+353-1-416-8900REST OF WORLD
+44-20-3973-8888REST OF WORLD
1-917-300-0470EAST COAST U.S
1-800-526-8630U.S. (TOLL FREE)
Sale

Global Virtual Reality Market by Technology (Nonimmersive Technology, Semi-Immersive & Fully Immersive Technology), Offering (Hardware, Software, VR Content Creation), Device Type, Application - Forecast 2024-2030

  • PDF Icon

    Report

  • 180 Pages
  • March 2024
  • Region: Global
  • 360iResearch™
  • ID: 4896686
UP TO OFF until Dec 31st 2024
1h Free Analyst Time
1h Free Analyst Time

Speak directly to the analyst to clarify any post sales queries you may have.

The Virtual Reality Market size was estimated at USD 28.98 billion in 2023, USD 37.86 billion in 2024, and is expected to grow at a CAGR of 30.75% to reach USD 189.38 billion by 2030.

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Virtual Reality Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Virtual Reality Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Virtual Reality Market, highlighting leading vendors and their innovative profiles. These include CyberGlove Systems, Inc., EON Reality, Inc., Firsthand Technology Inc., Google LLC, HTC Global Services, Merge Labs, Inc., Meta Platforms, Inc., Microsoft Corporation, MindMaze Holding SA, Nintendo Co., Ltd., Penumbra, Inc., Samsung Electronics Co., Ltd., Sony Corporation, SpaceVR, Inc., and Ultraleap Limited.

Market Segmentation & Coverage

This research report categorizes the Virtual Reality Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Technology
    • Nonimmersive Technology
    • Semi-Immersive & Fully Immersive Technology
  • Offering
    • Hardware
      • Cameras
      • Displays & Projectors
      • Position Trackers
      • Semiconductor Components
        • Controller & Processor
        • Integrated Circuits
      • Sensors
        • Accelerometer
        • Gyroscope
        • Magnetometer
        • Proximity Sensor
    • Software
    • VR Content Creation
  • Device Type
    • Gesture-Tracking Devices
    • Head-Mounted Displays
    • Projectors & Display Walls
  • Application
    • Advertising
    • Aerospace & Defense
    • Automotive
    • Education & Training
    • Gaming & Entertainment
    • Geospatial Mining
    • Healthcare
    • Real Estate
    • Retail & Ecommerce
    • Sports
    • Travel & Tourism
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

  1. Market Penetration: It presents comprehensive information on the market provided by key players.
  2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.
  3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.
  4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.
  5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

  1. What is the market size and forecast of the Virtual Reality Market?
  2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Virtual Reality Market?
  3. What are the technology trends and regulatory frameworks in the Virtual Reality Market?
  4. What is the market share of the leading vendors in the Virtual Reality Market?
  5. Which modes and strategic moves are suitable for entering the Virtual Reality Market?

Please note: For this report, the purchase of an Enterprise license allows up to ten worldwide users of an organization access to the report

Please note: This report can be updated on request. Please contact our Customer Experience team using the Ask a Question widget on our website.

With the purchase of this report at the Multi-user License or greater level, you will have access to one hour with an expert analyst who will help you link key findings in the report to the business issues you're addressing. This will need to be used within three months of purchase.

This report also includes a complimentary Excel file with data from the report for purchasers at the Site License or greater level.

