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Animation & Gaming Market - Global Forecast 2026-2032

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    Report

  • 198 Pages
  • January 2026
  • Region: Global
  • 360iResearch™
  • ID: 5715542
1h Free Analyst Time
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The animation and gaming market is evolving fast, shaped by converging creative tools, cloud-enabled collaboration, and changing player expectations. Senior leaders navigating this environment require a strategic overview that addresses heightened competition, emerging technologies, and shifting value chains.

Market Snapshot

The Animation & Gaming Market expanded from USD 255.56 billion in 2025 to USD 287.74 billion in 2026 and is projected to reach USD 608.79 billion by 2032, growing at a CAGR of 13.20%. This growth reflects rapid adoption of real-time engines, cloud streaming, and personalized content delivery, creating a dynamic global marketplace. Advanced production pipelines and sophisticated monetization are enabling companies to address increasingly complex user needs and technology demands.

Scope & Segmentation

  • Animation Disciplines: 2D animation, 3D animation, motion graphics, and stop motion—each requiring unique tools, talent, and workflows.
  • Gaming Formats: Augmented Reality gaming, Cloud gaming, Console gaming, Mobile gaming, PC gaming, and Virtual Reality gaming—individual business models and distribution approaches define each category.
  • Platform Diversity: Focus on Nintendo Switch, PlayStation, Xbox, Android, iOS, Linux, MacOS, Windows, browser-based platforms, and HTML5 fundamentals.
  • Age Cohorts: Distinct behavioral and monetization preferences among players under 18, between 18-35, and over 35.
  • Content Archetypes: Action (including fighting, shooter, survival), Adventure (platformer, puzzle, RPG), and Simulation (construction, management, vehicle, life simulation), each with tailored retention strategies.
  • End-User Types: Enterprises such as advertising, education, and media firms with licensing or bespoke integration needs; individual consumers prioritizing access and community engagement.
  • Distribution Channels: Direct downloads, online stores, and streaming services—each shapes product pricing and discoverability strategies.
  • Regional Markets: Americas prioritize console and PC innovations and live services; EMEA balances localization, cross-border publishing, and data compliance; Asia-Pacific emphasizes mobile-first, cloud adoption, and AR/VR innovation.
  • Enabling Technologies: Cloud collaboration, AI-assisted animation, modular asset libraries, real-time engines, robust middleware, and adaptive rendering.

Animation & Gaming Market: Key Takeaways

  • Creative tools increasingly overlap across disciplines, with studios blending real-time engines, procedural content, and cloud-enabled workflows for faster prototyping and higher creative output.
  • Monetization models are diversifying, moving beyond conventional sales to hybrid approaches that include episodic content, live services, microtransactions, subscriptions, and adaptive advertising.
  • Cross-platform expectations are defining design philosophies, driving demand for flexible performance and consistent creative vision on AR, VR, mobile, console, and PC.
  • Supply chain strategies are adapting with modular production, AI-powered workflows, and integrated version controls—enabling rapid iterations, reduced time-to-market, and improved asset reuse.
  • Success in this market requires technical agility, strong platform partnerships, cross-disciplinary teams, and a focus on ongoing player engagement across regions and demographics.

Tariff Impact

Recent U.S. tariffs on electronics components and imported hardware have reshaped operational strategies across the value chain. Hardware-dependent segments like consoles and VR headsets now face higher costs, prompting increased supply chain diversification, regional manufacturing, and software-centric value propositions to offset hardware barriers. Studios have responded by reevaluating procurement approaches, embracing cloud-based development and remote collaboration, and strengthening regulatory compliance functions. These adjustments enhance long-term resilience, though they may extend lead times for select hardware.

Methodology & Data Sources

This report is based on qualitative interviews with executives, developers, and supply chain partners, plus secondary reviews of regulatory filings, patent records, and market distribution metrics. Technical validation, scenario testing, and expert review cycles ensure robust, applicable strategic insights. Where proprietary data was unavailable, pattern recognition and validated proxies supported analysis.

Why This Report Matters

  • Guides leadership teams through evolving animation and gaming market dynamics by mapping technology shifts, consumer segmentation, and emerging business models.
  • Provides actionable intelligence on production agility, platform alignment, new monetization models, and regulatory risk mitigation.
  • Enables competitive positioning with strategic recommendations grounded in robust scenario analysis and validated industry insight.

