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USB Game Living Capture Card Market by Product Type (External Capture Card, Internal Capture Card), Distribution Channel (Offline, Online), Resolution, Application, End User, System Compatibility - Global Forecast 2025-2030

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    Report

  • 188 Pages
  • August 2025
  • Region: Global
  • 360iResearch™
  • ID: 6142084
1h Free Analyst Time
1h Free Analyst Time

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Revealing the Strategic Foundations and Market Dynamics that Define the USB Game Live Capture Card Industry’s Emerging Narrative

The USB Game Live Capture Card revolution has unfolded over the past decade, empowering content creators, competitive gamers, and professional broadcasters alike to capture and stream high-fidelity video with minimal latency. As the appetite for real-time interactivity intensifies, hardware solutions that bridge consoles, personal computers, and mobile devices have become essential. A fusion of hardware acceleration, intuitive software interfaces, and plug-and-play versatility now underpins seamless live production workflows.

In this context, understanding the core dynamics driving adoption, technological innovation, and competitive differentiation is critical. Stakeholders are increasingly evaluating capture cards not merely as peripherals but as strategic assets that influence user engagement, brand loyalty, and monetization pathways. Against a backdrop of rapid resolution upgrades and shifting distribution channels, discerning the factors that govern purchasing behavior is vital for vendors looking to maintain relevance and achieve sustainable growth.

This introduction sets the stage for a deep dive into the forces reshaping the USB Game Live Capture Card domain, highlighting key trends, regulatory influences, and stakeholder priorities. By synthesizing these foundational elements, decision makers can align their product roadmaps and partnership strategies with the evolving demands of content creation ecosystems.

Examining the Technological Innovations and Evolving Consumer Behaviors Reshaping the USB Game Live Capture Card Ecosystem in Real Time

Technological innovation and consumer expectations have converged to rewrite the rules of live capture and streaming. High-bandwidth connectors, such as USB 3.0 and USB-C, have supplanted legacy interfaces, while next-generation codecs enable pristine 4K output with imperceptible delay. At the same time, software ecosystems now leverage cloud-based rendering and AI-driven noise reduction to elevate production quality beyond traditional hardware limitations.

Meanwhile, evolving user preferences have compelled vendors to integrate multi-platform compatibility. Gamers demand solutions that transcend Windows PCs, extending functionality to Mac and Linux environments without compromising performance. Beyond entertainment, event organizers and educators are embracing these devices to facilitate remote instruction and hybrid conferences, driving development of feature sets that accommodate split-screen layouts, virtual backgrounds, and interactive overlays.

As a result, industry participants are racing to innovate around form factor, firmware agility, and developer-friendly SDKs. Companies that can anticipate the next wave of consumer-driven functionality-whether through seamless console passthrough or advanced audio mixing-will secure a competitive edge. Understanding these transformative shifts is essential for charting a course through a marketplace defined by relentless change and escalating quality benchmarks.

Analyzing the Far-Reaching Consequences of United States Tariff Policies in 2025 on Supply Chains, Cost Structures, and Competitive Landscape

In 2025, newly imposed United States tariffs have sent ripples through global electronics supply chains, driving component costs upward and compelling manufacturers to revisit sourcing strategies. Companies reliant on imported circuit boards, semiconductor chips, and connector assemblies have faced tighter margins, prompting renegotiation with domestic suppliers or relocation of assembly lines to regions with favorable trade agreements.

Concurrently, lead times for critical parts have lengthened, challenging just-in-time inventory models. To maintain production continuity, vendors have shifted toward strategic stockpiling, preferring bulk purchase agreements that hedge against price volatility despite the risk of increased holding costs. These supply chain recalibrations have also fostered partnerships with local distributors, reinforcing shorter transit routes and reducing exposure to international shipping disruptions.

As costs ascend, downstream partners encounter pressure to optimize pricing without eroding brand value. Subscription-based software bundles and tiered feature offerings have emerged as viable mechanisms to offset hardware surcharge, thereby preserving end-user adoption rates. Navigating this environment demands a nuanced approach to cost management, value communication, and regional sourcing alignment, ensuring that tariff impacts do not undermine long-term competitive positioning.

