+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
Sale

Esports Content Licensing Market - Global Forecast 2025-2030

  • PDF Icon

    Report

  • 180 Pages
  • August 2025
  • Region: Global
  • 360iResearch™
  • ID: 6135757
UP TO OFF until Jan 01st 2026
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

As esports content licensing scales in complexity across global markets and platforms, senior executives face growing demands for robust, adaptive strategies. Rapid technological innovation, evolving stakeholder roles, and shifting regulatory climates are intensifying competition for exclusive rights, monetization options, and audience engagement opportunities.

Market Snapshot: Esports Content Licensing Ecosystem

The esports content licensing market is witnessing sustained growth, fueled by the transition from localized events to a globally connected, multi-platform broadcast environment. Industry stakeholders—ranging from broadcasters and streaming services to sponsors and rights holders—navigate an increasingly segmented landscape driven by digital distribution, advanced analytics, and emerging licensing frameworks. Regional nuances and newly introduced regulations add layers to competitive positioning, prompting companies to reassess both operational and commercial strategies in this dynamic media ecosystem.

Scope & Segmentation

This report offers a detailed examination of the esports content licensing value chain, applicable business models, and technology adoption trends. Spanning global geographies and highlighting leading stakeholders, it delivers practical insights for industry leaders seeking clarity and opportunity.

  • Distribution Channels: Online streaming (Facebook Gaming, Twitch, YouTube Gaming), OTT platforms (Amazon Prime Video, DAZN, ESPN+), television broadcast (cable, free-to-air, satellite).
  • License Types: Exclusive, non-exclusive (multi-use: platform-based, time-based; single use), time-limited (annual, monthly).
  • Game Genres: Battle Royale, FPS, MOBA, sports simulations.
  • Content Formats: Highlights, live events, replays, video on demand.
  • Rights Structures: Advertising rights, digital rights (download, streaming), media rights (broadcast, live streaming), sponsorship rights.
  • End Users: Brands and advertisers, broadcast networks, esports organizers, streaming platforms.
  • Geographies: Americas (United States: California, Texas, New York, Florida, Illinois, Pennsylvania, Ohio; Canada; Mexico; Brazil; Argentina), Europe, Middle East & Africa (United Kingdom, Germany, France, Russia, Italy, Spain, United Arab Emirates, Saudi Arabia, South Africa, Denmark, Netherlands, Qatar, Finland, Sweden, Nigeria, Egypt, Turkey, Israel, Norway, Poland, Switzerland), Asia-Pacific (China, India, Japan, Australia, South Korea, Indonesia, Thailand, Philippines, Malaysia, Singapore, Vietnam, Taiwan).
  • Companies Covered: Riot Games, ESL FACEIT Group, Activision Blizzard, Valve, Electronic Arts, Tencent, Epic Games, BLAST ApS, PGL S.A., DreamHack AB.

Key Takeaways

  • The primary keyword, esports content licensing, defines a market where rights have become more fragmented, with exclusive streaming and sponsorship agreements shaping competitive advantage.
  • Technological advances, including AI and data analytics, are enabling stakeholders to deliver dynamic viewing experiences and personalized advertising, driving deeper fan engagement and higher value for sponsors.
  • New licensing models, such as revenue-share and fractional rights, allow broader audience reach while empowering publishers and organizers to maintain long-term brand value.
  • Collaborations between streaming platforms, traditional broadcasters, and technology providers are resulting in integrated solutions—combining linear and digital broadcast rights for improved audience coverage.
  • Regional trends highlight varied growth trajectories: The Americas leverage mature digital infrastructure, EMEA addresses multilingual, regulatory diversity, and Asia-Pacific capitalizes on mobile-first usage and publisher-driven demand.
  • Leading companies are investing in turnkey production and analytics, piloting NFT-based digital assets, and piloting new monetization formats for incremental revenue streams.

Tariff Impact on Licensing Strategies

Upcoming United States tariff regulations on hardware, broadcast equipment, and data center services are anticipated to raise operational costs across production and distribution. These pressures may lead rights holders to prioritize longer-term contracts, seek cost-sharing alliances, and negotiate revisions to international licensing agreements. Increased expenses are also likely to intensify competition for advertising budgets and accelerate interest in bundled subscriptions and alternative access models.

Methodology & Data Sources

The report integrates secondary research from financial filings, regulatory documents, and public announcements with primary interviews from C-level executives representing streaming platforms, broadcasters, and major event organizers. Data triangulation and expert panel validation ensure alignment with current market realities and actionable insights for strategic planning.

