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Global Cartoon Inspired Kids Wear Market Size, Share & Industry Trends Analysis Report By Distribution Channel (Offline, and Online), By Product (Kids Wear, Toys, and Merchandise), By Regional Outlook and Forecast, 2023-2029

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    Report

  • 172 Pages
  • April 2023
  • Region: Global
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 5806531
The Global Cartoon Inspired Kids Wear Market size is expected to reach $103.6 billion by 2029, rising at a market growth of 6.9% CAGR during the forecast period.

Children are fascinated by clothing that has been wonderfully and colorfully embellished with various trims, and these clothes attract attention. The child experiences happiness, fulfillment, and pride in their new belongings. Though young children are not overly concerned with their appearance, they are very concerned with what they wear.



Cartoons applied as decorative motifs on clothing, in particular, would inspire innovation and increase popularity. A cartoon is defined as a full-scale sketch, frequently in color, used as a model for frescos, oil paintings, mosaics, or tapestries. The cartoon is created according to the intended size of a picture, and the design is then transferred to the surface to be embellished using tracing or other techniques.

Current fashion trends in business show how widely popular wearing graphic clothing has become. Additionally, buyers can purchase fashionable items because of increased disposable income. Parents frequently allow their kids to wear clothing decorated with characters from their favorite cartoons to make them happy.

Barbie, Mickey Mouse, and Batman are a few of the kids' favorite characters, and the entertainment industry is assisting in the market's expansion. For example, Doraemon and Mickey Mouse have sizable fan bases. Parents spend money on these figures because children are lured to the clothing, toys, and other products that feature them.

COVID-19 Impact Analysis

The COVID-19 pandemic harmed the worldwide fashion industry since governments closed factories, stores, and fashion events to stop the virus's spread. The pandemic had a significant effect on fashion brands all around the world. The customer demand for fashion was a challenge at the same time. The fashion industry suffered from a drop in sales and clientele. While numerous retailers were worried about sales numbers, it was clear that the larger sector would experience major structural shifts, which impacted how customers behaved. However, as fashion companies started producing stylish coronavirus face masks, fresh possibilities emerged. Therefore, the pandemic negatively impacted the market for cartoon inspired kids wear.

Market Growth Factors

Rising number of international and well recognized brands launching kids wear

The trend of 'Branded Kids wears' that was once limited to urban areas is now gaining popularity and expanding to two-tier towns. The development of the market can be attributed to a rise in the purchasing capacity of consumers. In addition, the increasing prevalence of cartoon characters in the industry has prompted media enterprises and manufacturers to devise new approaches to penetrate the untapped market. The consumer expects to purchase fashionable, athletic clothing promoting the cartoon character. Hence, as the purchasing power of individuals increases along with the influence of cartoons on children, branded clothes with cartoon characters will grow in demand, propelling the market's growth.

Growing number of parents encouraging children to shop for themselves

Children must experience a sense of freedom and comfort in social settings. Allowing individuals to choose their attire leads to increased levels of happiness and positivity. Most experts recommend appreciating and acknowledging the unique style of each child, as they all have their distinct way of presenting themselves. The implementation of this strategy enhances the self-confidence of children to a significant extent. The development of decision-making skills during childhood presents a transformative opportunity for adulthood. As a result, more parents worldwide are encouraging children to buy their clothes themselves. Since cartoons and animation have a greater impact on children, these developments will aid in expanding the market.

Market Restraining Factors

Rising number of parents realizing the negative effect of toys

The overabundance of toys for children can lead to a potential drawback, wherein they may not fully comprehend the worth of their belongings and other objects in their environment. This can affect their overall development and understanding of the world around them. Individuals also exhibit a lower level of enthusiasm toward gift-giving events. The trend typically results in customers seeking higher-end and pricier products with each purchase. Upon reaching the age of sixteen, they may even request their parents to purchase a vehicle or other costly items. Providing excessive toys to children can result in overindulgence and a sense of entitlement. This may lead to unrealistic expectations of preferential treatment in the future.

Distribution Channel Outlook

On the basis of distribution channel, the cartoon inspired kids wear market is divided into online and offline. The online segment recorded a significant revenue share in the cartoon inspired kids wear market in 2022. Manufacturers have realized the potential of online purchasing and are placing their products on shopping websites to better meet consumer demands and boost profit margins. Online marketplaces operated by third parties place a high value on creating a solid supply chain that crosses national and international borders when selling goods produced by both large as well as small manufacturers.



