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Global Location-based Virtual Reality (VR) Market 2023-2027

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    Report

  • 153 Pages
  • July 2023
  • Region: Global
  • TechNavio
  • ID: 5876722
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The location-based virtual reality (VR) market is forecasted to grow by USD 7673.64 mn during 2022-2027, accelerating at a CAGR of 33.7% during the forecast period. The report on the location-based virtual reality (VR) market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by penetration of head-mounted displays in gaming and entertainment sector, growing popularity of 360-degree content, and growing advancements in VR gaming.

The location-based virtual reality (VR) market is segmented as below:

By Application

  • VR arcades
  • VR cinemas
  • VR theme parks

By Type

  • Hardware
  • Software

By Geography

  • APAC
  • North America
  • Europe
  • Middle East and Africa
  • South America
This study identifies the use of inside-out tracking technology in VR headsets as one of the prime reasons driving the location-based virtual reality (VR) market growth during the next few years. Also, new product launches by market vendors and end-users deploying location-based VR will lead to sizable demand in the market.

The report on the location-based virtual reality (VR) market covers the following areas:

  • Location-based virtual reality (VR) market sizing
  • Location-based virtual reality (VR) market forecast
  • Location-based virtual reality (VR) market industry analysis
The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading location-based virtual reality (VR) market vendors that include Dreamscape Immersive Inc., Embracer Group AB, EXIT Adventures GmbH, Groove Jones LLC, HOLOGATE GmbH, HTC Corp., Intel Corp., Meta Platforms Inc., Neurogaming Ltd., Next Now, NVIDIA Corp., Positron, Sandbox VR Inc., Survios Inc., Tetra Studios, The VOID, Tiffon Co. Ltd., WHO VR, Zero Latency Pty Ltd., and VRstudios Inc.. Also, the location-based virtual reality (VR) market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary
1.1 Market overview
Exhibit 01: Executive Summary - Chart on Market Overview
Exhibit 02: Executive Summary - Data Table on Market Overview
Exhibit 03: Executive Summary - Chart on Global Market Characteristics
Exhibit 04: Executive Summary - Chart on Market by Geography
Exhibit 05: Executive Summary - Chart on Market Segmentation by Application
Exhibit 06: Executive Summary - Chart on Market Segmentation by Type
Exhibit 07: Executive Summary - Chart on Incremental Growth
Exhibit 08: Executive Summary - Data Table on Incremental Growth
Exhibit 09: Executive Summary - Chart on Vendor Market Positioning
2 Market Landscape
2.1 Market ecosystem
Exhibit 10: Parent market
Exhibit 11: Market Characteristics
3 Market Sizing
3.1 Market definition
Exhibit 12: Offerings of vendors included in the market definition
3.2 Market segment analysis
Exhibit 13: Market segments
3.3 Market size 2022
3.4 Market outlook: Forecast for 2022-2027
Exhibit 14: Chart on Global - Market size and forecast 2022-2027 ($ million)
Exhibit 15: Data Table on Global - Market size and forecast 2022-2027 ($ million)
Exhibit 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
Exhibit 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)
4 Historic Market Size
4.1 Global location-based virtual reality (VR) market 2017 - 2021
Exhibit 18: Historic Market Size - Data Table on global location-based virtual reality (vr) market 2017 - 2021 ($ million)
4.2 Application Segment Analysis 2017 - 2021
Exhibit 19: Historic Market Size - Application Segment 2017 - 2021 ($ million)
4.3 Type Segment Analysis 2017 - 2021
Exhibit 20: Historic Market Size - Type Segment 2017 - 2021 ($ million)
4.4 Geography Segment Analysis 2017 - 2021
Exhibit 21: Historic Market Size - Geography Segment 2017 - 2021 ($ million)
4.5 Country Segment Analysis 2017 - 2021
Exhibit 22: Historic Market Size - Country Segment 2017 - 2021 ($ million)
5 Five Forces Analysis
5.1 Five forces summary
Exhibit 23: Five forces analysis - Comparison between 2022 and 2027
5.2 Bargaining power of buyers
Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
