+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
New

AR and VR in Training - Global Strategic Business Report

  • PDF Icon

    Report

  • 217 Pages
  • May 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 6087204
The global market for AR and VR in Training was valued at US$14.0 Billion in 2024 and is projected to reach US$104.5 Billion by 2030, growing at a CAGR of 39.8% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions. The report includes the most recent global tariff developments and how they impact the AR and VR in Training market.

Global AR and VR in Training Market - Key Trends & Drivers Summarized

Why Are AR and VR Technologies Transforming Traditional Training Models Across Industries?

Augmented Reality (AR) and Virtual Reality (VR) are fundamentally reshaping the global training landscape by offering immersive, interactive, and risk-free environments for skill development, simulation, and experiential learning. These technologies enable learners to visualize complex processes, interact with virtual elements, and repeat training scenarios without physical constraints or material costs. Industries such as healthcare, manufacturing, defense, aviation, construction, and energy are leveraging AR/VR to overcome limitations of traditional training - such as safety risks, resource-intensive setups, and limited scalability. With the growing need for remote learning, upskilling, and digital workforce preparedness, AR and VR are emerging as critical enablers of high-impact, retention-boosting training solutions.

The effectiveness of AR/VR-based training lies in its ability to simulate real-world scenarios in a controlled, repeatable format. Whether it's surgical procedures, equipment assembly, battlefield tactics, or hazardous environment protocols, immersive technologies allow trainees to gain proficiency without jeopardizing safety or operational continuity. These platforms reduce learning curves, minimize errors, and improve decision-making under pressure. As businesses grapple with accelerating digitization and skill shortages, AR and VR are being integrated into corporate learning management systems (LMS), technical certification programs, and vocational training curricula as strategic tools for employee engagement and performance enhancement.

How Are Hardware, Software, and AI Convergence Accelerating Adoption in Training Ecosystems?

The convergence of lightweight AR/VR hardware, advanced simulation software, and AI-driven analytics is expanding the capabilities and scalability of immersive training platforms. Modern head-mounted displays (HMDs) - such as Oculus Quest, Microsoft HoloLens, and Magic Leap - offer greater mobility, higher visual fidelity, and improved comfort, making them more viable for extended training sessions. Meanwhile, mobile AR applications powered by smartphones and tablets are democratizing access to augmented learning tools, particularly in sectors like education, retail, and field services where portability is crucial.

On the software side, training content is being developed using 3D modeling tools, game engines (like Unity and Unreal Engine), and extended reality (XR) platforms that support interactive, scenario-based modules. AI integration enhances these solutions through personalized learning paths, real-time feedback, and adaptive content delivery. Computer vision and natural language processing (NLP) are also enabling more intuitive interactions within AR/VR environments. Cloud-based delivery models are making immersive training accessible at scale, supporting global deployment and cross-site consistency. These technological advancements are not only reducing deployment costs but also making AR/VR training platforms more modular, customizable, and analytically driven - critical for aligning training KPIs with broader organizational goals.

Where Is Market Demand Expanding and Which Sectors Are Leading Deployment of AR and VR Training?

Market demand for AR and VR in training is expanding across both public and private sectors, with rapid adoption in North America, Western Europe, and Asia-Pacific. The United States remains the dominant market, fueled by significant investments from defense, aerospace, healthcare, and corporate training segments. In Europe, countries like Germany, France, and the U.K. are integrating immersive training into manufacturing, automotive, and energy sector workforce development initiatives. Meanwhile, Asia-Pacific is witnessing accelerated growth due to smart city projects, digital education reforms, and rising investments in Industry 4.0 technologies - particularly in China, Japan, South Korea, and India.

Healthcare and medical education are among the top adopters, using VR to simulate surgeries, anatomy exploration, and emergency response scenarios, while AR aids real-time procedural guidance. Defense and aerospace sectors rely heavily on VR for combat simulation, equipment handling, and pilot training under mission-realistic conditions. Industrial sectors - such as oil & gas, construction, and logistics - use AR for on-site maintenance training, safety drills, and remote assistance. In the corporate world, AR/VR is being applied to onboarding, sales enablement, customer service coaching, and soft skills development. Educational institutions are also integrating immersive technologies into STEM and vocational programs, reinforcing cross-sector demand and expanding market opportunity.