Product Outlook

Based on product, the cartoon inspired kids wear market is categorized into kids wear, toys, and merchandise. The kids wear segment garnered the highest revenue share in the cartoon inspired kids wear market in 2022. This segment includes t-shirts, pyjamas, dresses and rompers, sweatshirts and sweaters, pants and joggers, shorts, swimsuits, socks, and undergarments. These draw inspiration from various cartoon characters, which differ from one location to another.

Regional Outlook

The Asia Pacific segment witnessed the maximum revenue share in the cartoon inspired kids wear market in 2022. The expanding appeal of fictitious character-based films and television shows, as well as the inclusion of baby toys in various magazines and publications that appeal to youngsters, are anticipated to positively impact market demand throughout the projected period. In addition, most mothers in China agreed that cartoons had a very high impact on children's physical and mental health, according to a study released by the National Library of Medicine.

The market research report covers the analysis of key stakeholders of the market. Key companies profiled in the report include Carters Inc., Gap Inc., JAKKS Pacific, Inc., LEGO Group (KIRKBI A/S), H&M Group, The Walt Disney Company, Mattel, Inc, Hasbro, inc., Bandai Namco Holdings, Inc. and The Children's Place Inc.

Scope of the Study

By Distribution Channel

  • Offline
  • Online

By Product

  • Kids Wear
  • Toys
  • Merchandise

By Geography

  • North America
  • US
  • Canada
  • Mexico
  • Rest of North America
  • Europe
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Singapore
  • Malaysia
  • Rest of Asia Pacific
  • LAMEA
  • Brazil
  • Argentina
  • UAE
  • Saudi Arabia
  • South Africa
  • Nigeria
  • Rest of LAMEA

Key Market Players

List of Companies Profiled in the Report:

  • Carters Inc.
  • Gap Inc.
  • JAKKS Pacific, Inc.
  • LEGO Group (KIRKBI A/S)
  • H&M Group
  • The Walt Disney Company
  • Mattel, Inc
  • Hasbro, inc.
  • Bandai Namco Holdings, Inc.
  • The Children's Place Inc.

Unique Offerings

  • Exhaustive coverage
  • The highest number of Market tables and figures
  • Subscription-based model available
  • Guaranteed best price
  • Assured post sales research support with 10% customization free

