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Gaming Gadgets - Global Strategic Business Report

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    Report

  • 470 Pages
  • June 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 6093751
The global market for Gaming Gadgets was estimated at US$69.0 Billion in 2024 and is projected to reach US$136.6 Billion by 2030, growing at a CAGR of 12.1% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions. The report includes the most recent global tariff developments and how they impact the Gaming Gadgets market.

Global Gaming Gadgets Market - Key Trends & Drivers Summarized

Why Are Gaming Gadgets Becoming Central to the Evolution of Interactive Entertainment?

Gaming gadgets are becoming increasingly central to the evolution of interactive entertainment as the boundaries between virtual and real-world experiences continue to blur. From advanced controllers and headsets to motion sensors, gaming chairs, and haptic feedback devices, the world of gaming peripherals is expanding rapidly to meet the growing demand for immersive, high-performance, and personalized gameplay. Modern gamers, spanning casual players to professional eSports athletes, are seeking gadgets that enhance gameplay precision, improve comfort, and deepen sensory engagement. The growing sophistication of gaming software featuring photorealistic graphics, complex physics engines, and multiplayer universes has necessitated equally advanced hardware to support a seamless user experience. For instance, high-DPI gaming mice, mechanical keyboards with programmable keys, and customizable controllers offer players a competitive edge through precision and adaptability. Meanwhile, VR headsets and augmented reality (AR) wearables are redefining immersion by allowing users to interact physically with digital environments. As gaming increasingly intersects with sectors like fitness, education, and virtual collaboration, the gadgets that enable these experiences are transitioning from accessories to essential components. This shift reflects a broader cultural embrace of gaming as a mainstream and socially significant activity, with gadgets playing a foundational role in shaping how users experience, express, and connect through interactive media.

How Are Consumer Preferences and Lifestyle Trends Shaping the Design and Functionality of Gaming Gadgets?

Changing consumer preferences and lifestyle trends are significantly influencing the design, functionality, and marketing of gaming gadgets, pushing manufacturers to create more user-centric, stylish, and versatile products. Today's gamers are looking for devices that not only deliver technical performance but also align with their aesthetic sensibilities and ergonomic needs. Customization features such as RGB lighting, modular components, swappable keycaps, and programmable macros are now standard in premium gadgets, allowing users to personalize both functionality and appearance. Ergonomic design is another priority, with companies investing in anthropometric research to develop chairs, headsets, and controllers that reduce fatigue and enhance long-session comfort. The rise of streaming and content creation has further increased demand for gadgets like high-fidelity microphones, capture cards, ring lights, and multi-functional gaming desks, which enable users to broadcast and monetize their gaming sessions professionally. Moreover, wireless technology and long battery life have become essential features, as gamers seek untethered freedom without compromising latency or reliability. Sustainability is also beginning to shape consumer decisions, with increasing interest in eco-friendly materials, recyclable packaging, and modular gadgets that reduce e-waste. This convergence of functionality, design, and values reflects a maturing market where gaming gadgets are expected to be not just high-performing, but lifestyle-compatible, socially conscious, and future-proof.

What Technological Innovations Are Advancing the Capabilities of Gaming Gadgets?

Technological innovation is rapidly advancing the capabilities of gaming gadgets, enabling unprecedented levels of realism, responsiveness, and interactivity. Haptic technology has evolved far beyond simple vibrations, now delivering nuanced tactile feedback that simulates textures, impacts, and environmental effects, creating a deeper connection between players and their virtual surroundings. Spatial audio, driven by advancements in sound engineering and AI-based audio processing, is being integrated into headsets to provide immersive 3D soundscapes that enhance situational awareness in competitive gameplay. The integration of adaptive triggers and pressure-sensitive controls in next-gen controllers allows for more precise and immersive in-game actions. Eye-tracking and gesture control technologies are also entering the mainstream, allowing gamers to navigate, aim, or interact with environments using natural inputs. Meanwhile, the adoption of OLED and high-refresh-rate displays in handheld consoles and monitors ensures ultra-smooth visuals with vibrant color accuracy and minimal latency. AI-powered enhancements, such as predictive button mapping or dynamic input optimization, are being built into gaming software and hardware to assist players in real time. Cross-platform compatibility and cloud integration are also growing, enabling gadgets to interface seamlessly with PCs, consoles, and mobile devices. Collectively, these innovations are transforming gaming gadgets from static tools into intelligent, dynamic systems that respond fluidly to both user input and in-game stimuli, delivering a richer and more intuitive gaming experience.

