This Gaming Laptop market report delivers an in-depth analysis of the market’s key characteristics, including size, growth potential, and segmentation. It provides a detailed breakdown of the market across major regions and leading countries, highlighting historical data and future growth projections. The report also examines the competitive landscape, market share insights, emerging trends, and strategic developments shaping the market.
The gaming laptop market size has grown strongly in recent years. It will grow from $16.14 billion in 2024 to $17.64 billion in 2025 at a compound annual growth rate (CAGR) of 9.3%. The growth in the historic period can be attributed to growth in the number of PC gamers, rise in disposable income, rise in social media platforms, rise in cloud gaming services, and rise in the number of game developers.
The gaming laptop market size is expected to see strong growth in the next few years. It will grow to $24.86 billion in 2029 at a compound annual growth rate (CAGR) of 9%. The growth in the forecast period can be attributed to rising consumer spending for video gaming-related equipment, increasing adoption of the internet, growing demand for gaming laptops among youths and professional gamers, increasing popularity of gaming, and expanding prevalence of remote work. Major trends in the forecast period include technological advancements in gaming laptops, cloud gaming, innovative cooling solutions, integration of VR, and lightweight designs.
The increasing prominence of esports is expected to drive the growth of the gaming laptop market in the future. Esports involves competitive video gaming through structured tournaments where individuals or teams compete at a professional level. The rise of esports is fueled by factors such as growing audience engagement, significant investments and sponsorships, and its appeal to younger demographics. Gaming laptops, with advanced processors, high-performance graphics cards, and high refresh rate displays, provide the smooth gameplay and responsiveness essential for competitive gaming. For example, in May 2024, Esports News UK reported a 140% increase in revenue from UK gaming events and venues, reaching £10.3 million in 2023, up from £4.35 million in 2022. Consequently, the growing prominence of esports is driving the expansion of the gaming laptop market.
Major companies in the gaming laptop market are advancing new technologies, such as Ryzen artificial intelligence (AI), to enhance resource management, reduce power consumption, and extend battery life. Ryzen AI, integrated into Ryzen processors, is designed to optimize performance and operational efficiency. For example, in April 2024, Acer Inc., a Taiwan-based electronics manufacturer, introduced the Nitro 14 and Nitro 16 gaming laptops. These high-performance devices are built for gaming and productivity. The Nitro 14 features a 14-inch WQXGA display, while the Nitro 16 has a 16-inch WQXGA screen. Both models are equipped with powerful AMD Ryzen 8040 Series processors and NVIDIA GeForce RTX 4060 graphics cards. They are well-suited for intensive gaming and multitasking, offering high refresh-rate screens, AI-driven enhancements for better audio and visuals, and advanced cooling systems.
In May 2023, Samsung Display, a South Korea-based display technology company, formed a partnership with Micro-Star International Co., Ltd. The collaboration, details of which were not disclosed, is intended to enhance the premium laptop and gaming markets by equipping MSI's new Stealth 16 Mercedes-AMG Motorsport gaming laptop with high-quality 16-inch UHD+ OLED screens. Micro-Star International Co. Ltd., a Taiwan-based computer manufacturer, specializes in designing, manufacturing, and selling gaming laptops.
Major companies operating in the gaming laptop market are Samsung Electronics Co. Ltd, Dell Inc., Lenovo Group Limited, HP Inc., Toshiba Corporation, ASUSTeK Computer Inc., Acer Incorporated, Micro-Star International Co. Ltd, Gigabyte Technology Co. Ltd, Razer Inc., Clevo Co., CyberPowerPC, EVGA Corporation, Eurocom Corporation, Origin PC Corporation, Digital Storm Limited, Sager AG, Metabox Pty Ltd, Utopia Computers Ltd, Wired2Fire Ltd, Schenker Technologies GmbH, Eluktronics Inc.
North America was the largest region in the gaming laptop market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the gaming laptop market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the gaming laptop market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Gaming laptops are high-performance portable computers designed specifically for gaming. They feature powerful graphics processing units (GPUs), fast processors, and advanced cooling systems to manage graphically intensive applications. These laptops often include customizable RGB lighting and high-refresh-rate displays to enhance the gaming experience and immersion.
Key components of a gaming laptop include processors, peripherals, random access memory (RAM), graphic cards, storage, and display size. Processors are crucial as they perform all the computing tasks. Gaming laptops are distributed through both offline and online channels and are used for various purposes, including household, commercial, and more. They cater to different users such as professional gamers, hardcore gamers, casual gamers, and others.