Conclusion

Animation and gaming companies must integrate creative, operational, and compliance strategies to navigate market shifts and capture emerging opportunities. This report equips leaders to align investment, talent, and innovation for sustained success in a rapidly changing industry landscape.

 

Additional Product Information:

  • Purchase of this report includes 1 year online access with quarterly updates.
  • This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Definition
1.3. Market Segmentation & Coverage
1.4. Years Considered for the Study
1.5. Currency Considered for the Study
1.6. Language Considered for the Study
1.7. Key Stakeholders
2. Research Methodology
2.1. Introduction
2.2. Research Design
2.2.1. Primary Research
2.2.2. Secondary Research
2.3. Research Framework
2.3.1. Qualitative Analysis
2.3.2. Quantitative Analysis
2.4. Market Size Estimation
2.4.1. Top-Down Approach
2.4.2. Bottom-Up Approach
2.5. Data Triangulation
2.6. Research Outcomes
2.7. Research Assumptions
2.8. Research Limitations
3. Executive Summary
3.1. Introduction
3.2. CXO Perspective
3.3. Market Size & Growth Trends
3.4. Market Share Analysis, 2025
3.5. FPNV Positioning Matrix, 2025
3.6. New Revenue Opportunities
3.7. Next-Generation Business Models
3.8. Industry Roadmap
4. Market Overview
4.1. Introduction
4.2. Industry Ecosystem & Value Chain Analysis
4.2.1. Supply-Side Analysis
4.2.2. Demand-Side Analysis
4.2.3. Stakeholder Analysis
4.3. Porter’s Five Forces Analysis
4.4. PESTLE Analysis
4.5. Market Outlook
4.5.1. Near-Term Market Outlook (0-2 Years)
4.5.2. Medium-Term Market Outlook (3-5 Years)
4.5.3. Long-Term Market Outlook (5-10 Years)
4.6. Go-to-Market Strategy
5. Market Insights
5.1. Consumer Insights & End-User Perspective
5.2. Consumer Experience Benchmarking
5.3. Opportunity Mapping
5.4. Distribution Channel Analysis
5.5. Pricing Trend Analysis
5.6. Regulatory Compliance & Standards Framework
5.7. ESG & Sustainability Analysis
5.8. Disruption & Risk Scenarios
5.9. Return on Investment & Cost-Benefit Analysis
6. Cumulative Impact of United States Tariffs 2025
7. Cumulative Impact of Artificial Intelligence 2025
8. Animation & Gaming Market, by Offerings
8.1. Animation
8.1.1. 2D Animation
8.1.2. 3D Animation
8.1.3. Motion Graphics
8.1.4. Stop Motion
8.2. Gaming
8.2.1. Augmented Reality (AR) Gaming
8.2.2. Cloud Gaming
8.2.3. Console Gaming
8.2.4. Mobile Gaming
8.2.5. PC Gaming
8.2.6. Virtual Reality (VR) Gaming
9. Animation & Gaming Market, by Gaming Platform
9.1. Console
9.1.1. Nintendo Switch
9.1.2. PlayStation
9.1.3. Xbox
9.2. Mobile
9.2.1. Android
9.2.2. iOS
9.3. PC
9.3.1. Linux
9.3.2. MacOS
9.3.3. Windows
9.4. Web
9.4.1. Browser-Based
9.4.2. HTML5 Games
10. Animation & Gaming Market, by Age Group
10.1. 18-35
10.2. Above 35
10.3. Less than 18
11. Animation & Gaming Market, by Content Type
11.1. Action
11.1.1. Fighting
11.1.2. Shooter
11.1.3. Survival
11.2. Adventure
11.2.1. Platformers
11.2.2. Puzzle
11.2.3. Role-Playing
11.3. Simulation
11.3.1. Construction and Management
11.3.2. Life Simulation
11.3.3. Vehicle Simulation
12. Animation & Gaming Market, by End-User
12.1. Enterprises
12.1.1. Advertising Agencies
12.1.2. Educational Institutions
12.1.3. Media & Entertainment Companies
12.2. Individual Consumers
13. Animation & Gaming Market, by Distribution Channel
13.1. Direct Downloads
13.2. Online Stores
13.3. Streaming Services
14. Animation & Gaming Market, by Region
14.1. Americas
14.1.1. North America
14.1.2. Latin America
14.2. Europe, Middle East & Africa
14.2.1. Europe
14.2.2. Middle East
14.2.3. Africa
14.3. Asia-Pacific
15. Animation & Gaming Market, by Group
15.1. ASEAN
15.2. GCC
15.3. European Union
15.4. BRICS
15.5. G7
15.6. NATO
16. Animation & Gaming Market, by Country
16.1. United States
16.2. Canada
16.3. Mexico
16.4. Brazil
16.5. United Kingdom
16.6. Germany
16.7. France
16.8. Russia
16.9. Italy
16.10. Spain
16.11. China
16.12. India
16.13. Japan
16.14. Australia
16.15. South Korea
17. United States Animation & Gaming Market
18. China Animation & Gaming Market
19. Competitive Landscape
19.1. Market Concentration Analysis, 2025
19.1.1. Concentration Ratio (CR)
19.1.2. Herfindahl Hirschman Index (HHI)
19.2. Recent Developments & Impact Analysis, 2025
19.3. Product Portfolio Analysis, 2025
19.4. Benchmarking Analysis, 2025
19.5. Aardman Animations Limited
19.6. Activision Blizzard Inc. by Microsoft Corp.
19.7. Adobe Inc.
19.8. Anibrain Digital Technologies Private Limited
19.9. Bandai Namco Entertainment Inc.
19.10. Bonfire Studios, Inc.
19.11. Electronic Arts Inc.
19.12. Epic Games, Inc.
19.13. Framestore Limited
19.14. Kevuru Games
19.15. NCSOFT Corporation
19.16. NetEase Inc.
19.17. Nintendo Co. Ltd.
19.18. Reliance Industries Ltd.
19.19. Sony Group Corporation
19.20. Take-Two Interactive Software, Inc.
19.21. Technicolor Group
19.22. The Foundry Visionmongers Ltd.
19.23. The Walt Disney Company
19.24. TOEI ANIMATION Co. Ltd.
19.25. Toonz Media Group
19.26. Unity Technologies
19.27. Valve Corporation
19.28. WB Television Group
List of Figures
FIGURE 1. GLOBAL ANIMATION & GAMING MARKET SIZE, 2018-2032 (USD MILLION)
FIGURE 2. GLOBAL ANIMATION & GAMING MARKET SHARE, BY KEY PLAYER, 2025
FIGURE 3. GLOBAL ANIMATION & GAMING MARKET, FPNV POSITIONING MATRIX, 2025
FIGURE 4. GLOBAL ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 5. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 6. GLOBAL ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 7. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 8. GLOBAL ANIMATION & GAMING MARKET SIZE, BY END-USER, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 9. GLOBAL ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 10. GLOBAL ANIMATION & GAMING MARKET SIZE, BY REGION, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 11. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GROUP, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 12. GLOBAL ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2025 VS 2026 VS 2032 (USD MILLION)
