The generative artificial intelligence (AI) for three-dimensional (3D) assets market size is expected to see exponential growth in the next few years. It will grow to $7.21 billion in 2029 at a compound annual growth rate (CAGR) of 30.7%. The growth during the forecast period can be attributed to the increasing investment in digital twin technologies, the growing demand for interactive learning tools, the rising need for rapid content production in gaming and entertainment, the increasing use of artificial intelligence for design automation, and the growing interest in metaverse and immersive experiences, with key trends including the advancement of artificial intelligence-driven three-dimensional modeling tools, innovation in procedural content generation, integration of artificial intelligence with real-time rendering engines, advancement of text-to-three-dimensional asset generation, and innovation in photorealistic textures and animations.
The increasing demand for electronic commerce and online marketing is expected to drive the growth of the generative artificial intelligence for three-dimensional assets market going forward. Electronic commerce and online marketing refer to digital platforms and strategies that enable businesses to sell products, engage customers, and promote brands through online channels. The rise in electronic commerce and online marketing is driven by the growing need for interactive product visualization, which allows consumers to view and explore products in three-dimensional or augmented reality formats before purchase, enhancing their confidence and engagement during online shopping. Generative artificial intelligence for three-dimensional assets supports electronic commerce and online marketing by allowing businesses to create realistic three-dimensional product models, virtual showrooms, and interactive advertisements without extensive manual design work. For example, in November 2023, according to the International Trade Administration, a US-based government agency, the United Kingdom had the third-largest electronic commerce market globally, with electronic commerce revenue projected to reach $285.6 billion by 2025, accounting for 36.3% of total retail sales. Therefore, the increasing demand for electronic commerce and online marketing is fueling the growth of the generative artificial intelligence for three-dimensional assets market.
Key companies operating in the generative artificial intelligence for three-dimensional assets market are focusing on developing open-source text-to-three-dimensional and image-to-three-dimensional foundation models to accelerate asset creation and reduce costs. Open-source text-to-three-dimensional and image-to-three-dimensional foundation models are large neural networks trained on extensive two-dimensional and three-dimensional datasets that generate meshes, materials, and textures directly from natural language prompts or reference images while providing open access to code and weights for community integration and development. For example, in March 2025, Tencent Holdings Ltd., a China-based technology company, released five open-source three-dimensional generation models based on Hunyuan3D-2.0, including turbo versions that can generate high-quality three-dimensional visuals in about 30 seconds, aimed at designers and game developers. Its open-source nature, fast processing speed, and enhanced text consistency, geometric precision, and visual quality support rapid prototyping and lower content production costs. The technology also integrates seamlessly into existing workflows, enabling fast and scalable creation of three-dimensional assets for gaming, design, and virtual environments.
In May 2024, Autodesk Inc., a US-based design and software company, acquired Wonder Dynamics for an undisclosed amount. Through this acquisition, Autodesk aims to enable more artists and creators to efficiently produce high-quality three-dimensional content by incorporating Wonder Dynamics’ artificial intelligence-based tools into its Media and Entertainment portfolio. The acquisition helps Autodesk reduce barriers to three-dimensional content creation, accelerate workflows, and enable scalable production of animated characters and visual effects across films, games, and virtual environments. Wonder Dynamics is a US-based company specializing in generative artificial intelligence solutions for three-dimensional assets.
Major players in the generative artificial intelligence (ai) for three-dimensional (3d) assets market are Microsoft Corporation, Meta Platforms Inc., Alibaba Group Holding Limited, Amazon Web Services Inc., NVIDIA Corporation, Adobe Inc., Dassault Systèmes SE, Hexagon AB, Autodesk Inc., Trimble Inc., ANSYS Inc., Unity Software Inc., Epic Games Inc., Bentley Systems Incorporated, Stability AI Ltd., Reallusion Inc., Spline Design Studio Inc., Kaedim Ltd., Anything World, and Tripo AI.
North America was the largest region in the generative artificial intelligence (AI) for three-dimensional (3D) assets market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in generative artificial intelligence (AI) for three-dimensional (3D) assets report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa. The countries covered in the generative artificial intelligence (AI) for three-dimensional (3D) assets market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.
Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.
The rapid escalation of U.S. tariffs and the resulting trade tensions in spring 2025 are significantly impacting the information technology sector, particularly in hardware manufacturing, data infrastructure, and software deployment. Higher duties on imported semiconductors, circuit boards, and networking equipment have raised production and operational costs for tech firms, cloud service providers, and data centers. Companies relying on globally sourced components for laptops, servers, and consumer electronics are facing longer lead times and increased pricing pressures. In parallel, tariffs on specialized software tools and retaliatory measures from key international markets have disrupted global IT supply chains and reduced overseas demand for U.S.-developed technologies. To navigate these challenges, the sector is accelerating investments in domestic chip fabrication, diversifying supplier bases, and adopting AI-driven automation to enhance operational resilience and cost efficiency.
The generative artificial intelligence (AI) for three-dimensional (3D) assets market research report is one of a series of new reports that provides generative artificial intelligence (AI) for three-dimensional (3D) assets market statistics, including generative artificial intelligence (AI) for three-dimensional (3D) assets industry global market size, regional shares, competitors with a generative artificial intelligence (AI) for three-dimensional (3D) assets market share, detailed generative artificial intelligence (AI) for three-dimensional (3D) assets market segments, market trends and opportunities, and any further data you may need to thrive in the generative artificial intelligence (AI) for three-dimensional (3D) assets industry. This generative artificial intelligence (AI) for three-dimensional (3D) assets market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.
