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Virtual Reality (VR) Stroke Rehabilitation Market Report 2025

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    Report

  • 250 Pages
  • October 2025
  • Region: Global
  • The Business Research Company
  • ID: 6178158
The virtual reality (VR) stroke rehabilitation market size has grown rapidly in recent years. It will grow from $168.86 billion in 2024 to $191.77 billion in 2025 at a compound annual growth rate (CAGR) of 13.6%. The growth in the historic period can be attributed to the rising prevalence of stroke cases, increasing awareness of rehabilitation therapies, higher demand for non-invasive treatment options, expansion of healthcare infrastructure, and greater government support for rehabilitation programs.

The virtual reality (VR) stroke rehabilitation market size is expected to see rapid growth in the next few years. It will grow to $314.89 billion in 2029 at a compound annual growth rate (CAGR) of 13.2%. The growth in the forecast period can be attributed to increasing healthcare expenditure, growing demand for home-based rehabilitation solutions, wider integration of VR in neurological recovery, expanded insurance coverage for digital therapies, and greater focus on patient-centric treatment. Key trends in the forecast period include innovations in wearable rehabilitation devices, advancements in artificial intelligence integration, increased investment in research and development for personalized therapies, development of gamified rehabilitation exercises, and progress in remote monitoring and tele-rehabilitation.

The increasing use of digital health solutions is expected to drive growth in the virtual reality stroke rehabilitation market in the upcoming years. Digital health solutions leverage technology to improve healthcare delivery, enhance patient outcomes, and simplify health management. The rise in adoption is due to the convenience of accessing healthcare remotely and better patient engagement. Virtual reality stroke rehabilitation represents a digital health solution by offering immersive, technology-based therapy with tailored exercises and remote monitoring, facilitating more effective recovery after a stroke. For example, the American Hospital Association reported that 86.9 percent of US hospitals provided telehealth services in 2022, up from 86 percent in 2021, demonstrating the growing integration of digital health. Consequently, the expanding adoption of digital health solutions is fueling growth in the virtual reality stroke rehabilitation market.

Key players in the virtual reality stroke rehabilitation market are focusing on advancements in virtual reality technology, such as immersive VR rehabilitation, to boost patient engagement, enhance motor function recovery, and deliver personalized, interactive therapy sessions. Immersive VR rehabilitation is a cutting-edge therapy method that uses virtual reality technology to create simulated, engaging environments where patients perform physical, cognitive, or psychological exercises. For instance, in November 2022, Penumbra Inc., a US medical technology company, launched the REAL System, a hands-free full-body virtual reality platform featuring motion-capture exercise tracking, customizable therapy plans, and real-time performance feedback. This solution offers a comprehensive rehabilitation experience for stroke patients and highlights how companies are utilizing virtual reality technology to improve outcomes and operational efficiency in stroke rehabilitation.

In May 2022, Winning Brands Corporation, a Canada-based firm known for developing and distributing advanced cleaning solutions, acquired the assets and immersive gesture control business of GestureTek Systems Inc. for an undisclosed sum. This acquisition enables Winning Brands to expand into the technology sector by capitalizing on GestureTek’s innovative gesture control technology and established brand presence. GestureTek Systems Inc., also based in Canada, specializes in gesture-controlled virtual reality solutions for healthcare, rehabilitation, and interactive applications.

Major players in the virtual reality (VR) stroke rehabilitation market are Penumbra Inc., Shepherd Center Inc., Evolv Rehabilitation Technologies S.L., DIH Technology Co. Ltd., Tyromotion GmbH, BTS Bioengineering S.p.A., Floreo Inc., Saebo Inc., Motus Nova LLC, Immergo Labs Inc., Kinestica d.o.o., Cognihab Private Limited, Evolv Solutions LLC, Rehametrics S.L., RecoveryVR Pty Ltd, Neuro Rehab VR Inc., PhysioFunction Limited, XRHealth USA Inc., Bended S.r.l., Jintronix Inc.

North America was the largest region in the virtual reality (VR) stroke rehabilitation market in 2024. Asia Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in virtual reality (VR) stroke rehabilitation report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa. The countries covered in the virtual reality (VR) stroke rehabilitation market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sudden escalation of U.S. tariffs and the consequent trade frictions in spring 2025 are severely impacting the healthcare sector, particularly in the supply of critical medical devices, diagnostic equipment, and pharmaceuticals. Hospitals and healthcare providers are facing higher costs for imported surgical instruments, imaging equipment, and consumables such as syringes and catheters, many of which have limited domestic alternatives. These increased costs are straining healthcare budgets, leading some providers to delay equipment upgrades or pass on expenses to patients. Additionally, tariffs on raw materials and components are disrupting the production of essential drugs and devices, causing supply chain bottlenecks. In response, the industry is diversifying sourcing strategies, boosting local manufacturing where possible, and advocating for tariff exemptions on life-saving medical products.