What Market Forces Are Driving the Global Growth of Gaming Gadgets?

The global gaming gadgets market is experiencing robust growth due to a convergence of economic, demographic, and technological factors that reflect gaming's rising cultural and commercial prominence. The expansion of the global gaming population, now spanning all age groups and genders, has created an immense and diverse user base with varying needs from casual mobile gamers to hardcore eSports professionals. Increasing disposable income, particularly in emerging markets, is enabling broader access to premium gaming gadgets and peripherals. The professionalization of eSports, with its multimillion-dollar prize pools and massive streaming audiences, is further fueling demand for high-performance gear that meets competitive standards. Simultaneously, the COVID-19 pandemic accelerated digital entertainment consumption, with gaming emerging as a primary source of social interaction and escapism driving sales of consoles, PCs, and related accessories. Tech companies and peripheral manufacturers are responding with product diversification, limited editions, and ecosystem-driven bundles that enhance platform loyalty. Online retail channels and direct-to-consumer models have also made it easier for niche and startup brands to reach global audiences. Moreover, collaborations between gaming brands and lifestyle companies from sneaker makers to luxury designers are elevating gaming gadgets into fashion and status symbols. As digital experiences continue to become central to how people play, socialize, and express themselves, gaming gadgets are evolving from optional accessories into essential tools for digital living, ensuring sustained market expansion and innovation.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Console segment, which is expected to reach US$80.9 Billion by 2030 with a CAGR of a 11.4%. The PCs & Laptops segment is also set to grow at 13.7% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $18.8 Billion in 2024, and China, forecasted to grow at an impressive 16.1% CAGR to reach $28.4 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Gaming Gadgets Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Gaming Gadgets Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Gaming Gadgets Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as Acer Inc., Alienware (Dell), Anker Innovations, ASUS (Republic of Gamers), and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Some of the 41 companies featured in this Gaming Gadgets market report include:

  • Acer Inc.
  • Alienware (Dell)
  • Anker Innovations
  • ASUS (Republic of Gamers)
  • Bandai Namco Holdings
  • Cooler Master
  • Corsair Gaming, Inc.
  • Dell Technologies
  • HP Inc.
  • HyperX (HP Inc.)
  • Lenovo Group Limited
  • Logitech International
  • Mad Catz Global Ltd.
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • NVIDIA Corporation
  • Razer Inc.
  • Redragon
  • Sony Interactive Entertainment
  • SteelSeries (GN Store Nord)

This edition integrates the latest global trade and economic shifts as of June 2025 into comprehensive market analysis. Key updates include:

  • Tariff and Trade Impact: Insights into global tariff negotiations across 180+ countries, with analysis of supply chain turbulence, sourcing disruptions, and geographic realignment. Special focus on 2025 as a pivotal year for trade tensions, including updated perspectives on the Trump-era tariffs.
  • Adjusted Forecasts and Analytics: Revised global and regional market forecasts through 2030, incorporating tariff effects, economic uncertainty, and structural changes in globalization. Includes segmentation by product, technology, type, material, distribution channel, application, and end-use, with historical analysis since 2015.
  • Strategic Market Dynamics: Evaluation of revised market prospects, regional outlooks, and key economic indicators such as population and urbanization trends.
  • Innovation & Technology Trends: Latest developments in product and process innovation, emerging technologies, and key industry drivers shaping the competitive landscape.
  • Competitive Intelligence: Updated global market share estimates for 2025, competitive positioning of major players (Strong/Active/Niche/Trivial), and refined focus on leading global brands and core players.
  • Expert Insight & Commentary: Strategic analysis from economists, trade experts, and domain specialists to contextualize market shifts and identify emerging opportunities.
  • Complimentary Update: Buyers receive a free July 2025 update with finalized tariff impacts, new trade agreement effects, revised projections, and expanded country-level coverage.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Tariff Impact on Global Supply Chain Patterns
  • Gaming Gadgets - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Consumer Shift Toward Immersive Gaming Experiences Throws the Spotlight on Gaming Accessories
  • Growth in Online Multiplayer and eSports Ecosystems Propels Demand for High-Performance Gadgets
  • Rising Popularity of VR and AR Gaming Drives Innovation in Headsets and Motion Tracking Gadgets
  • Push for Wireless Connectivity and Low Latency Enhances Market for Bluetooth and RF-Based Devices
  • Streaming and Cloud Gaming Trends Support Adoption of Gamepads and Cross-Platform Controllers
  • Gaming Peripheral Integration with RGB Lighting and Haptics Fuels User Engagement and Differentiation
  • Expansion of Gaming-Centric Wearables Encourages Development of Smart Rings, Gloves, and Vests
  • Demand for Professional-Grade Audio Supports Market for Surround Sound Gaming Headsets
  • Growth in Mobile Gaming Accelerates Sales of Clip-On Controllers and Cooling Attachments
  • Innovation in Adaptive Input Devices Expands Inclusivity and Accessibility in Gaming Hardware
  • Retail and Online Gaming Communities Fuel Word-of-Mouth Adoption for Niche Gadget Categories
  • Rising Expectations for Multi-Device Syncing Supports Unified Gaming Gadget Ecosystems
4. GLOBAL MARKET PERSPECTIVE
  • TABLE 1: World Gaming Gadgets Market Analysis of Annual Sales in US$ Million for Years 2015 through 2030
  • TABLE 2: World Recent Past, Current & Future Analysis for Gaming Gadgets by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 3: World Historic Review for Gaming Gadgets by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 4: World 15-Year Perspective for Gaming Gadgets by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2015, 2025 & 2030
  • TABLE 5: World Recent Past, Current & Future Analysis for Console by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 6: World Historic Review for Console by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 7: World 15-Year Perspective for Console by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 8: World Recent Past, Current & Future Analysis for PCs & Laptops by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 9: World Historic Review for PCs & Laptops by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 10: World 15-Year Perspective for PCs & Laptops by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 11: World Recent Past, Current & Future Analysis for Smartphone by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 12: World Historic Review for Smartphone by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 13: World 15-Year Perspective for Smartphone by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 14: World Recent Past, Current & Future Analysis for 35 yrs & Above by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 15: World Historic Review for 35 yrs & Above by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 16: World 15-Year Perspective for 35 yrs & Above by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 17: World Recent Past, Current & Future Analysis for Below 20 yrs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 18: World Historic Review for Below 20 yrs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 19: World 15-Year Perspective for Below 20 yrs by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 20: World Recent Past, Current & Future Analysis for 21 - 35 yrs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 21: World Historic Review for 21 - 35 yrs by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 22: World 15-Year Perspective for 21 - 35 yrs by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 23: World Recent Past, Current & Future Analysis for Commercial by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 24: World Historic Review for Commercial by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 25: World 15-Year Perspective for Commercial by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 26: World Recent Past, Current & Future Analysis for Residential by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 27: World Historic Review for Residential by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 28: World 15-Year Perspective for Residential by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 29: World Recent Past, Current & Future Analysis for Specialty Stores by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 30: World Historic Review for Specialty Stores by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 31: World 15-Year Perspective for Specialty Stores by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 32: World Recent Past, Current & Future Analysis for Independent Retailers by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 33: World Historic Review for Independent Retailers by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 34: World 15-Year Perspective for Independent Retailers by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 35: World Recent Past, Current & Future Analysis for Online by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 36: World Historic Review for Online by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 37: World 15-Year Perspective for Online by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
  • TABLE 38: World Recent Past, Current & Future Analysis for Other Distribution Channels by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • TABLE 39: World Historic Review for Other Distribution Channels by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2015 through 2023 and % CAGR
  • TABLE 40: World 15-Year Perspective for Other Distribution Channels by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2015, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
CANADA
JAPAN
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
CHINA
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
EUROPE
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
FRANCE
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
GERMANY
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
ITALY
UNITED KINGDOM
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
SPAINRUSSIAREST OF EUROPE
ASIA-PACIFIC
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
AUSTRALIA
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
INDIA
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Gaming Gadgets Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
  • IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Acer Inc.
  • Alienware (Dell)
  • Anker Innovations
  • ASUS (Republic of Gamers)
  • Bandai Namco Holdings
  • Cooler Master
  • Corsair Gaming, Inc.
  • Dell Technologies
  • HP Inc.
  • HyperX (HP Inc.)
  • Lenovo Group Limited
  • Logitech International
  • Mad Catz Global Ltd.
  • Microsoft Corporation
  • Nintendo Co., Ltd.
  • NVIDIA Corporation
  • Razer Inc.
  • Redragon
  • Sony Interactive Entertainment
  • SteelSeries (GN Store Nord)

Table Information