The gaming laptop market research report is one of a series of new reports that provides gaming laptop market statistics, including gaming laptop industry global market size, regional shares, competitors with a gaming laptop market share, detailed gaming laptop market segments, market trends and opportunities, and any further data you may need to thrive in the gaming laptop industry. This gaming laptop market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The gaming laptop market consists of sales of ultra-portable gaming laptops, entry-level gaming laptops, and high-end gaming laptops. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
The gaming laptop market size has grown strongly in recent years. It will grow from $16.14 billion in 2024 to $17.64 billion in 2025 at a compound annual growth rate (CAGR) of 9.3%. The growth in the historic period can be attributed to growth in the number of PC gamers, rise in disposable income, rise in social media platforms, rise in cloud gaming services, and rise in the number of game developers.
The gaming laptop market size is expected to see strong growth in the next few years. It will grow to $24.86 billion in 2029 at a compound annual growth rate (CAGR) of 9%. The growth in the forecast period can be attributed to rising consumer spending for video gaming-related equipment, increasing adoption of the internet, growing demand for gaming laptops among youths and professional gamers, increasing popularity of gaming, and expanding prevalence of remote work. Major trends in the forecast period include technological advancements in gaming laptops, cloud gaming, innovative cooling solutions, integration of VR, and lightweight designs.
The increasing prominence of esports is expected to drive the growth of the gaming laptop market in the future. Esports involves competitive video gaming through structured tournaments where individuals or teams compete at a professional level. The rise of esports is fueled by factors such as growing audience engagement, significant investments and sponsorships, and its appeal to younger demographics. Gaming laptops, with advanced processors, high-performance graphics cards, and high refresh rate displays, provide the smooth gameplay and responsiveness essential for competitive gaming. For example, in May 2024, Esports News UK reported a 140% increase in revenue from UK gaming events and venues, reaching £10.3 million in 2023, up from £4.35 million in 2022. Consequently, the growing prominence of esports is driving the expansion of the gaming laptop market.
Major companies in the gaming laptop market are advancing new technologies, such as Ryzen artificial intelligence (AI), to enhance resource management, reduce power consumption, and extend battery life. Ryzen AI, integrated into Ryzen processors, is designed to optimize performance and operational efficiency. For example, in April 2024, Acer Inc., a Taiwan-based electronics manufacturer, introduced the Nitro 14 and Nitro 16 gaming laptops. These high-performance devices are built for gaming and productivity. The Nitro 14 features a 14-inch WQXGA display, while the Nitro 16 has a 16-inch WQXGA screen. Both models are equipped with powerful AMD Ryzen 8040 Series processors and NVIDIA GeForce RTX 4060 graphics cards. They are well-suited for intensive gaming and multitasking, offering high refresh-rate screens, AI-driven enhancements for better audio and visuals, and advanced cooling systems.
In May 2023, Samsung Display, a South Korea-based display technology company, formed a partnership with Micro-Star International Co., Ltd. The collaboration, details of which were not disclosed, is intended to enhance the premium laptop and gaming markets by equipping MSI's new Stealth 16 Mercedes-AMG Motorsport gaming laptop with high-quality 16-inch UHD+ OLED screens. Micro-Star International Co. Ltd., a Taiwan-based computer manufacturer, specializes in designing, manufacturing, and selling gaming laptops.
Major companies operating in the gaming laptop market are Samsung Electronics Co. Ltd, Dell Inc., Lenovo Group Limited, HP Inc., Toshiba Corporation, ASUSTeK Computer Inc., Acer Incorporated, Micro-Star International Co. Ltd, Gigabyte Technology Co. Ltd, Razer Inc., Clevo Co., CyberPowerPC, EVGA Corporation, Eurocom Corporation, Origin PC Corporation, Digital Storm Limited, Sager AG, Metabox Pty Ltd, Utopia Computers Ltd, Wired2Fire Ltd, Schenker Technologies GmbH, Eluktronics Inc.
North America was the largest region in the gaming laptop market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the gaming laptop market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the gaming laptop market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Gaming laptops are high-performance portable computers designed specifically for gaming. They feature powerful graphics processing units (GPUs), fast processors, and advanced cooling systems to manage graphically intensive applications. These laptops often include customizable RGB lighting and high-refresh-rate displays to enhance the gaming experience and immersion.
Key components of a gaming laptop include processors, peripherals, random access memory (RAM), graphic cards, storage, and display size. Processors are crucial as they perform all the computing tasks. Gaming laptops are distributed through both offline and online channels and are used for various purposes, including household, commercial, and more. They cater to different users such as professional gamers, hardcore gamers, casual gamers, and others.
