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Europe Artificial Intelligence in Sports Market Size, Share & Industry Trends Analysis Report By Component, By Game Type, By Application, By Deployment model, By Technology, By Country and Growth Forecast, 2021-2027

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    Report

  • 137 Pages
  • March 2022
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5590220
The Europe Artificial Intelligence in Sports Market is expected to witness market growth of 29.8% CAGR during the forecast period (2021 2027).

Combining sports and artificial intelligence has the unintended consequence of spawning a new genre of sports media known as automated journalism. Writers can utilize statistics and data to create narratives that use natural language using platforms like Wordsmith. Journalists may use artificial intelligence to broaden their reach and enhance the number of games they can cover. This means no more deciding which games are deserving of attention. Although the use of automated journalism in minor league baseball is modest, it demonstrates how helpful it may be in any sport.

Artificial intelligence is also redefining how coaches see and treat a player's health and safety, which is a significant change in the sports sector. Coaches and management can keep track of a player's health, fitness, and safety due to AI's predictive and diagnostic abilities. This also implies that physical and mental illnesses are detected and treated more quickly than ever before.

The applications of AI in sports are highly promising in the region as the region holds some of the prominent sports tournament spanning all the categories. In addition, season ticket holder retention is handled by the New England Patriots using a variety of behavioral variables. In addition, Game attendance, team product purchases, attendance at special season ticket holder events, and attendance at concerts or soccer games at Gillette Stadium, for example, are all factors in their models.

Loughborough University computer scientists have created new artificial intelligence (AI) algorithms that are likely to revolutionize how football teams analyses team and individual player performance on the field. The scientists created an AI method to identify the body parts and positions of players so that their movements could be identified and then analyzed, based on recent breakthroughs in AI and deep learning. Moreover, the technology analyses video data to identify individual players and determines whether they are running, walking, or jumping, as well as which foot they are using to pass the ball
The Germany market dominated the Europe Artificial Intelligence in Sports Market by Country in 2020, and is expected to continue to be a dominant market till 2027; thereby, achieving a market value of $482 million by 2027. The UK market is poised to grow at a CAGR of 28.7% during (2021 - 2027). Additionally, The France market is expected to experience a CAGR of 30.8% during (2021 - 2027).

Based on Component, the market is segmented into Software and Services. Based on Game Type, the market is segmented into Football, Cricket, Basketball, Tennis, Baseball, and Others. Based on Application, the market is segmented into Game Planning, Game Strategies, Performance Improvement, Injury Prevention Sports Recruitment, and Others. Based on Deployment model, the market is segmented into On-premise and Cloud. Based on Technology, the market is segmented into Machine Learning, Computer Vision, Data Analytics, Natural Language Processing, and Others. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Catapult Group International Ltd., Facebook (Meta Platforms, Inc.), IBM Corporation, Microsoft Corporation, Salesforce.com, Inc., SAP SE, SAS Institute, Inc., Sportradar AG, Stats Perform, and Trumedia Networks.

Scope of the Study


Market Segments Covered in the Report:


By Component

  • Software
  • Services

By Game Type

  • Football
  • Cricket
  • Basketball
  • Tennis
  • Baseball
  • Others

By Application

  • Game Planning
  • Game Strategies
  • Performance Improvement
  • Injury Prevention Sports Recruitment
  • Others

By Deployment Model

  • On-premise
  • Cloud

By Technology

  • Machine Learning
  • Computer Vision
  • Data Analytics
  • Natural Language Processing
  • Others

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Key Market Players


List of Companies Profiled in the Report:

  • Catapult Group International Ltd.
  • Facebook (Meta Platforms, Inc.)
  • IBM Corporation
  • Microsoft Corporation
  • com, Inc.
  • SAP SE
  • SAS Institute, Inc.
  • Sportradar AG
  • Stats Perform
  • Trumedia Networks