Table of Contents

1. Preface
1.1. Objectives of the Study
1.2. Market Segmentation & Coverage
1.3. Years Considered for the Study
1.4. Currency & Pricing
1.5. Language
1.6. Limitations
1.7. Assumptions
1.8. Stakeholders
2. Research Methodology
2.1. Define: Research Objective
2.2. Determine: Research Design
2.3. Prepare: Research Instrument
2.4. Collect: Data Source
2.5. Analyze: Data Interpretation
2.6. Formulate: Data Verification
2.7. Publish: Research Report
2.8. Repeat: Report Update
3. Executive Summary
4. Market Overview
4.1. Introduction
4.2. Virtual Reality Market, by Region
5. Market Insights
5.1. Market Dynamics
5.1.1. Drivers
5.1.1.1. Penetration Of HMDs in gaming and entertainment sector
5.1.1.2. Huge investments in VR market
5.1.1.3. Use of VR in aerospace & defense for training and simulation
5.1.2. Restraints
5.1.2.1. Display latency and energy consumption affect the overall performance of VR devices
5.1.3. Opportunities
5.1.3.1. Penetration of HMDs in healthcare and architectural applications
5.1.3.2. Emergence of metaverse and and developments by new startups
5.1.4. Challenges
5.1.4.1. Technical limitations of VR
5.2. Market Segmentation Analysis
5.3. Market Trend Analysis
5.4. Cumulative Impact of High Inflation
5.5. Porter’s Five Forces Analysis
5.5.1. Threat of New Entrants
5.5.2. Threat of Substitutes
5.5.3. Bargaining Power of Customers
5.5.4. Bargaining Power of Suppliers
5.5.5. Industry Rivalry
5.6. Value Chain & Critical Path Analysis
5.7. Regulatory Framework
6. Virtual Reality Market, by Technology
6.1. Introduction
6.2. Nonimmersive Technology
6.3. Semi-Immersive & Fully Immersive Technology
7. Virtual Reality Market, by Offering
7.1. Introduction
7.2. Hardware
7.3.1. Cameras
7.3.2. Displays & Projectors
7.3.3. Position Trackers
7.3.4. Semiconductor Components
7.3.5.1. Controller & Processor
7.3.5.2. Integrated Circuits
7.3.5. Sensors
7.3.6.1. Accelerometer
7.3.6.2. Gyroscope
7.3.6.3. Magnetometer
7.3.6.4. Proximity Sensor
7.3. Software
7.4. VR Content Creation
8. Virtual Reality Market, by Device Type
8.1. Introduction
8.2. Gesture-Tracking Devices
8.3. Head-Mounted Displays
8.4. Projectors & Display Walls
9. Virtual Reality Market, by Application
9.1. Introduction
9.2. Advertising
9.3. Aerospace & Defense
9.4. Automotive
9.5. Education & Training
9.6. Gaming & Entertainment
9.7. Geospatial Mining
9.8. Healthcare
9.9. Real Estate
9.10. Retail & Ecommerce
9.11. Sports
9.12. Travel & Tourism
10. Americas Virtual Reality Market
10.1. Introduction
10.2. Argentina
10.3. Brazil
10.4. Canada
10.5. Mexico
10.6. United States
11. Asia-Pacific Virtual Reality Market
11.1. Introduction
11.2. Australia
11.3. China
11.4. India
11.5. Indonesia
11.6. Japan
11.7. Malaysia
11.8. Philippines
11.9. Singapore
11.10. South Korea
11.11. Taiwan
11.12. Thailand
11.13. Vietnam
12. Europe, Middle East & Africa Virtual Reality Market
12.1. Introduction
12.2. Denmark
12.3. Egypt
12.4. Finland
12.5. France
12.6. Germany
12.7. Israel
12.8. Italy
12.9. Netherlands
12.10. Nigeria
12.11. Norway
12.12. Poland
12.13. Qatar
12.14. Russia
12.15. Saudi Arabia
12.16. South Africa
12.17. Spain
12.18. Sweden
12.19. Switzerland
12.20. Turkey
12.21. United Arab Emirates
12.22. United Kingdom
13. Competitive Landscape
13.1. FPNV Positioning Matrix
13.2. Market Share Analysis, By Key Player
13.3. Competitive Scenario Analysis, By Key Player
14. Competitive Portfolio
14.1. Key Company Profiles
14.1.1. CyberGlove Systems, Inc.
14.1.2. EON Reality, Inc.
14.1.3. Firsthand Technology Inc.
14.1.4. Google LLC
14.1.5. HTC Global Services
14.1.6. Merge Labs, Inc.
14.1.7. Meta Platforms, Inc.
14.1.8. Microsoft Corporation
14.1.9. MindMaze Holding SA
14.1.10. Nintendo Co., Ltd.
14.1.11. Penumbra, Inc.
14.1.12. Samsung Electronics Co., Ltd.
14.1.13. Sony Corporation
14.1.14. SpaceVR, Inc.
14.1.15. Ultraleap Limited
14.2. Key Product Portfolio
15. Appendix
15.1. Discussion Guide
15.2. License & Pricing
List of Figures
FIGURE 1. VIRTUAL REALITY MARKET RESEARCH PROCESS
FIGURE 2. VIRTUAL REALITY MARKET SIZE, 2023 VS 2030
FIGURE 3. VIRTUAL REALITY MARKET SIZE, 2018-2030 (USD MILLION)
FIGURE 4. VIRTUAL REALITY MARKET SIZE, BY REGION, 2023 VS 2030 (%)
FIGURE 5. VIRTUAL REALITY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 6. VIRTUAL REALITY MARKET DYNAMICS
FIGURE 7. VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2030 (%)
FIGURE 8. VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 9. VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
FIGURE 10. VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 11. VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2030 (%)
FIGURE 12. VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 13. VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2030 (%)
FIGURE 14. VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 15. AMERICAS VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 16. AMERICAS VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 17. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
FIGURE 18. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 19. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 20. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 21. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
FIGURE 22. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
FIGURE 23. VIRTUAL REALITY MARKET, FPNV POSITIONING MATRIX, 2023
FIGURE 24. VIRTUAL REALITY MARKET SHARE, BY KEY PLAYER, 2023
List of Tables
TABLE 1. VIRTUAL REALITY MARKET SEGMENTATION & COVERAGE
TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
TABLE 3. VIRTUAL REALITY MARKET SIZE, 2018-2030 (USD MILLION)
TABLE 4. GLOBAL VIRTUAL REALITY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
TABLE 5. VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 6. VIRTUAL REALITY MARKET SIZE, BY NONIMMERSIVE TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 7. VIRTUAL REALITY MARKET SIZE, BY SEMI-IMMERSIVE & FULLY IMMERSIVE TECHNOLOGY, BY REGION, 2018-2030 (USD MILLION)
TABLE 8. VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 9. VIRTUAL REALITY MARKET SIZE, BY HARDWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 10. VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 11. VIRTUAL REALITY MARKET SIZE, BY CAMERAS, BY REGION, 2018-2030 (USD MILLION)
TABLE 12. VIRTUAL REALITY MARKET SIZE, BY DISPLAYS & PROJECTORS, BY REGION, 2018-2030 (USD MILLION)
TABLE 13. VIRTUAL REALITY MARKET SIZE, BY POSITION TRACKERS, BY REGION, 2018-2030 (USD MILLION)
TABLE 14. VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, BY REGION, 2018-2030 (USD MILLION)
TABLE 15. VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 16. VIRTUAL REALITY MARKET SIZE, BY CONTROLLER & PROCESSOR, BY REGION, 2018-2030 (USD MILLION)
TABLE 17. VIRTUAL REALITY MARKET SIZE, BY INTEGRATED CIRCUITS, BY REGION, 2018-2030 (USD MILLION)
TABLE 18. VIRTUAL REALITY MARKET SIZE, BY SENSORS, BY REGION, 2018-2030 (USD MILLION)
TABLE 19. VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 20. VIRTUAL REALITY MARKET SIZE, BY ACCELEROMETER, BY REGION, 2018-2030 (USD MILLION)
