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Asia Pacific Toys Market Size and Share Outlook - Forecast Trends and Growth Analysis Report 2025-2034

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    Report

  • 116 Pages
  • July 2025
  • Region: Asia Pacific
  • Expert Market Research
  • ID: 5912649
The Asia Pacific toys market size reached a value of approximately USD 56.60 Billion in 2024 . The market is expected to grow at a CAGR of 5.00% between 2025 and 2034, reaching a value of USD 92.20 Billion by 2034 .

Key Trends in the Market

A toy is an object that is designed primarily to be used for the purposes of entertainment and to pass the time, traditionally by children. Toys can be of various types, catering to different interests of children, level of activity, and age groups.
  • Growing population and rising number of children is a major factor that is fuelling the demand for toys in the region, supporting the growth of the Asia Pacific toys market.
  • Rising disposable income of people in Asia Pacific is encouraging them to spend lavishly on better quality and innovative toys for their children.
  • Consumers are focussing on toys that not only provide entertainment but also add educational value and help develop motor and cognitive skills of children.

Asia Pacific Toys Market Segmentation

The report titled “Asia Pacific Toys Market Report and Forecast 2025-2034 offers a detailed analysis of the market based on the following segments:

Market Breakup by Product

  • Action Figures
  • Building Sets
  • Games and Puzzles
  • Dolls
  • Sports and Outdoor Toys
  • Plush
  • Others

Market Breakup by Age Group

  • Up to 5 Years
  • Between 5 to 10 Years
  • Above 10 Years

Market Breakup by Distribution Channel

  • Hypermarkets and Supermarkets
  • Departmental Stores
  • Online Channel
  • Others

Market Breakup by Region

  • China
  • Japan
  • India
  • ASEAN
  • South Korea
  • Australia
  • Others

Market Share by Country

China accounts for a large share of the Asia Pacific toys market owing to the rapidly rising population and extensive manufacturing capabilities in the country, leading to an increased supply of various toys. The market players in China are focussing on innovation and technological advancements that can be done in their products which enhances the growth of the toys market in China. In India, rising demand for educational toys and STEM (science, technology, engineering and math) focussed toys from consumers is further supporting the growth of the toys market in India and the overall Asia Pacific.

Competitive Landscape

The comprehensive report provides an in-depth assessment of the market based on the Porter's five forces model along with giving a SWOT analysis. The report gives a detailed analysis of the following key players in the Asia Pacific toys market, covering their competitive landscape and latest developments like mergers, acquisitions, investments and expansion plans.

LEGO System A/S

LEGO System A/S is a toy company found in 1932 with headquarters in Billund, Denmark. The company is known for manufacturing branded toys such as interlocking plastic bricks, among others.

Bandai Namco Holdings Inc.

Bandai Namco Holdings Inc. was established in 2005 and has its headquarter located in Tokyo, Japan. An entertainment company, Bandai Namco is indulged in publishing and distributing video games to consumers globally.

Hasbro, Inc.

Hasbro, Inc. was founded 1923 and is based in Rhode Island in the United States. It is a plastics company that manufactures entertainment consumer goods such as dolls, and electronic games, among others.

Other major toy companies include TOMY Company, Ltd., Mattel, Inc., Guangdong Gaole Co., Ltd., Rastar Group, Dream International Limited, Playmates Toys Limited, and S M Funcorp Toys Private Limited, among others.

