The in-car infotainment market size is expected to see strong growth in the next few years. It will grow to $36.34 billion in 2030 at a compound annual growth rate (CAGR) of 9.1%. The growth in the forecast period can be attributed to expansion of connected car technologies, increasing penetration of electric vehicles, demand for seamless smartphone and app integration, growth of autonomous and semi-autonomous vehicles, rising focus on in-car digital user experience. Major trends in the forecast period include ai-driven personalized in-car user experiences, connected vehicle infotainment ecosystems, cloud-based infotainment software platforms, cybersecure automotive infotainment architectures, infotainment integration in electric and autonomous vehicles.
The growing demand for electric vehicles (EVs) is expected to drive the growth of the in-car entertainment market. EVs are automobiles powered by electric motors using batteries instead of internal combustion engines fueled by gasoline or diesel. This rising demand is fueled by factors such as advancements in artificial intelligence that support autonomous driving and increasing awareness of climate change. In-car infotainment systems enhance EVs by integrating advanced connectivity and user interface technologies, which are essential for autonomous driving and improving the overall user experience. For example, in June 2024, the International Energy Agency, a France-based intergovernmental organization, reported that over 3 million electric cars were sold in Q1 2024, a 25% increase from the previous year, while total global EV sales for 2023 exceeded 14 million, marking a 35% year-on-year rise. Electric vehicles accounted for approximately 18% of all car sales, with China leading at 60% of global sales, Norway achieving a 93% EV sales share, and battery production reaching 2.5 TWh in 2023, projected to exceed 9 TWh by 2030. Therefore, the rising demand for electric vehicles is driving the growth of the in-car entertainment market.
Leading companies in the in-car infotainment market are focusing on developing advanced technologies, such as the Android automotive infotainment system, to enhance user experience and integrate sophisticated features into their automotive offerings. The Android automotive infotainment system is an operating system designed for vehicle infotainment systems. For instance, in November 2023, Snapp Automotive, a Germany-based manufacturer of infotainment systems, launched SnappOS, an automotive infotainment system built on the Android automotive OS. This new system seamlessly integrates with Google's Android platform, providing drivers with access to a variety of apps directly through the infotainment screen. It features advanced voice recognition for hands-free control of navigation, music, and communication functions, along with real-time updates and personalized recommendations based on user preferences and driving habits.
In August 2025, Wipro Limited, an India-based software company, acquired Harman International Industries, Inc.’s Digital Transformation Solutions (DTS) business unit for an undisclosed sum. Through this acquisition, Wipro aims to strengthen its engineering research & development (ER&D) capabilities, expand its AI-driven digital and device engineering services, and enhance its presence in high-growth sectors such as technology, industrial, aerospace, healthcare, and consumer industries. Harman International Industries, Inc., based in the US, specializes in in-car infotainment systems, including premium audio, connected car solutions, and intelligent cockpit technologies.
Major companies operating in the in-car infotainment market are Mitsubishi Electric Corporation, Sony Corporation, Intel Corporation, Panasonic Corporation, Continental AG, Denso Corporation, Qualcomm Technologies, Inc., HyundAI Mobis, Pioneer Corporation, Texas Instruments Incorporated, Faurecia SA, DXC Technology Company, Harman International, Garmin Ltd., Visteon Corporation, Fujitsu Ten Ltd., LG Electronics Inc., TomTom International BV, Alpine Electronics Inc., Valeo, JVCKenwood Corporation, Robert Bosch GmbH, Clarion Corporation, Huawei Technologies Co. Ltd., Blaupunkt GmbH.
Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.
Tariffs have influenced the in-car infotainment market by increasing costs for imported semiconductors, display panels, and electronic components used in infotainment hardware. These impacts are most pronounced in passenger vehicles and commercial vehicles across Asia-Pacific and North America, where automotive manufacturing volumes are high. Elevated costs have pressured automakers and suppliers to optimize designs and delay feature-rich infotainment rollouts. At the same time, tariffs have encouraged localization of production and stronger regional supply chains, supporting long-term resilience and innovation in automotive infotainment systems.