Virtual reality (VR) stroke rehabilitation is a technology-based therapy that employs immersive or semi-immersive VR environments to assist stroke patients in regaining motor, cognitive, and functional abilities. It aims to deliver engaging, repetitive, and task-specific exercises that promote neuroplasticity, enhance motor coordination, and accelerate functional recovery.

The primary rehabilitation types of virtual reality (VR) stroke rehabilitation are physical rehabilitation and cognitive rehabilitation. Physical rehabilitation involves VR-based exercises and simulations designed to improve motor function, coordination, and overall physical recovery in stroke patients. These solutions incorporate hardware, software platforms, and therapeutic content, and are suitable for both short-term and long-term patients. VR applications include motor skills training, cognitive skills training, sensory training, and pain management, with key end-users such as hospitals, rehabilitation centers, clinics, and home-based rehabilitation settings.

The virtual reality (VR) stroke rehabilitation market research report is one of a series of new reports that provides virtual reality (VR) stroke rehabilitation market statistics, including the virtual reality (VR) stroke rehabilitation industry global market size, regional shares, competitors with the virtual reality (VR) stroke rehabilitation market share, detailed virtual reality (VR) stroke rehabilitation market segments, market trends, and opportunities, and any further data you may need to thrive in the virtual reality (VR) stroke rehabilitation industry. This virtual reality (VR) stroke rehabilitation market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The virtual reality (VR) stroke rehabilitation market includes revenues earned by providing services such as maintenance and technical support, training and onboarding, clinical research and validation, rehabilitation consulting, remote monitoring and tele-rehabilitation support. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual reality (VR) stroke rehabilitation market also includes of sales biofeedback monitoring devices, multi-sensory feedback devices, haptic feedback devices, virtual reality (VR)-based cognitive assessment tools, 3D motion capture systems, adaptive controllers and input devices. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values and are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

This product will be delivered within 3-5 business days.

