Quick Summary:
As the gaming landscape evolves, one must stay informed. This comprehensive and up-to-date report provides a deep analysis of the gaming industry, a market steadily growing due to trends like the rise of AR/VR games, surging popularity of e-sports, and an influx of strategic partnerships and acquisitions. It provides vital information for executives considering entering or expanding their presence in this exciting industry, complete with analysis across platform, device, and geographical challenges and opportunities.
This study identifies the burgeoning realm of cloud gaming as a key driving force in the market growth, alongside factors like free-to-play models and the integration of blockchain technology. By including a thorough vendor analysis and forecasting upcoming market trends and challenges across segments such as casual and professional gaming, online and offline platforms, and device types, the report equips businesses with invaluable insights to capitalize on growth opportunities in the gaming sector.
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This report on the gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.
The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by growing adoption of AR and VR games, rising popularity of e-sports, and increasing number of strategic partnerships and acquisitions.
The gaming market is segmented as below:
By Type
- Casual gaming
- Professional gaming
By Platform
- Online
- Offline
By Device
- Mobile gaming
- Console gaming
- PC gaming
By Geographical Landscape
- APAC
- North America
- Europe
- Middle East and Africa
- South America
The author presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters.
This report on the gaming market covers the following areas:
- Gaming market sizing
- Gaming market forecast
- Gaming market industry analysis
The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.
Table of Contents
Companies Mentioned
A selection of companies mentioned in this report includes:
- Activision Blizzard Inc.
- Apple Inc.
- Bandai Namco Holdings Inc.
- Bowlmor AMF
- Chicago Gaming Co.
- DeNA Co. Ltd.
- Electronic Arts Inc.
- Epic Games Inc.
- GungHo Online Entertainment Inc.
- Microsoft Corp.
- NetEase Inc.
- Netmarble Corp.
- Niantic Inc.
- Nintendo Co. Ltd.
- Rovio Entertainment Corp.
- Sony Group Corp.
- Square Enix Holdings Co. Ltd.
- The Walt Disney Co.
- Ubisoft Entertainment
- Zeptolab UK Ltd.