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Europe Gaming Keyboard Market Size, Share & Industry Trends Analysis Report by Distribution Channel, Product Type, Connectivity Type, Price point, Country and Growth Forecast, 2022-2028

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    Report

  • 104 Pages
  • March 2023
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5778649
The Europe Gaming Keyboard Market should witness market growth of 8.5% CAGR during the forecast period (2022-2028).

Technology developments and ongoing work to enhance the real-time rendering of graphics in hardware and software are projected to drive market expansion. In addition, the escalating rate of internet usage and the accessibility of online games or e-sports are all likely to spur industry expansion. Free-to-play (F2P), massively multiplayer online (MMO), and multiplayer game adoption are fueled by people's rising interest in online gaming, and these are expected to continue in the coming years.

Because of this, game developers are focusing on efficiency and device compatibility. Furthermore, the uptake of powerful gaming keyboards and games with cutting-edge features like record, share, and cross-platform games is being accelerated by simultaneously changing consumer preferences as well as rising levels of disposable income.

The e-sports industry is flourishing as a result of elements including expanded audience engagement and reach, increased video game live streaming, significant investments, as well as expanding infrastructure for significant contests. Because of the e-sports industry's increasing professionalism, influencers, game developers, players, and event organizers now have additional opportunities. In addition, millennials have started to seek e-sports as a prospective professional career due to the rising popularity of gaming tournaments, streaming income, significant worldwide awards, and one-to-one sponsorships.

Europe has significantly influenced the growth of the e-sports business. Additionally,some of the first organizations that popularized e-sports, particularly in the west, were founded in Europe. For example, ESL, one of the biggest e-sports organizations, was founded in Germany. As a result, the e-sports sector has grown from modest competitions to ground-breaking competitions like the Intel Extreme Masters in Katowice and the ESL One in Cologne. Due to its approximately 70 million viewers and one-third of all e-sports income, Europe is still one of the key geographic regions. Therefore, as the e-sports industry in the region expands, it will present lucrative growth opportunities for the development of the gaming keyboard market.

The Germany market dominated the Europe Gaming Keyboard Market by Country in 2021, and would continue to be a dominant market till 2028; thereby, achieving a market value of $235 million by 2028. The UK market is anticipated to grow at a CAGR of 7.6% during (2022-2028). Additionally, The France market would exhibit a CAGR of 9.3% during (2022-2028).

Based on Distribution Channel, the market is segmented into Specialty Stores, Supermarkets/hypermarkets, E-commerce, and Independent Retail Stores. Based on Product Type, the market is segmented into Mechanical, and Membrane. Based on Connectivity Type, the market is segmented into Wired, and Wireless. Based on Price point, the market is segmented into Medium-priced, High-priced, and Low-priced. Based on countries, the market is segmented into Germany, UK, France, Russia, Spain, Italy, and Rest of Europe.

The market research report covers the analysis of key stake holders of the market. Key companies profiled in the report include Razer, Inc., Corsair Gaming, Inc., Logitech International S.A., ASUSTeK Computer, Inc., Lenovo Group Limited, HP, Inc., Mad Catz Global Limited, Shenzhen Rapoo Technology Co., Ltd., Eastern Times Technology Co., Ltd. (Redragon), and Mionix AB.

Scope of the Study

By Distribution Channel

  • Specialty Stores
  • Supermarkets/hypermarkets
  • E-commerce
  • Independent Retail Stores

By Product Type

  • Mechanical
  • Membrane

By Connectivity Type

  • Wired
  • Wireless

By Price point

  • Medium-priced
  • High-priced
  • Low-priced

By Country

  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Key Market Players

List of Companies Profiled in the Report:

  • Razer, Inc.
  • Corsair Gaming, Inc.
  • Logitech International S.A.
  • ASUSTeK Computer, Inc.
  • Lenovo Group Limited
  • HP, Inc.
  • Mad Catz Global Limited
  • Shenzhen Rapoo Technology Co., Ltd.
  • Eastern Times Technology Co., Ltd. (Redragon)
  • Mionix AB