FIGURE 13. UNITED STATES ANIMATION & GAMING MARKET SIZE, 2018-2032 (USD MILLION)
FIGURE 14. CHINA ANIMATION & GAMING MARKET SIZE, 2018-2032 (USD MILLION)
List of Tables
TABLE 1. GLOBAL ANIMATION & GAMING MARKET SIZE, 2018-2032 (USD MILLION)
TABLE 2. GLOBAL ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 3. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANIMATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 4. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANIMATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 5. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANIMATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 6. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 7. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 2D ANIMATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 8. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 2D ANIMATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 9. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 2D ANIMATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 10. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 3D ANIMATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 11. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 3D ANIMATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 12. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 3D ANIMATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 13. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOTION GRAPHICS, BY REGION, 2018-2032 (USD MILLION)
TABLE 14. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOTION GRAPHICS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 15. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOTION GRAPHICS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 16. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STOP MOTION, BY REGION, 2018-2032 (USD MILLION)
TABLE 17. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STOP MOTION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 18. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STOP MOTION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 19. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 20. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 21. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 22. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 23. GLOBAL ANIMATION & GAMING MARKET SIZE, BY AUGMENTED REALITY (AR) GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 24. GLOBAL ANIMATION & GAMING MARKET SIZE, BY AUGMENTED REALITY (AR) GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 25. GLOBAL ANIMATION & GAMING MARKET SIZE, BY AUGMENTED REALITY (AR) GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 26. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CLOUD GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 27. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CLOUD GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 28. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CLOUD GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 29. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 30. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 31. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 32. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 33. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 34. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 35. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 36. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 37. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 38. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VIRTUAL REALITY (VR) GAMING, BY REGION, 2018-2032 (USD MILLION)
TABLE 39. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VIRTUAL REALITY (VR) GAMING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 40. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VIRTUAL REALITY (VR) GAMING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 41. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 42. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE, BY REGION, 2018-2032 (USD MILLION)
TABLE 43. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE, BY GROUP, 2018-2032 (USD MILLION)
TABLE 44. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 45. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 46. GLOBAL ANIMATION & GAMING MARKET SIZE, BY NINTENDO SWITCH, BY REGION, 2018-2032 (USD MILLION)
TABLE 47. GLOBAL ANIMATION & GAMING MARKET SIZE, BY NINTENDO SWITCH, BY GROUP, 2018-2032 (USD MILLION)
TABLE 48. GLOBAL ANIMATION & GAMING MARKET SIZE, BY NINTENDO SWITCH, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 49. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLAYSTATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 50. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLAYSTATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 51. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLAYSTATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 52. GLOBAL ANIMATION & GAMING MARKET SIZE, BY XBOX, BY REGION, 2018-2032 (USD MILLION)
TABLE 53. GLOBAL ANIMATION & GAMING MARKET SIZE, BY XBOX, BY GROUP, 2018-2032 (USD MILLION)
TABLE 54. GLOBAL ANIMATION & GAMING MARKET SIZE, BY XBOX, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 55. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE, BY REGION, 2018-2032 (USD MILLION)
TABLE 56. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE, BY GROUP, 2018-2032 (USD MILLION)
TABLE 57. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 58. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 59. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANDROID, BY REGION, 2018-2032 (USD MILLION)