Generative artificial intelligence for three-dimensional assets is a collection of computational techniques that learn from extensive datasets of objects, scenes, and materials to generate new, realistic three-dimensional models, textures, and animations from inputs such as text, images, sketches, scans, or sample meshes. Its purpose is to accelerate and enhance digital content creation by producing high-quality, editable three-dimensional assets on demand, minimizing manual modeling time, supporting rapid iteration and personalization, and expanding accessibility for creators in design, gaming, film, and simulation.
The primary components of generative artificial intelligence for three-dimensional assets include software, hardware, and services. Software comprises the complete set of programs, procedures, and routines that instruct a computer system on what tasks to perform and how to execute them, separate from the physical equipment that operates those instructions. It offers different deployment modes, including cloud and on-premises, and is applied to various types of assets such as characters, environments, props, textures, animations, and others. It is utilized by multiple end-users, including media and entertainment, gaming, architecture, electronic commerce, education, and other industries.
The generative artificial intelligence (AI) for three-dimensional (3D) assets market consists of revenues earned by entities by providing services such as text-to-3D asset generation, generative 3D content customization and varianting, automated retopology and mesh optimization, artificial intelligence (AI)-based rigging and animation synthesis, and synthetic 3D dataset creation. The market value includes the value of related goods sold by the service provider or included within the service offering. The generative artificial intelligence (AI) for three-dimensional (3D) assets market also includes sales of AI-accelerator chips, workstation desktops, edge AI devices, and 3D‐capture hardware. Values in this market are ‘factory gate’ values, that is, the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.
The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).
The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.
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Table of Contents
Executive Summary
Generative Artificial Intelligence (AI) for Three-Dimensional (3D) Assets Global Market Report 2025 provides strategists, marketers and senior management with the critical information they need to assess the market.This report focuses on generative artificial intelligence (ai) for three-dimensional (3d) assets market which is experiencing strong growth. the report gives a guide to the trends which will be shaping the market over the next ten years and beyond.
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Description
Where is the largest and fastest growing market for generative artificial intelligence (ai) for three-dimensional (3d) assets? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The generative artificial intelligence (ai) for three-dimensional (3d) assets market global report answers all these questions and many more.The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market’s historic and forecast market growth by geography.
- The market characteristics section of the report defines and explains the market.
- The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
- The forecasts are made after considering the major factors currently impacting the market. These include: the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.
- Market segmentations break down the market into sub markets.
- The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
- The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
- The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.
Report Scope
Markets Covered:
1) By Component: Software; Hardware; Services2) By Deployment Mode: Cloud; on-Premises
3) By Asset Type: Characters; Environments; Props; Textures; Animations; Other Asset Types
4) By End-User: Media and Entertainment; Gaming; Architecture; E-Commerce; Education; Other End-Users
Subsegments:
1) By Software: Text to Three Dimensional Generation Software; Image to Three Dimensional Generation Software; Sketch to Three Dimensional Generation Software; Video to Three Dimensional Reconstruction Software; Material and Texture Generation Software2) By Hardware: Graphics Processing Unit Accelerator Servers; Central Processing Unit Workstations; High Performance Data Storage Systems; High Speed Networking Equipment; Three Dimensional Scanning Devices
3) By Services: Managed Three Dimensional Asset Generation Services; Custom Generative Model Development Services; Data Collection and Annotation Services; Dataset Curation and Quality Assurance Services; Pipeline Integration and Implementation Services
Companies Mentioned: Microsoft Corporation; Meta Platforms Inc.; Alibaba Group Holding Limited; Amazon Web Services Inc.; NVIDIA Corporation; Adobe Inc.; Dassault Systèmes SE; Hexagon AB; Autodesk Inc.; Trimble Inc.; ANSYS Inc.; Unity Software Inc.; Epic Games Inc.; Bentley Systems Incorporated; Stability AI Ltd.; Reallusion Inc.; Spline Design Studio Inc.; Kaedim Ltd.; Anything World; Tripo AI.
Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain.
Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
Time Series: Five years historic and ten years forecast.
Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita.
Data Segmentation: Country and regional historic and forecast data, market share of competitors, market segments.
Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Delivery Format: PDF, Word and Excel Data Dashboard.
Companies Mentioned
The companies profiled in this Generative Artificial Intelligence (AI) for Three-Dimensional (3D) Assets market report include:- Microsoft Corporation
- Meta Platforms Inc.
- Alibaba Group Holding Limited
- Amazon Web Services Inc.
- NVIDIA Corporation
- Adobe Inc.
- Dassault Systèmes SE
- Hexagon AB
- Autodesk Inc.
- Trimble Inc.
- ANSYS Inc.
- Unity Software Inc.
- Epic Games Inc.
- Bentley Systems Incorporated
- Stability AI Ltd.
- Reallusion Inc.
- Spline Design Studio Inc.
- Kaedim Ltd.
- Anything World
- Tripo AI.
Table Information
| Report Attribute | Details |
|---|---|
| No. of Pages | 250 |
| Published | December 2025 |
| Forecast Period | 2025 - 2029 |
| Estimated Market Value ( USD | $ 2.47 Billion |
| Forecasted Market Value ( USD | $ 7.21 Billion |
| Compound Annual Growth Rate | 30.7% |
| Regions Covered | Global |
| No. of Companies Mentioned | 20 |