Why This Report Matters

  • Enables senior leaders to benchmark against evolving licensing structures, distribution models, and monetization best practices.
  • Equips stakeholders with actionable strategies to adapt to regulatory shifts, control costs, and capitalize on emerging digital engagement opportunities.
  • Provides region-specific intelligence to shape tailored go-to-market frameworks and maximize reach within key audience segments.

Conclusion

This report equips decision-makers with up-to-date insights on esports content licensing dynamics, highlighting strategies to sustain growth, foster innovation, and secure competitive positioning as the market evolves.



This product will be delivered within 1-3 business days.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Market Sizing & Forecasting
5. Market Dynamics
5.1. Complex multi-platform licensing deals enabling exclusive esports broadcast rights across OTT and social media channels
5.2. Growth of short-form mobile clip licensing agreements driven by TikTok and Instagram Reels demand
5.3. Emergence of region-specific content licensing frameworks to navigate varying esports broadcast regulations across APAC and LATAM
5.4. Adoption of AI-powered highlights extraction tools impacting traditional content licensing revenue models
5.5. Integration of NFT-based digital collectibles into esports video licensing to bolster fan engagement and monetization
5.6. Surge in franchised league exclusive media rights deals reshaping sponsorship and broadcast revenue distribution
5.7. Licensing of immersive VR and AR esports experiences leading to new cross-media content monetization opportunities
5.8. Investments in automated rights management platforms to streamline global esports content distribution and royalty tracking
5.9. Rise of user-generated content licensing partnerships enabling official esports highlights for grassroots content creators
5.10. Consolidation of streaming platforms driving negotiations for multiyear exclusive global esports broadcast rights agreements
6. Market Insights
6.1. Porter’s Five Forces Analysis
6.2. PESTLE Analysis
7. Cumulative Impact of United States Tariffs 2025
8. Esports Content Licensing Market, by Distribution Channel
8.1. Introduction
8.2. Online Streaming
8.2.1. Facebook Gaming
8.2.2. Twitch
8.2.3. YouTube Gaming
8.3. OTT Platform
8.3.1. Amazon Prime Video
8.3.2. DAZN
8.3.3. ESPN+
8.4. Television Broadcast
8.4.1. Cable Network
8.4.2. Free To Air
8.4.3. Satellite TV
9. Esports Content Licensing Market, by License Type
9.1. Introduction
9.2. Exclusive
9.3. Non Exclusive
9.3.1. Multi Use
9.3.1.1. Platform Based
9.3.1.2. Time Based
9.3.2. Single Use
9.4. Time Limited
9.4.1. Annual
9.4.2. Monthly
10. Esports Content Licensing Market, by Game Genre
10.1. Introduction
10.2. Battle Royale
10.3. FPS
10.4. MOBA
10.5. Sports
11. Esports Content Licensing Market, by Content Type
11.1. Introduction
11.2. Highlights
11.3. Live
11.4. Replays
11.5. Video On Demand
12. Esports Content Licensing Market, by Rights Type
12.1. Introduction
12.2. Advertising Rights
12.3. Digital Rights
12.3.1. Download Rights
12.3.2. Streaming Rights
12.4. Media Rights
12.4.1. Broadcast Rights
12.4.2. Live Streaming Rights
12.5. Sponsorship Rights
13. Esports Content Licensing Market, by End User
13.1. Introduction
13.2. Brands And Advertisers
13.3. Broadcast Networks
13.4. Esports Organizers
13.5. Streaming Platforms
14. Americas Esports Content Licensing Market
14.1. Introduction
14.2. United States
14.3. Canada
14.4. Mexico
14.5. Brazil
14.6. Argentina
15. Europe, Middle East & Africa Esports Content Licensing Market
15.1. Introduction
15.2. United Kingdom
15.3. Germany
15.4. France
15.5. Russia
15.6. Italy
15.7. Spain
15.8. United Arab Emirates
15.9. Saudi Arabia
15.10. South Africa
15.11. Denmark
15.12. Netherlands
15.13. Qatar
15.14. Finland
15.15. Sweden
15.16. Nigeria
15.17. Egypt
15.18. Turkey
15.19. Israel
15.20. Norway
15.21. Poland
15.22. Switzerland
16. Asia-Pacific Esports Content Licensing Market
16.1. Introduction
16.2. China
16.3. India
16.4. Japan
16.5. Australia
16.6. South Korea
16.7. Indonesia
16.8. Thailand
16.9. Philippines
16.10. Malaysia
16.11. Singapore
16.12. Vietnam
16.13. Taiwan
17. Competitive Landscape
17.1. Market Share Analysis, 2024
17.2. FPNV Positioning Matrix, 2024
17.3. Competitive Analysis
17.3.1. Riot Games, LLC
17.3.2. ESL FACEIT Group Limited
17.3.3. Activision Blizzard, Inc.
17.3.4. Valve Corporation
17.3.5. Electronic Arts Inc.
17.3.6. Tencent Holdings Limited
17.3.7. Epic Games, Inc.
17.3.8. BLAST ApS
17.3.9. PGL S.A.
17.3.10. DreamHack AB
18. ResearchAI19. ResearchStatistics20. ResearchContacts21. ResearchArticles22. Appendix
List of Figures
FIGURE 1. ESPORTS CONTENT LICENSING MARKET RESEARCH PROCESS
FIGURE 2. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 3. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 4. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2030 (%)
FIGURE 6. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 7. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2024 VS 2030 (%)
FIGURE 8. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 9. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2024 VS 2030 (%)
FIGURE 10. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 11. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2024 VS 2030 (%)
FIGURE 12. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 13. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2024 VS 2030 (%)
FIGURE 14. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 15. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2024 VS 2030 (%)
FIGURE 16. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 17. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 18. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 19. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY STATE, 2024 VS 2030 (%)
FIGURE 20. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 23. ASIA-PACIFIC ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 24. ASIA-PACIFIC ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 25. ESPORTS CONTENT LICENSING MARKET SHARE, BY KEY PLAYER, 2024
FIGURE 26. ESPORTS CONTENT LICENSING MARKET, FPNV POSITIONING MATRIX, 2024
FIGURE 27. ESPORTS CONTENT LICENSING MARKET: RESEARCHAI
FIGURE 28. ESPORTS CONTENT LICENSING MARKET: RESEARCHSTATISTICS
FIGURE 29. ESPORTS CONTENT LICENSING MARKET: RESEARCHCONTACTS
FIGURE 30. ESPORTS CONTENT LICENSING MARKET: RESEARCHARTICLES
List of Tables
TABLE 1. ESPORTS CONTENT LICENSING MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
TABLE 3. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, 2018-2024 (USD MILLION)
TABLE 4. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, 2025-2030 (USD MILLION)
TABLE 5. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
TABLE 6. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY REGION, 2025-2030 (USD MILLION)
TABLE 7. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 8. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 9. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 10. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 11. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, BY REGION, 2018-2024 (USD MILLION)
TABLE 12. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, BY REGION, 2025-2030 (USD MILLION)
TABLE 13. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FACEBOOK GAMING, BY REGION, 2018-2024 (USD MILLION)
TABLE 14. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FACEBOOK GAMING, BY REGION, 2025-2030 (USD MILLION)
