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Digital Rights Management (DRM) - Global Strategic Business Report

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    Report

  • 202 Pages
  • May 2024
  • Region: Global
  • Global Industry Analysts, Inc
  • ID: 992757
The global market for Digital Rights Management (DRM) is estimated at US$8.8 Billion in 2023 and is projected to reach US$23.6 Billion by 2030, growing at a CAGR of 15.2% from 2023 to 2030. This comprehensive report provides an in-depth analysis of market trends, drivers, and forecasts, helping you make informed business decisions.

Key Insights:

  • Market Growth: Understand the significant growth trajectory of the Video-on-Demand Application segment, which is expected to reach US$7.3 Billion by 2030 with a CAGR of a 14.7%. The Mobile Gaming Application segment is also set to grow at 17.2% CAGR over the next 7 years.
  • Regional Analysis: Gain insights into the U.S. market, estimated at $2.3 Billion in 2023, and China, forecasted to grow at an impressive 19.9% CAGR to reach $5.9 Billion by 2030. Discover growth trends in other key regions, including Japan, Canada, Germany, and the Asia-Pacific.

Why You Should Buy This Report:

  • Detailed Market Analysis: Access a thorough analysis of the Global Digital Rights Management (DRM) Market, covering all major geographic regions and market segments.
  • Competitive Insights: Get an overview of the competitive landscape, including the market presence of major players across different geographies.
  • Future Trends and Drivers: Understand the key trends and drivers shaping the future of the Global Digital Rights Management (DRM) Market.
  • Actionable Insights: Benefit from actionable insights that can help you identify new revenue opportunities and make strategic business decisions.

Key Questions Answered:

  • How is the Global Digital Rights Management (DRM) Market expected to evolve by 2030?
  • What are the main drivers and restraints affecting the market?
  • Which market segments will grow the most over the forecast period?
  • How will market shares for different regions and segments change by 2030?
  • Who are the leading players in the market, and what are their prospects?

Report Features:

  • Comprehensive Market Data: Independent analysis of annual sales and market forecasts in US$ Million from 2023 to 2030.
  • In-Depth Regional Analysis: Detailed insights into key markets, including the U.S., China, Japan, Canada, Europe, Asia-Pacific, Latin America, Middle East, and Africa.
  • Company Profiles: Coverage of major players such as Adobe Inc., ArtistScope, Axinom, and more.
  • Complimentary Updates: Receive free report updates for one year to keep you informed of the latest market developments.

Select Competitors (Total 56 Featured):

  • Adobe Inc.
  • ArtistScope
  • Axinom
  • BuyDRM, Inc.
  • Conax AS
  • Digital Content Protection LLC (DCP)
  • DivX LLC
  • FileOpen Systems Inc.
  • Google LLC
  • Haihaisoft
  • IBM Corp.
  • INSIDE Secure
  • InterTrust Technologies Corp.
  • LockLizard Limited
  • Microsoft Corp.
  • OpenText Corp.
  • Oracle Corporation
  • SAP SE
  • SEAL Systems Inc.
  • SECLORE
  • Vaultize Technologies
  • Verance Corporation
  • VITRIUM
  • Vobile Inc.
  • YANGAROO Inc.

MarketGlass Platform

Our reports are enhanced by the MarketGlass platform, which brings together industry experts and influencers to provide high-quality, accurate insights. This unique platform allows us to gather comprehensive data and market perspectives, ensuring you receive the most reliable and detailed analysis available.