Deep Dive into Market Segmentation Across Product Types, Distribution Pathways, Resolution Levels, Application Verticals, End User Segments, and System Compatibility

A nuanced exploration of segmentation reveals how product type variation, channel selection, and feature priorities shape competitive dynamics. External capture options offer immediate plug-and-play convenience with USB 2.0, USB 3.0, and the emerging USB-C interface, appealing to users who value portability and rapid deployment. In contrast, internal cards based on PCIe deliver enhanced throughput at the expense of installation complexity, attracting professional broadcasters and studios that prioritize performance margins.

Parallel to connectivity distinctions, distribution channels mediate market accessibility. Brick-and-mortar distributors and retail stores continue to serve entry-level consumers, providing hands-on demonstrations and immediate gratification. Conversely, online sales via direct digital storefronts or third-party e-commerce platforms facilitate broader geographic reach, dynamic pricing models, and integrated promotional campaigns tailored to tech-savvy audiences.

Resolution capabilities represent another axis of differentiation, from cost-effective 720p units to ubiquitous 1080p devices and premium 4K capture cards that enable cinematographic quality. Across these specifications, application use cases-ranging from immersive gaming and live sports broadcasting to interactive education sessions and telemedicine consultations-delineate specialized feature requirements. End users span casual personal creators seeking turnkey setups to professional production teams demanding extensible toolchains. Finally, cross-platform compatibility with Linux, Mac, and Windows environments has become a de facto prerequisite, determining product adoption within diverse user communities.

Strategic Regional Analysis Illuminating Growth Drivers and Market Dynamics Across the Americas, Europe Middle East & Africa, and Asia-Pacific Territories

Regional dynamics exert profound influence on product strategy, competitive intensity, and regulatory compliance. In the Americas, the proliferation of esports events and live-streaming initiatives has spurred demand for entry-level and pro-grade capture solutions alike, with the United States leading technology adoption and Latin American markets emerging as high-growth opportunity zones thanks to expanding broadband access.

Across Europe, the Middle East & Africa, stakeholders navigate a tapestry of regulatory standards and data privacy mandates that inform product certification and software integration. Localized content rights frameworks, coupled with robust broadcast infrastructures in Western Europe, have encouraged partnerships between hardware vendors and regional media networks. Meanwhile, the Middle East and select African markets demonstrate growing appetite for hybrid event streaming, supported by government-backed digital transformation agendas.

In Asia-Pacific, the convergence of manufacturing excellence and early consumer adoption positions the region as both a hub for production and a formidable market. Established semiconductor clusters in East Asia underpin supply chain resilience, while thriving gaming communities across Southeast Asia and Oceania drive innovative use cases. Vendors successful in this territory tailor their go-to-market strategies to reflect localized e-commerce preferences and strategic alliances with dominant online platforms.

Evaluating the Strategic Positioning and Innovation Drivers of Leading Companies Shaping the USB Game Live Capture Card Market Trajectory

Industry leaders have differentiated themselves through a combination of product innovation, strategic partnerships, and targeted marketing campaigns. Pioneering companies have unveiled custom firmware updates that streamline switching between capture modes, while others have licensed AI-driven upscaling technologies to heighten visual fidelity. These initiatives underscore a competitive imperative to deliver feature-rich experiences that anticipate future content creation demands.

Moreover, several influential players have forged alliances with console manufacturers, game publishers, and software developers to integrate proprietary capture functionality natively. This synergy has reinforced brand loyalty, as end users benefit from seamless in-game overlays and one-click streaming to leading platforms. Parallel to ecosystem alignment, other vendors have pursued merger and acquisition strategies to expand their product portfolios and accelerate entry into new verticals.

Beyond technological prowess, top performers differentiate through comprehensive customer support infrastructures. They offer curated training modules, online communities, and developer toolkits that cultivate user engagement and loyalty. As a result, these companies secure not only initial sales but also recurring revenue streams via subscription-based software enhancements and service contracts.

