The theme park market size is expected to see strong growth in the next few years. It will grow to $102.39 billion in 2030 at a compound annual growth rate (CAGR) of 8.2%. The growth in the forecast period can be attributed to increasing investments in next-generation theme parks, rising adoption of digital ticketing and analytics, expansion of immersive entertainment formats, growing focus on eco-friendly park infrastructure, increasing demand for year-round entertainment offerings. Major trends in the forecast period include increasing deployment of immersive ride technologies, rising demand for sustainable theme park operations, growing integration of smart queue and visitor management systems, expansion of ip-based and story-driven attractions, enhanced focus on personalized guest experiences.
The expanding tourism sector is expected to drive growth in the theme park market moving forward. Tourism encompasses travel for leisure, business, or other purposes and includes various types such as cultural, adventure, and ecotourism. The rise in tourism is attributed to more affordable transportation options, making travel accessible to a wider range of income groups both domestically and internationally. Theme parks contribute to tourism by acting as major attractions that draw large crowds, often serving as primary reasons for visiting a particular destination. They increase the destination’s appeal, encouraging visits from both domestic and international tourists. For example, in March 2025, the United Nations World Tourism Organization, a Spain-based specialized agency, reported that international tourism generated a record $2 trillion in export revenues - an 11% year-over-year increase from 2024 and approximately 15% above pre-pandemic levels. Therefore, the growth in tourism is propelling the theme park market.
Leading companies in the theme park sector are innovating by developing attractions such as neon trampoline parks to enhance visitor experiences, attract a wide range of age groups, and boost attendance and revenue. Neon trampoline parks are glow-in-the-dark indoor arenas featuring illuminated trampolines, interactive lighting, and music, offering a dynamic and immersive jumping experience for visitors of all ages. For instance, in November 2024, Imagicaaworld Entertainment Limited, an India-based theme park company, opened a new 10,000-square-foot indoor trampoline park called Imagicaa Arena at its Khopoli location. This zone includes interconnected trampolines, foam pits, slam dunk basketball areas, and freestyle jump sections catering to all ages. It combines immersive lighting and music systems to create an electrifying atmosphere, distinguishing it from standard trampoline parks. Safety is prioritized through trained staff and cushioned surfaces, providing an engaging yet secure environment.
In April 2025, Momentum Leisure, a Netherlands-based theme park developer and operator, partnered with Paramount Skydance Corporation to develop and manage branded theme park attractions, leveraging Paramount’s globally recognized entertainment franchises to enhance visitor experiences. The partnership aims to upgrade theme parks in Central Europe with Nickelodeon-themed zones, offering popular characters such as PAW Patrol and SpongeBob SquarePants to enrich visitor engagement. Paramount Skydance Corporation is a UK-based multinational media company specializing in theme park content and licensing.
Major companies operating in the theme park market are The Walt Disney Company, Merlin Entertainments Limited, Universal City Development Partners Ltd., Cedar Fair L.P., SeaWorld Parks & Entertainment Inc., Six Flags Entertainment Corporation, Parques Reunidos Servicios Centrales S.A., Herschend Family Entertainment Corporation, Compagnie des Alpes SA, Europa-Park GmbH & Co Mack KG, Stichting Natuurpark de Efteling, Port Aventura Entertainment S.A.U., Overseas Chinese Town Enterprises Co. Ltd., Fantawild Holdings Inc., Ocean Park Corporation, IMG Worlds of Adventure LLC, DXB Entertainments PJSC, Lotte World Co. Ltd., Shenzhen OCT Vision Inc., Guangdong Chimelong Group Co. Ltd.
North America was the largest region in the theme park market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the theme park market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. The countries covered in the theme park market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
The theme park market includes revenues earned by entities by live entertainment and shows, educational and themed experiences, transportation and parking services, and photo and video services. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Theme Park Market Global Report 2026 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses theme park market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for theme park? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The theme park market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, total addressable market (TAM), market attractiveness score (MAS), competitive landscape, market shares, company scoring matrix, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market. This section also examines key products and services offered in the market, evaluates brand-level differentiation, compares product features, and highlights major innovation and product development trends.
- The supply chain analysis section provides an overview of the entire value chain, including key raw materials, resources, and supplier analysis. It also provides a list competitor at each level of the supply chain.
