In 2024, value sales of traditional toys and games in Malaysia notably increased, driven by the popularity of dolls and collectibles among children and adults alike. This was further boosted by celebrity and influencer endorsements. There is also growing demand for educational toys and games to enhance children's skill sets. While the competitive landscape remains fragmented, concentration is increasing, while traditional toys and games stores continues to dominate distribution.
This Traditional Toys and Games in Malaysia report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.
Product coverage: Action Figures and Accessories, Arts and Crafts, Baby and Infant, Construction, Dolls and Accessories, Dress-Up and Role Play, Games and Puzzles, Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports, Plush, Pre-School, Remote Control Toys, Ride-On Vehicles, Scientific/Educational.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
This Traditional Toys and Games in Malaysia report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.
Product coverage: Action Figures and Accessories, Arts and Crafts, Baby and Infant, Construction, Dolls and Accessories, Dress-Up and Role Play, Games and Puzzles, Model Vehicles, Other Traditional Toys and Games, Outdoor and Sports, Plush, Pre-School, Remote Control Toys, Ride-On Vehicles, Scientific/Educational.
Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.
Why Buy this Report?
- Get a detailed picture of the Traditional Toys and Games market;
- Pinpoint growth sectors and identify factors driving change;
- Understand the competitive environment, the market’s major players and leading brands;
- Use five-year forecasts to assess how the market is predicted to develop.
Table of Contents
Traditional Toys and Games in MalaysiaIndustry PerformanceParents Favour Sustainability and Cultural Relevance in Toys and GamesWhat’S Next?Overall Positive Outlook But Category May Struggle Towards the End of the Forecast PeriodDemand for Educational Toys Shapes Purchasing PatternsCompetitive LandscapeNew Leader as Competitive Landscape Becomes Increasingly ConsolidatedLocal Anime and Films Drive Licensing in Action Figures and GamesMattel Reduces China Toy Production Due to TariffsChannelsPhysical Retailers Benefit from Weekend Visits to Shopping CentresFurther Gains for Retail E-Commerce as It Attracts Consumers With Competitive PricesImpulse Gaming Expands Physical Presence With New StoresToys and Games in MalaysiaExecutive SummaryKidults and Video Games Drive Sales Amid Inflation and Falling Fertility RatesKey Data FindingsIndustry PerformanceStrong Growth for Traditional Toys and Games, But Video Games Dominates SalesMonsta and Wau Animation Drive Innovation Via Cultural Appeal and LicensingAffordable Cloud Gaming Passes Boost Accessibility for Local GamersWhat’S Next?Rising Incomes to Drive Expansion of Toys and Games Over the Forecast PeriodGreater Interest in Stem-Based Toys to Foster Learning Through PlayMillennials to Help Drive Sales as Local Birth Rates FallCompetitive LandscapeCompetitive Landscape Led by Video Games CompaniesBoboiboy Galaxy and Ejen Ali Benefit from Licensed Merchandise PartnershipsMattel Adjusts Production Amid Tariffs and Capacity ExpansionChannelsPhysical Stores Regain Share as Consumers Enjoy In-Person Toy ShoppingImpulse Gaming Expands With New Flagship Store in JohoreEconomic ContextConsumer ContextCountry Reports DisclaimerSourcesSummary 1 Research Sources
Key Data Findings
Kidults, Collectibles and Stem-Based Toys Drive Impressive Growth
Pop Mart Dolls and Local Anime Help Drive Category Sales
The Nurts Leverages Learn-And-Play Activities to Enhance Children's Skills
Kidults and Collectibles Trends to Drive Sales of Dolls Amid Declining Birth Rate
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