TABLE 60. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANDROID, BY GROUP, 2018-2032 (USD MILLION)
TABLE 61. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ANDROID, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 62. GLOBAL ANIMATION & GAMING MARKET SIZE, BY IOS, BY REGION, 2018-2032 (USD MILLION)
TABLE 63. GLOBAL ANIMATION & GAMING MARKET SIZE, BY IOS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 64. GLOBAL ANIMATION & GAMING MARKET SIZE, BY IOS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 65. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC, BY REGION, 2018-2032 (USD MILLION)
TABLE 66. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC, BY GROUP, 2018-2032 (USD MILLION)
TABLE 67. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 68. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 69. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LINUX, BY REGION, 2018-2032 (USD MILLION)
TABLE 70. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LINUX, BY GROUP, 2018-2032 (USD MILLION)
TABLE 71. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LINUX, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 72. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MACOS, BY REGION, 2018-2032 (USD MILLION)
TABLE 73. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MACOS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 74. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MACOS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 75. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WINDOWS, BY REGION, 2018-2032 (USD MILLION)
TABLE 76. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WINDOWS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 77. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WINDOWS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 78. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WEB, BY REGION, 2018-2032 (USD MILLION)
TABLE 79. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WEB, BY GROUP, 2018-2032 (USD MILLION)
TABLE 80. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WEB, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 81. GLOBAL ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 82. GLOBAL ANIMATION & GAMING MARKET SIZE, BY BROWSER-BASED, BY REGION, 2018-2032 (USD MILLION)
TABLE 83. GLOBAL ANIMATION & GAMING MARKET SIZE, BY BROWSER-BASED, BY GROUP, 2018-2032 (USD MILLION)
TABLE 84. GLOBAL ANIMATION & GAMING MARKET SIZE, BY BROWSER-BASED, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 85. GLOBAL ANIMATION & GAMING MARKET SIZE, BY HTML5 GAMES, BY REGION, 2018-2032 (USD MILLION)
TABLE 86. GLOBAL ANIMATION & GAMING MARKET SIZE, BY HTML5 GAMES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 87. GLOBAL ANIMATION & GAMING MARKET SIZE, BY HTML5 GAMES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 88. GLOBAL ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 89. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 18-35, BY REGION, 2018-2032 (USD MILLION)
TABLE 90. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 18-35, BY GROUP, 2018-2032 (USD MILLION)
TABLE 91. GLOBAL ANIMATION & GAMING MARKET SIZE, BY 18-35, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 92. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ABOVE 35, BY REGION, 2018-2032 (USD MILLION)
TABLE 93. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ABOVE 35, BY GROUP, 2018-2032 (USD MILLION)
TABLE 94. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ABOVE 35, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 95. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LESS THAN 18, BY REGION, 2018-2032 (USD MILLION)
TABLE 96. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LESS THAN 18, BY GROUP, 2018-2032 (USD MILLION)
TABLE 97. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LESS THAN 18, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 98. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 99. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ACTION, BY REGION, 2018-2032 (USD MILLION)
TABLE 100. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ACTION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 101. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ACTION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 102. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 103. GLOBAL ANIMATION & GAMING MARKET SIZE, BY FIGHTING, BY REGION, 2018-2032 (USD MILLION)
TABLE 104. GLOBAL ANIMATION & GAMING MARKET SIZE, BY FIGHTING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 105. GLOBAL ANIMATION & GAMING MARKET SIZE, BY FIGHTING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 106. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SHOOTER, BY REGION, 2018-2032 (USD MILLION)
TABLE 107. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SHOOTER, BY GROUP, 2018-2032 (USD MILLION)
TABLE 108. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SHOOTER, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 109. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SURVIVAL, BY REGION, 2018-2032 (USD MILLION)
TABLE 110. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SURVIVAL, BY GROUP, 2018-2032 (USD MILLION)
TABLE 111. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SURVIVAL, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 112. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, BY REGION, 2018-2032 (USD MILLION)
TABLE 113. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, BY GROUP, 2018-2032 (USD MILLION)
TABLE 114. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 115. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 116. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLATFORMERS, BY REGION, 2018-2032 (USD MILLION)