- The updated trends and strategies section analyses the shape of the market as it evolves and highlights emerging technology trends such as digital transformation, automation, sustainability initiatives, and AI-driven innovation. It suggests how companies can leverage these advancements to strengthen their market position and achieve competitive differentiation.
- The regulatory and investment landscape section provides an overview of the key regulatory frameworks, regularity bodies, associations, and government policies influencing the market. It also examines major investment flows, incentives, and funding trends shaping industry growth and innovation.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- The total addressable market (TAM) analysis section defines and estimates the market potential compares it with the current market size, and provides strategic insights and growth opportunities based on this evaluation.
- The market attractiveness scoring section evaluates the market based on a quantitative scoring framework that considers growth potential, competitive dynamics, strategic fit, and risk profile. It also provides interpretive insights and strategic implications for decision-makers.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- Expanded geographical coverage includes Taiwan and Southeast Asia, reflecting recent supply chain realignments and manufacturing shifts in the region. This section analyzes how these markets are becoming increasingly important hubs in the global value chain.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The company scoring matrix section evaluates and ranks leading companies based on a multi-parameter framework that includes market share or revenues, product innovation, and brand recognition.
Report Scope
Markets Covered:
1) By Type: Amusement Type; Theme Type; Scenario Simulation2) By Revenue Source: Tickets; Food and Beverage; Merchandise; Hotel and Resorts; Other Revenue Sources
3) By Visitor Type: Domestic; International
Subsegments:
1) By Amusement Type: Roller Coasters; Water Rides; Carousel and Ferris Wheels; Dark Rides; Drop Towers2) By Theme Type: Fantasy or Story-Based Parks; Adventure Parks; Movie or TV-Based Parks; Historical Theme Parks; Seasonal or Festival Parks
4) By Scenario Simulation: Virtual Reality (VR) Experiences; Augmented Reality (AR) Attractions; 4D or 5D Cinematic Rides; Motion Simulators; Interactive Dark Rides
Companies Mentioned: the Walt Disney Company; Merlin Entertainments Limited; Universal City Development Partners Ltd.; Cedar Fair L.P.; SeaWorld Parks & Entertainment Inc.; Six Flags Entertainment Corporation; Parques Reunidos Servicios Centrales S.a.; Herschend Family Entertainment Corporation; Compagnie des Alpes SA; Europa-Park GmbH & Co Mack KG; Stichting Natuurpark de Efteling; Port Aventura Entertainment S.a.U.; Overseas Chinese Town Enterprises Co. Ltd.; Fantawild Holdings Inc.; Ocean Park Corporation; IMG Worlds of Adventure LLC; DXB Entertainments PJSC; Lotte World Co. Ltd.; Shenzhen OCT Vision Inc.; Guangdong Chimelong Group Co. Ltd.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Taiwan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; South East Asia; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: Word, PDF or Interactive Report + Excel Dashboard
Added Benefits:
- Bi-Annual Data Update
- Customisation
- Expert Consultant Support
Companies Mentioned
The companies featured in this Theme Park market report include:- The Walt Disney Company
- Merlin Entertainments Limited
- Universal City Development Partners Ltd.
- Cedar Fair L.P.
- SeaWorld Parks & Entertainment Inc.
- Six Flags Entertainment Corporation
- Parques Reunidos Servicios Centrales S.A.
- Herschend Family Entertainment Corporation
- Compagnie des Alpes SA
- Europa-Park GmbH & Co Mack KG
- Stichting Natuurpark de Efteling
- Port Aventura Entertainment S.A.U.
- Overseas Chinese Town Enterprises Co. Ltd.
- Fantawild Holdings Inc.
- Ocean Park Corporation
- IMG Worlds of Adventure LLC
- DXB Entertainments PJSC
- Lotte World Co. Ltd.
- Shenzhen OCT Vision Inc.
- Guangdong Chimelong Group Co. Ltd.
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | January 2026 |
| Forecast Period | 2026 - 2030 |
| Estimated Market Value ( USD | $ 74.74 Billion |
| Forecasted Market Value ( USD | $ 102.39 Billion |
| Compound Annual Growth Rate | 8.2% |
| Regions Covered | Global |
| No. of Companies Mentioned | 21 |


