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Europe AI Video Market Size, Share & Industry Analysis Report By Users, By Device, By Offering Type, By Country and Growth Forecast, 2025 - 2032

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    Report

  • 167 Pages
  • August 2025
  • Region: Europe
  • Marqual IT Solutions Pvt. Ltd (KBV Research)
  • ID: 6164994
The Europe AI Video Market is expected to witness market growth of 30.2% CAGR during the forecast period (2025-2032).

The Germany market dominated the Europe AI Video Market by country in 2024, thereby, achieving a market value of $1.59 billion by 2032. The UK market is exhibiting a CAGR of 28.9% during 2025-2032. Additionally, the France market is expected to experience a CAGR of 31.1% during 2025-2032. The Germany and UK led the Europe AI Video Market by Country with a market share of 19.5% and 16.9% in 2024.



Europe's AI video market is growing quickly due to strong rules, smart investments from both the public and private sectors, and innovation led by the industry. The EU's groundbreaking AI Act, which goes into effect in August 2024, sets up a risk-based framework that bans harmful applications, requires transparency for general-purpose models, and promotes innovation through regulatory sandboxes and access to supercomputers. InvestAI and other projects like it are helping to strengthen Europe's technological sovereignty by sending up to €200 billion to build AI gigafactories and other infrastructure. France and Germany are two examples of national governments that are making multi-billion euro commitments to improve AI capabilities in their own countries. These efforts are part of a growing ecosystem that includes ethical safeguards, infrastructure, and business readiness in the development of AI videos.

Throughout the region, corporates are standing out by delivering personalized solutions for specific sectors and promoting compliance in design. For example, Smart Eye AB from Sweden is the leader in automotive behavioral AI, and Kinesense from Ireland provides CCTV analytics to law enforcement with legal and data chain protections. Colossyan, which is based in Hungary, is a good example of Europe's push in generative video. Also, it lets businesses create training content in multiple languages. In 2024, 13.48% of EU enterprises used AI technologies. Furthermore, in 2024, 41.17% of large EU enterprises used AI technologies. Moreover, in 2024, AI was used the most by enterprises in the information and communication sector. The increasing rate of the AI adoption in European enterprises is driving the growth of the market.

Users Outlook

Based on Users, the market is segmented into B2B (Enterprise), and B2C (Individuals). With a compound annual growth rate (CAGR) of 27.8% over the projection period, the B2B (Enterprise) Market, dominate the Germany AI Video Market by Users in 2024 and would be a prominent market until 2032. From 2025 to 2032 The B2C (Individuals) market is expected to witness a CAGR of 29.3% during 2025-2032.

Device Outlook

Based on Device, the market is segmented into Cloud-Based Platforms, Desktop Computers, and Mobile Devices. The Cloud-Based Platforms market segment dominated the Spain AI Video Market by Device is expected to grow at a CAGR of 31.2 % during the forecast period thereby continuing its dominance until 2032. Also, The Mobile Devices market is anticipated to grow as a CAGR of 32.7 % during the forecast period during 2025-2032.



Country Outlook

Germany's AI video market is growing quickly because of its strong industrial base, media sector, and digitalization of the public. Smart factories, surveillance, automotive systems, and media editing are all starting to use AI video. When deploying AI, privacy, data sovereignty, and explainable AI are all important, especially when following the EU AI Act. Some trends are generative training videos, retail analytics

List of Key Companies Profiled

  • Adobe, Inc.
  • NVIDIA Corporation
  • Google LLC
  • Microsoft Corporation
  • IBM Corporation
  • Pictory Corp.
  • Lumen5 Technologies Ltd
  • OpenAI, LLC
  • Meta Platforms, Inc.
  • Tesla, Inc.

Market Report Segmentation

By Users
  • B2B (Enterprise)
  • B2C (Individuals)
By Device
  • Cloud-Based Platforms
  • Desktop Computers
  • Mobile Devices
By Offering Type
  • Creative AI Video Generators
  • Video Enhancement AI
  • Video Editing AI
  • Video Analysis AI
By Country
  • Germany
  • UK
  • France
  • Russia
  • Spain
  • Italy
  • Rest of Europe