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Global Cartoon Inspired Kids Wear Market, by Distribution Channel
1.4.2 Global Cartoon Inspired Kids Wear Market, by Product
1.4.3 Global Cartoon Inspired Kids Wear Market, by Geography
1.5 Methodology for the research
Chapter 2. Market Overview
2.1 Introduction
2.1.1 Overview
2.1.1.1 Market Composition & Scenario
2.2 Key Factors Impacting the Market
2.2.1 Market Drivers
2.2.2 Market Restraints
Chapter 3. Global Cartoon Inspired Kids Wear Market by Distribution Channel
3.1 Global Offline Market by Region
3.2 Global Online Market by Region
Chapter 4. Global Cartoon Inspired Kids Wear Market by Product
4.1 Global Kids Wear Market by Region
4.2 Global Toys Market by Region
4.3 Global Merchandise Market by Region
Chapter 5. Global Cartoon Inspired Kids Wear Market by Region
5.1 North America Cartoon Inspired Kids Wear Market
5.1.1 North America Cartoon Inspired Kids Wear Market by Distribution Channel
5.1.1.1 North America Offline Market by Country
5.1.1.2 North America Online Market by Country
5.1.2 North America Cartoon Inspired Kids Wear Market by Product
5.1.2.1 North America Kids Wear Market by Country
5.1.2.2 North America Toys Market by Country
5.1.2.3 North America Merchandise Market by Country
5.1.3 North America Cartoon Inspired Kids Wear Market by Country
5.1.3.1 US Cartoon Inspired Kids Wear Market
5.1.3.1.1 US Cartoon Inspired Kids Wear Market by Distribution Channel
5.1.3.1.2 US Cartoon Inspired Kids Wear Market by Product
5.1.3.2 Canada Cartoon Inspired Kids Wear Market
5.1.3.2.1 Canada Cartoon Inspired Kids Wear Market by Distribution Channel
5.1.3.2.2 Canada Cartoon Inspired Kids Wear Market by Product
5.1.3.3 Mexico Cartoon Inspired Kids Wear Market
5.1.3.3.1 Mexico Cartoon Inspired Kids Wear Market by Distribution Channel
5.1.3.3.2 Mexico Cartoon Inspired Kids Wear Market by Product
5.1.3.4 Rest of North America Cartoon Inspired Kids Wear Market
5.1.3.4.1 Rest of North America Cartoon Inspired Kids Wear Market by Distribution Channel
5.1.3.4.2 Rest of North America Cartoon Inspired Kids Wear Market by Product
5.2 Europe Cartoon Inspired Kids Wear Market
5.2.1 Europe Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.1.1 Europe Offline Market by Country
5.2.1.2 Europe Online Market by Country
5.2.2 Europe Cartoon Inspired Kids Wear Market by Product
5.2.2.1 Europe Kids Wear Market by Country
5.2.2.2 Europe Toys Market by Country
5.2.2.3 Europe Merchandise Market by Country
5.2.3 Europe Cartoon Inspired Kids Wear Market by Country
5.2.3.1 Germany Cartoon Inspired Kids Wear Market
5.2.3.1.1 Germany Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.1.2 Germany Cartoon Inspired Kids Wear Market by Product
5.2.3.2 UK Cartoon Inspired Kids Wear Market
5.2.3.2.1 UK Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.2.2 UK Cartoon Inspired Kids Wear Market by Product
5.2.3.3 France Cartoon Inspired Kids Wear Market
5.2.3.3.1 France Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.3.2 France Cartoon Inspired Kids Wear Market by Product
5.2.3.4 Russia Cartoon Inspired Kids Wear Market
5.2.3.4.1 Russia Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.4.2 Russia Cartoon Inspired Kids Wear Market by Product
5.2.3.5 Spain Cartoon Inspired Kids Wear Market
5.2.3.5.1 Spain Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.5.2 Spain Cartoon Inspired Kids Wear Market by Product
5.2.3.6 Italy Cartoon Inspired Kids Wear Market
5.2.3.6.1 Italy Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.6.2 Italy Cartoon Inspired Kids Wear Market by Product
5.2.3.7 Rest of Europe Cartoon Inspired Kids Wear Market
5.2.3.7.1 Rest of Europe Cartoon Inspired Kids Wear Market by Distribution Channel
5.2.3.7.2 Rest of Europe Cartoon Inspired Kids Wear Market by Product
5.3 Asia Pacific Cartoon Inspired Kids Wear Market
5.3.1 Asia Pacific Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.1.1 Asia Pacific Offline Market by Country
5.3.1.2 Asia Pacific Online Market by Country
5.3.2 Asia Pacific Cartoon Inspired Kids Wear Market by Product
5.3.2.1 Asia Pacific Kids Wear Market by Country
5.3.2.2 Asia Pacific Toys Market by Country
5.3.2.3 Asia Pacific Merchandise Market by Country
5.3.3 Asia Pacific Cartoon Inspired Kids Wear Market by Country
5.3.3.1 China Cartoon Inspired Kids Wear Market
5.3.3.1.1 China Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.1.2 China Cartoon Inspired Kids Wear Market by Product
5.3.3.2 Japan Cartoon Inspired Kids Wear Market