What Is Driving the Global Growth of the AR and VR in Training Market?

The growth in the AR and VR in training market is driven by several factors, including the need for scalable and effective workforce development, rising digital transformation across industries, and advances in immersive technology ecosystems. A primary driver is the measurable improvement in training efficiency, retention, and learner engagement that AR/VR platforms deliver compared to traditional methods. Organizations are seeking high-ROI training tools that reduce time-to-competency, lower operational risk, and improve learning outcomes - needs that immersive training platforms directly address.

Increased availability of cost-effective AR/VR hardware, expanding 5G connectivity, and cloud-based XR content delivery are enhancing platform accessibility and adoption across geographies. Government initiatives supporting digital skills development and smart infrastructure are also accelerating integration in public training programs. Additionally, the global push for remote work, hybrid learning models, and virtual collaboration post-pandemic is reinforcing the relevance of immersive technologies in delivering location-independent, high-quality training experiences. As AR and VR training evolve into mainstream capabilities across global enterprises, a forward-looking question emerges:Can immersive training technologies scale fast enough to bridge the global skills gap and future-proof the workforce in an increasingly digitized, automated world?

Report Scope

The report analyzes the AR and VR in Training market, presented in terms of market value (US$ Thousand). The analysis covers the key segments and geographic regions outlined below.

Segments: Component (Hardware, Software, Services); Training Type (Product Knowledge Training, Process Training, Leadership Training, Soft Skills Training, Safety Training); Enterprise Size (Large Enterprises, Small & Medium-sized Enterprises); End-Use (Consumer Electronics, Aerospace & Defense, Automotive, Healthcare, Manufacturing, Transportation & Logistics, Education, Oil, Gas, & Chemicals, Energy & Utilities, Building & Construction, Other End-Uses).

Geographic Regions/Countries: World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; and Rest of Europe); Asia-Pacific; Rest of World.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the AR & VR Hardware segment, which is expected to reach US$64.3 Billion by 2030 with a CAGR of a 38.4%. The AR & VR Software segment is also set to grow at 44.0% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $3.7 Billion in 2024, and China, forecasted to grow at an impressive 37.7% CAGR to reach $15.5 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global AR and VR in Training Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global AR and VR in Training Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global AR and VR in Training Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as 4Experience, Avantis Education, ClassVR (Avantis), Engage VR, EON Reality and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Some of the 37 companies featured in this AR and VR in Training market report include:

  • 4Experience
  • Avantis Education
  • ClassVR (Avantis)
  • Engage VR
  • EON Reality
  • Groove Jones
  • Immersive Factory
  • Integra Software Services
  • Lucid Reality Labs
  • Meta Platforms, Inc.
  • Microsoft Corporation
  • Monkhub Innovations
  • Program-Ace
  • SenseGlove
  • Siemens AG
  • SimX
  • Strivr
  • Talespin
  • The Glimpse Group
  • Unity Technologies

Tariff Impact Analysis: Key Insights for 2025

Global tariff negotiations across 180+ countries are reshaping supply chains, costs, and competitiveness. This report reflects the latest developments as of April 2025 and incorporates forward-looking insights into the market outlook.

The analysts continuously track trade developments worldwide, drawing insights from leading global economists and over 200 industry and policy institutions, including think tanks, trade organizations, and national economic advisory bodies. This intelligence is integrated into forecasting models to provide timely, data-driven analysis of emerging risks and opportunities.

What's Included in This Edition:

  • Tariff-adjusted market forecasts by region and segment
  • Analysis of cost and supply chain implications by sourcing and trade exposure
  • Strategic insights into geographic shifts

Buyers receive a free July 2025 update with:

  • Finalized tariff impacts and new trade agreement effects
  • Updated projections reflecting global sourcing and cost shifts
  • Expanded country-specific coverage across the industry

