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Gaming Marketing Services Market - Global Forecast 2025-2032

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    Report

  • 193 Pages
  • November 2025
  • Region: Global
  • 360iResearch™
  • ID: 6021477
UP TO OFF until Jan 01st 2026
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The Gaming Marketing Services Market is transforming rapidly, shaped by evolving consumer expectations and technological breakthroughs that demand new, agile approaches from industry leaders. Executives navigating this landscape must adapt strategies that keep pace with innovation while maintaining alignment with complex market requirements.

Market Snapshot: Gaming Marketing Services Market Growth and Outlook

The Gaming Marketing Services Market grew from USD 15.00 billion in 2024 to USD 16.12 billion in 2025. With a projected CAGR of 7.38%, the market is forecast to reach USD 26.52 billion by 2032. Expansion is driven by the proliferation of digital channels, increasing importance of influencer and performance marketing, and the demand for immersive engagement strategies across platforms and regions.

Scope & Segmentation

  • Marketing Channels: Display ads (direct buy and programmatic), events (live and virtual), influencer campaigns (celebrity, macro, micro, nano), paid search (branded, non-branded), social media (Facebook, Instagram, TikTok, Twitter, YouTube), and video ads (in-stream—mid, post, pre-roll; out-stream).
  • Platform Types: Console (PlayStation, Switch, Xbox), mobile, PC (MacOS, Windows), and VR initiatives.
  • Game Genres: Action (adventure, shooter, platformer), casual, role-playing (action RPG, online, turn-based), simulation, sports (racing, team), and strategy (real-time, turn-based).
  • Service Types: Community management (events, forums, moderation), creative services (copywriting, graphic, video), market research (analytics, focus groups, surveys), performance marketing (affiliate, search engine, social media advertising), and public relations (media events, releases, thought leadership).
  • Regions: Americas (North America, Latin America), Europe, Middle East & Africa, Asia-Pacific, with coverage extending to major markets such as the United States, Canada, Brazil, China, India, and others.
  • Key Companies: Alphabet Inc., Meta Platforms, WPP, Omnicom Group, Publicis Groupe, Interpublic, Dentsu, AppLovin, Unity Software, Digital Turbine.

Key Takeaways for Senior Decision Makers

  • Competitive advantage lies in adopting unified, data-driven frameworks that orchestrate creative, performance, and community strategies.
  • Personalized engagement is central, requiring agile campaign execution and platform-specific creative to match shifting audience preferences.
  • Live and virtual marketing events are fostering direct relationships and revenue, redefining the boundaries between community engagement and monetization.
  • Long-term influencer partnerships create new pathways for authentic brand resonance, moving beyond one-off endorsements.
  • Innovation in creative asset production and content distribution enables marketing leaders to optimize performance under regulatory and supply chain constraints.
  • Successful regional strategies balance modular content localization with global brand consistency, leveraging deep market insights to maximize impact.

Tariff Impact: Navigating the U.S. Market Shift

New U.S. tariff measures in 2025 have raised costs across gaming hardware imports, compelling distributors and retailers to reconsider budget allocations to sustain margins. Agencies are responding by prioritizing cost-effective digital channels such as programmatic display and paid search, and by strengthening partnerships with logistics and manufacturing to mitigate risk. These changes are catalyzing shifts in content production models, emphasizing in-house efficiencies and adaptable strategies suited to a more regulated trade environment. Ongoing industry-government dialogue remains critical for maintaining balance between national policy objectives and the global reach of gaming culture.

Methodology & Data Sources

Research employs a multi-method approach, integrating interviews with industry leaders, analysis of peer-reviewed publications, and proprietary digital advertising metrics. Segmentation insights are generated through behavioral mapping and cluster modeling, with expert validation to ensure accuracy and reliability.

Why This Report Matters for Executive Strategy

  • Offers actionable intelligence to optimize investment across marketing channels, platforms, and geographies.
  • Supports risk mitigation and strategic planning by clarifying regulatory impacts and future market trajectories.
  • Enables informed decisions through a clear breakdown of technology trends and evolving consumer behaviors.

Conclusion

This report delivers the insights industry leaders need to navigate disruption and capture growth in the gaming marketing services market. By leveraging data-driven strategies and adapting to regional and regulatory dynamics, organizations can position themselves for sustainable success.