Unique Offerings from the publisher

  • Exhaustive coverage
  • The highest number of market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Artificial Intelligence in Sports Market, by Component
1.4.2 Europe Artificial Intelligence in Sports Market, by Game Type
1.4.3 Europe Artificial Intelligence in Sports Market, by Application
1.4.4 Europe Artificial Intelligence in Sports Market, by Deployment Model
1.4.5 Europe Artificial Intelligence in Sports Market, by Technology
1.4.6 Europe Artificial Intelligence in Sports Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 Publisher Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2017-2021)
3.3.2 Key Strategic Move: (Partnerships, Collaborations and Agreements: 2018, Mar - 2021, Dec) Leading Players
Chapter 4. Europe Artificial Intelligence in Sports Market by Component
4.1 Europe Software Market by Country
4.2 Europe Services Market by Country
Chapter 5. Europe Artificial Intelligence in Sports Market by Game Type
5.1 Europe Football Market by Country
5.2 Europe Cricket Market by Country
5.3 Europe Basketball Market by Country
5.4 Europe Tennis Market by Country
5.5 Europe Baseball Market by Country
5.6 Europe Others Market by Country
Chapter 6. Europe Artificial Intelligence in Sports Market by Application
6.1 Europe Game Planning Market by Country
6.2 Europe Game Strategies Market by Country
6.3 Europe Performance Improvement Market by Country
6.4 Europe Injury Prevention Sports Recruitment Market by Country
6.5 Europe Others Market by Country
Chapter 7. Europe Artificial Intelligence in Sports Market by Deployment Model
7.1 Europe On-premise Market by Country
7.2 Europe Cloud Market by Country
Chapter 8. Europe Artificial Intelligence in Sports Market by Technology
8.1 Europe Machine Learning Market by Country
8.2 Europe Computer Vision Market by Country
8.3 Europe Data Analytics Market by Country
8.4 Europe Natural Language Processing Market by Country
8.5 Europe Others Market by Country
Chapter 9. Europe Artificial Intelligence in Sports Market by Country
9.1 Germany Artificial Intelligence in Sports Market
9.1.1 Germany Artificial Intelligence in Sports Market by Component
9.1.2 Germany Artificial Intelligence in Sports Market by Game Type
9.1.3 Germany Artificial Intelligence in Sports Market by Application
9.1.4 Germany Artificial Intelligence in Sports Market by Deployment Model
9.1.5 Germany Artificial Intelligence in Sports Market by Technology
9.2 UK Artificial Intelligence in Sports Market
9.2.1 UK Artificial Intelligence in Sports Market by Component
9.2.2 UK Artificial Intelligence in Sports Market by Game Type
9.2.3 UK Artificial Intelligence in Sports Market by Application
9.2.4 UK Artificial Intelligence in Sports Market by Deployment Model
9.2.5 UK Artificial Intelligence in Sports Market by Technology
9.3 France Artificial Intelligence in Sports Market
9.3.1 France Artificial Intelligence in Sports Market by Component
9.3.2 France Artificial Intelligence in Sports Market by Game Type
9.3.3 France Artificial Intelligence in Sports Market by Application
9.3.4 France Artificial Intelligence in Sports Market by Deployment Model
9.3.5 France Artificial Intelligence in Sports Market by Technology
9.4 Russia Artificial Intelligence in Sports Market
9.4.1 Russia Artificial Intelligence in Sports Market by Component
9.4.2 Russia Artificial Intelligence in Sports Market by Game Type
9.4.3 Russia Artificial Intelligence in Sports Market by Application
9.4.4 Russia Artificial Intelligence in Sports Market by Deployment Model
9.4.5 Russia Artificial Intelligence in Sports Market by Technology
9.5 Spain Artificial Intelligence in Sports Market
9.5.1 Spain Artificial Intelligence in Sports Market by Component
9.5.2 Spain Artificial Intelligence in Sports Market by Game Type