The in-car infotainment market research report is one of a series of new reports that provides in-car infotainment market statistics, including in-car infotainment industry global market size, regional shares, competitors with an in-car infotainment market share, detailed in-car infotainment market segments, market trends and opportunities, and any further data you may need to thrive in the in-car infotainment industry. This in-car infotainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
In-car infotainment refers to the integrated system in a vehicle that provides entertainment, information, and connectivity features for both the driver and passengers. These systems combine various functions and technologies to improve the driving experience by offering a range of multimedia and communication options.
The primary product types of in-car infotainment are audio units, display units, head-up displays, navigation units, and communication units. The audio unit handles audio playback and control within the vehicle, including radio, streaming services, and voice commands, enhancing the entertainment experience for passengers. The components involved include hardware and software, with installations available as original equipment or aftermarket options, and these systems are used in various applications such as passenger cars and commercial vehicles.North America was the largest region in the in-car infotainment market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the in-car infotainment market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the in-car infotainment market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The in-car infotainment market consist revenues earned by entities by providing services such as voice recognition, enhanced communication, entertainment apps and advanced driver assistance systems (ADAS) integration. The market value includes the value of related goods sold by the service provider or included within the service offering. The in-car infotainment market also includes of sales of touchscreen interfaces, voice control systems and multi-zone audio systems. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
In-Car Infotainment Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses in-car infotainment market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for in-car infotainment? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The in-car infotainment market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Scope
Markets Covered:
1) By Product: Display Unit; Head-Up Display; Navigation Unit; Communication Unit2) By Component: Hardware; Software
3) By Installation: Original Equipment Fitted; Aftermarket
4) By Application: Passenger Cars; Commercial Vehicles
Subsegments:
1) By Display Unit: Touchscreen Displays; Lcd Or led Displays; Oled Displays; Heads-Up Display (HUD) Integration2) By Head-Up Display (HUD): Windshield Projection Systems; Augmented Reality (AR) Huds; Conventional Huds
3) By Navigation Unit: Gps Navigation Systems; Route Planning And Traffic Updates; 3d Navigation Systems; Voice-Activated Navigation
4) By Communication Unit: Bluetooth Connectivity; Smartphone Integration; Wi-Fi Connectivity; Vehicle-To-Everything (V2X) Communication; Voice Assistants
Companies Mentioned: Mitsubishi Electric Corporation; Sony Corporation; Intel Corporation; Panasonic Corporation; Continental AG; Denso Corporation; Qualcomm Technologies, Inc.; Hyundai Mobis; Pioneer Corporation; Texas Instruments Incorporated; Faurecia SA; DXC Technology Company; Harman International; Garmin Ltd.; Visteon Corporation; Fujitsu Ten Ltd.; LG Electronics Inc.; TomTom International BV; Alpine Electronics Inc.; Valeo; JVCKenwood Corporation; Robert Bosch GmbH; Clarion Corporation; Huawei Technologies Co. Ltd.; Blaupunkt GmbH
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this In-Car Infotainment market report include:- Mitsubishi Electric Corporation
- Sony Corporation
- Intel Corporation
- Panasonic Corporation
- Continental AG
- Denso Corporation
- Qualcomm Technologies, Inc.
- Hyundai Mobis
- Pioneer Corporation
- Texas Instruments Incorporated
- Faurecia SA
- DXC Technology Company
- Harman International
- Garmin Ltd.
- Visteon Corporation
- Fujitsu Ten Ltd.
- LG Electronics Inc.
- TomTom International BV
- Alpine Electronics Inc.
- Valeo
- JVCKenwood Corporation
- Robert Bosch GmbH
- Clarion Corporation
- Huawei Technologies Co. Ltd.
- Blaupunkt GmbH
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 25.63 Billion |
| Forecasted Market Value ( USD | $ 36.34 Billion |
| Compound Annual Growth Rate | 9.1% |
| Regions Covered | Global |
| No. of Companies Mentioned | 26 |