Table of Contents

1 Executive Summary
1.1 Market Size 2024-2025
1.2 Market Growth 2025(F)-2034(F)
1.3 Key Demand Drivers
1.4 Key Players and Competitive Structure
1.5 Industry Best Practices
1.6 Recent Trends and Developments
1.7 Industry Outlook
2 Market Overview and Stakeholder Insights
2.1 Market Trends
2.2 Key Verticals
2.3 Key Countries
2.4 Supplier Power
2.5 Buyer Power
2.6 Key Market Opportunities and Risks
2.7 Key Initiatives by Stakeholders
3 Economic Summary
3.1 GDP Outlook
3.2 GDP Per Capita Growth
3.3 Inflation Trends
3.4 Democracy Index
3.5 Gross Public Debt Ratios
3.6 Balance of Payment (BoP) Position
3.7 Population Outlook
3.8 Urbanisation Trends
4 Country Risk Profiles
4.1 Country Risk
4.2 Business Climate
5 Asia Pacific Toys Market Overview
5.1 Key Industry Highlights
5.2 Asia Pacific Toys Historical Market (2018-2024)
5.3 Asia Pacific Toys Market Forecast (2025-2034)
6 Asia Pacific Toys Market by Product
6.1 Action Figures
6.1.1 Historical Trend (2018-2024)
6.1.2 Forecast Trend (2025-2034)
6.2 Building Sets
6.2.1 Historical Trend (2018-2024)
6.2.2 Forecast Trend (2025-2034)
6.3 Games and Puzzles
6.3.1 Historical Trend (2018-2024)
6.3.2 Forecast Trend (2025-2034)
6.4 Dolls
6.4.1 Historical Trend (2018-2024)
6.4.2 Forecast Trend (2025-2034)
6.5 Sports and Outdoor Toys
6.5.1 Historical Trend (2018-2024)
6.5.2 Forecast Trend (2025-2034)
6.6 Plush
6.6.1 Historical Trend (2018-2024)
6.6.2 Forecast Trend (2025-2034)
6.7 Others
7 Asia Pacific Toys Market by Age Group
7.1 Up to 5 Years
7.1.1 Historical Trend (2018-2024)
7.1.2 Forecast Trend (2025-2034)
7.2 Between 5 to 10 Years
7.2.1 Historical Trend (2018-2024)
7.2.2 Forecast Trend (2025-2034)
7.3 Above 10 Years
7.3.1 Historical Trend (2018-2024)
7.3.2 Forecast Trend (2025-2034)
8 Asia Pacific Toys Market by Distribution Channel
8.1 Hypermarkets and Supermarkets
8.1.1 Historical Trend (2018-2024)
8.1.2 Forecast Trend (2025-2034)
8.2 Departmental Stores
8.2.1 Historical Trend (2018-2024)
8.2.2 Forecast Trend (2025-2034)
8.3 Online Channel
8.3.1 Historical Trend (2018-2024)
8.3.2 Forecast Trend (2025-2034)
8.4 Others
9 Asia Pacific Toys Market by Country
9.1 China
9.1.1 Historical Trend (2018-2024)
9.1.2 Forecast Trend (2025-2034)
9.2 Japan
9.2.1 Historical Trend (2018-2024)
9.2.2 Forecast Trend (2025-2034)
9.3 India
9.3.1 Historical Trend (2018-2024)
9.3.2 Forecast Trend (2025-2034)
9.4 ASEAN
9.4.1 Historical Trend (2018-2024)
9.4.2 Forecast Trend (2025-2034)
9.5 South Korea
9.5.1 Historical Trend (2018-2024)
9.5.2 Forecast Trend (2025-2034)
9.6 Australia
9.6.1 Historical Trend (2018-2024)
9.6.2 Forecast Trend (2025-2034)
9.7 Others
10 Market Dynamics
10.1 SWOT Analysis
10.1.1 Strengths
10.1.2 Weaknesses
10.1.3 Opportunities
10.1.4 Threats
10.2 Porter’s Five Forces Analysis
10.2.1 Supplier’s Power
10.2.2 Buyer’s Power
10.2.3 Threat of New Entrants
10.2.4 Degree of Rivalry
10.2.5 Threat of Substitutes
10.3 Key Indicators for Demand
10.4 Key Indicators for Price
11 Trade Data Analysis
11.1 Major Exporting Countries
11.1.1 By Value
11.1.2 By Volume
11.2 Major Importing Countries
11.2.1 By Value
11.2.2 By Volume
12 Competitive Landscape
12.1 Supplier Selection
12.2 Key Global Players
12.3 Key Regional Players
12.4 Key Player Strategies
12.5 Company Profiles
12.5.1 LEGO System A/S
12.5.1.1 Company Overview
12.5.1.2 Product Portfolio
12.5.1.3 Demographic Reach and Achievements
12.5.1.4 Certifications
12.5.2 Bandai Namco Holdings Inc.
12.5.2.1 Company Overview
12.5.2.2 Product Portfolio
12.5.2.3 Demographic Reach and Achievements
12.5.2.4 Certifications
12.5.3 Hasbro, Inc.
12.5.3.1 Company Overview
12.5.3.2 Product Portfolio
12.5.3.3 Demographic Reach and Achievements
12.5.3.4 Certifications
12.5.4 TOMY Company, Ltd.
12.5.4.1 Company Overview
12.5.4.2 Product Portfolio
12.5.4.3 Demographic Reach and Achievements
12.5.4.4 Certifications
12.5.5 Mattel, Inc.
12.5.5.1 Company Overview
12.5.5.2 Product Portfolio
12.5.5.3 Demographic Reach and Achievements
12.5.5.4 Certifications
12.5.6 Guangdong Gaole Co., Ltd
12.5.6.1 Company Overview
12.5.6.2 Product Portfolio
12.5.6.3 Demographic Reach and Achievements
12.5.6.4 Certifications
12.5.7 Rastar Group
12.5.7.1 Company Overview
12.5.7.2 Product Portfolio
12.5.7.3 Demographic Reach and Achievements
12.5.7.4 Certifications
12.5.8 Dream International Limited
12.5.8.1 Company Overview
12.5.8.2 Product Portfolio
12.5.8.3 Demographic Reach and Achievements
12.5.8.4 Certifications
12.5.9 Playmates Toys Limited
12.5.9.1 Company Overview
12.5.9.2 Product Portfolio
12.5.9.3 Demographic Reach and Achievements
12.5.9.4 Certifications
12.5.10 S M Funcorp Toys Private Limited
12.5.10.1 Company Overview
12.5.10.2 Product Portfolio
12.5.10.3 Demographic Reach and Achievements
12.5.10.4 Certifications
12.5.11 Others

Companies Mentioned

  • LEGO System A/S
  • Bandai Namco Holdings Inc.
  • Hasbro, Inc.