5.3 Bargaining power of suppliers
Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
5.4 Threat of new entrants
Exhibit 26: Threat of new entrants - Impact of key factors in 2022 and 2027
5.5 Threat of substitutes
Exhibit 27: Threat of substitutes - Impact of key factors in 2022 and 2027
5.6 Threat of rivalry
Exhibit 28: Threat of rivalry - Impact of key factors in 2022 and 2027
5.7 Market condition
Exhibit 29: Chart on Market condition - Five forces 2022 and 2027
6 Market Segmentation by Application
6.1 Market segments
Exhibit 30: Chart on Application - Market share 2022-2027 (%)
Exhibit 31: Data Table on Application - Market share 2022-2027 (%)
6.2 Comparison by Application
Exhibit 32: Chart on Comparison by Application
Exhibit 33: Data Table on Comparison by Application
6.3 VR arcades - Market size and forecast 2022-2027
Exhibit 34: Chart on VR arcades - Market size and forecast 2022-2027 ($ million)
Exhibit 35: Data Table on VR arcades - Market size and forecast 2022-2027 ($ million)
Exhibit 36: Chart on VR arcades - Year-over-year growth 2022-2027 (%)
Exhibit 37: Data Table on VR arcades - Year-over-year growth 2022-2027 (%)
6.4 VR cinemas - Market size and forecast 2022-2027
Exhibit 38: Chart on VR cinemas - Market size and forecast 2022-2027 ($ million)
Exhibit 39: Data Table on VR cinemas - Market size and forecast 2022-2027 ($ million)
Exhibit 40: Chart on VR cinemas - Year-over-year growth 2022-2027 (%)
Exhibit 41: Data Table on VR cinemas - Year-over-year growth 2022-2027 (%)
6.5 VR theme parks - Market size and forecast 2022-2027
Exhibit 42: Chart on VR theme parks - Market size and forecast 2022-2027 ($ million)
Exhibit 43: Data Table on VR theme parks - Market size and forecast 2022-2027 ($ million)
Exhibit 44: Chart on VR theme parks - Year-over-year growth 2022-2027 (%)
Exhibit 45: Data Table on VR theme parks - Year-over-year growth 2022-2027 (%)
6.6 Market opportunity by Application
Exhibit 46: Market opportunity by Application ($ million)
Exhibit 47: Data Table on Market opportunity by Application ($ million)
7 Market Segmentation by Type
7.1 Market segments
Exhibit 48: Chart on Type - Market share 2022-2027 (%)
Exhibit 49: Data Table on Type - Market share 2022-2027 (%)
7.2 Comparison by Type
Exhibit 50: Chart on Comparison by Type
Exhibit 51: Data Table on Comparison by Type
7.3 Hardware - Market size and forecast 2022-2027
Exhibit 52: Chart on Hardware - Market size and forecast 2022-2027 ($ million)
Exhibit 53: Data Table on Hardware - Market size and forecast 2022-2027 ($ million)
Exhibit 54: Chart on Hardware - Year-over-year growth 2022-2027 (%)
Exhibit 55: Data Table on Hardware - Year-over-year growth 2022-2027 (%)
7.4 Software - Market size and forecast 2022-2027
Exhibit 56: Chart on Software - Market size and forecast 2022-2027 ($ million)
Exhibit 57: Data Table on Software - Market size and forecast 2022-2027 ($ million)
Exhibit 58: Chart on Software - Year-over-year growth 2022-2027 (%)
Exhibit 59: Data Table on Software - Year-over-year growth 2022-2027 (%)
7.5 Market opportunity by Type
Exhibit 60: Market opportunity by Type ($ million)
Exhibit 61: Data Table on Market opportunity by Type ($ million)
8 Customer Landscape
8.1 Customer landscape overview
Exhibit 62: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
9 Geographic Landscape
9.1 Geographic segmentation
Exhibit 63: Chart on Market share by geography 2022-2027 (%)
Exhibit 64: Data Table on Market share by geography 2022-2027 (%)
9.2 Geographic comparison
Exhibit 65: Chart on Geographic comparison
Exhibit 66: Data Table on Geographic comparison
9.3 APAC - Market size and forecast 2022-2027
Exhibit 67: Chart on APAC - Market size and forecast 2022-2027 ($ million)
Exhibit 68: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
Exhibit 69: Chart on APAC - Year-over-year growth 2022-2027 (%)
Exhibit 70: Data Table on APAC - Year-over-year growth 2022-2027 (%)
9.4 North America - Market size and forecast 2022-2027
Exhibit 71: Chart on North America - Market size and forecast 2022-2027 ($ million)
Exhibit 72: Data Table on North America - Market size and forecast 2022-2027 ($ million)
Exhibit 73: Chart on North America - Year-over-year growth 2022-2027 (%)