Implementing Forward-Looking Strategic Recommendations to Enhance Competitive Advantage and Optimize Operational Excellence in the Game Capture Card Industry

Industry players must prioritize agile supply chain configurations to mitigate tariff exposure, leveraging dual-sourcing strategies and flexible inventory commitments. By diversifying component suppliers and adopting modular design frameworks, manufacturers can accelerate time-to-market while preserving cost efficiency. Concurrently, embedding subscription-based software upgrades into product bundles offers predictable revenue and reassures users of ongoing feature enhancements.

On the customer engagement front, establishing partnerships with regional distributors and e-commerce platforms will expand global reach and accommodate localized purchasing behaviors. Tailored promotional campaigns, co-branded content opportunities, and developer integration programs can cultivate brand advocates and stimulate organic referrals. Additionally, investing in user education through online tutorials, certification courses, and virtual events will fortify after-sales support and differentiate the solution suite.

Furthermore, executives should assess the feasibility of nearshoring assembly operations in key regions to reduce lead times and leverage local incentives. Finally, ongoing benchmarking of competitive offerings and proactive patent filings in emerging markets will safeguard intellectual property while signaling commitment to innovation leadership.

Detailing the Multistage Research Framework Utilized for the USB Game Live Capture Card Market with Rigorous Data Collection and Synthesis Methods

The research framework underpinning this analysis comprised a multistage approach, initiated with exhaustive secondary research to collate publicly available technical specifications, patent filings, and regulatory databases. Secondary findings were supplemented by primary interviews with hardware architects, software developers, and channel executives to validate competitive positioning and future product roadmaps.

Data triangulation was achieved through cross-referencing distributor shipment records, platform usage statistics, and social media sentiment analyses to ascertain end-user preferences and brand perceptions. Quantitative datasets were normalized to accommodate regional variances in regulatory definitions and classification schemas, ensuring statistical robustness. Concurrently, qualitative insights were distilled through expert panels and scenario workshops to explore emerging use cases and potential disruption vectors.

Vendor profiles were constructed by evaluating R&D investments, manufacturing footprints, strategic alliances, and product release cadences. Finally, the comprehensive dataset underwent rigorous consistency checks, ensuring alignment with industry best practices and minimizing bias. This mixed-methodology approach yielded a holistic perspective on technological, commercial, and regulatory forces shaping the USB Game Live Capture Card sector.

Synthesizing Core Insights and Strategic Imperatives for Stakeholders Navigating the Dynamic USB Game Live Capture Card Market Landscape

This analysis has illuminated the critical intersections of technology, policy, and consumer demand that define the USB Game Live Capture Card landscape. The migration toward high-speed interfaces and advanced codecs underscores the imperative for continuous innovation, while evolving distribution paradigms highlight the importance of omnichannel strategies. Concurrently, tariff-driven supply chain adaptations have reshaped cost structures, compelling vendors to pursue operational agility.

Through segmentation analyses, we have revealed how product type, distribution approach, resolution capacity, application domain, end-user expectations, and system compatibility collectively inform purchasing decisions. Regional spotlights have underscored the nuanced growth trajectories of the Americas, Europe Middle East & Africa, and Asia-Pacific, each presenting distinct regulatory considerations and adoption patterns. Company benchmarks have further illustrated the value of strategic partnerships, AI-enhanced features, and robust support ecosystems in securing market leadership.

Ultimately, organizations equipped with these insights are positioned to navigate disruption, capitalize on emerging opportunities, and deliver compelling user experiences. By integrating the strategic recommendations outlined, decision makers can bolster resilience, strengthen competitive positioning, and unlock sustainable growth in a rapidly evolving environment.

