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Online Strategy Games - Global Strategic Business Report

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    Report

  • 184 Pages
  • August 2025
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 6110369
The global market for Online Strategy Games was valued at US$19.0 Billion in 2024 and is projected to reach US$29.2 Billion by 2030, growing at a CAGR of 7.4% from 2024 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions. The report includes the most recent global tariff developments and how they impact the Online Strategy Games market.

Global Online Strategy Games Market - Key Trends & Drivers Summarized

Why Are Online Strategy Games Attracting a Growing Global Player Base?

Online strategy games, encompassing real-time strategy (RTS), turn-based strategy (TBS), multiplayer online battle arenas (MOBAs), tower defense, and 4X (explore, expand, exploit, exterminate) sub-genres, have witnessed sustained global growth due to their immersive gameplay, cognitive appeal, and community-driven dynamics. Unlike action or casual games that emphasize reflexes and short sessions, strategy games prioritize planning, resource management, tactical decision-making, and long-term thinking-making them attractive to players seeking depth, competition, and mastery.

The rise of cloud gaming, high-speed internet, and cross-platform accessibility has enabled players from diverse geographies to access strategy titles on PC, mobile, and console platforms. Franchises like Clash of Clans, Age of Empires, Rise of Kingdoms, Civilization VI, Dota 2, and StarCraft have amassed massive user bases through continuous content updates, seasonal events, and esports integration. The competitive, social, and intellectual aspects of strategy games foster high engagement and loyalty, turning casual users into long-term players and community contributors.

How Are Game Mechanics and Monetization Models Evolving in Strategy Gaming?

Modern strategy games are leveraging advanced AI, real-time matchmaking, modular campaign systems, and collaborative multiplayer modes to deliver dynamic gameplay experiences. Procedural map generation, unit diversity, faction customization, and evolving tech trees provide immense replayability. In MOBAs and RTS games, meta shifts-driven by game balance patches and new character releases-create a constantly evolving strategic landscape, encouraging continual learning and adaptation.

Monetization has also evolved from pay-to-play models to freemium, battle-pass, and cosmetic-based microtransaction systems. Players can access core gameplay for free and purchase in-game currency, skins, avatars, or premium upgrades without compromising core strategic balance. Season passes offer exclusive campaigns, characters, or loot, while subscription models (e.g., Xbox Game Pass, Apple Arcade) provide access to a library of premium strategy titles. Advertising and cross-promotional events are also integrated into mobile strategy games with large daily active user bases.

Cloud saves, account synchronization, and in-game analytics allow players to track progress, compare tactics, and optimize play styles. Leaderboards, alliances, PvP tournaments, and guild-based warfare create strong social bonds and competitive structures. Mobile-first design in games like Lords Mobile, Clash Royale, and State of Survival has made strategy gaming accessible to casual audiences without diluting depth, while esports strategy formats such as Dota 2’s The International and League of Legends World Championship are pushing the boundaries of spectator-based engagement.

Which Player Segments and Regions Are Driving Market Expansion and Genre Diversification?

Online strategy games attract a diverse and rapidly growing player base. Competitive players, often in the 18-35 age bracket, are drawn to MOBAs and RTS games for ranked ladder systems, esports opportunities, and skill progression. Casual and mid-core gamers enjoy turn-based games and city-building formats for their relaxed pace, narrative depth, and offline modes. Educational institutions and parents are exploring strategy games for cognitive enrichment and problem-solving skill development in adolescents and teens.

Geographically, Asia-Pacific leads in both user base and revenue, with China, South Korea, and Japan serving as major consumption hubs due to cultural affinity for multiplayer strategy games and government-supported esports ecosystems. North America and Europe maintain strong PC-based RTS and 4X communities, while Latin America, the Middle East, and Eastern Europe are witnessing rapid mobile strategy game adoption as smartphone penetration rises.

Cross-cultural localization, vernacular interfaces, and region-specific events are boosting engagement in these emerging markets. Gender inclusivity is also expanding the genre's appeal, with more female gamers participating in mobile and social strategy games. Platforms are responding by designing inclusive avatars, lore-rich storylines, and diverse team compositions.

What Forces Are Driving Long-Term Growth and Innovation in the Strategy Games Market?