Exhibit 74: Data Table on North America - Year-over-year growth 2022-2027 (%)
9.5 Europe - Market size and forecast 2022-2027
Exhibit 75: Chart on Europe - Market size and forecast 2022-2027 ($ million)
Exhibit 76: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
Exhibit 77: Chart on Europe - Year-over-year growth 2022-2027 (%)
Exhibit 78: Data Table on Europe - Year-over-year growth 2022-2027 (%)
9.6 Middle East and Africa - Market size and forecast 2022-2027
Exhibit 79: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
Exhibit 80: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
Exhibit 81: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
Exhibit 82: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
9.7 South America - Market size and forecast 2022-2027
Exhibit 83: Chart on South America - Market size and forecast 2022-2027 ($ million)
Exhibit 84: Data Table on South America - Market size and forecast 2022-2027 ($ million)
Exhibit 85: Chart on South America - Year-over-year growth 2022-2027 (%)
Exhibit 86: Data Table on South America - Year-over-year growth 2022-2027 (%)
9.8 China - Market size and forecast 2022-2027
Exhibit 87: Chart on China - Market size and forecast 2022-2027 ($ million)
Exhibit 88: Data Table on China - Market size and forecast 2022-2027 ($ million)
Exhibit 89: Chart on China - Year-over-year growth 2022-2027 (%)
Exhibit 90: Data Table on China - Year-over-year growth 2022-2027 (%)
9.9 US - Market size and forecast 2022-2027
Exhibit 91: Chart on US - Market size and forecast 2022-2027 ($ million)
Exhibit 92: Data Table on US - Market size and forecast 2022-2027 ($ million)
Exhibit 93: Chart on US - Year-over-year growth 2022-2027 (%)
Exhibit 94: Data Table on US - Year-over-year growth 2022-2027 (%)
9.10 Japan - Market size and forecast 2022-2027
Exhibit 95: Chart on Japan - Market size and forecast 2022-2027 ($ million)
Exhibit 96: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
Exhibit 97: Chart on Japan - Year-over-year growth 2022-2027 (%)
Exhibit 98: Data Table on Japan - Year-over-year growth 2022-2027 (%)
9.11 UK - Market size and forecast 2022-2027
Exhibit 99: Chart on UK - Market size and forecast 2022-2027 ($ million)
Exhibit 100: Data Table on UK - Market size and forecast 2022-2027 ($ million)
Exhibit 101: Chart on UK - Year-over-year growth 2022-2027 (%)
Exhibit 102: Data Table on UK - Year-over-year growth 2022-2027 (%)
9.12 France - Market size and forecast 2022-2027
Exhibit 103: Chart on France - Market size and forecast 2022-2027 ($ million)
Exhibit 104: Data Table on France - Market size and forecast 2022-2027 ($ million)
Exhibit 105: Chart on France - Year-over-year growth 2022-2027 (%)
Exhibit 106: Data Table on France - Year-over-year growth 2022-2027 (%)
9.13 Market opportunity by geography
Exhibit 107: Market opportunity by geography ($ million)
Exhibit 108: Data Tables on Market opportunity by geography ($ million)
10 Drivers, Challenges, and Trends
10.1 Market drivers
10.2 Market challenges
10.3 Impact of drivers and challenges
Exhibit 109: Impact of drivers and challenges in 2022 and 2027
10.4 Market trends
11 Vendor Landscape
11.1 Overview
11.2 Vendor landscape
Exhibit 110: Overview on Criticality of inputs and Factors of differentiation
11.3 Landscape disruption
Exhibit 111: Overview on factors of disruption
11.4 Industry risks
Exhibit 112: Impact of key risks on business
12 Vendor Analysis
12.1 Vendors covered
Exhibit 113: Vendors covered
12.2 Market positioning of vendors
Exhibit 114: Matrix on vendor position and classification
12.3 Embracer Group AB
Exhibit 115: Embracer Group AB - Overview
Exhibit 116: Embracer Group AB - Business segments
Exhibit 117: Embracer Group AB - Key offerings
Exhibit 118: Embracer Group AB - Segment focus
12.4 EXIT Adventures GmbH
Exhibit 119: EXIT Adventures GmbH - Overview
Exhibit 120: EXIT Adventures GmbH - Product/Service
Exhibit 121: EXIT Adventures GmbH - Key offerings
12.5 HOLOGATE GmbH
Exhibit 122: HOLOGATE GmbH - Overview
Exhibit 123: HOLOGATE GmbH - Product/Service
Exhibit 124: HOLOGATE GmbH - Key offerings
12.6 HTC Corp.
Exhibit 125: HTC Corp. - Overview
Exhibit 126: HTC Corp. - Product/Service
Exhibit 127: HTC Corp. - Key offerings
12.7 Intel Corp.
Exhibit 128: Intel Corp. - Overview