Market Segmentation & Coverage

This research report categorizes to forecast the revenues and analyze trends in each of the following sub-segmentations:
  • Product Type
    • External Capture Card
      • USB 2.0
      • USB 3.0
      • USB-C
    • Internal Capture Card
      • PCIe
  • Distribution Channel
    • Offline
      • Distributors
      • Retail Stores
    • Online
      • Direct Sales
      • E-Commerce
  • Resolution
    • 1080p
    • 4K
    • 720p
  • Application
    • Education
    • Event Streaming
    • Gaming
    • Sports Broadcasting
    • Telemedicine
  • End User
    • Personal
    • Professional
  • System Compatibility
    • Linux
    • Mac
    • Windows
This research report categorizes to forecast the revenues and analyze trends in each of the following sub-regions:
  • Americas
    • United States
      • California
      • Texas
      • New York
      • Florida
      • Illinois
      • Pennsylvania
      • Ohio
    • Canada
    • Mexico
    • Brazil
    • Argentina
  • Europe, Middle East & Africa
    • United Kingdom
    • Germany
    • France
    • Russia
    • Italy
    • Spain
    • United Arab Emirates
    • Saudi Arabia
    • South Africa
    • Denmark
    • Netherlands
    • Qatar
    • Finland
    • Sweden
    • Nigeria
    • Egypt
    • Turkey
    • Israel
    • Norway
    • Poland
    • Switzerland
  • Asia-Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
    • Indonesia
    • Thailand
    • Philippines
    • Malaysia
    • Singapore
    • Vietnam
    • Taiwan
This research report delves into recent significant developments and analyzes trends in each of the following companies:
  • Corsair Gaming, Inc.
  • AVerMedia Technologies, Inc.
  • Razer Inc.
  • Blackmagic Design Pty Ltd
  • Hauppauge Computer Works, Inc.
  • Magewell Electronics Co., Ltd.
  • Epiphan Systems Inc.
  • AJA Video Systems, Inc.
  • Matrox Electronic Systems Ltd.
  • Geniatech Inc.