9.5.3 Spain Artificial Intelligence in Sports Market by Application
9.5.4 Spain Artificial Intelligence in Sports Market by Deployment Model
9.5.5 Spain Artificial Intelligence in Sports Market by Technology
9.6 Italy Artificial Intelligence in Sports Market
9.6.1 Italy Artificial Intelligence in Sports Market by Component
9.6.2 Italy Artificial Intelligence in Sports Market by Game Type
9.6.3 Italy Artificial Intelligence in Sports Market by Application
9.6.4 Italy Artificial Intelligence in Sports Market by Deployment Model
9.6.5 Italy Artificial Intelligence in Sports Market by Technology
9.7 Rest of Europe Artificial Intelligence in Sports Market
9.7.1 Rest of Europe Artificial Intelligence in Sports Market by Component
9.7.2 Rest of Europe Artificial Intelligence in Sports Market by Game Type
9.7.3 Rest of Europe Artificial Intelligence in Sports Market by Application
9.7.4 Rest of Europe Artificial Intelligence in Sports Market by Deployment Model
9.7.5 Rest of Europe Artificial Intelligence in Sports Market by Technology
Chapter 10. Company Profiles
10.1 Facebook (Meta Platforms, Inc.)
10.1.1 Company Overview
10.1.2 Financial Analysis
10.1.3 Segment and Regional Analysis
10.1.4 Research & Development Expense
10.1.5 Recent strategies and developments:
10.1.5.1 Partnerships, Collaborations, and Agreements:
10.1.6 SWOT Analysis
10.2 IBM Corporation
10.2.1 Company Overview
10.2.2 Financial Analysis
10.2.3 Regional & Segmental Analysis
10.2.4 Research & Development Expenses
10.2.5 Recent Strategies and developments:
10.2.5.1 Partnerships, Collaborations and Agreements:
10.2.6 SWOT Analysis
10.3 Microsoft Corporation
10.3.1 Company Overview
10.3.2 Financial Analysis
10.3.3 Segmental and Regional Analysis
10.3.4 Research & Development Expenses
10.3.5 Recent strategies and developments:
10.3.5.1 Partnerships, Collaborations, and Agreements:
10.3.5.2 Acquisition and Mergers:
10.3.6 SWOT Analysis
10.4 Trumedia Networks, Inc.
10.4.1 Company Overview
10.5 SAP SE
10.5.1 Company Overview
10.5.2 Financial Analysis
10.5.3 Segmental and Regional Analysis
10.5.4 Research & Development Expense
10.5.5 Recent strategies and developments:
10.5.5.1 Partnerships, Collaborations, and Agreements:
10.5.6 SWOT Analysis
10.6 Salesforce.com, Inc.
10.6.1 Company Overview
10.6.2 Financial Analysis
10.6.3 Regional Analysis
10.6.4 Research & Development Expense
10.6.5 Recent Strategies and developments:
10.6.5.1 Partnerships, Collaborations and Agreements:
10.6.6 SWOT Analysis
10.7 SAS Institute, Inc.
10.7.1 Company Overview
10.7.2 Recent strategies and developments:
10.7.2.1 Partnerships, Collaborations, and Agreements:
10.7.2.2 Acquisition and Mergers:
10.8 Stats Perform Group
10.8.1 Company Overview
10.8.2 Recent strategies and developments:
10.8.2.1 Partnerships, Collaborations, and Agreements:
10.8.2.2 Product Launches and Product Expansions:
10.8.2.3 Acquisition and Mergers:
10.9 Sportradar AG
10.9.1 Company Overview
10.9.2 Recent strategies and developments:
10.9.2.1 Partnerships, Collaborations, and Agreements:
10.9.2.2 Product Launches and Product Expansions:
10.9.2.3 Acquisition and Mergers:
10.10. Catapult Group International Limited
10.10.1 Company Overview
10.10.2 Financial Analysis
10.10.3 Segmental and Regional Analysis
10.10.4 Recent strategies and developments:
10.10.4.1 Partnerships, Collaborations, and Agreements:
10.10.4.2 Product Launches and Product Expansions:
10.10.4.3 Acquisition and Mergers:

Companies Mentioned

  • Catapult Group International Ltd.
  • Facebook (Meta Platforms, Inc.)
  • IBM Corporation
  • Microsoft Corporation
  • Salesforce.com, Inc.
  • SAP SE
  • SAS Institute, Inc.
  • Sportradar AG
  • Stats Perform
  • Trumedia Networks

Methodology

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