Exhibit 129: Intel Corp. - Business segments
Exhibit 130: Intel Corp. - Key news
Exhibit 131: Intel Corp. - Key offerings
Exhibit 132: Intel Corp. - Segment focus
12.8 Meta Platforms Inc.
Exhibit 133: Meta Platforms Inc. - Overview
Exhibit 134: Meta Platforms Inc. - Product/Service
Exhibit 135: Meta Platforms Inc. - Key offerings
12.9 Neurogaming Ltd.
Exhibit 136: Neurogaming Ltd. - Overview
Exhibit 137: Neurogaming Ltd. - Product/Service
Exhibit 138: Neurogaming Ltd. - Key offerings
12.10 NVIDIA Corp.
Exhibit 139: NVIDIA Corp. - Overview
Exhibit 140: NVIDIA Corp. - Business segments
Exhibit 141: NVIDIA Corp. - Key news
Exhibit 142: NVIDIA Corp. - Key offerings
Exhibit 143: NVIDIA Corp. - Segment focus
12.11 Positron
Exhibit 144: Positron - Overview
Exhibit 145: Positron - Product/Service
Exhibit 146: Positron - Key offerings
12.12 Sandbox VR Inc.
Exhibit 147: Sandbox VR Inc. - Overview
Exhibit 148: Sandbox VR Inc. - Product/Service
Exhibit 149: Sandbox VR Inc. - Key offerings
12.13 Tetra Studios
Exhibit 150: Tetra Studios - Overview
Exhibit 151: Tetra Studios - Product/Service
Exhibit 152: Tetra Studios - Key offerings
12.14 The VOID
Exhibit 153: The VOID - Overview
Exhibit 154: The VOID - Product/Service
Exhibit 155: The VOID - Key offerings
12.15 Tiffon Co. Ltd.
Exhibit 156: Tiffon Co. Ltd. - Overview
Exhibit 157: Tiffon Co. Ltd. - Product/Service
Exhibit 158: Tiffon Co. Ltd. - Key offerings
12.16 VRstudios Inc.
Exhibit 159: VRstudios Inc. - Overview
Exhibit 160: VRstudios Inc. - Product/Service
Exhibit 161: VRstudios Inc. - Key offerings
12.17 Zero Latency Pty Ltd.
Exhibit 162: Zero Latency Pty Ltd. - Overview
Exhibit 163: Zero Latency Pty Ltd. - Product/Service
Exhibit 164: Zero Latency Pty Ltd. - Key offerings
13 Appendix
13.1 Scope of the report
13.2 Inclusions and exclusions checklist
Exhibit 165: Inclusions checklist
Exhibit 166: Exclusions checklist
13.3 Currency conversion rates for US$
Exhibit 167: Currency conversion rates for US$
13.4 Research methodology
Exhibit 168: Research methodology
Exhibit 169: Validation techniques employed for market sizing
Exhibit 170: Information sources
13.5 List of abbreviations
Exhibit 171: List of abbreviations
List of Exhibits
Exhibits 1: Executive Summary - Chart on Market Overview
Exhibits 2: Executive Summary - Data Table on Market Overview
Exhibits 3: Executive Summary - Chart on Global Market Characteristics
Exhibits 4: Executive Summary - Chart on Market by Geography
Exhibits 5: Executive Summary - Chart on Market Segmentation by Application
Exhibits 6: Executive Summary - Chart on Market Segmentation by Type
Exhibits 7: Executive Summary - Chart on Incremental Growth
Exhibits 8: Executive Summary - Data Table on Incremental Growth
Exhibits 9: Executive Summary - Chart on Vendor Market Positioning
Exhibits 10: Parent market
Exhibits 11: Market Characteristics
Exhibits 12: Offerings of vendors included in the market definition
Exhibits 13: Market segments
Exhibits 14: Chart on Global - Market size and forecast 2022-2027 ($ million)
Exhibits 15: Data Table on Global - Market size and forecast 2022-2027 ($ million)
Exhibits 16: Chart on Global Market: Year-over-year growth 2022-2027 (%)
Exhibits 17: Data Table on Global Market: Year-over-year growth 2022-2027 (%)
Exhibits 18: Historic Market Size - Data Table on global location-based virtual reality (vr) market 2017 - 2021 ($ million)
Exhibits 19: Historic Market Size - Application Segment 2017 - 2021 ($ million)
Exhibits 20: Historic Market Size - Type Segment 2017 - 2021 ($ million)
Exhibits 21: Historic Market Size - Geography Segment 2017 - 2021 ($ million)
Exhibits 22: Historic Market Size - Country Segment 2017 - 2021 ($ million)
Exhibits 23: Five forces analysis - Comparison between 2022 and 2027
Exhibits 24: Chart on Bargaining power of buyers - Impact of key factors 2022 and 2027
Exhibits 25: Bargaining power of suppliers - Impact of key factors in 2022 and 2027
Exhibits 26: Threat of new entrants - Impact of key factors in 2022 and 2027
Exhibits 27: Threat of substitutes - Impact of key factors in 2022 and 2027
Exhibits 28: Threat of rivalry - Impact of key factors in 2022 and 2027
Exhibits 29: Chart on Market condition - Five forces 2022 and 2027
Exhibits 30: Chart on Application - Market share 2022-2027 (%)