 

Additional Product Information:

  • Purchase of this report includes 1 year online access with quarterly updates.
  • This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
3. Executive Summary
4. Market Overview
5. Market Insights
5.1. Brands partnering with top gaming live streams to deliver interactive shoppable ad experiences
5.2. Gaming marketers leveraging AI-driven player behavioral data to create hyper personalized campaigns
5.3. Integration of blockchain based reward systems to incentivize user engagement in mobile games
5.4. Adoption of cloud gaming platforms for seamless cross device promotional content distribution
5.5. Utilization of augmented reality filters in social media to boost pre launch awareness for games
5.6. Emerging regulatory compliance strategies for data privacy in targeted gaming advertising campaigns
5.7. Brands exploring in game experiential storytelling through VR activations during esports tournaments
5.8. Deployment of programmatic bid optimization tools tailored specifically for gaming inventory buying
5.9. Expansion of influencer led gaming communities using long form content to drive brand loyalty
5.10. Measurement of ad impact through unified cross channel attribution in live and on demand gaming streams
6. Cumulative Impact of United States Tariffs 2025
7. Cumulative Impact of Artificial Intelligence 2025
8. Gaming Marketing Services Market, by Marketing Channel
8.1. Display Ads
8.1.1. Direct Buy
8.1.2. Programmatic
8.2. Events
8.2.1. Live Events
8.2.2. Virtual Events
8.3. Influencer
8.3.1. Celebrity Influencer
8.3.2. Macro Influencer
8.3.3. Micro Influencer
8.3.4. Nano Influencer
8.4. Paid Search
8.4.1. Branded Search
8.4.2. Non Branded Search
8.5. Social Media
8.5.1. Facebook
8.5.2. Instagram
8.5.3. TikTok
8.5.4. Twitter
8.5.5. YouTube
8.6. Video Ads
8.6.1. In Stream
8.6.1.1. Mid Roll
8.6.1.2. Post Roll
8.6.1.3. Pre Roll
8.6.2. Out Stream
9. Gaming Marketing Services Market, by Platform Type
9.1. Console
9.1.1. PlayStation
9.1.2. Switch
9.1.3. Xbox
9.2. Mobile
9.3. PC
9.3.1. MacOS
9.3.2. Windows
9.4. VR
10. Gaming Marketing Services Market, by Game Genre
10.1. Action
10.1.1. Adventure
10.1.2. First Person Shooter
10.1.3. Platformer
10.1.4. Third Person Shooter
10.2. Casual
10.3. Role Playing
10.3.1. Action RPG
10.3.2. Massively Multiplayer Online
10.3.3. Turn Based RPG
10.4. Simulation
10.5. Sports
10.5.1. Racing
10.5.2. Team Sports
10.6. Strategy
10.6.1. Real Time Strategy
10.6.2. Turn Based Strategy
11. Gaming Marketing Services Market, by Service Type
11.1. Community Management
11.1.1. Community Events
11.1.2. Forum Management
11.1.3. Social Media Moderation
11.2. Creative Services
11.2.1. Copywriting
11.2.2. Graphic Design
11.2.3. Video Production
11.3. Market Research
11.3.1. Data Analytics
11.3.2. Focus Groups
11.3.3. Surveys
11.4. Performance Marketing
11.4.1. Affiliate Marketing
11.4.2. Search Engine Marketing
11.4.3. Social Media Advertising
11.5. Public Relations & Communication
11.5.1. Media Events
11.5.2. Press Release
11.5.3. Thought Leadership
12. Gaming Marketing Services Market, by Region
12.1. Americas
12.1.1. North America
12.1.2. Latin America
12.2. Europe, Middle East & Africa
12.2.1. Europe
12.2.2. Middle East
12.2.3. Africa
12.3. Asia-Pacific
13. Gaming Marketing Services Market, by Group
13.1. ASEAN
13.2. GCC
13.3. European Union
13.4. BRICS
13.5. G7
13.6. NATO
14. Gaming Marketing Services Market, by Country
14.1. United States
14.2. Canada
14.3. Mexico
14.4. Brazil
14.5. United Kingdom
14.6. Germany
14.7. France
14.8. Russia
14.9. Italy
14.10. Spain
14.11. China
14.12. India
14.13. Japan
14.14. Australia
14.15. South Korea
15. Competitive Landscape
15.1. Market Share Analysis, 2024
15.2. FPNV Positioning Matrix, 2024
15.3. Competitive Analysis
15.3.1. Alphabet Inc.
15.3.2. Meta Platforms, Inc.
15.3.3. WPP plc
15.3.4. Omnicom Group Inc.
15.3.5. Publicis Groupe S.A.
15.3.6. The Interpublic Group of Companies, Inc.
15.3.7. Dentsu Group Inc.
15.3.8. AppLovin Corporation
15.3.9. Unity Software Inc.
15.3.10. Digital Turbine, Inc.

Companies Mentioned

The companies profiled in this Gaming Marketing Services market report include:
  • Alphabet Inc.
  • Meta Platforms, Inc.
  • WPP plc
  • Omnicom Group Inc.
  • Publicis Groupe S.A.
  • The Interpublic Group of Companies, Inc.
  • Dentsu Group Inc.
  • AppLovin Corporation
  • Unity Software Inc.
  • Digital Turbine, Inc.

Table Information