The gaming laptop market research report is one of a series of new reports that provides gaming laptop market statistics, including gaming laptop industry global market size, regional shares, competitors with a gaming laptop market share, detailed gaming laptop market segments, market trends and opportunities, and any further data you may need to thrive in the gaming laptop industry. This gaming laptop market research report delivers a complete perspective on everything you need, with an in-depth analysis of the current and future scenarios of the industry.
The gaming laptop market consists of sales of ultra-portable gaming laptops, entry-level gaming laptops, and high-end gaming laptops. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
This product will be delivered within 3-5 business days.
Table of Contents
1. Executive Summary2. Gaming Laptop Market Characteristics3. Gaming Laptop Market Trends and Strategies4. Gaming Laptop Market - Macro Economic Scenario Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, and the Recovery from COVID-19 on the Market8 GB RAM16 GB RAM32 GB RAM32. Global Gaming Laptop Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Gaming Laptop Market34. Recent Developments in the Gaming Laptop Market
5. Global Gaming Laptop Growth Analysis and Strategic Analysis Framework
6. Gaming Laptop Market Segmentation
64 GB RAM
7. Gaming Laptop Market Regional and Country Analysis
8. Asia-Pacific Gaming Laptop Market
9. China Gaming Laptop Market
10. India Gaming Laptop Market
11. Japan Gaming Laptop Market
12. Australia Gaming Laptop Market
13. Indonesia Gaming Laptop Market
14. South Korea Gaming Laptop Market
15. Western Europe Gaming Laptop Market
16. UK Gaming Laptop Market
17. Germany Gaming Laptop Market
18. France Gaming Laptop Market
19. Italy Gaming Laptop Market
20. Spain Gaming Laptop Market
21. Eastern Europe Gaming Laptop Market
22. Russia Gaming Laptop Market
23. North America Gaming Laptop Market
24. USA Gaming Laptop Market
25. Canada Gaming Laptop Market
26. South America Gaming Laptop Market
27. Brazil Gaming Laptop Market
28. Middle East Gaming Laptop Market
29. Africa Gaming Laptop Market
30. Gaming Laptop Market Competitive Landscape and Company Profiles
31. Gaming Laptop Market Other Major and Innovative Companies
35. Gaming Laptop Market High Potential Countries, Segments and Strategies
36. Appendix
Executive Summary
Gaming Laptop Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on gaming laptop market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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- All data from the report will also be delivered in an excel dashboard format.
Description
Where is the largest and fastest growing market for gaming laptop? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The gaming laptop market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Scope
Markets Covered:
1) by Component: Processors; Peripherals; Random Access Memory (RAM) Size; Graphic Cards; Storage; Display Size2) by Distribution Channel: Offline; Online
3) by Application: Household; Commercial; Other Applications
4) by End User: Professional Gamers; Hardcore Gamers; Casual Gamers; Other End Users
Subsegments:
1) by Processors: Intel Processors; AMD Processors; ARM Processors2) by Peripherals: Keyboards; Mice; Headsets; External Storage Devices; Gaming Controllers
3) by Random Access Memory (RAM) Size: 8 GB RAM; 16 GB RAM; 32 GB RAM; 64 GB RAM
4) by Graphic Cards: NVIDIA Graphics Cards; AMD Graphics Cards; Integrated Graphics Cards; External Graphics Cards (eGPU)
5) by Storage: Hard Disk Drive (HDD); Solid State Drive (SSD); Hybrid Drives (SSHD); NVMe SSD
6) by Display Size: 13-inch; 15-inch; 17-inch; 18-inch or larger
Key Companies Profiled: Samsung Electronics Co. Ltd; Dell Inc.; Lenovo Group Limited; HP Inc.; Toshiba Corporation
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The companies featured in this Gaming Laptop market report include:- Samsung Electronics Co. Ltd
- Dell Inc.
- Lenovo Group Limited
- HP Inc.
- Toshiba Corporation
- ASUSTeK Computer Inc.
- Acer Incorporated
- Micro-Star International Co. Ltd
- Gigabyte Technology Co. Ltd
- Razer Inc.
- Clevo Co.
- CyberPowerPC
- EVGA Corporation
- Eurocom Corporation
- Origin PC Corporation
- Digital Storm Limited
- Sager AG
- Metabox Pty Ltd
- Utopia Computers Ltd
- Wired2Fire Ltd
- Schenker Technologies GmbH
- Eluktronics Inc.
Table Information
Report Attribute | Details |
---|---|
No. of Pages | 175 |
Published | April 2025 |
Forecast Period | 2025 - 2029 |
Estimated Market Value ( USD | $ 17.64 Billion |
Forecasted Market Value ( USD | $ 24.86 Billion |
Compound Annual Growth Rate | 9.0% |
Regions Covered | Global |
No. of Companies Mentioned | 23 |