The construction toys market size is expected to see strong growth in the next few years. It will grow to $17.42 billion in 2030 at a compound annual growth rate (CAGR) of 8.3%. The growth in the forecast period can be attributed to growing demand for sustainable and recyclable toys, rising integration of digital play experiences, expansion of online toy sales channels, increasing focus on cognitive skill development, growing popularity of licensed construction toy franchises. Major trends in the forecast period include increasing demand for educational and stem-based construction toys, rising popularity of modular and reconfigurable toy sets, growing use of eco-friendly toy materials, expansion of digitally integrated construction playsets, enhanced focus on skill-building and creativity.
The growth in the child population is expected to drive the expansion of the construction toys market in the coming years. The child population refers to individuals below a specific age limit, generally defined as those under 18 years. An increase in the number of children typically leads to higher demand for toys, thereby expanding the customer base for companies specializing in construction toys and contributing to increased sales and profitability. For example, in January 2023, according to a report published by the Centers for Disease Control and Prevention, a US-based national public health organization, the United States recorded a 1% rise in registered births, reaching 3,664,292 compared to the previous year. Therefore, the rising child population is supporting the growth of the construction toys market.
Leading companies operating in the construction toys market are concentrating on the development of highly innovative, STEM-focused building systems to strengthen their competitive positioning and meet growing demand for educational, creativity-driven play experiences. Modern construction toys combine modular engineering, physics-based features, and rebuildable designs to promote hands-on learning, while interactive elements and open-ended configurations enhance problem-solving abilities, spatial awareness, and scientific thinking through repeated experimentation. For instance, in October 2023, Ravensburger, a Germany-based toy manufacturer, introduced the GraviTrax Starter-Set Bounce, an advanced marble-run construction system designed for children aged eight and above. The GraviTrax system uses gravity-powered tracks, magnetic interactions, and kinetic energy-based motion to allow children to design, modify, and refine customized marble runs. Built with interchangeable track pieces, bounce elements, and durable components, the system supports continuous rebuilding and experimentation, helping users understand concepts such as acceleration, magnetism, momentum, and cause-and-effect relationships. Key benefits include improved STEM learning, stronger analytical and critical-thinking skills, enhanced creativity through unlimited design possibilities, and extended play value due to its modular and reconfigurable structure.
In January 2024, Spin Master Corp., a Canada-based children’s entertainment company, acquired Melissa & Doug LLC for $950 million. This acquisition is intended to strengthen Spin Master’s position within the children’s entertainment market by expanding its portfolio in early childhood development toys. The move aligns with increasing consumer demand for sustainable, screen-free play solutions favored by parents. Melissa & Doug LLC is a US-based toy manufacturer known for producing children’s products such as wooden puzzles, blocks, and stacking toys.
Major companies operating in the construction toys market are LEGO Group, BANDAI NAMCO Holdings Inc, Hasbro Inc, Mattel Inc, VTech Holdings Limited, Kawada Ltd, Tegu Inc, Mega Brands Inc, Melissa & Doug Corporation, Spin Master Corp, Magformers International Inc, Learning Resources Inc, PlayMonster LLC, K'NEX Brands LP, Enlighten Bricks Co Ltd, Geomagworld SpA, Cobi Sp z oo, Meccano Ltd, Thames & Kosmos LLC, KnuckleStrutz LLC, Polydron Educational Ltd, Wange Laoxing Toys Co Ltd, Xingbao Group Co Ltd, LaQ Co Ltd.
North America was the largest region in the construction toys market in 2025. The regions covered in the construction toys market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the construction toys market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The construction toy market consists of sales of figures, gear sets, magnetic sets, and stacking blocks. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Construction Toys Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses construction toys market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for construction toys? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The construction toys market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Report Scope
Markets Covered:
1) By Product: Bricks and Blocks; Tinker Toy2) By Raw Material: Wood; Polymer; Metal; Other Raw Materials
3) By Distribution Channel: Supermarkets and Hypermarkets; Online
Subsegments:
1) By Bricks and Blocks: Building Bricks; Foam Blocks; Magnetic Building Blocks2) By Tinker Toy: Classic Tinker Toy Sets; Modern Tinker Toy Variants; Specialty Tinker Kits
Companies Mentioned: LEGO Group; BANDAI NAMCO Holdings Inc; Hasbro Inc; Mattel Inc; VTech Holdings Limited; Kawada Ltd; Tegu Inc; Mega Brands Inc; Melissa & Doug Corporation; Spin Master Corp; Magformers International Inc; Learning Resources Inc; PlayMonster LLC; K'NEX Brands LP; Enlighten Bricks Co Ltd; Geomagworld SpA; Cobi Sp z oo; Meccano Ltd; Thames & Kosmos LLC; KnuckleStrutz LLC; Polydron Educational Ltd; Wange Laoxing Toys Co Ltd; Xingbao Group Co Ltd; LaQ Co Ltd
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this Construction Toys market report include:- LEGO Group
- BANDAI NAMCO Holdings Inc
- Hasbro Inc
- Mattel Inc
- VTech Holdings Limited
- Kawada Ltd
- Tegu Inc
- Mega Brands Inc
- Melissa & Doug Corporation
- Spin Master Corp
- Magformers International Inc
- Learning Resources Inc
- PlayMonster LLC
- K'NEX Brands LP
- Enlighten Bricks Co Ltd
- Geomagworld SpA
- Cobi Sp z oo
- Meccano Ltd
- Thames & Kosmos LLC
- KnuckleStrutz LLC
- Polydron Educational Ltd
- Wange Laoxing Toys Co Ltd
- Xingbao Group Co Ltd
- LaQ Co Ltd
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 12.67 Billion |
| Forecasted Market Value ( USD | $ 17.42 Billion |
| Compound Annual Growth Rate | 8.3% |
| Regions Covered | Global |
| No. of Companies Mentioned | 25 |