The growth in the global online strategy games market is driven by several converging trends: rising digital entertainment consumption, evolving game development frameworks, community-centric ecosystems, and increased recognition of strategic gaming’s cognitive benefits. As gaming becomes a mainstream cultural and economic force, strategy games offer a blend of intellectual challenge, social interaction, and immersive escapism that appeals to a broad audience.

Game engines like Unity and Unreal are enabling indie studios to produce visually rich, deeply layered strategy games with reduced production costs. Cross-platform play, scalable cloud infrastructure, and mobile-first development are expanding addressable markets. AI-powered NPC behavior, advanced pathfinding, and real-time feedback loops are creating more lifelike and unpredictable strategic scenarios. Moreover, community-led content creation-via mods, user maps, and fan-built campaigns-is enriching the ecosystem and extending game lifespans.

Esports integration, influencer marketing, and streaming platforms like Twitch and YouTube are enhancing discoverability and cultural relevance. Educational institutions and military training programs are exploring gamified simulations for scenario planning, logistics, and team-based coordination, offering long-term institutional opportunities for the strategy genre.

With innovation in gameplay mechanics, social ecosystems, and monetization models, online strategy games are evolving beyond entertainment to become platforms for competition, cognition, and collaboration. Their appeal lies not just in gameplay-but in the strategic mindset they nurture across a globally connected player base.

Scope of the Report

The report analyzes the Online Strategy Games market, presented in terms of market value (USD). The analysis covers the key segments and geographic regions outlined below:
  • Segments: Type (Advertising, In-App Purchase, Paid App).
  • Geographic Regions/Countries: World; United States; Canada; Japan; China; Europe (France; Germany; Italy; United Kingdom; Spain; Russia; and Rest of Europe); Asia-Pacific (Australia; India; South Korea; and Rest of Asia-Pacific); Latin America (Argentina; Brazil; Mexico; and Rest of Latin America); Middle East (Iran; Israel; Saudi Arabia; United Arab Emirates; and Rest of Middle East); and Africa.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Advertising segment, which is expected to reach US$16.9 Billion by 2030 with a CAGR of a 6.1%. The In-App Purchase segment is also set to grow at 9.8% CAGR over the analysis period.
  • Regional Analysis: Gain insights into the U.S. market, valued at $5.2 Billion in 2024, and China, forecasted to grow at an impressive 11.4% CAGR to reach $6.1 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Online Strategy Games Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Online Strategy Games Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Online Strategy Games Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2024 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of players such as Activision Blizzard, Ankama, Big Huge Games, Creative Assembly, Elex Technology and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Some of the 43 companies featured in this Online Strategy Games market report include:

  • Activision Blizzard
  • Ankama
  • Big Huge Games
  • Creative Assembly
  • Elex Technology
  • Gameforge
  • Goodgame Studios
  • IGG Inc.
  • InnoGames
  • Kabam
  • KIXEYE
  • Lilith Games
  • NCSOFT
  • Paradox Interactive
  • Plarium
  • Riot Games
  • SkyUnion
  • Supercell
  • Tencent Games
  • Wargaming

This edition integrates the latest global trade and economic shifts into comprehensive market analysis. Key updates include:

  • Tariff and Trade Impact: Insights into global tariff negotiations across 180+ countries, with analysis of supply chain turbulence, sourcing disruptions, and geographic realignment. Special focus on 2025 as a pivotal year for trade tensions, including updated perspectives on the Trump-era tariffs.
  • Adjusted Forecasts and Analytics: Revised global and regional market forecasts through 2030, incorporating tariff effects, economic uncertainty, and structural changes in globalization. Includes historical analysis from 2015 to 2023.
  • Strategic Market Dynamics: Evaluation of revised market prospects, regional outlooks, and key economic indicators such as population and urbanization trends.
  • Innovation & Technology Trends: Latest developments in product and process innovation, emerging technologies, and key industry drivers shaping the competitive landscape.
  • Competitive Intelligence: Updated global market share estimates for 2025 (E), competitive positioning of major players (Strong/Active/Niche/Trivial), and refined focus on leading global brands and core players.
  • Expert Insight & Commentary: Strategic analysis from economists, trade experts, and domain specialists to contextualize market shifts and identify emerging opportunities.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Tariff Impact on Global Supply Chain Patterns
  • Online Strategy Games - Global Key Competitors Percentage Market Share in 2025 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2025 (E)
2. FOCUS ON SELECT PLAYERS
3. MARKET TRENDS & DRIVERS
  • Rise in Mobile Gaming Penetration Expands Addressable Market for Online Strategy Games
  • Cloud Gaming and Cross-Platform Integration Drive Growth in Multiplayer Strategy Games
  • Microtransaction and In-App Purchase Models Spur Revenue Expansion for Developers
  • E-Sports Ecosystem Expansion Throws Spotlight on Competitive Strategy Gaming
  • Freemium Access and Digital Monetization Strengthen Business Case for Strategy Game Studios
  • Demand for Cognitive Skill Development Drives Adoption in Edutainment Strategy Games
  • Social Gaming and Community Features Propel Engagement in Turn-Based Strategy Formats
  • Blockchain and NFT Integration Introduce New Economic Models in Online Strategy Games
  • Growth in Live Streaming and Gamecasting Drives Popularity Among Viewer-Based Audiences
  • AI-Powered Opponents and Adaptive Challenges Enhance Gameplay Complexity
  • Virtual Economy Simulations Sustain Interest in Resource Management Subgenres
  • Collaborative and Team-Based Strategy Formats Drive Repeat Engagement
  • AR and VR Technology Integration Expands Experiential Dimensions in Strategy Gaming
  • Data Analytics and Player Behavior Insights Drive Personalized Gaming Experiences
  • Expansion of Subscription Gaming Services Spurs Platform-Based Discoverability
  • International Localization Strategies Enable Global Reach of Culturally Contextual Games
  • Youth and Teen Gamer Demographics Propel Demand for Real-Time Competitive Environments
  • Increased Screen Time and Digital Leisure Trends Drive Strategy Game Downloads
  • Narrative-Rich and Franchise-Based Content Strategies Strengthen Game Lifespan
  • IP Licensing and Brand Collaborations Generate New Market Opportunities for Strategy Game Developers
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Online Strategy Games Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
  • Table 2: World Recent Past, Current & Future Analysis for Online Strategy Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 3: World Historic Review for Online Strategy Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 4: World 16-Year Perspective for Online Strategy Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2025 & 2030
  • Table 5: World Recent Past, Current & Future Analysis for Advertising by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 6: World Historic Review for Advertising by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 7: World 16-Year Perspective for Advertising by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
  • Table 8: World Recent Past, Current & Future Analysis for In-App Purchase by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 9: World Historic Review for In-App Purchase by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 10: World 16-Year Perspective for In-App Purchase by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
  • Table 11: World Recent Past, Current & Future Analysis for Paid App by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 12: World Historic Review for Paid App by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 13: World 16-Year Perspective for Paid App by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2025 & 2030
III. MARKET ANALYSIS
UNITED STATES
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2025 (E)
  • Table 14: USA Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 15: USA Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 16: USA 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
CANADA
  • Table 17: Canada Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 18: Canada Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 19: Canada 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
JAPAN
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2025 (E)
  • Table 20: Japan Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 21: Japan Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 22: Japan 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
CHINA
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2025 (E)
  • Table 23: China Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 24: China Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 25: China 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
EUROPE
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2025 (E)
  • Table 26: Europe Recent Past, Current & Future Analysis for Online Strategy Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 27: Europe Historic Review for Online Strategy Games by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 28: Europe 16-Year Perspective for Online Strategy Games by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2025 & 2030
  • Table 29: Europe Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 30: Europe Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 31: Europe 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
FRANCE
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2025 (E)
  • Table 32: France Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 33: France Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 34: France 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
GERMANY
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2025 (E)
  • Table 35: Germany Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 36: Germany Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 37: Germany 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
ITALY
  • Table 38: Italy Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 39: Italy Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 40: Italy 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
UNITED KINGDOM
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2025 (E)