Table of Contents

Chapter 1. Market Scope & Methodology
1.1 Market Definition
1.2 Objectives
1.3 Market Scope
1.4 Segmentation
1.4.1 Europe AI Video Market, by Users
1.4.2 Europe AI Video Market, by Device
1.4.3 Europe AI Video Market, by Offering Type
1.4.4 Europe AI Video Market, by Country
1.5 Methodology for the Research
Chapter 2. Market at a Glance
2.1 Key Highlights
Chapter 3. Market Overview
3.1 Introduction
3.1.1 Overview
3.1.1.1 Market Composition and Scenario
3.2 Key Factors Impacting the Market
3.2.1 Market Drivers
3.2.2 Market Restraints
3.2.3 Market Opportunities
3.2.4 Market Challenges
Chapter 4. Market Trends - AI Video MarketChapter 5. State of Competition - AI Video MarketChapter 6. Product Life Cycle (PLC) - AI Video MarketChapter 7. Market Consolidation - AI Video Market
Chapter 8. Competition Analysis - Global
8.1 Market Share Analysis, 2024
8.2 Strategies Deployed in AI Video Market
8.3 Porter Five Forces Analysis
Chapter 9. Value Chain Analysis - AI Video Market
9.1 Research and Development (R&D)
9.2 Data Collection and Curation
9.3 AI Model Training and Testing
9.4 Software Development and Integration
9.5 Cloud and Infrastructure Deployment
9.6 Ethical & Regulatory Compliance
9.7 Marketing and Commercialization
9.8 Customer Onboarding and Support
9.9 Feedback Loop & Continuous Learning
Chapter 10. Key Customer Criteria - AI video Market
Chapter 11. Europe AI Video Market by Users
11.1 Europe B2B (Enterprise) Market by Country
11.2 Europe B2C (Individuals) Market by Country
Chapter 12. Europe AI Video Market by Device
12.1 Europe Cloud-Based Platforms Market by Country
12.2 Europe Desktop Computers Market by Country
12.3 Europe Mobile Devices Market by Country
Chapter 13. Europe AI Video Market by Offering Type
13.1 Europe Creative AI Video Generators Market by Country
13.2 Europe Video Enhancement AI Market by Country
13.3 Europe Video Editing AI Market by Country
13.4 Europe Video Analysis AI Market by Country
Chapter 14. Europe AI Video Market by Country
14.1 Germany AI Video Market
14.1.1 Germany AI Video Market by Users
14.1.2 Germany AI Video Market by Device
14.1.3 Germany AI Video Market by Offering Type
14.2 UK AI Video Market
14.2.1 UK AI Video Market by Users
14.2.2 UK AI Video Market by Device
14.2.3 UK AI Video Market by Offering Type
14.3 France AI Video Market
14.3.1 France AI Video Market by Users
14.3.2 France AI Video Market by Device
14.3.3 France AI Video Market by Offering Type
14.4 Russia AI Video Market
14.4.1 Russia AI Video Market by Users
14.4.2 Russia AI Video Market by Device
14.4.3 Russia AI Video Market by Offering Type
14.5 Spain AI Video Market
14.5.1 Spain AI Video Market by Users
14.5.2 Spain AI Video Market by Device
14.5.3 Spain AI Video Market by Offering Type
14.6 Italy AI Video Market
14.6.1 Italy AI Video Market by Users
14.6.2 Italy AI Video Market by Device
14.6.3 Italy AI Video Market by Offering Type
14.7 Rest of Europe AI Video Market
14.7.1 Rest of Europe AI Video Market by Users
14.7.2 Rest of Europe AI Video Market by Device
14.7.3 Rest of Europe AI Video Market by Offering Type
Chapter 15. Company Profiles
15.1 Adobe, Inc.
15.1.1 Company Overview
15.1.2 Financial Analysis
15.1.3 Segmental and Regional Analysis
15.1.4 Research & Development Expense
15.1.5 Recent Strategies and Developments
15.1.5.1 Partnerships, Collaborations, and Agreements
15.1.6 SWOT Analysis
15.2 NVIDIA Corporation
15.2.1 Company Overview
15.2.2 Financial Analysis
15.2.3 Segmental and Regional Analysis
15.2.4 Research & Development Expenses
15.2.5 Recent Strategies and Developments
15.2.5.1 Partnerships, Collaborations, and Agreements
15.2.6 SWOT Analysis
15.3 Google LLC
15.3.1 Company Overview
15.3.2 Financial Analysis
15.3.3 Segmental and Regional Analysis
15.3.4 Research & Development Expenses
15.3.5 Recent Strategies and Developments
15.3.5.1 Partnerships, Collaborations, and Agreements
15.3.6 SWOT Analysis
15.4 Microsoft Corporation
15.4.1 Company Overview
15.4.2 Financial Analysis
15.4.3 Segmental and Regional Analysis
15.4.4 Research & Development Expenses
15.4.5 Recent Strategies and Developments
15.4.5.1 Partnerships, Collaborations, and Agreements
15.4.6 SWOT Analysis
15.5 IBM Corporation
15.5.1 Company Overview
15.5.2 Financial Analysis
15.5.3 Regional & Segmental Analysis
15.5.4 Research & Development Expenses
15.5.5 SWOT Analysis
15.6 Pictory Corp.
15.6.1 Company Overview
15.6.2 Recent Strategies and Developments
15.6.2.1 Product Launches and Product Expansions
15.7 Lumen5 Technologies Ltd
15.7.1 Company Overview
15.8 OpenAI, LLC
15.8.1 Company Overview
15.8.2 Recent Strategies and Developments
15.8.2.1 Product Launches and Product Expansions
15.8.3 SWOT Analysis
15.9 Meta Platforms, Inc.
15.9.1 Company Overview
15.9.2 Financial Analysis
15.9.3 Segment and Regional Analysis
15.9.4 Research & Development Expense
15.9.5 SWOT Analysis
15.10. Tesla, Inc.
15.10.1 Company Overview
15.10.2 Financial Analysis
15.10.3 Segmental and Regional Analysis
15.10.4 Research & Development Expense
15.10.5 SWOT Analysis

Companies Mentioned

  • Adobe, Inc.
  • NVIDIA Corporation
  • Google LLC
  • Microsoft Corporation
  • IBM Corporation
  • Pictory Corp.
  • Lumen5 Technologies Ltd
  • OpenAI, LLC
  • Meta Platforms, Inc.
  • Tesla, Inc.