5.3.3.2.1 Japan Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.2.2 Japan Cartoon Inspired Kids Wear Market by Product
5.3.3.3 India Cartoon Inspired Kids Wear Market
5.3.3.3.1 India Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.3.2 India Cartoon Inspired Kids Wear Market by Product
5.3.3.4 South Korea Cartoon Inspired Kids Wear Market
5.3.3.4.1 South Korea Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.4.2 South Korea Cartoon Inspired Kids Wear Market by Product
5.3.3.5 Singapore Cartoon Inspired Kids Wear Market
5.3.3.5.1 Singapore Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.5.2 Singapore Cartoon Inspired Kids Wear Market by Product
5.3.3.6 Malaysia Cartoon Inspired Kids Wear Market
5.3.3.6.1 Malaysia Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.6.2 Malaysia Cartoon Inspired Kids Wear Market by Product
5.3.3.7 Rest of Asia Pacific Cartoon Inspired Kids Wear Market
5.3.3.7.1 Rest of Asia Pacific Cartoon Inspired Kids Wear Market by Distribution Channel
5.3.3.7.2 Rest of Asia Pacific Cartoon Inspired Kids Wear Market by Product
5.4 LAMEA Cartoon Inspired Kids Wear Market
5.4.1 LAMEA Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.1.1 LAMEA Offline Market by Country
5.4.1.2 LAMEA Online Market by Country
5.4.2 LAMEA Cartoon Inspired Kids Wear Market by Product
5.4.2.1 LAMEA Kids Wear Market by Country
5.4.2.2 LAMEA Toys Market by Country
5.4.2.3 LAMEA Merchandise Market by Country
5.4.3 LAMEA Cartoon Inspired Kids Wear Market by Country
5.4.3.1 Brazil Cartoon Inspired Kids Wear Market
5.4.3.1.1 Brazil Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.1.2 Brazil Cartoon Inspired Kids Wear Market by Product
5.4.3.2 Argentina Cartoon Inspired Kids Wear Market
5.4.3.2.1 Argentina Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.2.2 Argentina Cartoon Inspired Kids Wear Market by Product
5.4.3.3 UAE Cartoon Inspired Kids Wear Market
5.4.3.3.1 UAE Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.3.2 UAE Cartoon Inspired Kids Wear Market by Product
5.4.3.4 Saudi Arabia Cartoon Inspired Kids Wear Market
5.4.3.4.1 Saudi Arabia Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.4.2 Saudi Arabia Cartoon Inspired Kids Wear Market by Product
5.4.3.5 South Africa Cartoon Inspired Kids Wear Market
5.4.3.5.1 South Africa Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.5.2 South Africa Cartoon Inspired Kids Wear Market by Product
5.4.3.6 Nigeria Cartoon Inspired Kids Wear Market
5.4.3.6.1 Nigeria Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.6.2 Nigeria Cartoon Inspired Kids Wear Market by Product
5.4.3.7 Rest of LAMEA Cartoon Inspired Kids Wear Market
5.4.3.7.1 Rest of LAMEA Cartoon Inspired Kids Wear Market by Distribution Channel
5.4.3.7.2 Rest of LAMEA Cartoon Inspired Kids Wear Market by Product
Chapter 6. Company Profiles
6.1 Carters Inc.
6.1.1 Company Overview
6.1.2 Financial Analysis
6.1.3 Regional Analysis
6.2 Gap Inc.
6.2.1 Company Overview
6.2.2 Financial Analysis
6.2.3 Segmental and Regional Analysis
6.2.4 Research & Development Expenses
6.3 JAKKS Pacific, Inc.
6.3.1 Company Overview
6.3.2 Financial Analysis
6.3.3 Segmental and Regional Analysis
6.4 LEGO Group (KIRKBI A/S)
6.4.1 Company Overview
6.4.2 Financial Analysis
6.4.3 Regional Analysis
6.5 H&M Group
6.5.1 Company Overview
6.5.2 Financial Analysis
6.5.3 Regional Analysis
6.6 The Walt Disney Company
6.6.1 Company Overview
6.6.2 Financial Analysis
6.6.3 Segment and Regional Analysis
6.7 Mattel, Inc.
6.7.1 Company Overview
6.7.2 Financial Analysis
6.7.3 Segmental and Regional Analysis
6.7.4 Research & Development Expenses
6.7.5 Recent strategies and developments:
6.7.5.1 Partnerships, Collaborations, and Agreements:
6.8 Hasbro, Inc.
6.8.1 Company Overview
6.8.2 Financial Analysis
6.8.3 Segmental and Regional Analysis
6.8.4 Recent strategies and developments:
6.8.4.1 Partnerships, Collaborations, and Agreements:
6.8.4.2 Acquisition and Mergers:
6.9 Bandai Namco Holdings, Inc.
6.9.1 Company Overview
6.9.2 Financial Analysis
6.9.3 Segmental and Regional Analysis
6.10. The Children's Place Inc.
6.10.1 Company Overview
6.10.2 Financial Analysis
6.10.3 Segmental and Regional Analysis
6.10.4 Research & Development Expenses

Companies Mentioned

  • Carters Inc.
  • Gap Inc.
  • JAKKS Pacific, Inc.
  • LEGO Group (KIRKBI A/S)
  • H&M Group
  • The Walt Disney Company
  • Mattel, Inc
  • Hasbro, inc.
  • Bandai Namco Holdings, Inc.
  • The Children's Place Inc.

Methodology

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