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Impact of COVID-19 and a Looming Global Recession
  • AR and VR in Training - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Immersive Simulation Capabilities Make AR and VR Integral to Modern Corporate Training Programs
  • Safety-Critical Industries Adopt AR and VR in Training for Risk-Free Skill Development
  • Real-Time Feedback and Gamification Boost Engagement in AR and VR-Based Training Modules
  • Remote Workforce Trends Accelerate the Adoption of AR and VR in Virtual Training Environments
  • Military and Defense Applications Drive Institutional Investment in AR and VR Training Platforms
  • Healthcare Sector Leverages AR and VR for Surgical, Diagnostic, and Procedural Training
  • Onboarding, Soft Skills, and Leadership Development Gain New Dimensions via AR and VR Tools
  • AI Integration in VR Environments Personalizes Learning Experiences in Professional Training
  • Reduced Training Costs and Improved Retention Rates Position AR and VR as Strategic L&D Assets
  • Industrial and Manufacturing Use Cases Highlight Practical ROI of AR and VR in Skills Transfer
  • Academic and Vocational Institutions Incorporate AR and VR for Curriculum Modernization
  • Platform Convergence with LMS and Analytics Expands the Value Proposition of AR and VR in Training
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World AR and VR in Training Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
  • Table 2: World Recent Past, Current & Future Analysis for AR and VR in Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 3: World 6-Year Perspective for AR and VR in Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2025 & 2030
  • Table 4: World Recent Past, Current & Future Analysis for Hardware by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 5: World 6-Year Perspective for Hardware by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 6: World Recent Past, Current & Future Analysis for Software by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 7: World 6-Year Perspective for Software by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 8: World Recent Past, Current & Future Analysis for Services by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 9: World 6-Year Perspective for Services by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 10: World Recent Past, Current & Future Analysis for Small & Medium-sized Enterprises by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 11: World 6-Year Perspective for Small & Medium-sized Enterprises by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 12: World Recent Past, Current & Future Analysis for Large Enterprises by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 13: World 6-Year Perspective for Large Enterprises by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 14: World Recent Past, Current & Future Analysis for Consumer Electronics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 15: World 6-Year Perspective for Consumer Electronics by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 16: World Recent Past, Current & Future Analysis for Aerospace & Defense by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 17: World 6-Year Perspective for Aerospace & Defense by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 18: World Recent Past, Current & Future Analysis for Automotive by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 19: World 6-Year Perspective for Automotive by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 20: World Recent Past, Current & Future Analysis for Healthcare by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 21: World 6-Year Perspective for Healthcare by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 22: World Recent Past, Current & Future Analysis for Manufacturing by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 23: World 6-Year Perspective for Manufacturing by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 24: World Recent Past, Current & Future Analysis for Transportation & Logistics by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 25: World 6-Year Perspective for Transportation & Logistics by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 26: World Recent Past, Current & Future Analysis for Education by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 27: World 6-Year Perspective for Education by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 28: World Recent Past, Current & Future Analysis for Oil & Gas and Chemicals by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 29: World 6-Year Perspective for Oil & Gas and Chemicals by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 30: World Recent Past, Current & Future Analysis for Energy & Utilities by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 31: World 6-Year Perspective for Energy & Utilities by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 32: World Recent Past, Current & Future Analysis for Other End-Uses by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 33: World 6-Year Perspective for Other End-Uses by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 34: World Recent Past, Current & Future Analysis for Product Knowledge Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 35: World 6-Year Perspective for Product Knowledge Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 36: World Recent Past, Current & Future Analysis for Process Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 37: World 6-Year Perspective for Process Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 38: World Recent Past, Current & Future Analysis for Leadership Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 39: World 6-Year Perspective for Leadership Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 40: World Recent Past, Current & Future Analysis for Soft Skills Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 41: World 6-Year Perspective for Soft Skills Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
  • Table 42: World Recent Past, Current & Future Analysis for Safety Training by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 43: World 6-Year Perspective for Safety Training by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
CANADA
JAPAN
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
CHINA
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
EUROPE
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
FRANCE
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
GERMANY
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
ITALY
UNITED KINGDOM
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
REST OF EUROPE
ASIA-PACIFIC
  • AR and VR in Training Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
REST OF WORLDIV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • 4Experience
  • Avantis Education
  • ClassVR (Avantis)
  • Engage VR
  • EON Reality
  • Groove Jones
  • Immersive Factory
  • Integra Software Services
  • Lucid Reality Labs
  • Meta Platforms, Inc.
  • Microsoft Corporation
  • Monkhub Innovations
  • Program-Ace
  • SenseGlove
  • Siemens AG
  • SimX
  • Strivr
  • Talespin
  • The Glimpse Group
  • Unity Technologies

Table Information