+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)

South Korea Esports Market: Prospects, Trends Analysis, Market Size and Forecasts up to 2027

  • Report

  • 40 Pages
  • April 2022
  • Region: South Korea
  • Infinium Global Research
  • ID: 5584519
The country research report on South Korea esports market is a customer intelligence and competitive study of the South Korea market. Moreover, the report provides deep insights into demand forecasts, market trends, and, micro and macro indicators in the South Korea market. Also, factors that are driving and restraining the esports market are highlighted in the study. This is an in-depth business intelligence report based on qualitative and quantitative parameters of the market. Additionally, this report provides readers with market insights and a detailed analysis of market segments to possible micro levels. The companies and dealers/distributors profiled in the report include manufacturers & suppliers of the esports market in South Korea.

Segments Covered

The report on South Korea esports market provides a detailed analysis of segments in the market based on streaming type, revenue stream, and device type.

Segmentation Based on Streaming Type

  • On Demand
  • Live

Segmentation Based on Revenue Stream

  • Media Rights
  • Game Publisher Fee
  • Sponsorship
  • Digital Advertisement
  • Tickets and Merchandise

Segmentation Based on Device Type

  • Smart Phone
  • Smart TV
  • Desktop-laptop-tablets
  • Gaming Console

Highlights of the Report


The report provides detailed insights into:

1) Demand and supply conditions of the esports market
2) Factor affecting the esports market in the short run and the long run
3) The dynamics including drivers, restraints, opportunities, political, socioeconomic factors, and technological factors
4) Key trends and future prospects
5) Leading companies operating in the esports market and their competitive position in South Korea
6) The dealers/distributors profiles provide basic information of top 10 dealers & distributors operating in (South Korea) the esports market
7) Matrix: to position the product types
8) Market estimates up to 2027

The report answers questions such as:

1) What is the market size of the esports market in South Korea?
2) What are the factors that affect the growth in the esports market over the forecast period?
3) What is the competitive position in South Korea esports market ?
4) What are the opportunities in South Korea esports market ?
5) What are the modes of entering South Korea esports market ?

Table of Contents

1. Report Overview
1.1. Report Description
1.2. Research Methods
1.3. Research Approaches
2. Executive Summary
3. Market Overview
3.1. Introduction
3.2. Market Dynamics
3.2.1. Drivers
3.2.2. Restraints
3.2.3. Opportunities
3.2.4. Challenges
3.3. PEST-Analysis
3.4. Porter's Diamond Model for South Korea Esports Market
3.5. IGR-Growth Matrix Analysis
3.6. Competitive Landscape in South Korea Esports Market
4. South Korea Esports Market by Streaming Type
4.1. On Demand
4.2. Live
5. South Korea Esports Market by Revenue Stream
5.1. Media Rights
5.2. Game Publisher Fee
5.3. Sponsorship
5.4. Digital Advertisement
5.5. Tickets and Merchandise
6. South Korea Esports Market by Device Type
6.1. Smart Phone
6.2. Smart TV
6.3. Desktop-laptop-tablets
6.4. Gaming Console
7. Company Profiles