This product will be delivered within 1-3 business days.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Market Sizing & Forecasting
5. Market Dynamics
5.1. Surge in demand for 4K60fps USB game capture cards optimized for next-gen consoles
5.2. Integration of hardware H265 encoding capabilities in USB capture cards for efficient streaming
5.3. Growing demand for ultra low latency USB-C capture cards for cross platform mobile streaming
5.4. Rise of AI driven real time video enhancement and noise reduction features in capture cards
5.5. Expansion of plug and play software suites bundled with USB capture devices for beginner streamers
5.6. Increased interest in portable USB capture solutions for on site esports event content creation
5.7. Development of multi camera input USB capture cards for simultaneous angle streaming setups in esports
5.8. Partnerships between peripheral brands and gaming influencers driving co branded capture card releases and promotions
5.9. Emphasis on cross compatibility with cloud streaming platforms and remote production workflows in capture cards
6. Market Insights
6.1. Porter’s Five Forces Analysis
6.2. PESTLE Analysis
7. Cumulative Impact of United States Tariffs 2025
8. USB Game Living Capture Card Market, by Product Type
8.1. Introduction
8.2. External Capture Card
8.2.1. USB 2.0
8.2.2. USB 3.0
8.2.3. USB-C
8.3. Internal Capture Card
8.3.1. PCIe
9. USB Game Living Capture Card Market, by Distribution Channel
9.1. Introduction
9.2. Offline
9.2.1. Distributors
9.2.2. Retail Stores
9.3. Online
9.3.1. Direct Sales
9.3.2. E-Commerce
10. USB Game Living Capture Card Market, by Resolution
10.1. Introduction
10.2. 1080p
10.3. 4K
10.4. 720p
11. USB Game Living Capture Card Market, by Application
11.1. Introduction
11.2. Education
11.3. Event Streaming
11.4. Gaming
11.5. Sports Broadcasting
11.6. Telemedicine
12. USB Game Living Capture Card Market, by End User
12.1. Introduction
12.2. Personal
12.3. Professional
13. USB Game Living Capture Card Market, by System Compatibility
13.1. Introduction
13.2. Linux
13.3. Mac
13.4. Windows
14. Americas USB Game Living Capture Card Market
14.1. Introduction
14.2. United States
14.3. Canada
14.4. Mexico
14.5. Brazil
14.6. Argentina
15. Europe, Middle East & Africa USB Game Living Capture Card Market
15.1. Introduction
15.2. United Kingdom
15.3. Germany
15.4. France
15.5. Russia
15.6. Italy
15.7. Spain
15.8. United Arab Emirates
15.9. Saudi Arabia
15.10. South Africa
15.11. Denmark
15.12. Netherlands
15.13. Qatar
15.14. Finland
15.15. Sweden
15.16. Nigeria
15.17. Egypt
15.18. Turkey
15.19. Israel
15.20. Norway
15.21. Poland
15.22. Switzerland
16. Asia-Pacific USB Game Living Capture Card Market
16.1. Introduction
16.2. China
16.3. India
16.4. Japan
16.5. Australia
16.6. South Korea
16.7. Indonesia
16.8. Thailand
16.9. Philippines
16.10. Malaysia
16.11. Singapore
16.12. Vietnam
16.13. Taiwan
17. Competitive Landscape
17.1. Market Share Analysis, 2024
17.2. FPNV Positioning Matrix, 2024
17.3. Competitive Analysis
17.3.1. Corsair Gaming, Inc.
17.3.2. AVerMedia Technologies, Inc.
17.3.3. Razer Inc.
17.3.4. Blackmagic Design Pty Ltd
17.3.5. Hauppauge Computer Works, Inc.
17.3.6. Magewell Electronics Co., Ltd.
17.3.7. Epiphan Systems Inc.
17.3.8. AJA Video Systems, Inc.
17.3.9. Matrox Electronic Systems Ltd.
17.3.10. Geniatech Inc.
18. Research AI19. Research Statistics20. Research Contacts21. Research Articles22. Appendix
List of Figures
FIGURE 1. USB GAME LIVING CAPTURE CARD MARKET RESEARCH PROCESS
FIGURE 2. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 3. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY REGION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 4. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 5. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2030 (%)
FIGURE 6. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 7. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2030 (%)
FIGURE 8. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 9. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2024 VS 2030 (%)
FIGURE 10. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 11. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2024 VS 2030 (%)
FIGURE 12. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 13. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2024 VS 2030 (%)
FIGURE 14. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 15. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2024 VS 2030 (%)
FIGURE 16. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 17. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 18. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 19. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY STATE, 2024 VS 2030 (%)
FIGURE 20. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY STATE, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 23. ASIA-PACIFIC USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2030 (%)
FIGURE 24. ASIA-PACIFIC USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2024 VS 2025 VS 2030 (USD MILLION)
FIGURE 25. USB GAME LIVING CAPTURE CARD MARKET SHARE, BY KEY PLAYER, 2024
FIGURE 26. USB GAME LIVING CAPTURE CARD MARKET, FPNV POSITIONING MATRIX, 2024
FIGURE 27. USB GAME LIVING CAPTURE CARD MARKET: RESEARCHAI
FIGURE 28. USB GAME LIVING CAPTURE CARD MARKET: RESEARCHSTATISTICS
FIGURE 29. USB GAME LIVING CAPTURE CARD MARKET: RESEARCHCONTACTS
FIGURE 30. USB GAME LIVING CAPTURE CARD MARKET: RESEARCHARTICLES
List of Tables
TABLE 1. USB GAME LIVING CAPTURE CARD MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2024
TABLE 3. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, 2018-2024 (USD MILLION)
TABLE 4. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, 2025-2030 (USD MILLION)
TABLE 5. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY REGION, 2018-2024 (USD MILLION)
TABLE 6. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY REGION, 2025-2030 (USD MILLION)
TABLE 7. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 8. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 9. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 10. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 11. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, BY REGION, 2018-2024 (USD MILLION)
TABLE 12. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, BY REGION, 2025-2030 (USD MILLION)
TABLE 13. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB 2.0, BY REGION, 2018-2024 (USD MILLION)
TABLE 14. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB 2.0, BY REGION, 2025-2030 (USD MILLION)
TABLE 15. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB 3.0, BY REGION, 2018-2024 (USD MILLION)
TABLE 16. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB 3.0, BY REGION, 2025-2030 (USD MILLION)
TABLE 17. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB-C, BY REGION, 2018-2024 (USD MILLION)
TABLE 18. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY USB-C, BY REGION, 2025-2030 (USD MILLION)
TABLE 19. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 20. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 21. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, BY REGION, 2018-2024 (USD MILLION)
TABLE 22. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, BY REGION, 2025-2030 (USD MILLION)
TABLE 23. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PCIE, BY REGION, 2018-2024 (USD MILLION)
TABLE 24. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PCIE, BY REGION, 2025-2030 (USD MILLION)
TABLE 25. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 26. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 27. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 28. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 29. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, BY REGION, 2018-2024 (USD MILLION)
TABLE 30. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, BY REGION, 2025-2030 (USD MILLION)
TABLE 31. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTORS, BY REGION, 2018-2024 (USD MILLION)
TABLE 32. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTORS, BY REGION, 2025-2030 (USD MILLION)
TABLE 33. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RETAIL STORES, BY REGION, 2018-2024 (USD MILLION)
TABLE 34. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RETAIL STORES, BY REGION, 2025-2030 (USD MILLION)
TABLE 35. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 36. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 37. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, BY REGION, 2018-2024 (USD MILLION)
TABLE 38. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, BY REGION, 2025-2030 (USD MILLION)
TABLE 39. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DIRECT SALES, BY REGION, 2018-2024 (USD MILLION)
TABLE 40. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DIRECT SALES, BY REGION, 2025-2030 (USD MILLION)
TABLE 41. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY E-COMMERCE, BY REGION, 2018-2024 (USD MILLION)
TABLE 42. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY E-COMMERCE, BY REGION, 2025-2030 (USD MILLION)