Table of Contents

1. Executive Summary2. Virtual Reality (VR) Stroke Rehabilitation Market Characteristics3. Virtual Reality (VR) Stroke Rehabilitation Market Trends and Strategies
4. Virtual Reality (VR) Stroke Rehabilitation Market - Macro Economic Scenario Including the Impact of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, and Covid and Recovery on the Market
4.1. Supply Chain Impact from Tariff War & Trade Protectionism
5. Global Virtual Reality (VR) Stroke Rehabilitation Growth Analysis and Strategic Analysis Framework
5.1. Global Virtual Reality (VR) Stroke Rehabilitation PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
5.2. Analysis of End Use Industries
5.3. Global Virtual Reality (VR) Stroke Rehabilitation Market Growth Rate Analysis
5.4. Global Virtual Reality (VR) Stroke Rehabilitation Historic Market Size and Growth, 2019-2024, Value ($ Billion)
5.5. Global Virtual Reality (VR) Stroke Rehabilitation Forecast Market Size and Growth, 2024-2029, 2034F, Value ($ Billion)
5.6. Global Virtual Reality (VR) Stroke Rehabilitation Total Addressable Market (TAM)
6. Virtual Reality (VR) Stroke Rehabilitation Market Segmentation
6.1. Global Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Physical Rehabilitation
  • Congnitive Rehabilitation
6.2. Global Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software Platforms
  • Therapeutic Content
6.3. Global Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Short Term Patients
  • Long Term Patients
6.4. Global Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Virtual Reality (VR) Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Motor Skills Training
  • Congnitive Skills Training
  • Sensory Training
  • Pain Management
6.5. Global Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by End-Users, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hospitals
  • Rehabilitation Centers
  • Clinics
  • Home-Based Rehabilitation
6.6. Global Virtual Reality (VR) Stroke Rehabilitation Market, Sub-Segmentation of Physical Rehabilitation, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Upper Limb Rehabilitation
  • Lower Limb Rehabilitation
  • Balance and Gait Training
  • Motor Function Recovery
6.7. Global Virtual Reality (VR) Stroke Rehabilitation Market, Sub-Segmentation of Cognitive Rehabilitation, by Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Memory Training
  • Attention and Concentration Training
  • Problem-Solving and Executive Function Training
  • Visual and Spatial Perception Training
7. Virtual Reality (VR) Stroke Rehabilitation Market Regional and Country Analysis
7.1. Global Virtual Reality (VR) Stroke Rehabilitation Market, Split by Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
7.2. Global Virtual Reality (VR) Stroke Rehabilitation Market, Split by Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8. Asia-Pacific Virtual Reality (VR) Stroke Rehabilitation Market
8.1. Asia-Pacific Virtual Reality (VR) Stroke Rehabilitation Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
8.2. Asia-Pacific Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.3. Asia-Pacific Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
8.4. Asia-Pacific Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
9. China Virtual Reality (VR) Stroke Rehabilitation Market
9.1. China Virtual Reality (VR) Stroke Rehabilitation Market Overview
9.2. China Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.3. China Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
9.4. China Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
10. India Virtual Reality (VR) Stroke Rehabilitation Market
10.1. India Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.2. India Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
10.3. India Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11. Japan Virtual Reality (VR) Stroke Rehabilitation Market
11.1. Japan Virtual Reality (VR) Stroke Rehabilitation Market Overview
11.2. Japan Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.3. Japan Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
11.4. Japan Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12. Australia Virtual Reality (VR) Stroke Rehabilitation Market
12.1. Australia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.2. Australia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
12.3. Australia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13. Indonesia Virtual Reality (VR) Stroke Rehabilitation Market
13.1. Indonesia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.2. Indonesia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
13.3. Indonesia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14. South Korea Virtual Reality (VR) Stroke Rehabilitation Market
14.1. South Korea Virtual Reality (VR) Stroke Rehabilitation Market Overview
14.2. South Korea Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.3. South Korea Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
14.4. South Korea Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15. Western Europe Virtual Reality (VR) Stroke Rehabilitation Market
15.1. Western Europe Virtual Reality (VR) Stroke Rehabilitation Market Overview
15.2. Western Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.3. Western Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
15.4. Western Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16. UK Virtual Reality (VR) Stroke Rehabilitation Market
16.1. UK Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.2. UK Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
16.3. UK Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17. Germany Virtual Reality (VR) Stroke Rehabilitation Market
17.1. Germany Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.2. Germany Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
17.3. Germany Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18. France Virtual Reality (VR) Stroke Rehabilitation Market
18.1. France Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.2. France Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
18.3. France Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19. Italy Virtual Reality (VR) Stroke Rehabilitation Market
19.1. Italy Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.2. Italy Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
19.3. Italy Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20. Spain Virtual Reality (VR) Stroke Rehabilitation Market
20.1. Spain Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.2. Spain Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
20.3. Spain Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21. Eastern Europe Virtual Reality (VR) Stroke Rehabilitation Market
21.1. Eastern Europe Virtual Reality (VR) Stroke Rehabilitation Market Overview
21.2. Eastern Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.3. Eastern Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
21.4. Eastern Europe Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22. Russia Virtual Reality (VR) Stroke Rehabilitation Market
22.1. Russia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.2. Russia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
22.3. Russia Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23. North America Virtual Reality (VR) Stroke Rehabilitation Market
23.1. North America Virtual Reality (VR) Stroke Rehabilitation Market Overview
23.2. North America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.3. North America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
23.4. North America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24. USA Virtual Reality (VR) Stroke Rehabilitation Market
24.1. USA Virtual Reality (VR) Stroke Rehabilitation Market Overview
24.2. USA Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.3. USA Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
24.4. USA Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25. Canada Virtual Reality (VR) Stroke Rehabilitation Market
25.1. Canada Virtual Reality (VR) Stroke Rehabilitation Market Overview
25.2. Canada Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.3. Canada Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
25.4. Canada Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26. South America Virtual Reality (VR) Stroke Rehabilitation Market
26.1. South America Virtual Reality (VR) Stroke Rehabilitation Market Overview
26.2. South America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.3. South America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
26.4. South America Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27. Brazil Virtual Reality (VR) Stroke Rehabilitation Market
27.1. Brazil Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.2. Brazil Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
27.3. Brazil Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28. Middle East Virtual Reality (VR) Stroke Rehabilitation Market
28.1. Middle East Virtual Reality (VR) Stroke Rehabilitation Market Overview
28.2. Middle East Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.3. Middle East Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
28.4. Middle East Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29. Africa Virtual Reality (VR) Stroke Rehabilitation Market
29.1. Africa Virtual Reality (VR) Stroke Rehabilitation Market Overview
29.2. Africa Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Rehabilitation Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.3. Africa Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Technology Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
29.4. Africa Virtual Reality (VR) Stroke Rehabilitation Market, Segmentation by Patient Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
30. Virtual Reality (VR) Stroke Rehabilitation Market Competitive Landscape and Company Profiles
30.1. Virtual Reality (VR) Stroke Rehabilitation Market Competitive Landscape
30.2. Virtual Reality (VR) Stroke Rehabilitation Market Company Profiles
30.2.1. Penumbra Inc. Overview, Products and Services, Strategy and Financial Analysis
30.2.2. Shepherd Center Inc. Overview, Products and Services, Strategy and Financial Analysis
30.2.3. Evolv Rehabilitation Technologies S.L. Overview, Products and Services, Strategy and Financial Analysis
30.2.4. DIH Technology Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
30.2.5. Tyromotion GmbH Overview, Products and Services, Strategy and Financial Analysis
31. Virtual Reality (VR) Stroke Rehabilitation Market Other Major and Innovative Companies
31.1. BTS Bioengineering S.p.A.
31.2. Floreo Inc.
31.3. Saebo Inc.
31.4. Motus Nova LLC
31.5. Immergo Labs Inc.
31.6. Kinestica d.o.o.
31.7. Cognihab Private Limited
31.8. Evolv Solutions LLC
31.9. Rehametrics S.L.
31.10. RecoveryVR Pty Ltd
31.11. Neuro Rehab VR Inc.
31.12. PhysioFunction Limited
31.13. XRHealth USA Inc.
31.14. Bended S.r.l.
31.15. Jintronix Inc.
32. Global Virtual Reality (VR) Stroke Rehabilitation Market Competitive Benchmarking and Dashboard33. Key Mergers and Acquisitions in the Virtual Reality (VR) Stroke Rehabilitation Market34. Recent Developments in the Virtual Reality (VR) Stroke Rehabilitation Market
35. Virtual Reality (VR) Stroke Rehabilitation Market High Potential Countries, Segments and Strategies
35.1 Virtual Reality (VR) Stroke Rehabilitation Market in 2029 - Countries Offering Most New Opportunities
35.2 Virtual Reality (VR) Stroke Rehabilitation Market in 2029 - Segments Offering Most New Opportunities
35.3 Virtual Reality (VR) Stroke Rehabilitation Market in 2029 - Growth Strategies
35.3.1 Market Trend Based Strategies
35.3.2 Competitor Strategies
36. Appendix
36.1. Abbreviations
36.2. Currencies
36.3. Historic and Forecast Inflation Rates
36.4. Research Inquiries
36.5. About the Analyst
36.6. Copyright and Disclaimer