TABLE 117. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLATFORMERS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 118. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PLATFORMERS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 119. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PUZZLE, BY REGION, 2018-2032 (USD MILLION)
TABLE 120. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PUZZLE, BY GROUP, 2018-2032 (USD MILLION)
TABLE 121. GLOBAL ANIMATION & GAMING MARKET SIZE, BY PUZZLE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 122. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ROLE-PLAYING, BY REGION, 2018-2032 (USD MILLION)
TABLE 123. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ROLE-PLAYING, BY GROUP, 2018-2032 (USD MILLION)
TABLE 124. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ROLE-PLAYING, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 125. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SIMULATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 126. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SIMULATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 127. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SIMULATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 128. GLOBAL ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 129. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSTRUCTION AND MANAGEMENT, BY REGION, 2018-2032 (USD MILLION)
TABLE 130. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSTRUCTION AND MANAGEMENT, BY GROUP, 2018-2032 (USD MILLION)
TABLE 131. GLOBAL ANIMATION & GAMING MARKET SIZE, BY CONSTRUCTION AND MANAGEMENT, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 132. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LIFE SIMULATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 133. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LIFE SIMULATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 134. GLOBAL ANIMATION & GAMING MARKET SIZE, BY LIFE SIMULATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 135. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VEHICLE SIMULATION, BY REGION, 2018-2032 (USD MILLION)
TABLE 136. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VEHICLE SIMULATION, BY GROUP, 2018-2032 (USD MILLION)
TABLE 137. GLOBAL ANIMATION & GAMING MARKET SIZE, BY VEHICLE SIMULATION, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 138. GLOBAL ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 139. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, BY REGION, 2018-2032 (USD MILLION)
TABLE 140. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 141. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 142. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 143. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVERTISING AGENCIES, BY REGION, 2018-2032 (USD MILLION)
TABLE 144. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVERTISING AGENCIES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 145. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ADVERTISING AGENCIES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 146. GLOBAL ANIMATION & GAMING MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY REGION, 2018-2032 (USD MILLION)
TABLE 147. GLOBAL ANIMATION & GAMING MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 148. GLOBAL ANIMATION & GAMING MARKET SIZE, BY EDUCATIONAL INSTITUTIONS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 149. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MEDIA & ENTERTAINMENT COMPANIES, BY REGION, 2018-2032 (USD MILLION)
TABLE 150. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MEDIA & ENTERTAINMENT COMPANIES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 151. GLOBAL ANIMATION & GAMING MARKET SIZE, BY MEDIA & ENTERTAINMENT COMPANIES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 152. GLOBAL ANIMATION & GAMING MARKET SIZE, BY INDIVIDUAL CONSUMERS, BY REGION, 2018-2032 (USD MILLION)
TABLE 153. GLOBAL ANIMATION & GAMING MARKET SIZE, BY INDIVIDUAL CONSUMERS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 154. GLOBAL ANIMATION & GAMING MARKET SIZE, BY INDIVIDUAL CONSUMERS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 155. GLOBAL ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 156. GLOBAL ANIMATION & GAMING MARKET SIZE, BY DIRECT DOWNLOADS, BY REGION, 2018-2032 (USD MILLION)
TABLE 157. GLOBAL ANIMATION & GAMING MARKET SIZE, BY DIRECT DOWNLOADS, BY GROUP, 2018-2032 (USD MILLION)
TABLE 158. GLOBAL ANIMATION & GAMING MARKET SIZE, BY DIRECT DOWNLOADS, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 159. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ONLINE STORES, BY REGION, 2018-2032 (USD MILLION)
TABLE 160. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ONLINE STORES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 161. GLOBAL ANIMATION & GAMING MARKET SIZE, BY ONLINE STORES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 162. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STREAMING SERVICES, BY REGION, 2018-2032 (USD MILLION)
TABLE 163. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STREAMING SERVICES, BY GROUP, 2018-2032 (USD MILLION)
TABLE 164. GLOBAL ANIMATION & GAMING MARKET SIZE, BY STREAMING SERVICES, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 165. GLOBAL ANIMATION & GAMING MARKET SIZE, BY REGION, 2018-2032 (USD MILLION)
TABLE 166. AMERICAS ANIMATION & GAMING MARKET SIZE, BY SUBREGION, 2018-2032 (USD MILLION)