Exhibits 31: Data Table on Application - Market share 2022-2027 (%)
Exhibits 32: Chart on Comparison by Application
Exhibits 33: Data Table on Comparison by Application
Exhibits 34: Chart on VR arcades - Market size and forecast 2022-2027 ($ million)
Exhibits 35: Data Table on VR arcades - Market size and forecast 2022-2027 ($ million)
Exhibits 36: Chart on VR arcades - Year-over-year growth 2022-2027 (%)
Exhibits 37: Data Table on VR arcades - Year-over-year growth 2022-2027 (%)
Exhibits 38: Chart on VR cinemas - Market size and forecast 2022-2027 ($ million)
Exhibits 39: Data Table on VR cinemas - Market size and forecast 2022-2027 ($ million)
Exhibits 40: Chart on VR cinemas - Year-over-year growth 2022-2027 (%)
Exhibits 41: Data Table on VR cinemas - Year-over-year growth 2022-2027 (%)
Exhibits 42: Chart on VR theme parks - Market size and forecast 2022-2027 ($ million)
Exhibits 43: Data Table on VR theme parks - Market size and forecast 2022-2027 ($ million)
Exhibits 44: Chart on VR theme parks - Year-over-year growth 2022-2027 (%)
Exhibits 45: Data Table on VR theme parks - Year-over-year growth 2022-2027 (%)
Exhibits 46: Market opportunity by Application ($ million)
Exhibits 47: Data Table on Market opportunity by Application ($ million)
Exhibits 48: Chart on Type - Market share 2022-2027 (%)
Exhibits 49: Data Table on Type - Market share 2022-2027 (%)
Exhibits 50: Chart on Comparison by Type
Exhibits 51: Data Table on Comparison by Type
Exhibits 52: Chart on Hardware - Market size and forecast 2022-2027 ($ million)
Exhibits 53: Data Table on Hardware - Market size and forecast 2022-2027 ($ million)
Exhibits 54: Chart on Hardware - Year-over-year growth 2022-2027 (%)
Exhibits 55: Data Table on Hardware - Year-over-year growth 2022-2027 (%)
Exhibits 56: Chart on Software - Market size and forecast 2022-2027 ($ million)
Exhibits 57: Data Table on Software - Market size and forecast 2022-2027 ($ million)
Exhibits 58: Chart on Software - Year-over-year growth 2022-2027 (%)
Exhibits 59: Data Table on Software - Year-over-year growth 2022-2027 (%)
Exhibits 60: Market opportunity by Type ($ million)
Exhibits 61: Data Table on Market opportunity by Type ($ million)
Exhibits 62: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
Exhibits 63: Chart on Market share by geography 2022-2027 (%)
Exhibits 64: Data Table on Market share by geography 2022-2027 (%)
Exhibits 65: Chart on Geographic comparison
Exhibits 66: Data Table on Geographic comparison
Exhibits 67: Chart on APAC - Market size and forecast 2022-2027 ($ million)
Exhibits 68: Data Table on APAC - Market size and forecast 2022-2027 ($ million)
Exhibits 69: Chart on APAC - Year-over-year growth 2022-2027 (%)
Exhibits 70: Data Table on APAC - Year-over-year growth 2022-2027 (%)
Exhibits 71: Chart on North America - Market size and forecast 2022-2027 ($ million)
Exhibits 72: Data Table on North America - Market size and forecast 2022-2027 ($ million)
Exhibits 73: Chart on North America - Year-over-year growth 2022-2027 (%)
Exhibits 74: Data Table on North America - Year-over-year growth 2022-2027 (%)
Exhibits 75: Chart on Europe - Market size and forecast 2022-2027 ($ million)
Exhibits 76: Data Table on Europe - Market size and forecast 2022-2027 ($ million)
Exhibits 77: Chart on Europe - Year-over-year growth 2022-2027 (%)
Exhibits 78: Data Table on Europe - Year-over-year growth 2022-2027 (%)
Exhibits 79: Chart on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
Exhibits 80: Data Table on Middle East and Africa - Market size and forecast 2022-2027 ($ million)
Exhibits 81: Chart on Middle East and Africa - Year-over-year growth 2022-2027 (%)
Exhibits 82: Data Table on Middle East and Africa - Year-over-year growth 2022-2027 (%)
Exhibits 83: Chart on South America - Market size and forecast 2022-2027 ($ million)
Exhibits 84: Data Table on South America - Market size and forecast 2022-2027 ($ million)
Exhibits 85: Chart on South America - Year-over-year growth 2022-2027 (%)
Exhibits 86: Data Table on South America - Year-over-year growth 2022-2027 (%)
Exhibits 87: Chart on China - Market size and forecast 2022-2027 ($ million)
Exhibits 88: Data Table on China - Market size and forecast 2022-2027 ($ million)