Executive Summary

Virtual Reality (VR) Stroke Rehabilitation Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on virtual reality (vr) stroke rehabilitation market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase:

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Description

Where is the largest and fastest growing market for virtual reality (vr) stroke rehabilitation? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The virtual reality (vr) stroke rehabilitation market global report answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include: technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Report Scope

Markets Covered:

1) By Rehabilitation Type: Physical Rehabilitation; Congnitive Rehabilitation
2) By Technology Type: Hardware; Software Platforms; Therapeutic Content
3) By Patient Type: Short Term Patients; Long Term Patients
4) By Virtual Reality (VR) Application: Motor Skills Training; Congnitive Skills Training; Sensory Training; Pain Management
5) By End-Users: Hospitals; Rehabilitation Centers; Clinics; Home-Based Rehabilitation

Subsegments:

1) By Physical Rehabilitation: Upper Limb Rehabilitation; Lower Limb Rehabilitation; Balance And Gait Training; Motor Function Recovery
2) By Cognitive Rehabilitation: Memory Training; Attention And Concentration Training; Problem-Solving And Executive Function Training; Visual And Spatial Perception Training

Companies Mentioned: Penumbra Inc.; Shepherd Center Inc.; Evolv Rehabilitation Technologies S.L.; DIH Technology Co. Ltd.; Tyromotion GmbH; BTS Bioengineering S.p.A.; Floreo Inc.; Saebo Inc.; Motus Nova LLC; Immergo Labs Inc.; Kinestica d.o.o.; Cognihab Private Limited; Evolv Solutions LLC; Rehametrics S.L.; RecoveryVR Pty Ltd; Neuro Rehab VR Inc.; PhysioFunction Limited; XRHealth USA Inc.; Bended S.r.l.; Jintronix Inc.

Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain

Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa

Time Series: Five years historic and ten years forecast.

Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita

Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.

Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.

Delivery Format: PDF, Word and Excel Data Dashboard.

Companies Mentioned

The companies featured in this Virtual Reality (VR) Stroke Rehabilitation market report include:
  • Penumbra Inc.
  • Shepherd Center Inc.
  • Evolv Rehabilitation Technologies S.L.
  • DIH Technology Co. Ltd.
  • Tyromotion GmbH
  • BTS Bioengineering S.p.A.
  • Floreo Inc.
  • Saebo Inc.
  • Motus Nova LLC
  • Immergo Labs Inc.
  • Kinestica d.o.o.
  • Cognihab Private Limited
  • Evolv Solutions LLC
  • Rehametrics S.L.
  • RecoveryVR Pty Ltd
  • Neuro Rehab VR Inc.
  • PhysioFunction Limited
  • XRHealth USA Inc.
  • Bended S.r.l.
  • Jintronix Inc.

Table Information