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Asia Pacific Creative Software Market Size, Share & Industry Trends Analysis Report By Deployment, By Type, By Country and Growth Forecast, 2022 - 2028

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    Report

  • 71 Pages
  • May 2022
  • Region: Asia Pacific
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5615858
The Asia Pacific Creative Software Market is expected to witness market growth of 6.9% CAGR during the forecast period (2022-2028).

The market is growing due to the increased use of animation design software in movies and the gaming sector. This expansion is also fueled by a surge in virtual reality (VR) animations for VR animation filmmaking.

Audio editing software is software that allows users to edit and create audio files. It can be used as a library, a computer program, or a web application. It can edit music, effects, and channels, among other things. Multitrack editing is a feature of audio editing software that allows users to combine sounds from several tracks and adjust them in real-time using effects and filters. For better customer satisfaction, several organizations provide customized software based on customer needs.    

Tools to convert file formats, re-sequence clips, combine clips, chop clips, change or re-adjust brightness, add noises, crop and rotate footage, add a translation, and add various special effects to a video are all included in typical video editing software. Professionals can film visuals using video editing tools. It also aids in the development of post-production and editing of new digitally recorded videos. Professionals can use any video or audio processing technology to deliver high-quality video and audio projects to their intended audience.

Cheap data is frequently credited as the key impetus behind a country that ranks second in the world for video consumption. Although data is inexpensive in, regional content generated and consumed by natives had a big role in rural India's internet adoption. Between April 2000 and December 2021, FDI inflows into the information and broadcasting sector (including print media) totaled $9.6 billion. Animation and VFX studios have found opportunities in both domestic and foreign markets owing to the rapid rise of over-the-top (OTT) channels, increasing focus on animated intellectual property (IP), and higher studio investments in VFX. These factors are likely to positively affect the demand for creative software in the region.

YouTube has millions of active users in India. A significant proportion of these people watch videos in their native language (Economic Times, 2018). By 2025, the advertising-based video on demand (AVoD) market is predicted to grow at a CAGR of 24%, reaching US$ 2.6 billion.  Television continues to be the most popular advertising platforms, although this may change in the future. This indicates that media consumption in the region is one of the highest in the world. This has created abundant demand for content in the region. Avenues have opened up to fulfill this demand. Various regional streaming platforms have come up and local content production has increased significantly. This has led to high demand for creative software in the region.

The China market dominated the Asia Pacific Creative Software Market by Country in 2021, and is expected to continue to be a dominant market till 2028; thereby, achieving a market value of $937.9 Million by 2028. The Japan market is anticipated to grow at a CAGR of 6.2% during (2022 - 2028). Additionally, The India market is expected to display a CAGR of 7.6% during (2022 - 2028).

Based on Deployment, the market is segmented into Cloud and On-premise. Based on Type, the market is segmented into Sound & Video Recording Software, Image & Video Editing Software, Graphics & Illustration Software, Desktop Publishing Software, and Others. Based on countries, the market is segmented into China, Japan, India, South Korea, Singapore, Malaysia, and Rest of Asia Pacific.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Adobe, Inc., Sony Corporation, Artlist Limited, Nero AG, Movavi Software Limited, Magix Software GmbH, Wondershare Technology Group Co. Ltd., TechSmith Corporation, CyberLink Corporation, and Corel Corporation.

Scope of the Study


Market Segments Covered in the Report:


By Deployment

  • Cloud
  • On-premise

By Type

  • Sound & Video Recording Software
  • Image & Video Editing Software
  • Graphics & Illustration Software
  • Desktop Publishing Software
  • Others

By Country

  • China
  • Japan
  • India
  • South Korea
  • Singapore
  • Malaysia
  • Rest of Asia Pacific

Key Market Players


List of Companies Profiled in the Report:

  • Adobe, Inc.
  • Sony Corporation
  • Artlist Limited
  • Nero AG
  • Movavi Software Limited
  • Magix Software GmbH
  • Wondershare Technology Group Co. Ltd.
  • TechSmith Corporation
  • CyberLink Corporation
  • Corel Corporation

