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Video Games in Mexico

  • PDF Icon

    Report

  • 22 Pages
  • July 2025
  • Region: Mexico
  • Euromonitor International
  • ID: 1999927
In Mexico, video games saw significant value growth in 2024. Video games software was the most dynamic, due to strategic price promotions, but video games hardware also increased, driven by static consoles. The kidult phenomenon and the shift to subscription-based models significantly impacted sales, while cloud gaming has been transforming consumer habits. Major companies maintained their leadership through in-game purchases and subscription services, while retail e-commerce led distribution.

The Video Games in Mexico report offers a comprehensive guide to the size and shape of the market at a national level. It provides the latest retail sales data 2020-2024, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market - be they new product developments, distribution or pricing issues. Forecasts to 2029 illustrate how the market is set to change.

Product coverage: Video Games Hardware, Video Games Software.

Data coverage: Market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?

  • Get a detailed picture of the Video Games market;
  • Pinpoint growth sectors and identify factors driving change;
  • Understand the competitive environment, the market’s major players and leading brands;
  • Use five-year forecasts to assess how the market is predicted to develop.

Table of Contents

KEY DATA FINDINGS
2024 DEVELOPMENTS
  • Video games software drives growth, with subscriptions an important trend
  • CHART 1 Key Trends 2024
INDUSTRY PERFORMANCE
  • Video games software leads growth amidst platform evolution and promotions
  • CHART 2 Analyst Insight
  • Xbox Cloud Gaming and Amazon collaboration expands the reach of cloud gaming
CHART 3 Xbox Cloud Gaming Reaches Amazon Fire TV
  • Final Fantasy leverages nostalgia to engage kidult gamers, while also engaging a younger audience
  • CHART 4 Final Fantasy and the Power of Nostalgia in Modern Gaming
  • Shift towards subscription models for video games
  • WHAT’S NEXT?
  • Video games software set to drive growth over the forecast period
  • Infrastructure improvements and high smartphone penetration will drive growth for mobile games
  • Cloud gaming and subscriptions will capture consumers’ interest, but computer games will also remain popular
  • Gaming headsets expected to be the most dynamic in video games hardware
  • CHART 5 Nintendo Levels Up: Subscription Pricing Tied to Console
COMPETITIVE LANDSCAPE
  • Major games studios maintain leadership through user retention strategies and price rises
  • Epic Games experiences growth through expanded content offerings
  • Google funds indie studios to foster growth
  • Square Enix targets kidults with nostalgia
CHANNELS
  • Retail e-commerce extends its leading share as cloud gaming rises
  • Offline sales remain relevant for games for older consoles, and video games hardware
COUNTRY REPORTS DISCLAIMER
  • CHART 6 Key Trends 2024
  • CHART 7 Analyst Insight
  • CHART 8 Epic Games Partnered with Telefónica
  • CHART 9 Real GDP Growth and Inflation 2019-2029
  • CHART 10 PEST Analysis in Mexico 2024
  • CHART 11 Key Insights on Consumers in Mexico 2024
  • CHART 12 Consumer Landscape in Mexico 2024
TOYS AND GAMES IN MEXICO
EXECUTIVE SUMMARY
  • Dynamism driven by the kidult trend, subscriptions, and cloud gaming
KEY DATA FINDINGS
INDUSTRY PERFORMANCE
  • Video games drives growth and remains the largest category
  • Kidults is an increasingly important consumer group
  • Nintendo adjusts its pricing strategy to boost Switch Online subscriptions in 2024
  • WHAT’S NEXT?
  • Video games set to lead value growth, although traditional toys and games will also perform well
  • Cloud gaming and subscription models set to reshape toys and games
  • Gaming headsets expected to gain popularity
  • Kidults likely to shape growth in traditional toys and games
  • Retail e-commerce set to maintain its rising trend
COMPETITIVE LANDSCAPE
  • Mattel and Hasbro face challenges, but Microsoft extends its lead
  • Fortnite's popularity boosted by character features and server expansion
  • Mattel to launch Formula One Hot Wheels collection targeted towards kidults
CHANNELS
  • Retail e-commerce maintains its lead and sees the highest growth
  • Improvements to company operations boost sales of toys and games via retail e-commerce
  • Erosion of offline share, but bricks-and-mortar outlets remain important
ECONOMIC CONTEXTCONSUMER CONTEXTCOUNTRY REPORTS DISCLAIMER
SOURCES
  • Summary 1 Research Sources