Based on demographics, the Australia online adventure games market share is led by children
As per the Interactive Games & Entertainment Association, in 2022, around 78% of the total players who play games were of the age group 1-17 years whereas around 68% were of the age group 18-64 years. Moreover, children are more attracted to adventure games due to the engaging storylines. They have more time to spend on the game as compared to the adults who have different time commitments.Various trends driving the Australia online adventure game market development involve the rise in the integration of virtual reality technology in the game which enables users to gain a more realistic gaming experience. Moreover, the increase in cross-platform play has allowed users to interact with a large group of players. The introduction of live events, challenges and rewards have helped in engaging the players in the game and the user-generated content helped players in sharing their gaming content across the gaming community.
Recently, Apple Arcade has launched Tamagotchi Adventure Kingdom, Cornsweeper, and Blackjack MobilityWare+ with the new content updates and is playable on iPhone and Apple TV.
This report offers a detailed analysis of the market based on the following segments:
Market Breakup by Type
- Single Players
- Multi Players
Market Breakup by Demographics
- Children
- Adults
Market Breakup by Device
- PC
- Mobile
- Tablet
- Others
Market Breakup by Region
- New South Wales
- Victoria
- Queensland
- Australian Capital Territory
- Western Australia
- Others
Table of Contents
Companies Mentioned
- Electronic Arts Inc.
- Square Enix Limited
- Activision Publishing Inc.
- Tin Man Games Pty Ltd.
- Great Group Pty Ltd
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 102 |
| Published | October 2025 |
| Forecast Period | 2025 - 2034 |
| Estimated Market Value ( AUD | $ 205.37 Million |
| Forecasted Market Value ( AUD | $ 415.46 Million |
| Compound Annual Growth Rate | 7.3% |
| Regions Covered | Australia |
| No. of Companies Mentioned | 5 |


