10+, BY COUNTRY, 2020 & 2030(%)
FIGURE 14. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR HYBRID LOG-GAMMA, BY COUNTRY, 2020 & 2030(%)
FIGURE 15. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR DOLBY VISION, BY COUNTRY, 2020 & 2030(%)
FIGURE 16. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR ADVANCED HDR, BY COUNTRY, 2020 & 2030(%)
FIGURE 17. GLOBAL HIGH DYNAMIC RANGE MARKET, BY PRODUCT TYPE, 2020-2030
FIGURE 18. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR CAPTURING DEVICES, BY COUNTRY, 2020 & 2030(%)
FIGURE 19. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR DISPLAY DEVICES, BY COUNTRY, 2020 & 2030(%)
FIGURE 20. GLOBAL HIGH DYNAMIC RANGE MARKET, BY APPLICATION, 2020-2030
FIGURE 21. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR VIDEO STREAMING, BY COUNTRY, 2020 & 2030(%)
FIGURE 22. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR GAMING, BY COUNTRY, 2020 & 2030(%)
FIGURE 23. COMPARATIVE SHARE ANALYSIS OF HIGH DYNAMIC RANGE MARKET FOR ENTERTAINMENT, BY COUNTRY, 2020 & 2030(%)
FIGURE 24. U.S. HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 25. CANADA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 26. UK HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 27. GERMANY HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 28. FRANCE HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 29. SPAIN HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 30. ITALY HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 31. REST OF EUROPE HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 32. CHINA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 33. JAPAN HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 34. INDIA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 35. SOUTH KOREA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 36. AUSTRALIA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 37. REST OF ASIA-PACIFIC HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 38. LATIN AMERICA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 39. MIDDLE EAST HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 40. AFRICA HIGH DYNAMIC RANGE MARKET, 2020–2030 ($MILLION)
FIGURE 41. MARKET PLAYER POSITIONING, 2020
FIGURE 42. TOP WINNING STRATEGIES, BY YEAR, 2019-2021
FIGURE 43. TOP WINNING STRATEGIES, BY DEVELOPMENT, 2019-2021
FIGURE 44. TOP WINNING STRATEGIES, BY COMPANY, 2019-2021
FIGURE 45. COMPETITIVE DASHBOARD
FIGURE 46. COMPETITIVE DASHBOARD
FIGURE 47. COMPETITIVE HEATMAP OF KEY PLAYERS
FIGURE 48. R&D EXPENDITURE, 2019–2021 ($MILLION)
FIGURE 49. APPLE: REVENUE, 2019–2021 ($MILLION)
FIGURE 50. APPLE: REVENU.S.ARE BY SEGMENTS, 2021 (%)
FIGURE 51. APPLE: REVENUE BY SHARE OF REGION 2021 (%)
FIGURE 52. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 53. CANON: REVENUE, 2018–2020 ($MILLION)
FIGURE 54. CANON: REVENU.S.ARE BY SEGMENT, 2020 (%)
FIGURE 55. CANON: REVENUE BY REGION 2020 ($ MILLION)
FIGURE 59. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 60. SAMSUNG ELECTRONICS: REVENUE, 2018–2020 ($MILLION)
FIGURE 61. SAMSUNG ELECTRONICS: REVENU.S.ARE BY REGION, 2020 (%)
FIGURE 62. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 63. LG DISPLAY: REVENUE, 2018–2020 ($MILLION)
FIGURE 64. LG DISPLAY: REVENU.S.ARE BY SEGMENTS, 2020 (%)
FIGURE 65. LG DISPLAY: REVENU.S.ARE BY REGION, 2020 (%)
FIGURE 66. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 67. OLYMPUS CORPORATION: REVENUE, 2018–2020 ($MILLION)
FIGURE 68. OLYMPUS CORPORATION: REVENU.S.ARE BY SEGMENT, 2020 (%)
FIGURE 69. OLYMPUS CORPORATION: REVENU.S.ARE BY REGION, 2020 (%)
FIGURE 70. R&D EXPENDITURE, 2018-2020 ($MILLION)
FIGURE 71. SONY: REVENUE, 2018-2020 ($MILLION)
FIGURE 72. SONY: REVENU.S.ARE BY SEGMENT, 2021 (%)
FIGURE 73. SONY: REVENU.S.ARE BY REGION, 2020 (%)
FIGURE 74. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 75. FUJIFILM HOLDING: REVENUE, 2018–2020 ($MILLION)
FIGURE 76. FUJIFILM HOLDING: REVENU.S.ARE BY REGION, 2020 (%)
FIGURE 77. R&D EXPENDITURE, 2018–2020 ($MILLION)
FIGURE 78. CASIO: REVENUE, 2018–2020 ($MILLION)
FIGURE 79. CASIO: REVENU.S.ARE BY SEGMENT, 2020 (%)
FIGURE 80. CASIO REVENUE BY GEOGRAPHICAL SEGMENTS, 2020 %

Companies Mentioned

  • Apple, Inc.
  • Canon
  • Nikon Corporation
  • Samsung Electronics Co., Ltd.
  • LG Display Co., Ltd.
  • Omnivision Technologies
  • Olympus Corp.
  • Sony Corporation
  • Fujifilm Holding Corporation
  • Casio Computer Co., Ltd

Methodology

The analyst offers exhaustive research and analysis based on a wide variety of factual inputs, which largely include interviews with industry participants, reliable statistics, and regional intelligence. The in-house industry experts play an instrumental role in designing analytic tools and models, tailored to the requirements of a particular industry segment. The primary research efforts include reaching out participants through mail, tele-conversations, referrals, professional networks, and face-to-face interactions.

They are also in professional corporate relations with various companies that allow them greater flexibility for reaching out to industry participants and commentators for interviews and discussions.

They also refer to a broad array of industry sources for their secondary research, which typically include; however, not limited to:

  • Company SEC filings, annual reports, company websites, broker & financial reports, and investor presentations for competitive scenario and shape of the industry
  • Scientific and technical writings for product information and related preemptions
  • Regional government and statistical databases for macro analysis
  • Authentic news articles and other related releases for market evaluation
  • Internal and external proprietary databases, key market indicators, and relevant press releases for market estimates and forecast

Furthermore, the accuracy of the data will be analyzed and validated by conducting additional primaries with various industry experts and KOLs. They also provide robust post-sales support to clients.

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