Exhibits 89: Chart on China - Year-over-year growth 2022-2027 (%)
Exhibits 90: Data Table on China - Year-over-year growth 2022-2027 (%)
Exhibits 91: Chart on US - Market size and forecast 2022-2027 ($ million)
Exhibits 92: Data Table on US - Market size and forecast 2022-2027 ($ million)
Exhibits 93: Chart on US - Year-over-year growth 2022-2027 (%)
Exhibits 94: Data Table on US - Year-over-year growth 2022-2027 (%)
Exhibits 95: Chart on Japan - Market size and forecast 2022-2027 ($ million)
Exhibits 96: Data Table on Japan - Market size and forecast 2022-2027 ($ million)
Exhibits 97: Chart on Japan - Year-over-year growth 2022-2027 (%)
Exhibits 98: Data Table on Japan - Year-over-year growth 2022-2027 (%)
Exhibits 99: Chart on UK - Market size and forecast 2022-2027 ($ million)
Exhibits 100: Data Table on UK - Market size and forecast 2022-2027 ($ million)
Exhibits 101: Chart on UK - Year-over-year growth 2022-2027 (%)
Exhibits 102: Data Table on UK - Year-over-year growth 2022-2027 (%)
Exhibits 103: Chart on France - Market size and forecast 2022-2027 ($ million)
Exhibits 104: Data Table on France - Market size and forecast 2022-2027 ($ million)
Exhibits 105: Chart on France - Year-over-year growth 2022-2027 (%)
Exhibits 106: Data Table on France - Year-over-year growth 2022-2027 (%)
Exhibits 107: Market opportunity by geography ($ million)
Exhibits 108: Data Tables on Market opportunity by geography ($ million)
Exhibits 109: Impact of drivers and challenges in 2022 and 2027
Exhibits 110: Overview on Criticality of inputs and Factors of differentiation
Exhibits 111: Overview on factors of disruption
Exhibits 112: Impact of key risks on business
Exhibits 113: Vendors covered
Exhibits 114: Matrix on vendor position and classification
Exhibits 115: Embracer Group AB - Overview
Exhibits 116: Embracer Group AB - Business segments
Exhibits 117: Embracer Group AB - Key offerings
Exhibits 118: Embracer Group AB - Segment focus
Exhibits 119: EXIT Adventures GmbH - Overview
Exhibits 120: EXIT Adventures GmbH - Product/Service
Exhibits 121: EXIT Adventures GmbH - Key offerings
Exhibits 122: HOLOGATE GmbH - Overview
Exhibits 123: HOLOGATE GmbH - Product/Service
Exhibits 124: HOLOGATE GmbH - Key offerings
Exhibits 125: HTC Corp. - Overview
Exhibits 126: HTC Corp. - Product/Service
Exhibits 127: HTC Corp. - Key offerings
Exhibits 128: Intel Corp. - Overview
Exhibits 129: Intel Corp. - Business segments
Exhibits 130: Intel Corp. - Key news
Exhibits 131: Intel Corp. - Key offerings
Exhibits 132: Intel Corp. - Segment focus
Exhibits 133: Meta Platforms Inc. - Overview
Exhibits 134: Meta Platforms Inc. - Product/Service
Exhibits 135: Meta Platforms Inc. - Key offerings
Exhibits 136: Neurogaming Ltd. - Overview
Exhibits 137: Neurogaming Ltd. - Product/Service
Exhibits 138: Neurogaming Ltd. - Key offerings
Exhibits 139: NVIDIA Corp. - Overview
Exhibits 140: NVIDIA Corp. - Business segments
Exhibits 141: NVIDIA Corp. - Key news
Exhibits 142: NVIDIA Corp. - Key offerings
Exhibits 143: NVIDIA Corp. - Segment focus
Exhibits 144: Positron - Overview
Exhibits 145: Positron - Product/Service
Exhibits 146: Positron - Key offerings
Exhibits 147: Sandbox VR Inc. - Overview
Exhibits 148: Sandbox VR Inc. - Product/Service
Exhibits 149: Sandbox VR Inc. - Key offerings
Exhibits 150: Tetra Studios - Overview
Exhibits 151: Tetra Studios - Product/Service
Exhibits 152: Tetra Studios - Key offerings
Exhibits 153: The VOID - Overview
Exhibits 154: The VOID - Product/Service
Exhibits 155: The VOID - Key offerings
Exhibits 156: Tiffon Co. Ltd. - Overview
Exhibits 157: Tiffon Co. Ltd. - Product/Service
Exhibits 158: Tiffon Co. Ltd. - Key offerings
Exhibits 159: VRstudios Inc. - Overview
Exhibits 160: VRstudios Inc. - Product/Service
Exhibits 161: VRstudios Inc. - Key offerings
Exhibits 162: Zero Latency Pty Ltd. - Overview
Exhibits 163: Zero Latency Pty Ltd. - Product/Service
Exhibits 164: Zero Latency Pty Ltd. - Key offerings
Exhibits 165: Inclusions checklist
Exhibits 166: Exclusions checklist
Exhibits 167: Currency conversion rates for US$
Exhibits 168: Research methodology
Exhibits 169: Validation techniques employed for market sizing
Exhibits 170: Information sources
Exhibits 171: List of abbreviations