  • Table 41: UK Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 42: UK Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 43: UK 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
SPAIN
  • Table 44: Spain Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 45: Spain Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 46: Spain 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
RUSSIA
  • Table 47: Russia Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 48: Russia Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 49: Russia 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
REST OF EUROPE
  • Table 50: Rest of Europe Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 51: Rest of Europe Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 52: Rest of Europe 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
ASIA-PACIFIC
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2025 (E)
  • Table 53: Asia-Pacific Recent Past, Current & Future Analysis for Online Strategy Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 54: Asia-Pacific Historic Review for Online Strategy Games by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 55: Asia-Pacific 16-Year Perspective for Online Strategy Games by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2025 & 2030
  • Table 56: Asia-Pacific Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 57: Asia-Pacific Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 58: Asia-Pacific 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
AUSTRALIA
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2025 (E)
  • Table 59: Australia Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 60: Australia Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 61: Australia 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
INDIA
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2025 (E)
  • Table 62: India Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 63: India Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 64: India 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
SOUTH KOREA
  • Table 65: South Korea Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 66: South Korea Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 67: South Korea 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
REST OF ASIA-PACIFIC
  • Table 68: Rest of Asia-Pacific Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 69: Rest of Asia-Pacific Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 70: Rest of Asia-Pacific 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
LATIN AMERICA
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2025 (E)
  • Table 71: Latin America Recent Past, Current & Future Analysis for Online Strategy Games by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 72: Latin America Historic Review for Online Strategy Games by Geographic Region - Argentina, Brazil, Mexico and Rest of Latin America Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 73: Latin America 16-Year Perspective for Online Strategy Games by Geographic Region - Percentage Breakdown of Value Sales for Argentina, Brazil, Mexico and Rest of Latin America Markets for Years 2014, 2025 & 2030
  • Table 74: Latin America Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 75: Latin America Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 76: Latin America 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
ARGENTINA
  • Table 77: Argentina Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 78: Argentina Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 79: Argentina 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
BRAZIL
  • Table 80: Brazil Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 81: Brazil Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 82: Brazil 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
MEXICO
  • Table 83: Mexico Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 84: Mexico Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 85: Mexico 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
REST OF LATIN AMERICA
  • Table 86: Rest of Latin America Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 87: Rest of Latin America Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 88: Rest of Latin America 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
MIDDLE EAST
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2025 (E)
  • Table 89: Middle East Recent Past, Current & Future Analysis for Online Strategy Games by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2024 through 2030 and % CAGR
  • Table 90: Middle East Historic Review for Online Strategy Games by Geographic Region - Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 91: Middle East 16-Year Perspective for Online Strategy Games by Geographic Region - Percentage Breakdown of Value Sales for Iran, Israel, Saudi Arabia, UAE and Rest of Middle East Markets for Years 2014, 2025 & 2030
  • Table 92: Middle East Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 93: Middle East Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 94: Middle East 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
IRAN
  • Table 95: Iran Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 96: Iran Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 97: Iran 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
ISRAEL
  • Table 98: Israel Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 99: Israel Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 100: Israel 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
SAUDI ARABIA
  • Table 101: Saudi Arabia Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 102: Saudi Arabia Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 103: Saudi Arabia 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
UNITED ARAB EMIRATES
  • Table 104: UAE Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 105: UAE Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 106: UAE 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
REST OF MIDDLE EAST
  • Table 107: Rest of Middle East Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 108: Rest of Middle East Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 109: Rest of Middle East 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
AFRICA
  • Online Strategy Games Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2025 (E)
  • Table 110: Africa Recent Past, Current & Future Analysis for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App - Independent Analysis of Annual Sales in US$ Million for the Years 2024 through 2030 and % CAGR
  • Table 111: Africa Historic Review for Online Strategy Games by Type - Advertising, In-App Purchase and Paid App Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2023 and % CAGR
  • Table 112: Africa 16-Year Perspective for Online Strategy Games by Type - Percentage Breakdown of Value Sales for Advertising, In-App Purchase and Paid App for the Years 2014, 2025 & 2030
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Activision Blizzard
  • Ankama
  • Big Huge Games
  • Creative Assembly
  • Elex Technology
  • Gameforge
  • Goodgame Studios
  • IGG Inc.
  • InnoGames
  • Kabam
  • KIXEYE
  • Lilith Games
  • NCSOFT
  • Paradox Interactive
  • Plarium
  • Riot Games
  • SkyUnion
  • Supercell
  • Tencent Games
  • Wargaming

Table Information