TABLE 167. AMERICAS ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 168. AMERICAS ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 169. AMERICAS ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 170. AMERICAS ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 171. AMERICAS ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 172. AMERICAS ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 173. AMERICAS ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 174. AMERICAS ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 175. AMERICAS ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 176. AMERICAS ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 177. AMERICAS ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 178. AMERICAS ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 179. AMERICAS ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 180. AMERICAS ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 181. AMERICAS ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 182. AMERICAS ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 183. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 184. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 185. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 186. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 187. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 188. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 189. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 190. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 191. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 192. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 193. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 194. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 195. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 196. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 197. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 198. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 199. NORTH AMERICA ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 200. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 201. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 202. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 203. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 204. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 205. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 206. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 207. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 208. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 209. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 210. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 211. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 212. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 213. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 214. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 215. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 216. LATIN AMERICA ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 217. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY SUBREGION, 2018-2032 (USD MILLION)
TABLE 218. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 219. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 220. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 221. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 222. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 223. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 224. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 225. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 226. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 227. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 228. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 229. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 230. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 231. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 232. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 233. EUROPE, MIDDLE EAST & AFRICA ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 234. EUROPE ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 235. EUROPE ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 236. EUROPE ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 237. EUROPE ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 238. EUROPE ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 239. EUROPE ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 240. EUROPE ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 241. EUROPE ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 242. EUROPE ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 243. EUROPE ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 244. EUROPE ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 245. EUROPE ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 246. EUROPE ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 247. EUROPE ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 248. EUROPE ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 249. EUROPE ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 250. EUROPE ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 251. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 252. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 253. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 254. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 255. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 256. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 257. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 258. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 259. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 260. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 261. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 262. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 263. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 264. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 265. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 266. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 267. MIDDLE EAST ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 268. AFRICA ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 269. AFRICA ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 270. AFRICA ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 271. AFRICA ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 272. AFRICA ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 273. AFRICA ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 274. AFRICA ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 275. AFRICA ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 276. AFRICA ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 277. AFRICA ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 278. AFRICA ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 279. AFRICA ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 280. AFRICA ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 281. AFRICA ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 282. AFRICA ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 283. AFRICA ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 284. AFRICA ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 285. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 286. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 287. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 288. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 289. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 290. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 291. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 292. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 293. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 294. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 295. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 296. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 297. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 298. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 299. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 300. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 301. ASIA-PACIFIC ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 302. GLOBAL ANIMATION & GAMING MARKET SIZE, BY GROUP, 2018-2032 (USD MILLION)
TABLE 303. ASEAN ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 304. ASEAN ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 305. ASEAN ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 306. ASEAN ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 307. ASEAN ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 308. ASEAN ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 309. ASEAN ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 310. ASEAN ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 311. ASEAN ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 312. ASEAN ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 313. ASEAN ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 314. ASEAN ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 315. ASEAN ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 316. ASEAN ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 317. ASEAN ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 318. ASEAN ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 319. ASEAN ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 320. GCC ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 321. GCC ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 322. GCC ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 323. GCC ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 324. GCC ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 325. GCC ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-2032 (USD MILLION)
TABLE 326. GCC ANIMATION & GAMING MARKET SIZE, BY MOBILE, 2018-2032 (USD MILLION)
TABLE 327. GCC ANIMATION & GAMING MARKET SIZE, BY PC, 2018-2032 (USD MILLION)
TABLE 328. GCC ANIMATION & GAMING MARKET SIZE, BY WEB, 2018-2032 (USD MILLION)
TABLE 329. GCC ANIMATION & GAMING MARKET SIZE, BY AGE GROUP, 2018-2032 (USD MILLION)
TABLE 330. GCC ANIMATION & GAMING MARKET SIZE, BY CONTENT TYPE, 2018-2032 (USD MILLION)
TABLE 331. GCC ANIMATION & GAMING MARKET SIZE, BY ACTION, 2018-2032 (USD MILLION)
TABLE 332. GCC ANIMATION & GAMING MARKET SIZE, BY ADVENTURE, 2018-2032 (USD MILLION)
TABLE 333. GCC ANIMATION & GAMING MARKET SIZE, BY SIMULATION, 2018-2032 (USD MILLION)
TABLE 334. GCC ANIMATION & GAMING MARKET SIZE, BY END-USER, 2018-2032 (USD MILLION)
TABLE 335. GCC ANIMATION & GAMING MARKET SIZE, BY ENTERPRISES, 2018-2032 (USD MILLION)
TABLE 336. GCC ANIMATION & GAMING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2032 (USD MILLION)
TABLE 337. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY COUNTRY, 2018-2032 (USD MILLION)
TABLE 338. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY OFFERINGS, 2018-2032 (USD MILLION)
TABLE 339. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY ANIMATION, 2018-2032 (USD MILLION)
TABLE 340. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY GAMING, 2018-2032 (USD MILLION)
TABLE 341. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY GAMING PLATFORM, 2018-2032 (USD MILLION)
TABLE 342. EUROPEAN UNION ANIMATION & GAMING MARKET SIZE, BY CONSOLE, 2018-

Companies Mentioned

The key companies profiled in this Animation & Gaming market report include:
  • Aardman Animations Limited
  • Activision Blizzard Inc. by Microsoft Corp.
  • Adobe Inc.
  • Anibrain Digital Technologies Private Limited
  • Bandai Namco Entertainment Inc.
  • Bonfire Studios, Inc.
  • Electronic Arts Inc.
  • Epic Games, Inc.
  • Framestore Limited
  • Kevuru Games
  • NCSOFT Corporation
  • NetEase Inc.
  • Nintendo Co. Ltd.
  • Reliance Industries Ltd.
  • Sony Group Corporation
  • Take-Two Interactive Software, Inc.
  • Technicolor Group
  • The Foundry Visionmongers Ltd.
  • The Walt Disney Company
  • TOEI ANIMATION Co. Ltd.
  • Toonz Media Group
  • Unity Technologies
  • Valve Corporation
  • WB Television Group

Table Information