Unique Offerings

  • Exhaustive coverage
  • The highest number of market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe Gaming Keyboard Market, by Distribution Channel
1.4.2 Europe Gaming Keyboard Market, by Product Type
1.4.3 Europe Gaming Keyboard Market, by Connectivity Type
1.4.4 Europe Gaming Keyboard Market, by Price point
1.4.5 Europe Gaming Keyboard Market, by Country
1.5 Research Methodology
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Competition Analysis - Global
3.1 The Cardinal Matrix
3.2 Recent Industry Wide Strategic Developments
3.2.1 Partnerships, Collaborations and Agreements
3.2.2 Product Launches and Product Expansions
3.2.3 Acquisition and Mergers
3.3 Top Winning Strategies
3.3.1 Key Leading Strategies: Percentage Distribution (2018-2022)
3.3.2 Key Strategic Move: (Product Launches and Product Expansions : 2018, Jan - 2023, Feb) Leading Players
Chapter 4. Europe Gaming Keyboard Market by Distribution Channel
4.1 Europe Specialty Stores Market by Country
4.2 Europe Supermarkets/hypermarkets Market by Country
4.3 Europe E-commerce Market by Country
4.4 Europe Independent Retail Stores Market by Country
Chapter 5. Europe Gaming Keyboard Market by Product Type
5.1 Europe Mechanical Market by Country
5.2 Europe Membrane Market by Country
Chapter 6. Europe Gaming Keyboard Market by Connectivity Type
6.1 Europe Wired Market by Country
6.2 Europe Wireless Market by Country
Chapter 7. Europe Gaming Keyboard Market by Price point
7.1 Europe Medium-priced Market by Country
7.2 Europe High-priced Market by Country
7.3 Europe Low-priced Market by Country
Chapter 8. Europe Gaming Keyboard Market by Country
8.1 Germany Gaming Keyboard Market
8.1.1 Germany Gaming Keyboard Market by Distribution Channel
8.1.2 Germany Gaming Keyboard Market by Product Type
8.1.3 Germany Gaming Keyboard Market by Connectivity Type
8.1.4 Germany Gaming Keyboard Market by Price point
8.2 UK Gaming Keyboard Market
8.2.1 UK Gaming Keyboard Market by Distribution Channel
8.2.2 UK Gaming Keyboard Market by Product Type
8.2.3 UK Gaming Keyboard Market by Connectivity Type
8.2.4 UK Gaming Keyboard Market by Price point
8.3 France Gaming Keyboard Market
8.3.1 France Gaming Keyboard Market by Distribution Channel
8.3.2 France Gaming Keyboard Market by Product Type
8.3.3 France Gaming Keyboard Market by Connectivity Type
8.3.4 France Gaming Keyboard Market by Price point
8.4 Russia Gaming Keyboard Market
8.4.1 Russia Gaming Keyboard Market by Distribution Channel
8.4.2 Russia Gaming Keyboard Market by Product Type
8.4.3 Russia Gaming Keyboard Market by Connectivity Type
8.4.4 Russia Gaming Keyboard Market by Price point
8.5 Spain Gaming Keyboard Market
8.5.1 Spain Gaming Keyboard Market by Distribution Channel
8.5.2 Spain Gaming Keyboard Market by Product Type
8.5.3 Spain Gaming Keyboard Market by Connectivity Type
8.5.4 Spain Gaming Keyboard Market by Price point
8.6 Italy Gaming Keyboard Market
8.6.1 Italy Gaming Keyboard Market by Distribution Channel
8.6.2 Italy Gaming Keyboard Market by Product Type
8.6.3 Italy Gaming Keyboard Market by Connectivity Type
8.6.4 Italy Gaming Keyboard Market by Price point
8.7 Rest of Europe Gaming Keyboard Market
8.7.1 Rest of Europe Gaming Keyboard Market by Distribution Channel
8.7.2 Rest of Europe Gaming Keyboard Market by Product Type
8.7.3 Rest of Europe Gaming Keyboard Market by Connectivity Type
8.7.4 Rest of Europe Gaming Keyboard Market by Price point
Chapter 9. Company Profiles
9.1 Razer, Inc.
9.1.1 Company overview
9.1.2 Financial Analysis
9.1.3 Segmental and Regional Analysis
9.1.4 Research & Development Expenses
9.1.5 Recent Strategies and Developments
9.1.5.1 Partnerships, Collaborations, and Agreements
9.1.5.2 Product Launches and Product Expansions
9.2 Corsair Gaming, Inc.
9.2.1 Company Overview
9.2.2 Financial Analysis
9.2.3 Segmental and Regional Analysis
9.2.4 Product Development Expenses
9.2.5 Recent Strategies and Developments
9.2.5.1 Partnerships, Collaborations, and Agreements
9.2.5.2 Product Launches and Product Expansions
9.3 Logitech International S.A.
9.3.1 Company Overview
9.3.2 Financial Analysis
9.3.3 Regional Analysis
9.3.4 Research & Development Expenses
9.3.5 Recent Strategies and Developments
9.3.5.1 Product Launches and Product Expansions
9.4 ASUSTeK Computer Inc.
9.4.1 Company Overview
9.4.2 Financial Analysis
9.4.3 Segmental and Regional Analysis
9.4.4 Research & Development Expenses
9.4.5 Recent Strategies and Developments
9.4.5.1 Product Launches and Product Expansions
9.5 Lenovo Group Limited
9.5.1 Company Overview
9.5.2 Financial Analysis
9.5.3 Segmental and Regional Analysis
9.5.4 Research & Development Expense
9.5.5 Recent Strategies and Developments
9.5.5.1 Partnerships, Collaborations, and Agreements
9.6 HP, Inc.
9.6.1 Company Overview
9.6.2 Financial Analysis
9.6.3 Segmental and Regional Analysis
9.6.4 Research & Development Expenses
9.6.5 Recent Strategies and Developments
9.6.5.1 Product Launches and Product Expansions
9.6.5.2 Acquisition and Mergers
9.7 Mad Catz Global Limited
9.7.1 Company Overview
9.7.2 Recent Strategies and Developments
9.7.2.1 Partnerships, Collaborations, and Agreements
9.7.2.2 Product Launches and Product Expansions
9.8 Shenzhen Rapoo Technology Co., Ltd.
9.8.1 Company Overview
9.8.2 Recent Strategies and Developments
9.8.2.1 Product Launches and Product Expansions
9.9 Eastern Times Technology Co., Ltd. (Redragon)
9.9.1 Company Overview
9.9.2 Recent Strategies and Developments
9.9.2.1 Product Launches and Product Expansions
9.10. Mionix AB
9.10.1 Company Overview

Companies Mentioned

  • Razer, Inc.
  • Corsair Gaming, Inc.
  • Logitech International S.A.
  • ASUSTeK Computer, Inc.
  • Lenovo Group Limited
  • HP, Inc.
  • Mad Catz Global Limited
  • Shenzhen Rapoo Technology Co., Ltd.
  • Eastern Times Technology Co., Ltd. (Redragon)
  • Mionix AB

Methodology

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