TABLE 15. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TWITCH, BY REGION, 2018-2024 (USD MILLION)
TABLE 16. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TWITCH, BY REGION, 2025-2030 (USD MILLION)
TABLE 17. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY YOUTUBE GAMING, BY REGION, 2018-2024 (USD MILLION)
TABLE 18. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY YOUTUBE GAMING, BY REGION, 2025-2030 (USD MILLION)
TABLE 19. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 20. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 21. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, BY REGION, 2018-2024 (USD MILLION)
TABLE 22. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, BY REGION, 2025-2030 (USD MILLION)
TABLE 23. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY AMAZON PRIME VIDEO, BY REGION, 2018-2024 (USD MILLION)
TABLE 24. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY AMAZON PRIME VIDEO, BY REGION, 2025-2030 (USD MILLION)
TABLE 25. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DAZN, BY REGION, 2018-2024 (USD MILLION)
TABLE 26. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DAZN, BY REGION, 2025-2030 (USD MILLION)
TABLE 27. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ESPN+, BY REGION, 2018-2024 (USD MILLION)
TABLE 28. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ESPN+, BY REGION, 2025-2030 (USD MILLION)
TABLE 29. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 30. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 31. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, BY REGION, 2018-2024 (USD MILLION)
TABLE 32. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, BY REGION, 2025-2030 (USD MILLION)
TABLE 33. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CABLE NETWORK, BY REGION, 2018-2024 (USD MILLION)
TABLE 34. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CABLE NETWORK, BY REGION, 2025-2030 (USD MILLION)
TABLE 35. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FREE TO AIR, BY REGION, 2018-2024 (USD MILLION)
TABLE 36. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FREE TO AIR, BY REGION, 2025-2030 (USD MILLION)
TABLE 37. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SATELLITE TV, BY REGION, 2018-2024 (USD MILLION)
TABLE 38. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SATELLITE TV, BY REGION, 2025-2030 (USD MILLION)
TABLE 39. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 40. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 41. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 42. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 43. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY EXCLUSIVE, BY REGION, 2018-2024 (USD MILLION)
TABLE 44. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY EXCLUSIVE, BY REGION, 2025-2030 (USD MILLION)
TABLE 45. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, BY REGION, 2018-2024 (USD MILLION)
TABLE 46. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, BY REGION, 2025-2030 (USD MILLION)
TABLE 47. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, BY REGION, 2018-2024 (USD MILLION)
TABLE 48. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, BY REGION, 2025-2030 (USD MILLION)
TABLE 49. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY PLATFORM BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 50. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY PLATFORM BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 51. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME BASED, BY REGION, 2018-2024 (USD MILLION)
TABLE 52. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME BASED, BY REGION, 2025-2030 (USD MILLION)
TABLE 53. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 54. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 55. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SINGLE USE, BY REGION, 2018-2024 (USD MILLION)
TABLE 56. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SINGLE USE, BY REGION, 2025-2030 (USD MILLION)
TABLE 57. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 58. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 59. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, BY REGION, 2018-2024 (USD MILLION)
TABLE 60. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, BY REGION, 2025-2030 (USD MILLION)
TABLE 61. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ANNUAL, BY REGION, 2018-2024 (USD MILLION)
TABLE 62. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ANNUAL, BY REGION, 2025-2030 (USD MILLION)
TABLE 63. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MONTHLY, BY REGION, 2018-2024 (USD MILLION)
TABLE 64. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MONTHLY, BY REGION, 2025-2030 (USD MILLION)
TABLE 65. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 66. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 67. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 68. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 69. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BATTLE ROYALE, BY REGION, 2018-2024 (USD MILLION)
TABLE 70. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BATTLE ROYALE, BY REGION, 2025-2030 (USD MILLION)
TABLE 71. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FPS, BY REGION, 2018-2024 (USD MILLION)
TABLE 72. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY FPS, BY REGION, 2025-2030 (USD MILLION)
TABLE 73. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MOBA, BY REGION, 2018-2024 (USD MILLION)
TABLE 74. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MOBA, BY REGION, 2025-2030 (USD MILLION)
TABLE 75. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SPORTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 76. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SPORTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 77. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 78. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 79. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY HIGHLIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 80. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY HIGHLIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 81. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LIVE, BY REGION, 2018-2024 (USD MILLION)
TABLE 82. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LIVE, BY REGION, 2025-2030 (USD MILLION)
TABLE 83. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY REPLAYS, BY REGION, 2018-2024 (USD MILLION)
TABLE 84. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY REPLAYS, BY REGION, 2025-2030 (USD MILLION)
TABLE 85. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY VIDEO ON DEMAND, BY REGION, 2018-2024 (USD MILLION)
TABLE 86. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY VIDEO ON DEMAND, BY REGION, 2025-2030 (USD MILLION)