TABLE 21. VIRTUAL REALITY MARKET SIZE, BY GYROSCOPE, BY REGION, 2018-2030 (USD MILLION)
TABLE 22. VIRTUAL REALITY MARKET SIZE, BY MAGNETOMETER, BY REGION, 2018-2030 (USD MILLION)
TABLE 23. VIRTUAL REALITY MARKET SIZE, BY PROXIMITY SENSOR, BY REGION, 2018-2030 (USD MILLION)
TABLE 24. VIRTUAL REALITY MARKET SIZE, BY SOFTWARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 25. VIRTUAL REALITY MARKET SIZE, BY VR CONTENT CREATION, BY REGION, 2018-2030 (USD MILLION)
TABLE 26. VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 27. VIRTUAL REALITY MARKET SIZE, BY GESTURE-TRACKING DEVICES, BY REGION, 2018-2030 (USD MILLION)
TABLE 28. VIRTUAL REALITY MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
TABLE 29. VIRTUAL REALITY MARKET SIZE, BY PROJECTORS & DISPLAY WALLS, BY REGION, 2018-2030 (USD MILLION)
TABLE 30. VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 31. VIRTUAL REALITY MARKET SIZE, BY ADVERTISING, BY REGION, 2018-2030 (USD MILLION)
TABLE 32. VIRTUAL REALITY MARKET SIZE, BY AEROSPACE & DEFENSE, BY REGION, 2018-2030 (USD MILLION)
TABLE 33. VIRTUAL REALITY MARKET SIZE, BY AUTOMOTIVE, BY REGION, 2018-2030 (USD MILLION)
TABLE 34. VIRTUAL REALITY MARKET SIZE, BY EDUCATION & TRAINING, BY REGION, 2018-2030 (USD MILLION)
TABLE 35. VIRTUAL REALITY MARKET SIZE, BY GAMING & ENTERTAINMENT, BY REGION, 2018-2030 (USD MILLION)
TABLE 36. VIRTUAL REALITY MARKET SIZE, BY GEOSPATIAL MINING, BY REGION, 2018-2030 (USD MILLION)
TABLE 37. VIRTUAL REALITY MARKET SIZE, BY HEALTHCARE, BY REGION, 2018-2030 (USD MILLION)
TABLE 38. VIRTUAL REALITY MARKET SIZE, BY REAL ESTATE, BY REGION, 2018-2030 (USD MILLION)
TABLE 39. VIRTUAL REALITY MARKET SIZE, BY RETAIL & ECOMMERCE, BY REGION, 2018-2030 (USD MILLION)
TABLE 40. VIRTUAL REALITY MARKET SIZE, BY SPORTS, BY REGION, 2018-2030 (USD MILLION)
TABLE 41. VIRTUAL REALITY MARKET SIZE, BY TRAVEL & TOURISM, BY REGION, 2018-2030 (USD MILLION)
TABLE 42. AMERICAS VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 43. AMERICAS VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 44. AMERICAS VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 45. AMERICAS VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 46. AMERICAS VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 47. AMERICAS VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 48. AMERICAS VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 49. AMERICAS VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 50. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 51. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 52. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 53. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 54. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 55. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 56. ARGENTINA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 57. BRAZIL VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 58. BRAZIL VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 59. BRAZIL VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 60. BRAZIL VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 61. BRAZIL VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 62. BRAZIL VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 63. BRAZIL VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 64. CANADA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 65. CANADA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 66. CANADA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 67. CANADA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 68. CANADA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 69. CANADA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 70. CANADA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 71. MEXICO VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 72. MEXICO VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 73. MEXICO VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 74. MEXICO VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 75. MEXICO VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 76. MEXICO VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 77. MEXICO VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 78. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 79. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 80. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 81. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 82. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 83. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 84. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 85. UNITED STATES VIRTUAL REALITY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
TABLE 86. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 87. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 88. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 89. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 90. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 91. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 92. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 93. ASIA-PACIFIC VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 94. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 95. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 96. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 97. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 98. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 99. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 100. AUSTRALIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 101. CHINA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 102. CHINA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 103. CHINA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 104. CHINA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 105. CHINA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 106. CHINA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 107. CHINA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 108. INDIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 109. INDIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 110. INDIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 111. INDIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 112. INDIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 113. INDIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 114. INDIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 115. INDONESIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 116. INDONESIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 117. INDONESIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 118. INDONESIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 119. INDONESIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 120. INDONESIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 121. INDONESIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 122. JAPAN VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 123. JAPAN VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 124. JAPAN VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 125. JAPAN VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 126. JAPAN VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 127. JAPAN VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 128. JAPAN VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 129. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 130. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 131. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 132. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 133. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 134. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 135. MALAYSIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 136. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 137. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 138. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 139. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 140. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 141. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 142. PHILIPPINES VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 143. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 144. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 145. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 146. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 147. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 148. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 149. SINGAPORE VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 150. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 151. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 152. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 153. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 154. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 155. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 156. SOUTH KOREA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 157. TAIWAN VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 158. TAIWAN VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 159. TAIWAN VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 160. TAIWAN VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 161. TAIWAN VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 162. TAIWAN VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 163. TAIWAN VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 164. THAILAND VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 165. THAILAND VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 166. THAILAND VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 167. THAILAND VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 168. THAILAND VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 169. THAILAND VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 170. THAILAND VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 171. VIETNAM VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 172. VIETNAM VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 173. VIETNAM VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 174. VIETNAM VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 175. VIETNAM VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 176. VIETNAM VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 177. VIETNAM VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 178. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 179. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 180. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 181. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 182. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 183. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 184. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 185. EUROPE, MIDDLE EAST & AFRICA VIRTUAL REALITY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
TABLE 186. DENMARK VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 187. DENMARK VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 188. DENMARK VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 189. DENMARK VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 190. DENMARK VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 191. DENMARK VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 192. DENMARK VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 193. EGYPT VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 194. EGYPT VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 195. EGYPT VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 196. EGYPT VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 197. EGYPT VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 198. EGYPT VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 199. EGYPT VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 200. FINLAND VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 201. FINLAND VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 202. FINLAND VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 203. FINLAND VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 204. FINLAND VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 205. FINLAND VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 206. FINLAND VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 207. FRANCE VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 208. FRANCE VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 209. FRANCE VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 210. FRANCE VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 211. FRANCE VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 212. FRANCE VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 213. FRANCE VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 214. GERMANY VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 215. GERMANY VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 216. GERMANY VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 217. GERMANY VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 218. GERMANY VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 219. GERMANY VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 220. GERMANY VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 221. ISRAEL VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 222. ISRAEL VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 223. ISRAEL VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 224. ISRAEL VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 225. ISRAEL VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 226. ISRAEL VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 227. ISRAEL VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 228. ITALY VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 229. ITALY VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 230. ITALY VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 231. ITALY VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 232. ITALY VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 233. ITALY VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 234. ITALY VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 235. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 236. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 237. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 238. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 239. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 240. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 241. NETHERLANDS VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 242. NIGERIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 243. NIGERIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 244. NIGERIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 245. NIGERIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 246. NIGERIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 247. NIGERIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 248. NIGERIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 249. NORWAY VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 250. NORWAY VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 251. NORWAY VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 252. NORWAY VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 253. NORWAY VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 254. NORWAY VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 255. NORWAY VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 256. POLAND VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 257. POLAND VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 258. POLAND VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 259. POLAND VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 260. POLAND VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 261. POLAND VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 262. POLAND VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 263. QATAR VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 264. QATAR VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 265. QATAR VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 266. QATAR VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 267. QATAR VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 268. QATAR VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 269. QATAR VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 270. RUSSIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 271. RUSSIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 272. RUSSIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 273. RUSSIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 274. RUSSIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 275. RUSSIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 276. RUSSIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 277. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 278. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 279. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 280. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 281. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 282. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 283. SAUDI ARABIA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 284. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 285. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 286. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 287. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 288. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 289. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 290. SOUTH AFRICA VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 291. SPAIN VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 292. SPAIN VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 293. SPAIN VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 294. SPAIN VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 295. SPAIN VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 296. SPAIN VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 297. SPAIN VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 298. SWEDEN VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 299. SWEDEN VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 300. SWEDEN VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 301. SWEDEN VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 302. SWEDEN VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 303. SWEDEN VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 304. SWEDEN VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 305. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 306. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 307. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 308. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 309. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 310. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 311. SWITZERLAND VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 312. TURKEY VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 313. TURKEY VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 314. TURKEY VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 315. TURKEY VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 316. TURKEY VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 317. TURKEY VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 318. TURKEY VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 319. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 320. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 321. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 322. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 323. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 324. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 325. UNITED ARAB EMIRATES VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 326. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY TECHNOLOGY, 2018-2030 (USD MILLION)
TABLE 327. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
TABLE 328. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY HARDWARE, 2018-2030 (USD MILLION)
TABLE 329. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY SEMICONDUCTOR COMPONENTS, 2018-2030 (USD MILLION)
TABLE 330. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY SENSORS, 2018-2030 (USD MILLION)
TABLE 331. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY DEVICE TYPE, 2018-2030 (USD MILLION)
TABLE 332. UNITED KINGDOM VIRTUAL REALITY MARKET SIZE, BY APPLICATION, 2018-2030 (USD MILLION)
TABLE 333. VIRTUAL REALITY MARKET, FPNV POSITIONING MATRIX, 2023
TABLE 334. VIRTUAL REALITY MARKET SHARE, BY KEY PLAYER, 2023
TABLE 335. VIRTUAL REALITY MARKET LICENSE & PRICING

Companies Mentioned

  • CyberGlove Systems, Inc.
  • EON Reality, Inc.
  • Firsthand Technology Inc.
  • Google LLC
  • HTC Global Services
  • Merge Labs, Inc.
  • Meta Platforms, Inc.
  • Microsoft Corporation
  • MindMaze Holding SA
  • Nintendo Co., Ltd.
  • Penumbra, Inc.
  • Samsung Electronics Co., Ltd.
  • Sony Corporation
  • SpaceVR, Inc.
  • Ultraleap Limited

Methodology

Loading
LOADING...

Table Information