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Digital Game - Global Market Trajectory & Analytics

  • ID: 5139359
  • Report
  • September 2020
  • Region: Global
  • 131 pages
  • Global Industry Analysts, Inc
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Global Digital Game Market to Reach US$523.8 Billion by the Year 2027

Amid the COVID-19 crisis, the global market for Digital Game estimated at US$157.6 Billion in the year 2020, is projected to reach a revised size of US$523.8 Billion by 2027, growing at a CAGR of 18.7% over the analysis period 2020-2027. PC Games, one of the segments analyzed in the report, is projected to grow at a 18% CAGR to reach US$161.2 Billion by the end of the analysis period. After an early analysis of the business implications of the pandemic and its induced economic crisis, growth in the Mobile Games segment is readjusted to a revised 20.5% CAGR for the next 7-year period. This segment currently accounts for a 42.6% share of the global Digital Game market.

The U. S. Accounts for Over 29.6% of Global Market Size in 2020, While China is Forecast to Grow at a 18% CAGR for the Period of 2020-2027

The Digital Game market in the U. S. is estimated at US$46.7 Billion in the year 2020. The country currently accounts for a 29.63% share in the global market. China, the world second largest economy, is forecast to reach an estimated market size of US$90.5 Billion in the year 2027 trailing a CAGR of 18% through 2027. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 16.6% and 16.2% respectively over the 2020-2027 period. Within Europe, Germany is forecast to grow at approximately 13.8% CAGR while Rest of European market (as defined in the study) will reach US$90.5 Billion by the year 2027.

Console Games Segment Corners a 25.3% Share in 2020

In the global Console Games segment, USA, Canada, Japan, China and Europe will drive the 16.1% CAGR estimated for this segment. These regional markets accounting for a combined market size of US$31.9 Billion in the year 2020 will reach a projected size of US$90.9 Billion by the close of the analysis period. China will remain among the fastest growing in this cluster of regional markets. Led by countries such as Australia, India, and South Korea, the market in Asia-Pacific is forecast to reach US$63.8 Billion by the year 2027. We bring years of research experience to this 8th edition of our report. The 131-page report presents concise insights into how the pandemic has impacted production and the buy side for 2020 and 2021. A short-term phased recovery by key geography is also addressed.

Competitors identified in this market include, among others:
  • Activision Blizzard, Inc.
  • Blizzard Entertainment ,Inc.
  • Electronic Arts, Inc.
  • Machine Zone, Inc.
  • NetEase, Inc.
  • Nintendo Co., Ltd.
  • PayPal Holdings, Inc.
  • Rockstar Games
  • Supercell Oy
  • Tencent Holdings Ltd.
Note: Product cover images may vary from those shown
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I. INTRODUCTION, METHODOLOGY & REPORT SCOPE

II. EXECUTIVE SUMMARY

1. MARKET OVERVIEW
  • Impact of Covid-19 and a Looming Global Recession
  • Global Competitor Market Shares
  • Digital Game Competitor Market Share Scenario Worldwide (in %): 2018E
2. FOCUS ON SELECT PLAYERS

3. MARKET TRENDS & DRIVERS

4. GLOBAL MARKET PERSPECTIVE
  • TABLE 1: World Current & Future Analysis for Digital Game by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2018 through 2027
  • TABLE 2: World Historic Review for Digital Game by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 3: World 15-Year Perspective for Digital Game by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2012, 2018 & 2027
  • TABLE 4: World Current & Future Analysis for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2018 through 2027
  • TABLE 5: World Historic Review for PC Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 6: World 15-Year Perspective for PC Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2018 & 2027
  • TABLE 7: World Current & Future Analysis for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2018 through 2027
  • TABLE 8: World Historic Review for Mobile Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 9: World 15-Year Perspective for Mobile Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2018 & 2027
  • TABLE 10: World Current & Future Analysis for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2018 through 2027
  • TABLE 11: World Historic Review for Console Games by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 12: World 15-Year Perspective for Console Games by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2012, 2018 & 2027
III. MARKET ANALYSIS

GEOGRAPHIC MARKET ANALYSIS

UNITED STATES
  • Market Facts & Figures
  • US Digital Game Market Share (in %) by Company: 2018 & 2027
  • Market Analytics
  • TABLE 13: USA Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 14: USA Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 15: USA 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
CANADA
  • TABLE 16: Canada Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 17: Canada Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 18: Canada 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
JAPAN
  • TABLE 19: Japan Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 20: Japan Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 21: Japan 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
CHINA
  • TABLE 22: China Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 23: China Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 24: China 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
EUROPE
  • Market Facts & Figures
  • European Digital Game Market: Competitor Market Share Scenario (in %) for 2018 & 2027
  • Market Analytics
  • TABLE 25: Europe Current & Future Analysis for Digital Game by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2018 through 2027
  • TABLE 26: Europe Historic Review for Digital Game by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 27: Europe 15-Year Perspective for Digital Game by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2012, 2018 & 2027
  • TABLE 28: Europe Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 29: Europe Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 30: Europe 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
FRANCE
  • TABLE 31: France Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 32: France Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 33: France 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
GERMANY
  • TABLE 34: Germany Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 35: Germany Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 36: Germany 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
ITALY
  • TABLE 37: Italy Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 38: Italy Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 39: Italy 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
UNITED KINGDOM
  • TABLE 40: UK Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 41: UK Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 42: UK 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
REST OF EUROPE
  • TABLE 43: Rest of Europe Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 44: Rest of Europe Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 45: Rest of Europe 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
ASIA-PACIFIC
  • TABLE 46: Asia-Pacific Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 47: Asia-Pacific Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 48: Asia-Pacific 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
REST OF WORLD
  • TABLE 49: Rest of World Current & Future Analysis for Digital Game by Type - PC Games, Mobile Games and Console Games - Independent Analysis of Annual Sales in US$ Billion for the Years 2018 through 2027
  • TABLE 50: Rest of World Historic Review for Digital Game by Type - PC Games, Mobile Games and Console Games Markets - Independent Analysis of Annual Sales in US$ Billion for Years 2012 through 2017
  • TABLE 51: Rest of World 15-Year Perspective for Digital Game by Type - Percentage Breakdown of Value Sales for PC Games, Mobile Games and Console Games for the Years 2012, 2018 & 2027
IV. COMPETITION
  • Total Companies Profiled: 42
Note: Product cover images may vary from those shown
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