TABLE 87. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 88. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 89. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ADVERTISING RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 90. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ADVERTISING RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 91. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 92. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 93. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DOWNLOAD RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 94. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DOWNLOAD RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 95. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY STREAMING RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 96. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY STREAMING RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 97. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 98. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 99. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 100. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 101. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BROADCAST RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 102. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BROADCAST RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 103. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LIVE STREAMING RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 104. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY LIVE STREAMING RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 105. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 106. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 107. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SPONSORSHIP RIGHTS, BY REGION, 2018-2024 (USD MILLION)
TABLE 108. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY SPONSORSHIP RIGHTS, BY REGION, 2025-2030 (USD MILLION)
TABLE 109. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 110. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 111. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BRANDS AND ADVERTISERS, BY REGION, 2018-2024 (USD MILLION)
TABLE 112. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BRANDS AND ADVERTISERS, BY REGION, 2025-2030 (USD MILLION)
TABLE 113. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BROADCAST NETWORKS, BY REGION, 2018-2024 (USD MILLION)
TABLE 114. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY BROADCAST NETWORKS, BY REGION, 2025-2030 (USD MILLION)
TABLE 115. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ESPORTS ORGANIZERS, BY REGION, 2018-2024 (USD MILLION)
TABLE 116. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY ESPORTS ORGANIZERS, BY REGION, 2025-2030 (USD MILLION)
TABLE 117. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY STREAMING PLATFORMS, BY REGION, 2018-2024 (USD MILLION)
TABLE 118. GLOBAL ESPORTS CONTENT LICENSING MARKET SIZE, BY STREAMING PLATFORMS, BY REGION, 2025-2030 (USD MILLION)
TABLE 119. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 120. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 121. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 122. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 123. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 124. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 125. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 126. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 127. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 128. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 129. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 130. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 131. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 132. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 133. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 134. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 135. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 136. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 137. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 138. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 139. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 140. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 141. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 142. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 143. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 144. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 145. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 146. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 147. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 148. AMERICAS ESPORTS CONTENT LICENSING MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 149. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 150. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 151. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 152. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 153. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 154. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 155. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 156. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 157. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 158. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 159. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 160. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 161. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 162. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 163. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 164. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 165. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 166. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 167. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 168. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 169. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 170. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 171. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 172. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 173. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 174. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 175. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 176. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 177. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY STATE, 2018-2024 (USD MILLION)
TABLE 178. UNITED STATES ESPORTS CONTENT LICENSING MARKET SIZE, BY STATE, 2025-2030 (USD MILLION)
TABLE 179. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 180. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 181. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 182. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 183. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 184. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 185. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 186. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 187. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 188. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 189. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 190. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 191. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 192. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 193. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 194. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 195. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 196. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 197. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 198. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 199. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 200. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 201. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 202. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 203. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 204. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 205. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 206. CANADA ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 207. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 208. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 209. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 210. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 211. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 212. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 213. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 214. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 215. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 216. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 217. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 218. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 219. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 220. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 221. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 222. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 223. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 224. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 225. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 226. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 227. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 228. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 229. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 230. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 231. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 232. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 233. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 234. MEXICO ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 235. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 236. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 237. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 238. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 239. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 240. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 241. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 242. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 243. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 244. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 245. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 246. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 247. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 248. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 249. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 250. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 251. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 252. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 253. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 254. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 255. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 256. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 257. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 258. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 259. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 260. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 261. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 262. BRAZIL ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 263. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 264. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 265. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 266. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 267. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 268. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 269. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 270. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 271. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 272. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 273. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 274. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 275. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 276. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 277. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 278. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 279. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 280. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 281. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 282. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 283. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 284. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 285. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 286. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 287. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 288. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030 (USD MILLION)
TABLE 289. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 290. ARGENTINA ESPORTS CONTENT LICENSING MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 291. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 292. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 293. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2018-2024 (USD MILLION)
TABLE 294. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY ONLINE STREAMING, 2025-2030 (USD MILLION)
TABLE 295. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2018-2024 (USD MILLION)
TABLE 296. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY OTT PLATFORM, 2025-2030 (USD MILLION)
TABLE 297. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2018-2024 (USD MILLION)
TABLE 298. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY TELEVISION BROADCAST, 2025-2030 (USD MILLION)
TABLE 299. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2018-2024 (USD MILLION)
TABLE 300. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY LICENSE TYPE, 2025-2030 (USD MILLION)
TABLE 301. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2018-2024 (USD MILLION)
TABLE 302. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY NON EXCLUSIVE, 2025-2030 (USD MILLION)
TABLE 303. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2018-2024 (USD MILLION)
TABLE 304. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY MULTI USE, 2025-2030 (USD MILLION)
TABLE 305. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2018-2024 (USD MILLION)
TABLE 306. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY TIME LIMITED, 2025-2030 (USD MILLION)
TABLE 307. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2018-2024 (USD MILLION)
TABLE 308. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY GAME GENRE, 2025-2030 (USD MILLION)
TABLE 309. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2018-2024 (USD MILLION)
TABLE 310. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY CONTENT TYPE, 2025-2030 (USD MILLION)
TABLE 311. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2018-2024 (USD MILLION)
TABLE 312. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY RIGHTS TYPE, 2025-2030 (USD MILLION)
TABLE 313. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2018-2024 (USD MILLION)
TABLE 314. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY DIGITAL RIGHTS, 2025-2030 (USD MILLION)
TABLE 315. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2018-2024 (USD MILLION)
TABLE 316. EUROPE, MIDDLE EAST & AFRICA ESPORTS CONTENT LICENSING MARKET SIZE, BY MEDIA RIGHTS, 2025-2030

Samples

Loading
LOADING...

Companies Mentioned

The companies profiled in this Esports Content Licensing Market report include:
  • Riot Games, LLC
  • ESL FACEIT Group Limited
  • Activision Blizzard, Inc.
  • Valve Corporation
  • Electronic Arts Inc.
  • Tencent Holdings Limited
  • Epic Games, Inc.
  • BLAST ApS
  • PGL S.A.
  • DreamHack AB