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Mobile Content Market: Global Industry Analysis, Trends, Market Size, and Forecasts up to 2025

  • Report

  • 100 Pages
  • February 2020
  • Region: Global
  • Infinium Global Research
  • ID: 5004840
The report on the global mobile content market provides qualitative and quantitative analysis for the period from 2017 to 2025. The report predicts the global mobile content market to grow with a CAGR of 22.80% over the forecast period from 2019-2025. The study on mobile content market covers the analysis of the leading geographies such as North America, Europe, Asia-Pacific, and RoW for the period of 2017 to 2025.

The report on mobile content market is a comprehensive study and presentation of drivers, restraints, opportunities, demand factors, market size, forecasts, and trends in the global mobile content market over the period of 2017 to 2025. Moreover, the report is a collective presentation of primary and secondary research findings.

Porter's five forces model in the report provides insights into the competitive rivalry, supplier and buyer positions in the market and opportunities for the new entrants in the global mobile content market over the period of 2017 to 2025. Further, Growth Matrix gave in the report brings an insight into the investment areas that existing or new market players can consider.

Report Findings

1) Drivers
  • Rapidly growing use of smartphones is increasing the consumption of mobile content
  • Increasing consumption of mobile video content

2) Restraints
  • Lack of high speed broadband infrastructure in several developing countries

3) Opportunities
  • Advent of 5G is expected to bring new opportunities for the mobile content market

Research Methodology

A) Primary Research
Our primary research involves extensive interviews and analysis of the opinions provided by the primary respondents. The primary research starts with identifying and approaching the primary respondents, the primary respondents are approached include
1. Key Opinion Leaders
2. Internal and External subject matter experts
3. Professionals and participants from the industry

Our primary research respondents typically include
1. Executives working with leading companies in the market under review
2. Product/brand/marketing managers
3. CXO level executives
4. Regional/zonal/ country managers
5. Vice President level executives.

B) Secondary Research
Secondary research involves extensive exploring through the secondary sources of information available in both the public domain and paid sources. Each research study is based on over 500 hours of secondary research accompanied by primary research. The information obtained through the secondary sources is validated through the crosscheck on various data sources.

The secondary sources of the data typically include
1. Company reports and publications
2. Government/institutional publications
3. Trade and associations journals
4. Databases such as WTO, OECD, World Bank, and among others.
5. Websites and publications by research agencies

Segment Covered
The global mobile content market is segmented on the basis of types, deployment, and end-user.

The Global Mobile Content Market by Types
  • Music and Image
  • Gaming
  • Video
  • Others

The Global Mobile Content Market by Deployment
  • Cloud
  • On-premise

The Global Mobile Content Market by End-user
  • BFSI
  • Manufacturing
  • IT and Telecommunication
  • Retail
  • Healthcare
  • Transportation and Logistics
  • Others

Company Profiles

The companies covered in the report include
  • Apple
  • AT&T
  • Blinkbox
  • British Telecom
  • CinemaNow
  • Cox Communications
  • Crackle
  • Deutsche Telekom
  • Google
  • Indieflix

What does this report deliver?
1. Comprehensive analysis of the global as well as regional markets of the mobile content market.
2. Complete coverage of all the segments in the mobile content market to analyze the trends, developments in the global market and forecast of market size up to 2025.
3. Comprehensive analysis of the companies operating in the global mobile content market. The company profile includes analysis of product portfolio, revenue, SWOT analysis and latest developments of the company.
4. Growth Matrix presents an analysis of the product segments and geographies that market players should focus to invest, consolidate, expand and/or diversify.

This product will be delivered within 1-3 business days.

Table of Contents

1. Preface
1.1. Report Description
1.2. Research Methods
1.3. Research Approaches
2. Executive Summary
2.1. Mobile Content Market Highlights
2.2. Mobile Content Market Projection
2.3. Mobile Content Market Regional Highlights
3. Global Mobile Content Market Overview
3.1. Introduction
3.2. Market Dynamics
3.2.1. Drivers
3.2.2. Restraints
3.2.3. Opportunities
3.3. Porter's Five Forces Analysis
3.4. Growth Matrix Analysis
3.4.1. Growth Matrix Analysis by Types
3.4.2. Growth Matrix Analysis by Deployment
3.4.3. Growth Matrix Analysis by End-user
3.4.4. Growth Matrix Analysis by Region
3.5. Value Chain Analysis of Mobile Content Market
4. Mobile Content Market Macro Indicator Analysis
5. Global Mobile Content Market by Types
5.1. Music and Image
5.2. Gaming
5.3. Video
5.4. Others
6. Global Mobile Content Market by Deployment
6.1. Cloud
6.2. On-premise
7. Global Mobile Content Market by End-user
7.1. BFSI
7.2. Manufacturing
7.3. IT and Telecommunication
7.4. Retail
7.5. Healthcare
7.6. Transportation and Logistics
7.7. Others
8. Global Mobile Content Market by Region 2019-2025
8.1. North America
8.1.1. North America Mobile Content Market by Types
8.1.2. North America Mobile Content Market by Deployment
8.1.3. North America Mobile Content Market by End-user
8.1.4. North America Mobile Content Market by Country
8.2. Europe
8.2.1. Europe Mobile Content Market by Types
8.2.2. Europe Mobile Content Market by Deployment
8.2.3. Europe Mobile Content Market by End-user
8.2.4. Europe Mobile Content Market by Country
8.3. Asia-Pacific
8.3.1. Asia-Pacific Mobile Content Market by Types
8.3.2. Asia-Pacific Mobile Content Market by Deployment
8.3.3. Asia-Pacific Mobile Content Market by End-user
8.3.4. Asia-Pacific Mobile Content Market by Country
8.4. RoW
8.4.1. RoW Mobile Content Market by Types
8.4.2. RoW Mobile Content Market by Deployment
8.4.3. RoW Mobile Content Market by End-user
8.4.4. RoW Mobile Content Market by Sub-region
9. Company Profiles and Competitive Landscape
9.1. Competitive Landscape in the Global Mobile Content Market
9.2. Companies Profiled
9.2.1. Apple
9.2.2. AT&T
9.2.3. Blinkbox
9.2.4. British Telecom
9.2.5. CinemaNow
9.2.6. Cox Communications
9.2.7. Crackle
9.2.8. Deutsche Telekom
9.2.9. Google
9.2.10. Indieflix
10. Appendix
10.1. Primary Research Findings and Questionnaire

Companies Mentioned

The companies covered in the report include
  • Apple
  • AT&T
  • Blinkbox
  • British Telecom
  • CinemaNow
  • Cox Communications
  • Crackle
  • Deutsche Telekom
  • Google
  • Indieflix