Unique Offerings from KBV Research

  • Exhaustive coverage
  • The highest number of market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Asia Pacific Creative Software Market, by Deployment
1.4.2 Asia Pacific Creative Software Market, by Type
1.4.3 Asia Pacific Creative Software Market, by Country
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition and Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Recent Strategies Deployed in Creative Software Market
Chapter 4. Asia Pacific Creative Software Market by Deployment
4.1 Asia Pacific Cloud Market by Country
4.2 Asia Pacific On-premise Market by Country
Chapter 5. Asia Pacific Creative Software Market by Type
5.1 Asia Pacific Sound & Video Recording Software Market by Country
5.2 Asia Pacific Image & Video Editing Software Market by Country
5.3 Asia Pacific Graphics & Illustration Software Market by Country
5.4 Asia Pacific Desktop Publishing Software Market by Country
5.5 Asia Pacific Others Market by Country
Chapter 6. Asia Pacific Creative Software Market by Country
6.1 China Creative Software Market
6.1.1 China Creative Software Market by Deployment
6.1.2 China Creative Software Market by Type
6.2 Japan Creative Software Market
6.2.1 Japan Creative Software Market by Deployment
6.2.2 Japan Creative Software Market by Type
6.3 India Creative Software Market
6.3.1 India Creative Software Market by Deployment
6.3.2 India Creative Software Market by Type
6.4 South Korea Creative Software Market
6.4.1 South Korea Creative Software Market by Deployment
6.4.2 South Korea Creative Software Market by Type
6.5 Singapore Creative Software Market
6.5.1 Singapore Creative Software Market by Deployment
6.5.2 Singapore Creative Software Market by Type
6.6 Malaysia Creative Software Market
6.6.1 Malaysia Creative Software Market by Deployment
6.6.2 Malaysia Creative Software Market by Type
6.7 Rest of Asia Pacific Creative Software Market
6.7.1 Rest of Asia Pacific Creative Software Market by Deployment
6.7.2 Rest of Asia Pacific Creative Software Market by Type
Chapter 7. Company Profiles
7.1 Adobe, Inc.
7.1.1 Company Overview
7.1.2 Financial Analysis
7.1.3 Segmental and Regional Analysis
7.1.4 Research & Development Expense
7.1.5 Recent Strategies and Developments:
7.1.5.1 Partnerships, Collaborations and Agreements:
7.1.5.2 Acquisitions and Mergers:
7.1.5.3 Product Launches and Product Expansions:
7.2 Sony Corporation
7.2.1 Company Overview
7.2.2 Financial Analysis
7.2.3 Segmental and Regional Analysis
7.2.4 Research & Development Expenses
7.3 Artlist Limited (FXhome)
7.3.1 Company Overview
7.3.2 Recent Strategies and Developments:
7.3.2.1 Product Launches and Product Expansions
7.4 Nero AG
7.4.1 Company Overview
7.5 Movavi Software Limited
7.5.1 Company Overview
7.6 Magix Software GmbH
7.6.1 Company Overview
7.6.2 Recent Strategies and Developments:
7.6.2.1 Product Launches and Product Expansions
7.7 Wondershare Technology Group Co., Ltd.
7.7.1 Company Overview
7.8 TechSmith Corporation
7.8.1 Company Overview
7.8.2 Recent Strategies and Developments:
7.8.2.1 Partnerships, Collaborations and Agreements:
7.9 CyberLink Corporation
7.9.1 Company Overview
7.9.2 Financial Analysis
7.9.3 Research & Development Expense
7.9.4 Recent Strategies and Developments:
7.9.4.1 Partnerships, Collaborations and Agreements:
7.9.4.2 Product Launches and Product Expansions
7.10. Corel Corporation (KKR Capitals)
7.10.1 Company Overview

Companies Mentioned

  • Adobe, Inc.
  • Sony Corporation
  • Artlist Limited
  • Nero AG
  • Movavi Software Limited
  • Magix Software GmbH
  • Wondershare Technology Group Co. Ltd.
  • TechSmith Corporation
  • CyberLink Corporation
  • Corel Corporation

Methodology

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