Table of Contents

I. METHODOLOGYII. EXECUTIVE SUMMARY
1. MARKET OVERVIEW
  • Influencer Market Insights
  • World Market Trajectories
  • Global Economic Update
  • The Opportunity for Content Monetization Remains Large as the Internet Continues to Grow & Expand
  • Development and Proliferation of Internet Infrastructure and Technologies: The Foundation for the Emergence of Technology Protection Measures (TPM)
  • Recent Market Activity
  • The Ever-Present Threat of Piracy: The Cornerstone for the Growth & Continued Sustenance of the DRM Technology
  • Market Outlook
  • Digital Rights Management (DRM) - Global Key Competitors Percentage Market Share in 2024 (E)
  • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2024 (E)
2. FOCUS ON SELECT PLAYERS
  • Adobe Systems Incorporated (USA)
  • ArtistScope (Canada)
  • Axinom (Europe)
  • BuyDRM, Inc. (USA)
  • Conax AS (Norway)
  • Digital Content Protection LLC (DCP) (USA)
  • DivX LLC (USA)
  • FileOpen Systems Inc. (USA)
  • Google LLC (USA)
  • Haihaisoft (China)
  • IBM Corp. (USA)
  • InterTrust Technologies Corp. (USA)
  • INSIDE Secure (France)
  • LockLizard Limited (UK)
  • Microsoft Corporation (USA)
  • OpenText Corp. (Canada)
  • Oracle Corporation (USA)
  • SAP SE (Germany)
  • SECLORE (USA)
  • SEAL Systems Inc. (USA)
  • Vaultize Technologies (USA)
  • Verance Corporation (USA)
  • VITRIUM (Canada)
  • Vobile Inc. (USA)
  • YANGAROO Inc. (Canada)
3. MARKET TRENDS & DRIVERS
  • Surging Smartphone Sales & Increase in Piracy Via Smartphones Drives Demand for Mobile DRM
  • The Rise of Web DRM Triggers an Uprise Decrying the Loss of Internet Freedom
  • Multi-DRM Grows in Prominence on the Back of Consumer Demand for Device Flexibility
  • DRM for Streaming Services Grows in Demand in Parallel to the Rise in Streaming Service Subscribers
  • Workforce Mobility & Rise of BYOD Drives the Criticality of Enterprise DRM
  • The Unprecedented Rise of Cloud Computing Spurs the Use of Cloud Based DRM Services
  • Digital Watermarking & Fingerprinting Rise in Prominence as Supplementary Add-On Technologies to DRM
  • High Bandwidth Digital Content Protection Grows in Popularity Under the Aegis of DRM
  • Plug & Play DRM Loses Favor Amid the Ballooning Revenue Opportunity in the Digital Content Services Market
  • User Privacy Infringement: A Key Challenge Posed by DRM
  • Software Piracy & the Ensuing Losses Drives Demand for Software DRM Tools
  • Strong Growth in Application Development: The Cornerstone for Software DRM Demand
  • Improvements in DRM Interoperability to Drive Effective Content Delivery
4. GLOBAL MARKET PERSPECTIVE
  • Table 1: World Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 2: World Historic Review for Digital Rights Management (DRM) by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 3: World 16-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets for Years 2014, 2024 & 2030
  • Table 4: World Recent Past, Current & Future Analysis for Video-on-Demand by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 5: World Historic Review for Video-on-Demand by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 6: World 16-Year Perspective for Video-on-Demand by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 7: World Recent Past, Current & Future Analysis for Mobile Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 8: World Historic Review for Mobile Gaming by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 9: World 16-Year Perspective for Mobile Gaming by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 10: World Recent Past, Current & Future Analysis for Mobile Content by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 11: World Historic Review for Mobile Content by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 12: World 16-Year Perspective for Mobile Content by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 13: World Recent Past, Current & Future Analysis for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 14: World Historic Review for Other Applications by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 15: World 16-Year Perspective for Other Applications by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific, Latin America, Middle East and Africa for Years 2014, 2024 & 2030
  • Table 16: World Digital Rights Management (DRM) Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030
III. MARKET ANALYSIS
UNITED STATES
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2024 (E)
  • Table 17: USA Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 18: USA Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 19: USA 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
CANADA
  • Table 20: Canada Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 21: Canada Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 22: Canada 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
JAPAN
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2024 (E)
  • Table 23: Japan Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 24: Japan Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 25: Japan 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
CHINA
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2024 (E)
  • Table 26: China Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 27: China Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 28: China 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
EUROPE
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2024 (E)
  • Table 29: Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 30: Europe Historic Review for Digital Rights Management (DRM) by Geographic Region - France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 31: Europe 16-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK, Spain, Russia and Rest of Europe Markets for Years 2014, 2024 & 2030
  • Table 32: Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 33: Europe Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 34: Europe 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
FRANCE
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2024 (E)
  • Table 35: France Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 36: France Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 37: France 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
GERMANY
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2024 (E)
  • Table 38: Germany Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 39: Germany Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 40: Germany 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
ITALY
  • Table 41: Italy Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 42: Italy Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 43: Italy 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
UNITED KINGDOM
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2024 (E)
  • Table 44: UK Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 45: UK Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 46: UK 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
SPAIN
  • Table 47: Spain Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 48: Spain Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 49: Spain 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
RUSSIA
  • Table 50: Russia Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 51: Russia Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 52: Russia 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
REST OF EUROPE
  • Table 53: Rest of Europe Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 54: Rest of Europe Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 55: Rest of Europe 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
ASIA-PACIFIC
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2024 (E)
  • Table 56: Asia-Pacific Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2023 through 2030 and % CAGR
  • Table 57: Asia-Pacific Historic Review for Digital Rights Management (DRM) by Geographic Region - Australia, India, South Korea and Rest of Asia-Pacific Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 58: Asia-Pacific 16-Year Perspective for Digital Rights Management (DRM) by Geographic Region - Percentage Breakdown of Value Sales for Australia, India, South Korea and Rest of Asia-Pacific Markets for Years 2014, 2024 & 2030
  • Table 59: Asia-Pacific Recent Past, Current & Future Analysis for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications - Independent Analysis of Annual Sales in US$ Million for the Years 2023 through 2030 and % CAGR
  • Table 60: Asia-Pacific Historic Review for Digital Rights Management (DRM) by Application - Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications Markets - Independent Analysis of Annual Sales in US$ Million for Years 2014 through 2022 and % CAGR
  • Table 61: Asia-Pacific 16-Year Perspective for Digital Rights Management (DRM) by Application - Percentage Breakdown of Value Sales for Video-on-Demand, Mobile Gaming, Mobile Content and Other Applications for the Years 2014, 2024 & 2030
AUSTRALIA
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Australia for 2024 (E)
INDIA
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in India for 2024 (E)
SOUTH KOREAREST OF ASIA-PACIFIC
LATIN AMERICA
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Latin America for 2024 (E)
ARGENTINABRAZILMEXICOREST OF LATIN AMERICA
MIDDLE EAST
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Middle East for 2024 (E)
IRANISRAELSAUDI ARABIAUNITED ARAB EMIRATESREST OF MIDDLE EAST
AFRICA
  • Digital Rights Management (DRM) Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Africa for 2024 (E)
IV. COMPETITION

Companies Mentioned (Partial List)

A selection of companies mentioned in this report includes, but is not limited to:

  • Adobe Inc.
  • ArtistScope
  • Axinom
  • BuyDRM, Inc.
  • Conax AS
  • Digital Content Protection LLC (DCP)
  • DivX LLC
  • FileOpen Systems Inc.
  • Google LLC
  • Haihaisoft
  • IBM Corp.
  • INSIDE Secure
  • InterTrust Technologies Corp.
  • LockLizard Limited
  • Microsoft Corp.
  • OpenText Corp.
  • Oracle Corporation
  • SAP SE
  • SEAL Systems Inc.
  • SECLORE
  • Vaultize Technologies
  • Verance Corporation
  • VITRIUM
  • Vobile Inc.
  • YANGAROO Inc.

Table Information