TABLE 43. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 44. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 45. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 46. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 47. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 1080P, BY REGION, 2018-2024 (USD MILLION)
TABLE 48. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 1080P, BY REGION, 2025-2030 (USD MILLION)
TABLE 49. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 4K, BY REGION, 2018-2024 (USD MILLION)
TABLE 50. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 4K, BY REGION, 2025-2030 (USD MILLION)
TABLE 51. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 720P, BY REGION, 2018-2024 (USD MILLION)
TABLE 52. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY 720P, BY REGION, 2025-2030 (USD MILLION)
TABLE 53. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 54. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 55. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EDUCATION, BY REGION, 2018-2024 (USD MILLION)
TABLE 56. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EDUCATION, BY REGION, 2025-2030 (USD MILLION)
TABLE 57. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EVENT STREAMING, BY REGION, 2018-2024 (USD MILLION)
TABLE 58. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EVENT STREAMING, BY REGION, 2025-2030 (USD MILLION)
TABLE 59. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY GAMING, BY REGION, 2018-2024 (USD MILLION)
TABLE 60. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY GAMING, BY REGION, 2025-2030 (USD MILLION)
TABLE 61. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SPORTS BROADCASTING, BY REGION, 2018-2024 (USD MILLION)
TABLE 62. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SPORTS BROADCASTING, BY REGION, 2025-2030 (USD MILLION)
TABLE 63. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY TELEMEDICINE, BY REGION, 2018-2024 (USD MILLION)
TABLE 64. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY TELEMEDICINE, BY REGION, 2025-2030 (USD MILLION)
TABLE 65. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 66. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 67. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PERSONAL, BY REGION, 2018-2024 (USD MILLION)
TABLE 68. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PERSONAL, BY REGION, 2025-2030 (USD MILLION)
TABLE 69. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PROFESSIONAL, BY REGION, 2018-2024 (USD MILLION)
TABLE 70. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PROFESSIONAL, BY REGION, 2025-2030 (USD MILLION)
TABLE 71. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 72. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 73. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY LINUX, BY REGION, 2018-2024 (USD MILLION)
TABLE 74. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY LINUX, BY REGION, 2025-2030 (USD MILLION)
TABLE 75. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY MAC, BY REGION, 2018-2024 (USD MILLION)
TABLE 76. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY MAC, BY REGION, 2025-2030 (USD MILLION)
TABLE 77. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY WINDOWS, BY REGION, 2018-2024 (USD MILLION)
TABLE 78. GLOBAL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY WINDOWS, BY REGION, 2025-2030 (USD MILLION)
TABLE 79. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 80. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 81. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 82. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 83. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 84. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 85. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 86. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 87. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 88. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 89. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 90. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 91. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 92. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 93. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 94. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 95. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 96. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 97. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 98. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 99. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 100. AMERICAS USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 101. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 102. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 103. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 104. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 105. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 106. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 107. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 108. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 109. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 110. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 111. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 112. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 113. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 114. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 115. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 116. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 117. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 118. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 119. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 120. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 121. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY STATE, 2018-2024 (USD MILLION)
TABLE 122. UNITED STATES USB GAME LIVING CAPTURE CARD MARKET SIZE, BY STATE, 2025-2030 (USD MILLION)
TABLE 123. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 124. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 125. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 126. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 127. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 128. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 129. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 130. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 131. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 132. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 133. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 134. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 135. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 136. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 137. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 138. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 139. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 140. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 141. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 142. CANADA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 143. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 144. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 145. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 146. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 147. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 148. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 149. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 150. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 151. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 152. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 153. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 154. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 155. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 156. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 157. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 158. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 159. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 160. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 161. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 162. MEXICO USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 163. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 164. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 165. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 166. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 167. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 168. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 169. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 170. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 171. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 172. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 173. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 174. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 175. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 176. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 177. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 178. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 179. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 180. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 181. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 182. BRAZIL USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 183. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 184. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 185. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 186. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 187. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 188. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 189. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 190. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 191. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 192. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 193. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 194. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 195. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 196. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 197. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 198. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 199. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 200. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 201. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 202. ARGENTINA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 203. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 204. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 205. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 206. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 207. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 208. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 209. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 210. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 211. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 212. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 213. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 214. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 215. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 216. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 217. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 218. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 219. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 220. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 221. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 222. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 223. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2018-2024 (USD MILLION)
TABLE 224. EUROPE, MIDDLE EAST & AFRICA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY COUNTRY, 2025-2030 (USD MILLION)
TABLE 225. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 226. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 227. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 228. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 229. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 230. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 231. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 232. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 233. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 234. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 235. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 236. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 237. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 238. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 239. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 240. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 241. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 242. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 243. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 244. UNITED KINGDOM USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 245. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 246. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 247. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 248. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 249. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 250. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 251. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 252. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 253. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 254. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 255. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 256. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 257. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 258. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 259. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 260. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 261. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 262. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 263. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 264. GERMANY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 265. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 266. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 267. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 268. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 269. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 270. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 271. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 272. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 273. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 274. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 275. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 276. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 277. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 278. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 279. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 280. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 281. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 282. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 283. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 284. FRANCE USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 285. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 286. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 287. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 288. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 289. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 290. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 291. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2018-2024 (USD MILLION)
TABLE 292. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY DISTRIBUTION CHANNEL, 2025-2030 (USD MILLION)
TABLE 293. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2018-2024 (USD MILLION)
TABLE 294. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY OFFLINE, 2025-2030 (USD MILLION)
TABLE 295. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2018-2024 (USD MILLION)
TABLE 296. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY ONLINE, 2025-2030 (USD MILLION)
TABLE 297. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2018-2024 (USD MILLION)
TABLE 298. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY RESOLUTION, 2025-2030 (USD MILLION)
TABLE 299. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2018-2024 (USD MILLION)
TABLE 300. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY APPLICATION, 2025-2030 (USD MILLION)
TABLE 301. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2018-2024 (USD MILLION)
TABLE 302. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY END USER, 2025-2030 (USD MILLION)
TABLE 303. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2018-2024 (USD MILLION)
TABLE 304. RUSSIA USB GAME LIVING CAPTURE CARD MARKET SIZE, BY SYSTEM COMPATIBILITY, 2025-2030 (USD MILLION)
TABLE 305. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2018-2024 (USD MILLION)
TABLE 306. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY PRODUCT TYPE, 2025-2030 (USD MILLION)
TABLE 307. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 308. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY EXTERNAL CAPTURE CARD, 2025-2030 (USD MILLION)
TABLE 309. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2018-2024 (USD MILLION)
TABLE 310. ITALY USB GAME LIVING CAPTURE CARD MARKET SIZE, BY INTERNAL CAPTURE CARD, 2

Samples

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Companies Mentioned

The companies profiled in this USB Game Living Capture Card Market report include:
  • Corsair Gaming, Inc.
  • AVerMedia Technologies, Inc.
  • Razer Inc.
  • Blackmagic Design Pty Ltd
  • Hauppauge Computer Works, Inc.
  • Magewell Electronics Co., Ltd.
  • Epiphan Systems Inc.
  • AJA Video Systems, Inc.
  • Matrox Electronic Systems Ltd.
  • Geniatech Inc.