Executive Summary

The publisher recognizes the following companies as the key players in the global location-based virtual reality (VR) market: Dreamscape Immersive Inc., Embracer Group AB, EXIT Adventures GmbH, Groove Jones LLC, HOLOGATE GmbH, HTC Corp., Intel Corp., Meta Platforms Inc., Neurogaming Ltd., Next Now, NVIDIA Corp., Positron, Sandbox VR Inc., Survios Inc., Tetra Studios, The VOID, Tiffon Co. Ltd., WHO VR, Zero Latency Pty Ltd., and VRstudios Inc..

Commenting on the report, an analyst from the research team said: 'The latest trend gaining momentum in the market is use of inside-out tracking technology in VR headsets.'

According to the report, one of the major drivers for this market is the penetration of head-mounted displays in gaming and entertainment sector.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to a SWOT analysis of the key vendors.

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Dreamscape Immersive Inc.
  • Embracer Group AB
  • EXIT Adventures GmbH
  • Groove Jones LLC
  • HOLOGATE GmbH
  • HTC Corp.
  • Intel Corp.
  • Meta Platforms Inc.
  • Neurogaming Ltd.
  • Next Now
  • NVIDIA Corp.
  • Positron
  • Sandbox VR Inc.
  • Survios Inc.
  • Tetra Studios
  • The VOID
  • Tiffon Co. Ltd.
  • WHO VR
  • Zero Latency Pty Ltd.
  • VRstudios Inc.